diff options
-rwxr-xr-x | audio/engine_13.asm | 5583 |
1 files changed, 5579 insertions, 4 deletions
diff --git a/audio/engine_13.asm b/audio/engine_13.asm index 2f6668a..bf4b45f 100755 --- a/audio/engine_13.asm +++ b/audio/engine_13.asm @@ -1,13 +1,5588 @@ - dr $4c000, $4cca2 +Func_4c000: + push hl + push de + push bc + push af + call Func_4cb1b + ld hl, wChannel0 + ld de, wdeb0 - wChannel0 +.clearLoop + xor a + ld [hli], a + dec de + ld a, e + or d + jr nz, .clearLoop + ld hl, rNR50 + xor a + ld [hli], a + ld [hli], a + ld a, $80 + ld [hli], a + ld hl, rNR10 + ld e, $4 +.loop + xor a + ld [hli], a + ld [hli], a + ld a, $8 + ld [hli], a + xor a + ld [hli], a + ld a, $80 + ld [hli], a + dec e + jr nz, .loop + ld a, $8 + ld [wde9a], a + ld a, $77 + ld [wde98], a + call Func_4cb15 + pop af + pop bc + pop de + pop hl + ret -SongHeaderPointers13: ; 0x4cca2 +Func_4c042: + ld a, [de] + inc de + and $7 + ld [wdeae], a + ld c, a + ld b, $0 + ld hl, ChannelPointers_Bank13 + add hl, bc + add hl, bc + ld c, [hl] + inc hl + ld b, [hl] + ld hl, $0002 + add hl, bc + res 0, [hl] + push de + xor a + ld hl, $0000 + add hl, bc + ld e, $32 +.loop + ld [hli], a + dec e + jr nz, .loop + ld hl, $0017 + add hl, bc + xor a + ld [hli], a + inc a + ld [hl], a + ld hl, $0028 + add hl, bc + ld [hl], a + pop de + ld hl, $0005 + add hl, bc + ld a, [de] + ld [hli], a + inc de + ld a, [de] + ld [hl], a + inc de + ld hl, $0000 + add hl, bc + ld a, [wde9b] + ld [hli], a + ld a, [wde9c] + ld [hl], a + ret + +Unused_4c08b: ; 4008b + db $35, $39, $C8, $41, $3B + +PlaySong_Bank13: + push de + call Func_4c000 + pop de + call Func_4cb1b + ld hl, wde9b + ld [hl], e + inc hl + ld [hl], d + ld hl, SongHeaderPointers_Bank13 + add hl, de + add hl, de + ld e, [hl] + inc hl + ld d, [hl] + ld a, [de] + rlca + rlca + and $3 + inc a +.asm_4c0ac + push af + call Func_4c042 + call Func_4cadf + pop af + dec a + jr nz, .asm_4c0ac + call Func_4cb15 + ret + +Unused_4c0bb: ; 400bb + db $39, $A1, $43, $37, $53 + +PlaySoundEffect_Bank13: + call Func_4cb1b + ld hl, wde9b + ld [hl], e + inc hl + ld [hl], d + ld hl, SoundEffects_Bank13 + add hl, de + add hl, de + ld e, [hl] + inc hl + ld d, [hl] + ld a, [de] + rlca + rlca + and $3 + inc a +.asm_4c0d7 + push af + call Func_4c042 + ld hl, $0002 + add hl, bc + set 3, [hl] + call Func_4cadf + pop af + dec a + jr nz, .asm_4c0d7 + call Func_4cb15 + ret + +Unused_4c0ec: +; ??? + db $0E, $07, $00, $37 + +PlayCry_Bank13: +; Plays a Pokemon cry. +; Input: e = mon id + call Func_4cb1b + ld a, e + and a + ret z + dec e + ld d, $0 + ld hl, CryData_Bank13 + add hl, de + add hl, de + add hl, de + add hl, de + add hl, de + add hl, de + ld e, [hl] + inc hl + ld d, [hl] ; de = base cry id + inc hl + ld a, [hli] + ld [wdea8], a + ld a, [hli] + ld [wdea9], a ; dea8 = cry pitch + ld a, [hli] + ld [wdeaa], a + ld a, [hl] + ld [wdeab], a ; deaa = cry length + ld hl, wde9b + ld [hl], e + inc hl + ld [hl], d + ld hl, CryBasePointers_Bank13 + add hl, de + add hl, de + ld e, [hl] + inc hl + ld d, [hl] + ld a, [de] + rlca + rlca + and $3 + inc a +.asm_4c12a + push af + call Func_4c042 + ld hl, $0002 + add hl, bc + set 5, [hl] + ld hl, $0003 + add hl, bc + set 4, [hl] + ld hl, $0026 + add hl, bc + ld a, [wdea8] + ld [hli], a + ld a, [wdea9] + ld [hl], a + ld a, [wde97] + and $3 + cp $3 + jr nc, .asm_4c15b + ld hl, $0017 + add hl, bc + ld a, [wdeaa] + ld [hli], a + ld a, [wdeab] + ld [hl], a +.asm_4c15b + call Func_4cadf + pop af + dec a + jr nz, .asm_4c12a + ld a, [wdeac] + and a + jr nz, .asm_4c173 + ld a, [wde98] + ld [wdeac], a + ld a, $77 + ld [wde98], a +.asm_4c173 + ld a, $1 + ld [wdead], a + call Func_4cb15 + ret + +Unused_4c17c; ; 0x4017c +; ??? + db $C1, $41, $52, $00 + +Func_4c180: + ld a, [wdd00] + and a + ret z + xor a + ld [wde97], a + ld [wde99], a + ld bc, wChannel0 +.asm_4c18f + ld hl, $0002 + add hl, bc + bit 0, [hl] + jp z, .asm_4c22d + ld hl, $0014 + add hl, bc + ld a, [hl] + cp $2 + jr c, .asm_4c1a4 + dec [hl] + jr .asm_4c1c1 + +.asm_4c1a4 + ld hl, $001c + add hl, bc + ld a, [hl] + ld hl, $001b + add hl, bc + ld [hl], a + ld hl, $0025 + add hl, bc + ld a, [hl] + ld hl, $0024 + add hl, bc + ld [hl], a + ld hl, $0003 + add hl, bc + res 1, [hl] + call Func_4c670 +.asm_4c1c1 + ld hl, $000d + add hl, bc + ld a, [hli] + ld [wde91], a + ld a, [hli] + ld [wde92], a + ld a, [hli] + ld [wde93], a + ld a, [hl] + ld [wde94], a + call Func_4c4f0 + call Func_4c632 + ld a, [wdead] + and a + jr z, .asm_4c20a + ld a, [wde97] + cp $4 + jr nc, .asm_4c219 + ld hl, wChannel4 + 2 + bit 0, [hl] + jr nz, .asm_4c204 + ld hl, wChannel5 + 2 + bit 0, [hl] + jr nz, .asm_4c204 + ld hl, wChannel6 + 2 + bit 0, [hl] + jr nz, .asm_4c204 + ld hl, wChannel7 + 2 + bit 0, [hl] + jr z, .asm_4c20a +.asm_4c204 + ld hl, $000b + add hl, bc + set 5, [hl] +.asm_4c20a + ld a, [wde97] + cp $4 + jr nc, .asm_4c219 + ld hl, $00ca + add hl, bc + bit 0, [hl] + jr nz, .asm_4c227 +.asm_4c219 + call Func_4c24d + ld hl, $0019 + add hl, bc + ld a, [wde99] + or [hl] + ld [wde99], a +.asm_4c227 + ld hl, $000b + add hl, bc + xor a + ld [hl], a +.asm_4c22d + ld hl, $0032 + add hl, bc + ld c, l + ld b, h + ld a, [wde97] + inc a + ld [wde97], a + cp $8 + jp nz, .asm_4c18f + call Func_4c40d + ld a, [wde98] + ld [rNR50], a + ld a, [wde99] + ld [rNR51], a + ret + +Func_4c24d: + ld hl, PointerTable_4c25e + ld a, [wde97] + and $7 + add a + ld e, a + ld d, $0 + add hl, de + ld a, [hli] + ld h, [hl] + ld l, a + jp [hl] + +PointerTable_4c25e: + dw Func_4c26e + dw Func_4c2e0 + dw Func_4c349 + dw Func_4c3cf + dw Func_4c26e + dw Func_4c2e0 + dw Func_4c349 + dw Func_4c3cf + +Func_4c26e: + ld hl, $000b + add hl, bc + bit 3, [hl] + jr z, .asm_4c27b + ld a, [wde9a] + ld [rNR10], a +.asm_4c27b + bit 5, [hl] + jr nz, .asm_4c2ba + bit 4, [hl] + jr nz, .asm_4c2c6 + bit 6, [hl] + jr nz, .asm_4c2b4 + bit 1, [hl] + jr z, .asm_4c295 + ld a, [wde93] + ld [rNR13], a + ld a, [wde94] + ld [rNR14], a +.asm_4c295 + bit 2, [hl] + jr z, .asm_4c2a5 + ld a, [wde92] + ld [rNR12], a + ld a, [wde94] + or $80 + ld [rNR14], a +.asm_4c2a5 + bit 0, [hl] + ret z + ld a, [wde91] + ld d, a + ld a, [rNR11] + and $3f + or d + ld [rNR11], a + ret + +.asm_4c2b4 + ld a, [wde93] + ld [rNR13], a + ret + +.asm_4c2ba + ld a, $8 + ld [rNR12], a + ld a, [wde94] + or $80 + ld [rNR14], a + ret + +.asm_4c2c6 + ld hl, wde91 + ld a, $3f + or [hl] + ld [rNR11], a + ld a, [wde92] + ld [rNR12], a + ld a, [wde93] + ld [rNR13], a + ld a, [wde94] + or $80 + ld [rNR14], a + ret + +Func_4c2e0: + ld hl, $000b + add hl, bc + bit 5, [hl] + jr nz, .asm_4c323 + bit 4, [hl] + jr nz, .asm_4c32f + bit 6, [hl] + jr nz, .asm_4c31d + bit 1, [hl] + jr z, .asm_4c2fe + ld a, [wde93] + ld [rNR23], a + ld a, [wde94] + ld [rNR24], a +.asm_4c2fe + bit 2, [hl] + jr z, .asm_4c30e + ld a, [wde92] + ld [rNR22], a + ld a, [wde94] + or $80 + ld [rNR24], a +.asm_4c30e + bit 0, [hl] + ret z + ld a, [wde91] + ld d, a + ld a, [rNR21] + and $3f + or d + ld [rNR21], a + ret + +.asm_4c31d + ld a, [wde93] + ld [rNR23], a + ret + +.asm_4c323 + ld a, $8 + ld [rNR22], a + ld a, [wde94] + or $80 + ld [rNR24], a + ret + +.asm_4c32f + ld hl, wde91 + ld a, $3f + or [hl] + ld [rNR21], a + ld a, [wde92] + ld [rNR22], a + ld a, [wde93] + ld [rNR23], a + ld a, [wde94] + or $80 + ld [rNR24], a + ret + +Func_4c349: + ld hl, $000b + add hl, bc + bit 5, [hl] + jr nz, .asm_4c387 + bit 4, [hl] + jr nz, .asm_4c38b + bit 6, [hl] + jr nz, .asm_4c381 + bit 1, [hl] + jr z, .asm_4c367 + ld a, [wde93] + ld [rNR33], a + ld a, [wde94] + ld [rNR34], a +.asm_4c367 + bit 2, [hl] + ret z + xor a + ld [rNR30], a + call LoadWavePattern_Bank13 + ld a, $80 + ld [rNR30], a + ld a, [wde93] + ld [rNR33], a + ld a, [wde94] + or $80 + ld [rNR34], a + ret + +.asm_4c381 + ld a, [wde93] + ld [rNR33], a + ret + +.asm_4c387 + xor a + ld [rNR30], a + ret + +.asm_4c38b + ld a, $3f + ld [rNR31], a + xor a + ld [rNR30], a + call LoadWavePattern_Bank13 + ld a, $80 + ld [rNR30], a + ld a, [wde93] + ld [rNR33], a + ld a, [wde94] + or $80 + ld [rNR34], a + ret + +LoadWavePattern_Bank13: + push hl + ld a, [wde92] + and $f + ld l, a + ld h, $0 + add hl, hl + add hl, hl + add hl, hl + add hl, hl + ld de, WavePatterns_Bank13 + add hl, de + ld de, rWave_0 + push bc + ld b, $10 +.loop + ld a, [hli] + ld [de], a + inc de + dec b + jr nz, .loop + pop bc + pop hl + ld a, [wde92] + and $f0 + sla a + ld [rNR32], a ; set volume of wave channel + ret + +Func_4c3cf: + ld hl, $000b + add hl, bc + bit 5, [hl] + jr nz, .asm_4c3f1 + bit 4, [hl] + jr nz, .asm_4c3fa + bit 1, [hl] + jr z, .asm_4c3e4 + ld a, [wde93] + ld [rNR43], a +.asm_4c3e4 + bit 2, [hl] + ret z + ld a, [wde92] + ld [rNR42], a + ld a, $80 + ld [rNR44], a + ret + +.asm_4c3f1 + ld a, $8 + ld [rNR42], a + ld a, $80 + ld [rNR44], a + ret + +.asm_4c3fa + ld a, $3f + ld [rNR41], a + ld a, [wde92] + ld [rNR42], a + ld a, [wde93] + ld [rNR43], a + ld a, $80 + ld [rNR44], a + ret + +Func_4c40d: + ld a, [wdea2] + and a + ret z + ld a, [wdea3] + and a + jr z, .asm_4c41d + dec a + ld [wdea3], a + ret + +.asm_4c41d + ld a, [wdea2] + ld d, a + and $7f + ld [wdea3], a + ld a, [wde98] + and $7 + bit 7, d + jr nz, .asm_4c448 + and a + jr z, .asm_4c435 + dec a + jr .asm_4c454 + +.asm_4c435 + ld a, [wdea4] + ld e, a + ld a, [wdea5] + ld d, a + push bc + call PlaySong_Bank13 + pop bc + ld hl, wdea2 + set 7, [hl] + ret + +.asm_4c448 + cp $7 + jr nc, .asm_4c44f + inc a + jr .asm_4c454 + +.asm_4c44f + xor a + ld [wdea2], a + ret + +.asm_4c454 + ld d, a + swap a + or d + ld [wde98], a + ret + +Func_4c45c: + ld hl, $0003 + add hl, bc + bit 1, [hl] + ret z + ld hl, $0014 + add hl, bc + ld a, [hl] + ld hl, wde95 + sub [hl] + jr nc, .asm_4c470 + ld a, $1 +.asm_4c470 + ld [hl], a + ld hl, $000f + add hl, bc + ld e, [hl] + inc hl + ld d, [hl] + ld hl, $001f + add hl, bc + ld a, e + sub [hl] + ld e, a + ld a, d + sbc $0 + ld d, a + ld hl, $0020 + add hl, bc + sub [hl] + jr nc, .asm_4c4ab + ld hl, $0004 + add hl, bc + set 1, [hl] + ld hl, $000f + add hl, bc + ld e, [hl] + inc hl + ld d, [hl] + ld hl, $001f + add hl, bc + ld a, [hl] + sub e + ld e, a + ld a, d + sbc $0 + ld d, a + ld hl, $0020 + add hl, bc + ld a, [hl] + sub d + ld d, a + jr .asm_4c4c9 + +.asm_4c4ab + ld hl, $0004 + add hl, bc + res 1, [hl] + ld hl, $000f + add hl, bc + ld e, [hl] + inc hl + ld d, [hl] + ld hl, $001f + add hl, bc + ld a, e + sub [hl] + ld e, a + ld a, d + sbc $0 + ld d, a + ld hl, $0020 + add hl, bc + sub [hl] + ld d, a +.asm_4c4c9 + push bc + ld hl, wde95 + ld b, $0 +.asm_4c4cf + inc b + ld a, e + sub [hl] + ld e, a + jr nc, .asm_4c4cf + ld a, d + and a + jr z, .asm_4c4dc + dec d + jr .asm_4c4cf + +.asm_4c4dc + ld a, e + add [hl] + ld d, b + pop bc + ld hl, $0021 + add hl, bc + ld [hl], d + ld hl, $0022 + add hl, bc + ld [hl], a + ld hl, $0023 + add hl, bc + xor a + ld [hl], a + + ; fall through + +Func_4c4f0: + ld hl, $0003 + add hl, bc + bit 2, [hl] + jr z, .asm_4c50b + ld hl, $001a + add hl, bc + ld a, [hl] + rlca + rlca + ld [hl], a + and $c0 + ld [wde91], a + ld hl, $000b + add hl, bc + set 0, [hl] +.asm_4c50b + ld hl, $0003 + add hl, bc + bit 4, [hl] + jr z, .asm_4c529 + ld hl, $0026 + add hl, bc + ld e, [hl] + inc hl + ld d, [hl] + ld hl, wde93 + ld a, [hli] + ld h, [hl] + ld l, a + add hl, de + ld e, l + ld d, h + ld hl, wde93 + ld [hl], e + inc hl + ld [hl], d +.asm_4c529 + ld hl, $0003 + add hl, bc + bit 1, [hl] + jp z, .asm_4c5c1 + ld hl, $000f + add hl, bc + ld e, [hl] + inc hl + ld d, [hl] + ld hl, $0004 + add hl, bc + bit 1, [hl] + jr z, .asm_4c574 + ld hl, $0021 + add hl, bc + ld l, [hl] + ld h, $0 + add hl, de + ld d, h + ld e, l + ld hl, $0022 + add hl, bc + ld a, [hl] + ld hl, $0023 + add hl, bc + add [hl] + ld [hl], a + ld a, $0 + adc e + ld e, a + ld a, $0 + adc d + ld d, a + ld hl, $0020 + add hl, bc + ld a, [hl] + cp d + jp c, .asm_4c5a1 + jr nz, .asm_4c5b4 + ld hl, $001f + add hl, bc + ld a, [hl] + cp e + jp c, .asm_4c5a1 + jr .asm_4c5b4 + +.asm_4c574 + ld a, e + ld hl, $0021 + add hl, bc + ld e, [hl] + sub e + ld e, a + ld a, d + sbc $0 + ld d, a + ld hl, $0022 + add hl, bc + ld a, [hl] + add a + ld [hl], a + ld a, e + sbc $0 + ld e, a + ld a, d + sbc $0 + ld d, a + ld hl, $0020 + add hl, bc + ld a, d + cp [hl] + jr c, .asm_4c5a1 + jr nz, .asm_4c5b4 + ld hl, $001f + add hl, bc + ld a, e + cp [hl] + jr nc, .asm_4c5b4 +.asm_4c5a1 + ld hl, $0003 + add hl, bc + res 1, [hl] + ld hl, $0004 + add hl, bc + res 1, [hl] + ld hl, $0020 + add hl, bc + ld e, [hl] + inc hl + ld d, [hl] +.asm_4c5b4 + ld hl, $000f + add hl, bc + ld [hl], e + inc hl + ld [hl], d + ld hl, $000b + add hl, bc + set 1, [hl] +.asm_4c5c1 + ld hl, $0003 + add hl, bc + bit 0, [hl] + jr z, .asm_4c61a + ld hl, $001b + add hl, bc + ld a, [hl] + and a + jr nz, .asm_4c5e3 + ld hl, $001d + add hl, bc + ld a, [hl] + and a + jr z, .asm_4c61a + ld d, a + ld hl, $001e + add hl, bc + ld a, [hl] + and $f + jr z, .asm_4c5e6 +.asm_4c5e3 + dec [hl] + jr .asm_4c61a + +.asm_4c5e6 + ld a, [hl] + swap [hl] + or [hl] + ld [hl], a + ld a, [wde93] + ld e, a + ld hl, $0004 + add hl, bc + bit 0, [hl] + jr z, .asm_4c605 + res 0, [hl] + ld a, d + and $f + ld d, a + ld a, e + sub d + jr nc, .asm_4c611 + ld a, $0 + jr .asm_4c611 + +.asm_4c605 + set 0, [hl] + ld a, d + and $f0 + swap a + add e + jr nc, .asm_4c611 + ld a, $ff +.asm_4c611 + ld [wde93], a + ld hl, $000b + add hl, bc + set 6, [hl] +.asm_4c61a + ld hl, $0003 + add hl, bc + bit 3, [hl] + ret z + ld hl, $0024 + add hl, bc + ld a, [hl] + and a + jr z, .asm_4c62b + dec [hl] + ret + +.asm_4c62b + ld hl, $000b + add hl, bc + set 5, [hl] + ret + +Func_4c632: + ld hl, $0002 + add hl, bc + bit 4, [hl] + ret z + ld a, [wde9f] + and a + jr z, .asm_4c644 + dec a + ld [wde9f], a + ret + +.asm_4c644 + ld hl, wde9d + ld e, [hl] + inc hl + ld d, [hl] + ld a, [de] + inc de + cp $ff + ret z + and $f + inc a + ld [wde9f], a + ld a, [de] + inc de + ld [wde92], a + ld a, [de] + inc de + ld [wde93], a + xor a + ld [wde94], a + ld hl, wde9d + ld [hl], e + inc hl + ld [hl], d + ld hl, $000b + add hl, bc + set 4, [hl] + ret + +Func_4c670: + call Func_4ca10 + cp $ff + jr z, .asm_4c6c9 + cp $d0 + jr c, .asm_4c680 +.asm_4c67b + call Func_4c786 + jr Func_4c670 + +.asm_4c680 + ld hl, $0002 + add hl, bc + bit 3, [hl] + jp nz, Func_4c723 + bit 5, [hl] + jp nz, Func_4c723 + bit 4, [hl] + jp nz, Func_4c750 + ld a, [wde96] + and $f + call Func_4ca5b + ld a, [wde96] + swap a + and $f + jr z, .asm_4c6c2 + ld hl, $0011 + add hl, bc + ld [hl], a + ld e, a + ld hl, $0012 + add hl, bc + ld d, [hl] + call Func_4ca2b + ld hl, $000f + add hl, bc + ld [hl], e + inc hl + ld [hl], d + ld hl, $000b + add hl, bc + set 4, [hl] + jp Func_4c45c + +.asm_4c6c2 + ld hl, $000b + add hl, bc + set 5, [hl] + ret + +.asm_4c6c9 + ld hl, $0002 + add hl, bc + bit 1, [hl] + jr nz, .asm_4c67b + ld a, [wde97] + cp $4 + jr nc, .asm_4c6e0 + ld hl, $00ca + add hl, bc + bit 0, [hl] + jr nz, .asm_4c6f6 +.asm_4c6e0 + ld hl, $0002 + add hl, bc + bit 5, [hl] + call nz, Func_4c704 + ld a, [wde97] + cp $4 + jr nz, .asm_4c6f6 + xor a + ld [rNR10], a + ld [wde9a], a +.asm_4c6f6 + ld hl, $0002 + add hl, bc + res 0, [hl] + ld hl, $0000 + add hl, bc + xor a + ld [hli], a + ld [hli], a + ret + +Func_4c704: + ld a, [wde97] + cp $4 + ret nz + xor a + ld hl, wChannel5 + $26 + ld [hli], a + ld [hl], a + ld hl, wChannel7 + $26 + ld [hli], a + ld [hl], a + ld a, [wdeac] + ld [wde98], a + xor a + ld [wdeac], a + ld [wdead], a + ret + +Func_4c723: + ld hl, $000b + add hl, bc + set 4, [hl] + ld a, [wde96] + call Func_4ca5b + call Func_4ca10 + ld hl, $000e + add hl, bc + ld [hl], a + call Func_4ca10 + ld hl, $000f + add hl, bc + ld [hl], a + ld a, [wde97] + and $3 + cp $3 + ret z + call Func_4ca10 + ld hl, $0010 + add hl, bc + ld [hl], a + ret + +Func_4c750: + ld a, [wde97] + cp $3 + ret nz + ld a, [wde96] + and $f + call Func_4ca5b + ld a, [wdea1] + ld e, a + ld d, $0 + ld hl, Data_4cba2 + add hl, de + add hl, de + ld a, [hli] + ld h, [hl] + ld l, a + ld a, [wde96] + swap a + and $f + ret z + ld e, a + ld d, $0 + add hl, de + add hl, de + ld a, [hli] + ld [wde9d], a + ld a, [hl] + ld [wde9e], a + xor a + ld [wde9f], a + ret + +Func_4c786: + ld a, [wde96] + sub $d0 + ld e, a + ld d, $0 + ld hl, PointerTable_4c797 + add hl, de + add hl, de + ld a, [hli] + ld h, [hl] + ld l, a + jp [hl] + +PointerTable_4c797: + dw Func_4c9b6 + dw Func_4c9b6 + dw Func_4c9b6 + dw Func_4c9b6 + dw Func_4c9b6 + dw Func_4c9b6 + dw Func_4c9b6 + dw Func_4c9b6 + dw Func_4c973 + dw Func_4c9c1 + dw Func_4c9aa + dw Func_4c994 + dw Func_4c9a1 + dw Func_4c987 + dw Func_4c939 + dw Func_4c951 + dw Func_4c8ff + dw Func_4c8c4 + dw Func_4c8b5 + dw Func_4c95f + dw Func_4c9ca + dw Func_4c9da + dw Func_4c926 + dw Func_4c7f7 + dw Func_4c7f7 + dw Func_4c9e9 + dw Func_4c7f7 + dw Func_4c7f7 + dw Func_4ca05 + dw Func_4ca0b + dw Func_4c7f7 + dw Func_4c7f7 + dw Func_4c7f7 + dw Func_4c7f7 + dw Func_4c7f7 + dw Func_4c7f7 + dw Func_4c7f7 + dw Func_4c7f7 + dw Func_4c7f7 + dw Func_4c7f7 + dw Func_4c7f7 + dw Func_4c7f7 + dw Func_4c885 + dw Func_4c88e + dw Func_4c833 + dw Func_4c843 + dw Func_4c80d + dw Func_4c7f8 + +Func_4c7f7: + ret + +Func_4c7f8: + ld hl, $0002 + add hl, bc + res 1, [hl] + ld hl, $0007 + add hl, bc + ld e, [hl] + inc hl + ld d, [hl] + ld hl, $0005 + add hl, bc + ld [hl], e + inc hl + ld [hl], d + ret + +Func_4c80d: + call Func_4ca10 + ld e, a + call Func_4ca10 + ld d, a + push de + ld hl, $0005 + add hl, bc + ld e, [hl] + inc hl + ld d, [hl] + ld hl, $0007 + add hl, bc + ld [hl], e + inc hl + ld [hl], d + pop de + ld hl, $0005 + add hl, bc + ld [hl], e + inc hl + ld [hl], d + ld hl, $0002 + add hl, bc + set 1, [hl] + ret + +Func_4c833: + call Func_4ca10 + ld e, a + call Func_4ca10 + ld d, a + ld hl, $0005 + add hl, bc + ld [hl], e + inc hl + ld [hl], d + ret + +Func_4c843: + call Func_4ca10 + ld hl, $0002 + add hl, bc + bit 2, [hl] + jr nz, .asm_4c859 + and a + jr z, .asm_4c862 + dec a + set 2, [hl] + ld hl, $0016 + add hl, bc + ld [hl], a +.asm_4c859 + ld hl, $0016 + add hl, bc + ld a, [hl] + and a + jr z, .asm_4c872 + dec [hl] +.asm_4c862 + call Func_4ca10 + ld e, a + call Func_4ca10 + ld d, a + ld hl, $0005 + add hl, bc + ld [hl], e + inc hl + ld [hl], d + ret + +.asm_4c872 + ld hl, $0002 + add hl, bc + res 2, [hl] + ld hl, $0005 + add hl, bc + ld e, [hl] + inc hl + ld d, [hl] + inc de + inc de + ld [hl], d + dec hl + ld [hl], e + ret + +Func_4c885: + call Func_4ca10 + ld hl, $000c + add hl, bc + ld [hl], a + ret + +Func_4c88e: + call Func_4ca10 + ld hl, $000c + add hl, bc + cp [hl] + jr z, .asm_4c8a5 + ld hl, $0005 + add hl, bc + ld e, [hl] + inc hl + ld d, [hl] + inc de + inc de + ld [hl], d + dec hl + ld [hl], e + ret + +.asm_4c8a5 + call Func_4ca10 + ld e, a + call Func_4ca10 + ld d, a + ld hl, $0005 + add hl, bc + ld [hl], e + inc hl + ld [hl], d + ret + +Func_4c8b5: + call Func_4ca10 + ld hl, $0025 + add hl, bc + ld [hl], a + ld hl, $0003 + add hl, bc + set 3, [hl] + ret + +Func_4c8c4: + ld hl, $0003 + add hl, bc + set 0, [hl] + ld hl, $0004 + add hl, bc + res 0, [hl] + call Func_4ca10 + ld hl, $001c + add hl, bc + ld [hl], a + ld hl, $001b + add hl, bc + ld [hl], a + call Func_4ca10 + ld hl, $001d + add hl, bc + ld d, a + and $f0 + swap a + srl a + ld e, a + adc $0 + swap a + or e + ld [hl], a + ld hl, $001e + add hl, bc + ld a, d + and $f + ld d, a + swap a + or d + ld [hl], a + ret + +Func_4c8ff: + call Func_4ca10 + ld [wde95], a + call Func_4ca10 + ld d, a + and $f + ld e, a + ld a, d + swap a + and $f + ld d, a + call Func_4ca2b + ld hl, $001f + add hl, bc + ld [hl], e + ld hl, $0020 + add hl, bc + ld [hl], d + ld hl, $0003 + add hl, bc + set 1, [hl] + ret + +Func_4c926: + ld hl, $0003 + add hl, bc + set 4, [hl] + ld hl, $0027 + add hl, bc + call Func_4ca10 + ld [hld], a + call Func_4ca10 + ld [hl], a + ret + +Func_4c939: + ld hl, $0003 + add hl, bc + set 2, [hl] + call Func_4ca10 + rrca + rrca + ld hl, $001a + add hl, bc + ld [hl], a + and $c0 + ld hl, $000d + add hl, bc + ld [hl], a + ret + +Func_4c951: + ld hl, $0002 + add hl, bc + bit 3, [hl] + jr z, .asm_4c95c + res 3, [hl] + ret + +.asm_4c95c + set 3, [hl] + ret + +Func_4c95f: + ld hl, $0002 + add hl, bc + bit 4, [hl] + jr z, .asm_4c96a + res 4, [hl] + ret + +.asm_4c96a + set 4, [hl] + call Func_4ca10 + ld [wdea1], a + ret + +Func_4c973: + call Func_4ca10 + ld hl, $0028 + add hl, bc + ld [hl], a + ld a, [wde97] + and $3 + cp $3 + ret z + call Func_4c9a1 + ret + +Func_4c987: + call Func_4ca10 + ld [wde9a], a + ld hl, $000b + add hl, bc + set 3, [hl] + ret + +Func_4c994: + call Func_4ca10 + rrca + rrca + and $c0 + ld hl, $000d + add hl, bc + ld [hl], a + ret + +Func_4c9a1: + call Func_4ca10 + ld hl, $000e + add hl, bc + ld [hl], a + ret + +Func_4c9aa: + call Func_4ca10 + ld d, a + call Func_4ca10 + ld e, a + call Func_4ca95 + ret + +Func_4c9b6: + ld hl, $0012 + add hl, bc + ld a, [wde96] + and $7 + ld [hl], a + ret + +Func_4c9c1: + call Func_4ca10 + ld hl, $0013 + add hl, bc + ld [hl], a + ret + +Func_4c9ca: + ld a, [wde97] + call Func_4caf4 + call Func_4ca10 + ld hl, $0019 + add hl, bc + and [hl] + ld [hl], a + ret + +Func_4c9da: + call Func_4ca10 + ld a, [wdea2] + and a + ret nz + ld a, [wde96] + ld [wde98], a + ret + +Func_4c9e9: + call Func_4ca10 + ; cast to s16 + ld e, a + cp $80 + jr nc, .asm_4c9f5 + ld d, $0 + jr .asm_4c9f7 + +.asm_4c9f5 + ld d, $ff +.asm_4c9f7 + ld hl, $0017 + add hl, bc + ld a, [hli] + ld h, [hl] + ld l, a + add hl, de + ld e, l + ld d, h + call Func_4ca95 + ret + +Func_4ca05: + ld a, $1 + ld [wdead], a + ret + +Func_4ca0b: + xor a + ld [wdead], a + ret + +Func_4ca10: + push hl + push de + ld hl, $0005 + add hl, bc + ld e, [hl] + inc hl + ld d, [hl] + ld a, [de] + ld [wde96], a + inc de + ld hl, $0005 + add hl, bc + ld [hl], e + inc hl + ld [hl], d + pop de + pop hl + ld a, [wde96] + ret + +Func_4ca2b: + ld hl, $0013 + add hl, bc + ld a, [hl] + swap a + and $f + add d + push af + ld hl, $0013 + add hl, bc + ld a, [hl] + and $f + ld l, a + ld d, $0 + ld h, d + add hl, de + add hl, hl + ld de, Data_4cb20 + add hl, de + ld e, [hl] + inc hl + ld d, [hl] + pop af +.asm_4ca4b + cp $7 + jr nc, .asm_4ca56 + sra d + rr e + inc a + jr .asm_4ca4b + +.asm_4ca56 + ld a, d + and $7 + ld d, a + ret + +Func_4ca5b: + inc a + ld e, a + ld d, $0 + ld hl, $0028 + add hl, bc + ld a, [hl] + ld l, $0 + call Func_4ca86 + ld a, l + ld hl, $0017 + add hl, bc + ld e, [hl] + inc hl + ld d, [hl] + ld hl, $0015 + add hl, bc + ld l, [hl] + call Func_4ca86 + ld e, l + ld d, h + ld hl, $0015 + add hl, bc + ld [hl], e + ld hl, $0014 + add hl, bc + ld [hl], d + ret + +Func_4ca86: + ld h, $0 +.asm_4ca88 + srl a + jr nc, .asm_4ca8d + add hl, de +.asm_4ca8d + sla e + rl d + and a + jr nz, .asm_4ca88 + ret + +Func_4ca95: + push bc + ld a, [wde97] + cp $4 + jr nc, .asm_4cab7 + ld bc, wChannel0 + call Func_4cad1 + ld bc, wChannel1 + call Func_4cad1 + ld bc, wChannel2 + call Func_4cad1 + ld bc, wChannel3 + call Func_4cad1 + jr .asm_4cacf + +.asm_4cab7 + ld bc, wChannel4 + call Func_4cad1 + ld bc, wChannel5 + call Func_4cad1 + ld bc, wChannel6 + call Func_4cad1 + ld bc, wChannel7 + call Func_4cad1 +.asm_4cacf + pop bc + ret + +Func_4cad1: + ld hl, $0017 + add hl, bc + ld [hl], e + inc hl + ld [hl], d + xor a + ld hl, $0015 + add hl, bc + ld [hl], a + ret + +Func_4cadf: + call Func_4cb06 + ld a, [wdeae] + jr .asm_4caea + + ld a, [wde97] +.asm_4caea + call Func_4caf4 + ld hl, $0002 + add hl, bc + set 0, [hl] + ret + +Func_4caf4: + push de + and $3 + ld e, a + ld d, $0 + ld hl, Data_4cc8e + add hl, de + ld a, [hl] + ld hl, $0019 + add hl, bc + ld [hl], a + pop de + ret + +Func_4cb06: + ld a, [wdeae] + and $3 + cp $0 + ret nz + xor a + ld [rNR10], a + ld [wde9a], a + ret + +Func_4cb15: + ld a, $1 + ld [wdd00], a + ret + +Func_4cb1b: + xor a + ld [wdd00], a + ret + +Data_4cb20: + dw $0000 + dw $f82c + dw $f89d + dw $f907 + dw $f96b + dw $f9ca + dw $fa23 + dw $fa77 + dw $fac7 + dw $fb12 + dw $fb58 + dw $fb9b + dw $fbda + dw $fc16 + dw $fc4e + dw $fc83 + dw $fcb5 + dw $fce5 + dw $fd11 + dw $fd3b + dw $fd63 + dw $fd89 + dw $fdac + dw $fdcd + dw $fded + +WavePatterns_Bank13: +WavePattern0_Bank13: + db $02, $46, $8A, $CE, $FF, $FE, $ED, $DC, $CB, $A9, $87, $65, $44, $33, $22, $11 +WavePattern1_Bank13: + db $02, $46, $8A, $CE, $EF, $FF, $FE, $EE, $DD, $CB, $A9, $87, $65, $43, $22, $11 +WavePattern2_Bank13: + db $01, $23, $43, $21, $FE, $CA, $8A, $CE, $01, $23, $43, $21, $FE, $CA, $8A, $CE +WavePattern3_Bank13: + db $00, $11, $22, $33, $44, $33, $22, $11, $FF, $EE, $CC, $AA, $88, $AA, $CC, $EE +WavePattern4_Bank13: + db $00, $11, $22, $33, $44, $33, $22, $11, $FF, $EE, $CC, $AA, $88, $AA, $CC, $EE + +Data_4cba2: +; related to percussion instruments + dw Data_4cbae + dw Data_4cbce + dw Data_4cbee + dw Data_4cbee + dw Data_4cbee + dw Data_4cbee + +Data_4cbae: + dw Data_4cc12 + dw Data_4cc13 + dw Data_4cc17 + dw Data_4cc1b + dw Data_4cc1f + dw Data_4cc26 + dw Data_4cc0e + dw Data_4cc31 + dw Data_4cc35 + dw Data_4cc3c + dw Data_4cc43 + dw Data_4cc47 + dw Data_4cc64 + dw Data_4cc12 + dw Data_4cc12 + dw Data_4cc12 + +Data_4cbce: + dw Data_4cc12 + dw Data_4cc0e + dw Data_4cc17 + dw Data_4cc1b + dw Data_4cc1f + dw Data_4cc60 + dw Data_4cc2d + dw Data_4cc68 + dw Data_4cc52 + dw Data_4cc59 + dw Data_4cc87 + dw Data_4cc47 + dw Data_4cc4b + dw Data_4cc12 + dw Data_4cc12 + dw Data_4cc12 + +Data_4cbee: + dw Data_4cc12 + dw Data_4cc43 + dw Data_4cc47 + dw Data_4cc1b + dw Data_4cc1f + dw Data_4cc6f + dw Data_4cc73 + dw Data_4cc77 + dw Data_4cc35 + dw Data_4cc3c + dw Data_4cc7b + dw Data_4cc7f + dw Data_4cc83 + dw Data_4cc12 + dw Data_4cc12 + dw Data_4cc12 + +Data_4cc0e: + db $20, $11, $11 + db $FF ; terminator + +Data_4cc12: + db $FF ; terminator + +Data_4cc13: + db $20, $91, $33 + db $FF ; terminator + +Data_4cc17: + db $20, $51, $32 + db $FF ; terminator + +Data_4cc1b: + db $20, $81, $31 + db $FF ; terminator + +Data_4cc1f: + db $21, $71, $70, $20, $11, $11 + db $FF ; terminator + +Data_4cc26: + db $30, $82, $4C, $22, $61, $20 + db $FF ; terminator + +Data_4cc2d: + db $30, $91, $18 + db $FF ; terminator + +Data_4cc31: + db $27, $92, $10 + db $FF ; terminator + +Data_4cc35: + db $33, $91, $00, $33, $11, $00 + db $FF ; terminator + +Data_4cc3c: + db $33, $91, $11, $33, $11, $00 + db $FF ; terminator + +Data_4cc43: + db $01, $18, $01 + db $FF ; terminator + +Data_4cc47: + db $01, $28, $01 + db $FF ; terminator + +Data_4cc4b: + db $33, $88, $15, $20, $65, $12 + db $FF ; terminator + +Data_4cc52: + db $33, $51, $21, $33, $11, $11 + db $FF ; terminator + +Data_4cc59: + db $33, $51, $50, $33, $11, $11 + db $FF ; terminator + +Data_4cc60: + db $20, $A1, $31 + db $FF ; terminator + +Data_4cc64: + db $20, $84, $12 + db $FF ; terminator + +Data_4cc68: + db $33, $81, $00, $33, $11, $00 + db $FF ; terminator + +Data_4cc6f: + db $01, $38, $01 + db $FF ; terminator + +Data_4cc73: + db $01, $48, $01 + db $FF ; terminator + +Data_4cc77: + db $01, $58, $01 + db $FF ; terminator + +Data_4cc7b: + db $01, $68, $01 + db $FF ; terminator + +Data_4cc7f: + db $01, $78, $01 + db $FF ; terminator + +Data_4cc83: + db $01, $88, $01 + db $FF ; terminator + +Data_4cc87: + db $33, $81, $21, $33, $11, $11 + db $FF ; terminator + +Data_4cc8e: + db $11, $22, $44, $88 + +ChannelPointers_Bank13: + dw wChannel0 + dw wChannel1 + dw wChannel2 + dw wChannel3 + dw wChannel4 + dw wChannel5 + dw wChannel6 + dw wChannel7 + +SongHeaderPointers_Bank13: ; 0x4cca2 dw Music_Nothing13 dw Music_EndCredits dw Music_NameEntry -; 0x4cca8 INCLUDE "audio/music/nothing13.asm" INCLUDE "audio/music/endcredits.asm" INCLUDE "audio/music/nameentry.asm" - dr $4def4, $50000 +SoundEffects_Bank13: + dw SoundEffect0_Bank13 + dw SoundEffect1_Bank13 + dw SoundEffect2_Bank13 + dw SoundEffect3_Bank13 + dw SoundEffect4_Bank13 + dw SoundEffect5_Bank13 + dw SoundEffect6_Bank13 + dw SoundEffect7_Bank13 + dw SoundEffect8_Bank13 + dw SoundEffect9_Bank13 + dw SoundEffect10_Bank13 + dw SoundEffect11_Bank13 + dw SoundEffect12_Bank13 + dw SoundEffect13_Bank13 + dw SoundEffect14_Bank13 + dw SoundEffect15_Bank13 + dw SoundEffect16_Bank13 + dw SoundEffect17_Bank13 + dw SoundEffect18_Bank13 + dw SoundEffect19_Bank13 + dw SoundEffect20_Bank13 + dw SoundEffect21_Bank13 + dw SoundEffect22_Bank13 + dw SoundEffect23_Bank13 + dw SoundEffect24_Bank13 + dw SoundEffect25_Bank13 + dw SoundEffect26_Bank13 + dw SoundEffect27_Bank13 + dw SoundEffect28_Bank13 + dw SoundEffect29_Bank13 + dw SoundEffect30_Bank13 + dw SoundEffect31_Bank13 + dw SoundEffect32_Bank13 + dw SoundEffect33_Bank13 + dw SoundEffect34_Bank13 + dw SoundEffect35_Bank13 + dw SoundEffect36_Bank13 + dw SoundEffect37_Bank13 + dw SoundEffect38_Bank13 + dw SoundEffect39_Bank13 + dw SoundEffect40_Bank13 + dw SoundEffect41_Bank13 + dw SoundEffect42_Bank13 + dw SoundEffect43_Bank13 + dw SoundEffect44_Bank13 + dw SoundEffect45_Bank13 + dw SoundEffect46_Bank13 + dw SoundEffect47_Bank13 + dw SoundEffect48_Bank13 + dw SoundEffect49_Bank13 + dw SoundEffect50_Bank13 + dw SoundEffect51_Bank13 + dw SoundEffect52_Bank13 + dw SoundEffect53_Bank13 + dw SoundEffect54_Bank13 + dw SoundEffect55_Bank13 + dw SoundEffect56_Bank13 + dw SoundEffect57_Bank13 + dw SoundEffect58_Bank13 + dw SoundEffect59_Bank13 + dw SoundEffect60_Bank13 + dw SoundEffect61_Bank13 + dw SoundEffect62_Bank13 + dw SoundEffect63_Bank13 + dw SoundEffect64_Bank13 + dw SoundEffect65_Bank13 + dw SoundEffect66_Bank13 + dw SoundEffect67_Bank13 + dw SoundEffect68_Bank13 + dw SoundEffect69_Bank13 + dw SoundEffect70_Bank13 + dw SoundEffect71_Bank13 + dw SoundEffect72_Bank13 + dw SoundEffect73_Bank13 + dw SoundEffect74_Bank13 + dw SoundEffect75_Bank13 + dw SoundEffect76_Bank13 + dw SoundEffect77_Bank13 + +SoundEffect0_Bank13: + db $04 ; wChannel4 + dw SoundEffect0_Channel4_Bank13 + +SoundEffect0_Channel4_Bank13: + dutycycle $02 + soundinput $94 + soundeffect_note $05, $F6, $0B, $1E + soundinput $95 + soundeffect_note $08, $8B, $0B, $3E + soundeffect_note $01, $00, $00, $00 + db $FF + +SoundEffect1_Bank13: + db $04 ; wChannel4 + dw SoundEffect1_Channel4_Bank13 + +SoundEffect1_Channel4_Bank13: + dutycycle $02 + soundinput $14 + soundeffect_note $04, $F2, $00, $06 + soundeffect_note $04, $F2, $00, $06 + soundinput $17 + soundeffect_note $0F, $F2, $00, $06 + soundeffect_note $01, $00, $00, $00 + db $FF + +SoundEffect2_Bank13: + db $04 ; wChannel4 + dw SoundEffect2_Channel4_Bank13 + +SoundEffect2_Channel4_Bank13: + dutycycle $01 + soundinput $17 + soundeffect_note $0F, $D7, $00, $06 + soundeffect_note $0F, $B7, $80, $05 + soundeffect_note $0F, $87, $00, $05 + soundeffect_note $0F, $47, $80, $04 + soundeffect_note $0F, $17, $00, $04 + soundeffect_note $01, $00, $00, $00 + db $FF + +SoundEffect3_Bank13: + db $04 ; wChannel4 + dw SoundEffect3_Channel4_Bank13 + +SoundEffect3_Channel4_Bank13: + dutycycle $02 + soundeffect_note $02, $F1, $80, $06 + soundeffect_note $02, $F1, $80, $07 + soundeffect_note $02, $31, $80, $07 + soundeffect_note $01, $00, $00, $00 + db $FF + +SoundEffect4_Bank13: + db $04 ; wChannel4 + dw SoundEffect4_Channel4_Bank13 + +SoundEffect4_Channel4_Bank13: + dutycycle $00 + soundinput $35 + soundeffect_note $0c, $C3, $6B, $3B + soundeffect_note $01, $00, $00, $00 + db $FF + +SoundEffect5_Bank13: + db $04 ; wChannel4 + dw SoundEffect5_Channel4_Bank13 + +SoundEffect5_Channel4_Bank13: + dutycycle $02 + soundinput $95 + soundeffect_note $0F, $F2, $00, $04 + soundeffect_note $01, $00, $00, $00 + db $FF + +SoundEffect6_Bank13: + db $04 ; wChannel4 + dw SoundEffect6_Channel4_Bank13 + +SoundEffect6_Channel4_Bank13: + dutycycle $00 + soundinput $17 + soundeffect_note $0F, $D2, $00, $07 + soundeffect_note $01, $00, $00, $00 + db $FF + +SoundEffect7_Bank13: + db $04 ; wChannel4 + dw SoundEffect7_Channel4_Bank13 + +SoundEffect7_Channel4_Bank13: + dutycycle $02 + soundinput $9A + soundeffect_note $04, $F3, $0B, $3E + soundinput $9D + soundeffect_note $03, $C2, $2C, $3F + soundeffect_note $06, $E1, $A2, $1D + soundeffect_note $01, $00, $00, $00 + db $FF + +SoundEffect8_Bank13: + db $04 ; wChannel4 + dw SoundEffect8_Channel4_Bank13 + +SoundEffect8_Channel4_Bank13: + dutycycle $02 + soundinput $88 + soundeffect_note $01, $D2, $62, $07 + soundeffect_note $08, $52, $62, $07 + soundeffect_note $01, $00, $00, $00 + db $FF + +SoundEffect9_Bank13: + db $04 ; wChannel4 + dw SoundEffect9_Channel4_Bank13 + +SoundEffect9_Channel4_Bank13: + dutycycle $02 + soundeffect_note $02, $F1, $80, $07 + soundeffect_note $04, $F1, $61, $07 + soundeffect_note $02, $41, $61, $07 + soundeffect_note $01, $00, $00, $00 + db $FF + +SoundEffect10_Bank13: + db $04 ; wChannel4 + dw SoundEffect10_Channel4_Bank13 + +SoundEffect10_Channel4_Bank13: + dutycycle $02 + soundinput $2F + soundeffect_note $0F, $E2, $80, $07 + soundeffect_note $01, $00, $00, $00 + db $FF + +SoundEffect11_Bank13: + db $4 | (($2 - 1) << 6) ; wChannel4 + dw SoundEffect11_Channel4_Bank13 + db $07 ; wChannel7 + dw SoundEffect11_Channel7_Bank13 + +SoundEffect11_Channel4_Bank13: + dutycycle $02 + soundinput $16 + soundeffect_note $01, $F1, $27, $06 + soundeffect_note $00, $71, $27, $06 + soundeffect_note $0F, $F2, $00, $04 + soundeffect_note $01, $00, $00, $00 + db $FF + +SoundEffect11_Channel7_Bank13: + soundeffect_percussion $01, $7B, $37 + soundeffect_percussion $00, $00, $00 + soundeffect_percussion $0F, $82, $10 + soundeffect_percussion $01, $00, $00 + db $FF + +SoundEffect12_Bank13: + db $07 ; wChannel7 + dw SoundEffect12_Channel7_Bank13 + +SoundEffect12_Channel7_Bank13: + soundeffect_percussion $01, $F8, $12 + soundeffect_percussion $05, $A1, $20 + soundeffect_percussion $01, $00, $00 + db $FF + +SoundEffect13_Bank13: + db $04 ; wChannel4 + dw SoundEffect13_Channel4_Bank13 + +SoundEffect13_Channel4_Bank13: + dutycycle $02 + soundeffect_note $01, $F2, $A0, $06 + soundeffect_note $01, $F2, $E0, $06 + soundeffect_note $08, $F1, $00, $07 + soundeffect_note $01, $00, $00, $00 + db $FF + +SoundEffect14_Bank13: + db $04 ; wChannel4 + dw SoundEffect14_Channel4_Bank13 + +SoundEffect14_Channel4_Bank13: + dutycycle $02 + soundeffect_note $04, $E1, $C1, $06 + soundeffect_note $02, $E1, $41, $07 + soundeffect_note $0F, $F1, $81, $07 + soundeffect_note $01, $00, $00, $00 + db $FF + +SoundEffect15_Bank13: + db $04 ; wChannel4 + dw SoundEffect15_Channel4_Bank13 + +SoundEffect15_Channel4_Bank13: + dutycycle $01 + soundinput $AF + soundeffect_note $0F, $F2, $80, $07 + soundeffect_note $01, $00, $00, $00 + db $FF + +SoundEffect16_Bank13: + db $04 ; wChannel4 + dw SoundEffect16_Channel4_Bank13 + +SoundEffect16_Channel4_Bank13: + togglesfx + forceoctave $04 +SoundEffect16_Channel4_Loop_Bank13: + notetype $01, $F8 + soundinput $24 + dutycycle $00 + octave 2 + note C_, 2 + octave 4 + note E_, 1 + intensity $E8 + octave 4 + note G_, 1 + loopchannel $15, SoundEffect16_Channel4_Loop_Bank13 + octave 5 + note G_, 2 + note C_, 1 + db $FF + +SoundEffect17_Bank13: + db $04 ; wChannel4 + dw SoundEffect17_Channel4_Bank13 + +SoundEffect17_Channel4_Bank13: + dutycycle $00 + soundeffect_note $00, $B1, $80, $07 + soundeffect_note $08, $81, $B0, $07 + soundeffect_note $01, $00, $00, $00 + db $FF + +SoundEffect18_Bank13: + db $04 ; wChannel4 + dw SoundEffect18_Channel4_Bank13 + +SoundEffect18_Channel4_Bank13: + dutycycle $01 + soundeffect_note $03, $F1, $27, $06 + soundeffect_note $02, $41, $27, $06 + soundeffect_note $01, $00, $00, $00 + db $FF + +SoundEffect19_Bank13: + db $04 ; wChannel4 + dw SoundEffect19_Channel19_Bank13 + +SoundEffect19_Channel19_Bank13: + dutycycle $01 + soundeffect_note $03, $F1, $72, $06 + soundeffect_note $02, $41, $72, $06 + soundeffect_note $01, $00, $00, $00 + db $FF + +SoundEffect20_Bank13: + db $04 ; wChannel4 + dw SoundEffect20_Channel4_Bank13 + +SoundEffect20_Channel4_Bank13: + dutycycle $01 + soundeffect_note $03, $F1, $9D, $06 + soundeffect_note $02, $41, $9D, $06 + soundeffect_note $01, $00, $00, $00 + db $FF + +SoundEffect21_Bank13: + db $04 ; wChannel4 + dw SoundEffect21_Channel4_Bank13 + +SoundEffect21_Channel4_Bank13: + dutycycle $01 + soundeffect_note $03, $F1, $C4, $06 + soundeffect_note $02, $41, $C4, $06 + soundeffect_note $01, $00, $00, $00 + db $FF + +SoundEffect22_Bank13: + db $04 ; wChannel4 + dw SoundEffect22_Channel4_Bank13 + +SoundEffect22_Channel4_Bank13: + dutycycle $01 + soundeffect_note $03, $F1, $D6, $06 + soundeffect_note $02, $41, $D6, $06 + soundeffect_note $01, $00, $00, $00 + db $FF + +SoundEffect23_Bank13: + db $04 ; wChannel4 + dw SoundEffect23_Channel4_Bank13 + +SoundEffect23_Channel4_Bank13: + dutycycle $01 + soundeffect_note $03, $F1, $F6, $06 + soundeffect_note $02, $41, $F6, $06 + soundeffect_note $01, $00, $00, $00 + db $FF + +SoundEffect24_Bank13: + db $04 ; wChannel4 + dw SoundEffect24_Channel4_Bank13 + +SoundEffect24_Channel4_Bank13: + dutycycle $01 + soundeffect_note $03, $F1, $13, $07 + soundeffect_note $02, $41, $13, $07 + soundeffect_note $01, $00, $00, $00 + db $FF + +SoundEffect25_Bank13: + db $04 ; wChannel4 + dw SoundEffect25_Channel4_Bank13 + +SoundEffect25_Channel4_Bank13: + dutycycle $01 + soundeffect_note $03, $F1, $2D, $07 + soundeffect_note $02, $41, $2D, $07 + soundeffect_note $01, $00, $00, $00 + db $FF + +SoundEffect26_Bank13: + db $04 ; wChannel4 + dw SoundEffect26_Channel4_Bank13 + +SoundEffect26_Channel4_Bank13: + dutycycle $01 + soundeffect_note $03, $F1, $39, $07 + soundeffect_note $02, $41, $39, $07 + soundeffect_note $01, $00, $00, $00 + db $FF + +SoundEffect27_Bank13: + db $04 ; wChannel4 + dw SoundEffect27_Channel4_Bank13 + +SoundEffect27_Channel4_Bank13: + dutycycle $01 + soundeffect_note $03, $F1, $4E, $07 + soundeffect_note $02, $41, $4E, $07 + soundeffect_note $01, $00, $00, $00 + db $FF + +SoundEffect28_Bank13: + db $04 ; wChannel4 + dw SoundEffect28_Channel4_Bank13 + +SoundEffect28_Channel4_Bank13: + dutycycle $01 + soundeffect_note $03, $F1, $62, $07 + soundeffect_note $02, $41, $62, $07 + soundeffect_note $01, $00, $00, $00 + db $FF + +SoundEffect29_Bank13: + db $04 ; wChannel4 + dw SoundEffect29_Channel4_Bank13 + +SoundEffect29_Channel4_Bank13: + dutycycle $01 + soundeffect_note $03, $F1, $6B, $07 + soundeffect_note $02, $41, $6B, $07 + soundeffect_note $01, $00, $00, $00 + db $FF + +SoundEffect30_Bank13: + db $04 ; wChannel4 + dw SoundEffect30_Channel4_Bank13 + +SoundEffect30_Channel4_Bank13: + dutycycle $01 + soundeffect_note $03, $F1, $7B, $07 + soundeffect_note $02, $41, $7B, $07 + soundeffect_note $01, $00, $00, $00 + db $FF + +SoundEffect31_Bank13: + db $04 ; wChannel4 + dw SoundEffect31_Channel4_Bank13 + +SoundEffect31_Channel4_Bank13: + dutycycle $01 + soundeffect_note $03, $F1, $89, $07 + soundeffect_note $02, $41, $89, $07 + soundeffect_note $01, $00, $00, $00 + db $FF + +SoundEffect32_Bank13: + db $04 ; wChannel4 + dw SoundEffect32_Channel4_Bank13 + +SoundEffect32_Channel4_Bank13: + dutycycle $01 + soundeffect_note $03, $F1, $96, $07 + soundeffect_note $02, $41, $96, $07 + soundeffect_note $01, $00, $00, $00 + db $FF + +SoundEffect33_Bank13: + db $04 ; wChannel4 + dw SoundEffect33_Channel4_Bank13 + +SoundEffect33_Channel4_Bank13: + dutycycle $01 + soundinput $94 + soundeffect_note $02, $F8, $27, $06 + dutycycle $02 + soundinput $95 + soundeffect_note $04, $F4, $6A, $05 + soundeffect_note $01, $00, $00, $00 + db $FF + +SoundEffect34_Bank13: + db $04 | (($2 - 1) << 6) ; wChannel4 + dw SoundEffect34_Channel4_Bank13 + db $05 + dw SoundEffect34_Channel5_Bank13 + +SoundEffect34_Channel4_Bank13: + togglesfx + tempo $88 + volume $77 + notetype $0C, $E1 + dutycycle $02 + octave 3 + note B_, 1 + note E_, 1 + octave 4 + note E_, 1 + note G#, 1 + intensity $52 + note G#, 1 + intensity $E1 + note A_, 1 + intensity $52 + note A_, 1 + intensity $E1 + note G#, 1 + intensity $52 + note G#, 1 + db $FF + +SoundEffect34_Channel5_Bank13: + togglesfx + notetype $06, $B1 + dutycycle $02 + octave 4 + note E_, 2 + note G#, 2 + note B_, 2 + octave 5 + note E_, 2 + intensity $52 + note E_, 2 + intensity $B1 + note F#, 2 + intensity $52 + note F#, 2 + intensity $B1 + note E_, 2 + intensity $52 + note E_, 2 + db $FF + +SoundEffect35_Bank13: + db $04 | (($3 - 1) << 6) ; wChannel4 + dw SoundEffect35_Channel4_Bank13 + db $05 ; wChannel5 + dw SoundEffect35_Channel5_Bank13 + db $06 ; wChannel6 + dw SoundEffect35_Channel6_Bank13 + +SoundEffect35_Channel4_Bank13: + togglesfx + tempo $73 + volume $77 + tone $01 + dutycycle $02 + notetype $06, $56 + octave 5 + note C_, 8 + octave 4 + note B_, 8 + intensity $66 + note A#, 8 + note A_, 8 + intensity $76 + note G_, 10 + note __, 1 + intensity $68 + note G#, 1 + intensity $88 + note A_, 2 + note G_, 2 + vibrato $12, $34 + notetype $0C, $97 + note F#, 12 + db $FF + +SoundEffect35_Channel5_Bank13: + togglesfx + vibrato $12, $34 + dutycycle $03 + notetype $0C, $B4 + octave 3 + note E_, 1 + intensity $28 + note E_, 1 + callchannel SoundEffect35_Channel5_ch1_Bank13 + intensity $B4 + note A#, 1 + intensity $28 + note A#, 1 + callchannel SoundEffect35_Channel5_ch1_Bank13 + intensity $B8 + note B_, 5 + intensity $28 + note B_, 1 + intensity $B8 + note C_, 1 + octave 3 + note B_, 1 + intensity $B7 + note A_, 12 + db $FF + +SoundEffect35_Channel5_ch1_Bank13: + intensity $B4 + note G_, 1 + intensity $28 + note G_, 1 + intensity $B4 + note A_, 1 + intensity $28 + note A_, 1 + intensity $B4 + note G_, 1 + intensity $28 + note G_, 1 + db $FF + +SoundEffect35_Channel6_Bank13: + togglesfx + notetype $06, $22 + octave 2 + note C_, 2 + intensity $32 + octave 3 + note C_, 1 + note __, 1 + octave 2 + note G_, 1 + note __, 1 + octave 3 + note C_, 1 + note __, 1 + note C_, 2 + note __, 2 + intensity $22 + octave 1 + note E_, 2 + note G_, 2 + octave 2 + note C#, 2 + intensity $32 + octave 3 + note C#, 1 + note __, 1 + octave 2 + note G_, 1 + note __, 1 + octave 3 + note C#, 1 + note __, 1 + note C#, 2 + note __, 2 + intensity $22 + octave 1 + note A_, 2 + note G_, 2 + octave 2 + note D_, 2 + intensity $32 + octave 3 + note D_, 1 + note __, 1 + octave 2 + note A_, 1 + note __, 1 + octave 3 + note D_, 1 + note __, 1 + note D_, 2 + note __, 2 + intensity $22 + octave 2 + note D_, 2 + note E_, 2 + notetype $0C, $22 + note F#, 12 + db $FF + +SoundEffect36_Bank13: + db $04 | (($3 - 1) << 6) ; wChannel4 + dw SoundEffect36_Channel4_Bank13 + db $05 ; wChannel5 + dw SoundEffect36_Channel5_Bank13 + db $06 ; wChannel6 + dw SoundEffect36_Channel6_Bank13 + +SoundEffect36_Channel4_Bank13: + togglesfx + tempo $70 + volume $77 + dutycycle $02 + notetype $08, $81 + note __, 3 +SoundEffect36_Channel4_loop_Bank13: + octave 4 + note F_, 2 + note D_, 2 + intensity $88 + octave 2 + note A#, 1 + note __, 1 + loopchannel $02, SoundEffect36_Channel4_loop_Bank13 + intensity $81 + octave 4 + note E_, 2 + note C_, 2 + intensity $88 + octave 3 + note C_, 1 + note __, 1 + intensity $81 + octave 4 + note C_, 2 + octave 3 + note G_, 2 + intensity $88 + note C_, 1 + note __, 1 + dutycycle $00 + intensity $A8 + octave 2 + note A_, 2 + note __, 4 + octave 3 + note C_, 2 + note __, 2 + octave 2 + note A_, 2 + note __, 2 + db $FF + +SoundEffect36_Channel5_Bank13: + togglesfx + dutycycle $03 + notetype $08, $A8 + octave 4 + note C_, 1 + note E_, 1 + note F#, 1 + note G_, 4 + note A_, 1 + intensity $28 + note A_, 1 + intensity $A8 + note G_, 4 + note F_, 1 + intensity $28 + note F_, 1 + intensity $A8 + note G_, 4 + note F_, 1 + intensity $28 + note F_, 1 + intensity $A8 + note E_, 2 + intensity $88 + note D#, 1 + intensity $78 + note D_, 1 + intensity $A8 + note C_, 2 + octave 3 + note F_, 2 + intensity $28 + note F_, 2 + note __, 1 + intensity $88 + note G#, 1 + intensity $A8 + note A_, 2 + intensity $28 + note A_, 2 + intensity $A8 + note F_, 2 + intensity $28 + note F_, 2 + db $FF + +SoundEffect36_Channel6_Bank13: + togglesfx + notetype $08, $22 + note __, 3 + octave 1 + note A#, 4 + octave 2 + note F_, 1 + note __, 1 + octave 1 + note A#, 4 + octave 2 + note F_, 1 + note __, 1 + note C_, 4 + note G_, 1 + note __, 1 + note C_, 4 + note G_, 1 + note __, 1 + note C_, 2 + note __, 4 + note F_, 2 + note __, 2 + note C_, 2 + note __, 2 + db $FF + +SoundEffect37_Bank13: + db $04 | (($3 - 1) << 6) ; wChannel4 + dw SoundEffect37_Channel4_Bank13 + db $05 ; wChannel5 + dw SoundEffect37_Channel5_Bank13 + db $06 ; wChannel6 + dw SoundEffect37_Channel6_Bank13 + +SoundEffect37_Channel4_Bank13: + togglesfx + tempo $6E + volume $77 + dutycycle $02 + notetype $06, $91 + note __, 4 + octave 3 + note G_, 2 + intensity $71 + note A#, 2 + octave 4 + note D_, 2 + note F_, 2 + intensity $91 + octave 3 + note G_, 2 + intensity $71 + note A#, 2 + octave 4 + note D_, 2 + octave 3 + note A#, 2 + intensity $91 + note E_, 2 + intensity $71 + note G_, 2 + note A_, 2 + octave 4 + note C_, 2 + intensity $91 + octave 3 + note E_, 2 + intensity $71 + note G_, 2 + note A_, 2 + note G_, 2 + intensity $91 + note F_, 2 + intensity $71 + note A#, 2 + octave 4 + note D_, 2 + octave 3 + note F_, 2 + intensity $91 + note A#, 2 + intensity $71 + octave 4 + note D_, 2 + intensity $91 + octave 3 + note A#, 2 + intensity $71 + octave 4 + note D_, 2 + intensity $A3 + note E_, 4 + note __, 4 + dutycycle $03 + octave 3 + note E_, 2 + note __, 2 + note C_, 1 + note __, 1 + note C_, 1 + note __, 1 + note C_, 4 + db $FF + +SoundEffect37_Channel5_Bank13: + togglesfx + dutycycle $03 + notetype $06, $B3 + octave 4 + note F_, 3 + note A_, 1 + note A#, 4 + note A_, 4 + note G_, 4 + note F_, 4 + note E_, 4 + note F_, 4 + note G_, 4 + note F_, 3 + note F#, 1 + note G_, 4 + note F_, 4 + note E_, 4 + note F_, 4 + note G_, 4 + intensity $28 + note G_, 2 + note __, 2 + intensity $b3 + octave 3 + note G_, 2 + intensity $28 + note G_, 2 + intensity $b3 + note E_, 1 + intensity $28 + note E_, 1 + intensity $b3 + note E_, 1 + intensity $28 + note E_, 1 + intensity $b3 + note F_, 4 + db $FF + +SoundEffect37_Channel6_Bank13: + togglesfx + notetype $06, $22 + note __, 4 + octave 1 + note A#, 2 + note __, 2 + note A#, 2 + note __, 2 + octave 2 + note D_, 5 + note __, 1 + octave 1 + note A#, 2 + note A_, 2 + note __, 2 + note A_, 2 + note __, 2 + octave 2 + note C_, 5 + note __, 1 + octave 1 + note A_, 2 + note A#, 2 + note __, 2 + note F_, 2 + note __, 2 + note F_, 5 + note __, 1 + note A#, 2 + octave 2 + note C_, 4 + note __, 4 + note C_, 2 + note __, 2 + octave 1 + note G_, 1 + note __, 1 + note G_, 1 + note __, 1 + note A_, 4 + db $FF + +SoundEffect38_Bank13: + db $04 | (($3 - 1) << 6) ; wChannel4 + dw SoundEffect38_Channel4_Bank13 + db $05 ; wChannel5 + dw SoundEffect38_Channel5_Bank13 + db $06 ; wChannel6 + dw SoundEffect38_Channel6_Bank13 + +SoundEffect38_Channel4_Bank13: + togglesfx + tempo $70 + volume $77 + dutycycle $03 + vibrato $09, $34 + forceoctave $07 + notetype $08, $A3 + octave 3 + note C_, 4 + intensity $78 + octave 2 + note C_, 2 + intensity $A3 + note A#, 4 + intensity $78 + note C_, 2 + intensity $A3 + note A_, 4 + intensity $78 + note C_, 2 + intensity $38 + octave 3 + note C_, 1 + intensity $48 + note D_, 1 + intensity $58 + note E_, 1 + intensity $68 + note F_, 1 + intensity $78 + note G_, 1 + intensity $88 + note A_, 1 + intensity $91 + note D_, 1 + note __, 1 + note D_, 1 + note __, 1 + note D_, 1 + note __, 1 + note C#, 1 + note __, 1 + note C_, 1 + note __, 1 + octave 2 + note A#, 1 + note __, 1 + intensity $85 + octave 3 + note C_, 12 + note __, 1 + db $FF + +SoundEffect38_Channel5_Bank13: + togglesfx + dutycycle $03 + vibrato $09, $34 + forceoctave $07 + notetype $08, $B8 + octave 3 + note A_, 4 + intensity $28 + note A_, 2 + intensity $B8 + note F_, 4 + intensity $28 + note F_, 2 + intensity $B8 + note C_, 4 + intensity $28 + note C_, 2 + note __, 6 + intensity $98 + note A#, 1 + intensity $28 + note A#, 1 + intensity $B8 + note A#, 1 + intensity $28 + note A#, 1 + intensity $B8 + note A#, 1 + intensity $28 + note A#, 1 + intensity $B8 + note G_, 1 + intensity $28 + note G_, 1 + intensity $B8 + note G_, 1 + intensity $28 + note G_, 1 + intensity $B8 + note A#, 1 + intensity $28 + note A#, 1 + intensity $B5 + note A_, 12 + note __, 1 + db $FF + +SoundEffect38_Channel6_Bank13: + togglesfx + forceoctave $07 + notetype $08, $22 + octave 1 + note F_, 2 + note __, 2 + note A_, 2 + note F_, 2 + note __, 2 + note A#, 2 + note F_, 2 + note __, 2 + note A_, 2 + note F_, 2 + note __, 2 + note A_, 2 + note A#, 2 + note __, 2 + octave 2 + note D_, 1 + note __, 1 + note C#, 2 + note __, 2 + note F_, 1 + note __, 1 + note F_, 12 + note __, 1 + db $FF + +SoundEffect39_Bank13: + db $04 | (($2 - 1) << 6) ; wChannel4 + dw SoundEffect39_Channel4_Bank13 + db $05 ; wChannel5 + dw SoundEffect39_Channel5_Bank13 + +SoundEffect39_Channel4_Bank13: + togglesfx + tempo $80 + volume $77 + dutycycle $02 + notetype $0C, $C1 + forceoctave $05 + octave 4 + note G_, 1 + note D_, 1 + note A_, 1 + intensity $72 + octave 5 + note D_, 1 + intensity $52 + octave 4 + note A_, 1 + intensity $32 + octave 5 + note D_, 1 + intensity $22 + octave 4 + note A_, 1 + intensity $12 + octave 5 + note D_, 1 + db $FF + +SoundEffect39_Channel5_Bank13: + togglesfx + notetype $06, $A1 + dutycycle $02 + forceoctave $05 + octave 4 + note D_, 2 + octave 3 + note A_, 2 + octave 4 + note D_, 2 + note __, 2 + intensity $52 + note D_, 2 + note __, 2 + intensity $22 + note D_, 2 + db $FF + +SoundEffect40_Bank13: + db $04 ; wChannel4 + dw SoundEffect40_Channel4_Bank13 + +SoundEffect40_Channel4_Bank13: + togglesfx + dutycycle $02 + notetype $01, $F1 + octave 4 + note C_, 2 + note E_, 2 + note G_, 2 + octave 5 + note C_, 9 + intensity $A1 + note C_, 9 + intensity $71 + note C_, 9 + intensity $41 + note C_, 9 + note __, 2 + db $FF + +SoundEffect41_Bank13: + db $04 | (($3 - 1) << 6) ; wChannel4 + dw SoundEffect41_Channel4_Bank13 + db $05 ; wChannel5 + dw SoundEffect41_Channel5_Bank13 + db $06 ; wChannel6 + dw SoundEffect41_Channel6_Bank13 + +SoundEffect41_Channel4_Bank13: + togglesfx + tempo $78 + volume $77 + tone $01 + vibrato $09, $34 + dutycycle $02 + notetype $06, $93 + octave 3 + note A#, 2 + note __, 2 + note A#, 1 + note __, 1 + note A#, 1 + note __, 1 + note G_, 2 + note __, 2 + note G_, 1 + note __, 1 + note G_, 1 + note __, 1 + note A#, 2 + note __, 2 + note A#, 1 + note __, 1 + note A#, 1 + note __, 1 + note F#, 2 + note __, 2 + note F#, 1 + note __, 1 + note F#, 1 + note __, 1 + intensity $85 + note F_, 16 + note __, 1 + db $FF + +SoundEffect41_Channel5_Bank13: + togglesfx + vibrato $09, $34 + dutycycle $02 + callchannel SoundEffect41_Channel5_ch0_Bank13 + forceoctave $18 + callchannel SoundEffect41_Channel5_ch0_Bank13 + forceoctave $03 + callchannel SoundEffect41_Channel5_ch0_Bank13 + forceoctave $01 + callchannel SoundEffect41_Channel5_ch0_Bank13 + forceoctave $00 + intensity $B5 + note D_, 16 + note __, 1 + db $FF +SoundEffect41_Channel5_ch0_Bank13: + notetype $06, $B3 + octave 4 + note D_, 2 + intensity $28 + note D_, 2 + intensity $B3 + note D_, 1 + intensity $28 + note D_, 1 + intensity $B3 + note D_, 1 + intensity $28 + note D_, 1 + db $FF + +SoundEffect41_Channel6_Bank13: + togglesfx + notetype $06, $22 + octave 2 + note F_, 2 + note __, 2 + octave 3 + note F_, 1 + note __, 1 + octave 2 + note F_, 1 + note __, 1 + note D#, 2 + note __, 2 + octave 3 + note D#, 1 + note __, 1 + octave 2 + note D#, 1 + note __, 1 + note D_, 2 + note __, 2 + octave 3 + note D_, 1 + note __, 1 + octave 2 + note D_, 1 + note __, 1 + octave 1 + note A#, 2 + note __, 2 + octave 2 + note A#, 1 + note __, 1 + octave 1 + note A#, 1 + note __, 1 + note A#, 16 + note __, 1 + db $FF + +SoundEffect42_Bank13: + db $04 | (($4 - 1) << 6) ; wChannel4 + dw SoundEffect42_Channel4_Bank13 + db $05 ; wChannel5 + dw SoundEffect42_Channel5_Bank13 + db $06 ; wChannel6 + dw SoundEffect42_Channel6_Bank13 + db $07 ; wChannel7 + dw SoundEffect42_Channel7_Bank13 + +SoundEffect42_Channel4_Bank13: + togglesfx + forceoctave $18 + tempo $70 + volume $77 + vibrato $14, $24 + notetype $06, $84 + note __, 12 + dutycycle $03 + octave 4 + note E_, 4 + octave 3 + note A_, 4 + octave 4 + note C#, 4 + note E_, 4 + dutycycle $02 + intensity $88 + octave 2 + note A_, 2 + note __, 2 + octave 3 + note A_, 1 + note __, 1 + note A_, 1 + note __, 1 + note A_, 4 + note __, 4 + dutycycle $03 + intensity $84 + octave 4 + note F#, 4 + note C#, 1 + note D_, 3 + octave 3 + note A_, 4 + octave 4 + note F#, 4 + dutycycle $02 + intensity $88 + octave 2 + note A_, 2 + note __, 2 + octave 3 + note A_, 1 + note __, 1 + note A_, 1 + note __, 1 + note A_, 4 + dutycycle $03 + note __, 1 + intensity $67 + octave 4 + note D_, 1 + intensity $77 + note F_, 1 + intensity $87 + note G#, 1 + notetype $0C, $97 + note A_, 12 + note __, 1 + db $FF + +SoundEffect42_Channel5_Bank13: + togglesfx + forceoctave $18 + vibrato $14, $24 + notetype $06, $B4 + dutycycle $03 + octave 4 + note G#, 4 + note A_, 4 + note B_, 4 + octave 5 + note C#, 4 + note C_, 4 + octave 4 + note B_, 4 + octave 5 + note C#, 4 + intensity $28 + note C#, 2 + note __, 2 + intensity $B4 + note C_, 4 + intensity $28 + note C_, 2 + note __, 2 + intensity $B4 + octave 4 + note B_, 4 + note A_, 4 + octave 5 + note D#, 1 + note E_, 3 + note D_, 4 + note E_, 4 + intensity $28 + note E_, 2 + note __, 2 + intensity $B4 + octave 4 + note B_, 4 + intensity $28 + note B_, 2 + note __, 2 + intensity $B4 + octave 5 + note D_, 4 + notetype $0C, $B7 + note C#, 12 + note __, 1 + db $FF + +SoundEffect42_Channel6_Bank13: + togglesfx + forceoctave $18 + notetype $06, $22 + octave 2 + note E_, 2 + note __, 2 + note E_, 6 + note __, 2 + note E_, 2 + note __, 2 + note E_, 2 + note __, 2 + note A_, 4 + note E_, 1 + note __, 1 + note E_, 1 + note __, 1 + note C#, 2 + note __, 2 + octave 3 + note F_, 1 + note __, 1 + note F_, 1 + note __, 1 + note F_, 4 + octave 2 + note C#, 4 + note F#, 2 + note __, 2 + note F#, 2 + note __, 2 + note A_, 4 + note D_, 1 + note __, 1 + note D_, 1 + note __, 1 + note D_, 2 + note __, 2 + octave 3 + note F_, 1 + note __, 1 + note F_, 1 + note __, 1 + note F_, 4 + octave 1 + note A_, 4 + notetype $0C, $22 + octave 2 + note E_, 12 + note __, 1 + db $FF + +SoundEffect42_Channel7_Bank13: + note F#, 1 + note C_, 2 + note __, 1 + loopchannel 5, SoundEffect42_Channel7_Bank13 + note D_, 1 + note C_, 2 + note __, 1 + db $FF + +SoundEffect43_Bank13: + db $04 ; wChannel 4 + dw SoundEffect43_Channel4_Bank13 + +SoundEffect43_Channel4_Bank13: + dutycycle $01 + soundinput $94 + soundeffect_note $02, $F1, $17, $05 + soundinput $AA + soundeffect_note $03, $F8, $6C, $1F + soundeffect_note $03, $F8, $6C, $1F + soundeffect_note $08, $F1, $6C, $1F + soundeffect_note $01, $00, $00, $00 + db $FF + +SoundEffect44_Bank13: + db $04 ; wChannel4 + dw SoundEffect44_Channel4_Bank13 + +SoundEffect44_Channel4_Bank13: + dutycycle $00 + soundinput $6D + soundeffect_note $09, $FB, $96, $07 + soundinput $65 + soundeffect_note $04, $FE, $C4, $06 + soundeffect_note $04, $94, $C4, $06 + soundeffect_note $01, $00, $00, $00 + db $FF + +SoundEffect45_Bank13: + db $04 ; wChannel4 + dw SoundEffect45_Channel4_Bank13 + +SoundEffect45_Channel4_Bank13: + dutycycle $03 + soundinput $6D + soundeffect_note $09, $FB, $13, $07 + soundinput $65 + soundeffect_note $04, $FE, $27, $06 + soundeffect_note $04, $94, $27, $06 + soundeffect_note $01, $00, $00, $00 + db $FF + +SoundEffect46_Bank13: + db $04 ; wChannel4 + dw SoundEffect46_Channel4_Bank13 + +SoundEffect46_Channel4_Bank13: + dutycycle $03 + soundinput $43 + soundeffect_note $08, $F8, $64, $3B + soundinput $9F + soundeffect_note $06, $F8, $64, $3B + soundinput $95 + soundeffect_note $08, $F8, $64, $3B + soundinput $5D + soundeffect_note $06, $F3, $27, $06 + soundeffect_note $04, $E3, $72, $06 + soundeffect_note $04, $D3, $27, $06 + soundeffect_note $08, $C3, $72, $06 + soundeffect_note $10, $A3, $27, $06 + soundeffect_note $01, $00, $00, $00 + db $FF + +SoundEffect47_Bank13: + db $04 ; wChannel4 + dw SoundEffect47_Channel4_Bank13 + +SoundEffect47_Channel4_Bank13: + dutycycle $02 + soundeffect_note $01, $E2, $13, $07 + soundeffect_note $08, $62, $13, $07 + soundeffect_note $01, $00, $00, $00 + db $FF + +SoundEffect48_Bank13: + db $04 ; wChannel4 + dw SoundEffect48_Channel4_Bank13 + +SoundEffect48_Channel4_Bank13: + dutycycle $00 + soundinput $5E + soundeffect_note $02, $F8, $D6, $06 + soundeffect_note $02, $A1, $D6, $06 + soundeffect_note $08, $F1, $13, $07 + soundeffect_note $01, $00, $00, $00 + db $FF + +SoundEffect49_Bank13: + db $07 ; wChannel7 + dw SoundEffect49_Channel7_Bank13 + +SoundEffect49_Channel7_Bank13: + soundeffect_percussion $03, $8D, $21 + soundeffect_percussion $02, $CC, $22 + soundeffect_percussion $08, $82, $21 + soundeffect_percussion $01, $00, $00 + db $FF + +SoundEffect50_Bank13: + db $04 ; wChannel4 + dw SoundEffect50_Channel4_Bank13 + +SoundEffect50_Channel4_Bank13: + dutycycle $00 + soundeffect_note $01, $91, $96, $07 +SoundEffect50_Channel4_loop_Bank13: +_Bank13 soundeffect_note $03, $F1, $C6, $07 + loopchannel $02, SoundEffect50_Channel4_loop_Bank13 + soundeffect_note $0A, $C1, $C6, $07 + soundeffect_note $01, $00, $00, $00 + db $FF + +SoundEffect51_Bank13: + db $04 ; wChannel4 + dw SoundEffect51_Channel4_Bank13 + +SoundEffect51_Channel4_Bank13: + dutycycle $00 + soundinput $77 + soundeffect_note $01, $C8, $D6, $06 + soundeffect_note $03, $F8, $62, $07 + soundeffect_note $02, $B3, $6B, $07 + soundeffect_note $01, $00, $00, $00 + db $FF + +SoundEffect52_Bank13: + db $04 ; wChannel4 + dw SoundEffect52_Channel4_Bank13 + +SoundEffect52_Channel4_Bank13: + dutycycle $00 + soundeffect_note $01, $91, $B6, $07 + soundeffect_note $02, $F1, $CD, $07 + soundeffect_note $02, $41, $CD, $07 + soundeffect_note $01, $00, $00, $00 + db $FF + +SoundEffect53_Bank13: + db $04 ; wChannel4 + dw SoundEffect53_Channel4_Bank13 + +SoundEffect53_Channel4_Bank13: + dutycycle $00 + soundinput $9F + soundeffect_note $02, $F8, $27, $06 + soundinput $8F + soundeffect_note $02, $E1, $D6, $06 + soundeffect_note $01, $00, $00, $00 + db $FF + +SoundEffect54_Bank13: + db $04 ; wChannel4 + dw SoundEffect54_Channel4_Bank13 + +SoundEffect54_Channel4_Bank13: + dutycycle $00 + soundinput $9E + soundeffect_note $02, $F8, $27, $05 + soundinput $8F + soundeffect_note $02, $F1, $D6, $05 + soundinput $BC + soundeffect_note $07, $F4, $D6, $04 + soundeffect_note $01, $00, $00, $00 + db $FF + +SoundEffect55_Bank13: + db $04 ; wChannel4 + dw SoundEffect55_Channel4_Bank13 + +SoundEffect55_Channel4_Bank13: + dutycycle $03 + soundinput $43 + soundeffect_note $08, $F8, $64, $3B + soundinput $9F + soundeffect_note $06, $F8, $64, $3B + soundinput $95 + soundeffect_note $08, $F8, $64, $3B + soundeffect_note $01, $00, $00, $00 + db $FF + +SoundEffect56_Bank13: + db $04 ; wChannel4 + dw SoundEffect56_Channel4_Bank13 + +SoundEffect56_Channel4_Bank13: + dutycycle $02 + soundinput $97 + soundeffect_note $04, $F3, $B6, $06 + soundeffect_note $04, $A3, $7D, $06 + soundeffect_note $04, $63, $07, $06 + soundeffect_note $01, $00, $00, $00 + db $FF + +SoundEffect57_Bank13: + db $07 ; wChannel7 + dw SoundEffect57_Channel7_Bank13 + +SoundEffect57_Channel7_Bank13: + soundeffect_percussion $06, $F1, $47 + soundeffect_percussion $04, $B8, $35 + soundeffect_percussion $06, $B1, $59 + soundeffect_percussion $04, $51, $59 + soundeffect_percussion $01, $00, $00 + db $FF + +SoundEffect58_Bank13: + db $04 ; wChannel4 + dw SoundEffect58_Channel4_Bank13 + +SoundEffect58_Channel4_Bank13: + dutycycle $02 + soundinput $A7 + soundeffect_note $05, $D4, $2D, $07 + soundeffect_note $05, $A4, $4E, $07 + soundeffect_note $02, $94, $7B, $07 + soundeffect_note $05, $74, $4E, $07 + soundeffect_note $02, $54, $7B, $07 + soundeffect_note $01, $00, $00, $00 + db $FF + +SoundEffect59_Bank13: + db $04 ; wChannel4 + dw SoundEffect59_Channel4_Bank13 + +SoundEffect59_Channel4_Bank13: + dutycycle $02 + soundinput $A7 + soundeffect_note $04, $91, $27, $07 + dutycycle $01 + soundinput $AF + soundeffect_note $03, $C1, $96, $07 + soundeffect_note $01, $00, $00, $00 + db $FF + +SoundEffect60_Bank13: + db $04 ; wChannel4 + dw SoundEffect60_Channel4_Bank13 + +SoundEffect60_Channel4_Bank13: + togglesfx + dutycycle $02 + notetype $01, $F1 + octave 5 + note C#, 3 + intensity $31 + note C#, 3 + note __, 2 + db $FF + +SoundEffect61_Bank13: + db $04 ; wChannel4 + dw SoundEffect61_Channel4_Bank13 + +SoundEffect61_Channel4_Bank13: + togglesfx + dutycycle $02 + notetype $01, $F1 + octave 5 + note F#, 3 + intensity $31 + note F#, 3 + note __, 2 + db $FF + +SoundEffect62_Bank13: + db $04 ; wChannel4 + dw SoundEffect62_Channel4_Bank13 + +SoundEffect62_Channel4_Bank13: + togglesfx + dutycycle $02 + notetype $01, $A1 + octave 4 + note D_, 3 + note A_, 3 + octave 5 + note C#, 9 + intensity $28 + note C#, 3 + note __, 2 + db $FF + +SoundEffect63_Bank13: + db $07 ; wChannel7 + dw SoundEffect63_Channel7_Bank13 + +SoundEffect63_Channel7_Bank13: + soundeffect_percussion $01, $B1, $44 + soundeffect_percussion $00, $00, $00 + soundeffect_percussion $01, $51, $44 + soundeffect_percussion $01, $00, $00 + db $FF + +SoundEffect64_Bank13: + db $07 ; wChannel7 + dw SoundEffect64_Channel7_Bank13 + +SoundEffect64_Channel7_Bank13: + soundeffect_percussion $06, $F1, $47 + soundeffect_percussion $04, $C8, $35 + soundeffect_percussion $04, $B1, $59 +SoundEffect64_Channel7_loop_Bank13: + soundeffect_percussion $04, $98, $33 + soundeffect_percussion $06, $64, $69 + loopchannel $03, SoundEffect64_Channel7_loop_Bank13 + soundeffect_percussion $06, $6C, $11 + soundeffect_percussion $06, $6C, $22 + soundeffect_percussion $06, $6C, $33 + soundeffect_percussion $06, $6C, $44 + soundeffect_percussion $16, $83, $55 + soundeffect_percussion $01, $00, $00 + db $FF + +SoundEffect65_Bank13: + db $04 ; wChannel4 + dw SoundEffect65_Channel4_Bank13 + +SoundEffect65_Channel4_Bank13: + dutycycle $02 + soundinput $3A + soundeffect_note $04, $F2, $00, $02 + soundinput $22 + soundeffect_note $08, $E2, $00, $02 + soundeffect_note $01, $00, $00, $00 + db $FF + +SoundEffect66_Bank13: + db $04 ; wChannel4 + dw SoundEffect66_Channel4_Bank13 + +SoundEffect66_Channel4_Bank13: + togglesfx + dutycycle $02 + notetype $02, $D1 + octave 4 + note A_, 3 + note G#, 3 + note G_, 3 + octave 3 + note B_, 3 + note A_, 3 + note G#, 3 + intensity $D2 + note G_, 16 + note __, 2 + db $FF + +SoundEffect67_Bank13: + db $04 ; wChannel4 + dw SoundEffect67_Channel4_Bank13 + +SoundEffect67_Channel4_Bank13: + togglesfx + dutycycle $02 + notetype $02, $D1 + octave 4 + note G_, 3 + note B_, 3 + octave 5 + note C_, 3 + note D_, 3 + note F_, 3 + note E_, 3 + intensity $D2 + note F_, 16 + note __, 2 + db $FF + +SoundEffect68_Bank13: + db $04 ; wChannel4 + dw SoundEffect68_Channel4_Bank13 + +SoundEffect68_Channel4_Bank13: + togglesfx + dutycycle $02 + notetype $01, $F1 + octave 4 + note G_, 2 + octave 5 + note C_, 2 + note E_, 2 + note G_, 9 + intensity $A1 + note G_, 9 + intensity $71 + note G_, 9 + intensity $41 + note G_, 9 + note __, 2 + db $FF + +SoundEffect69_Bank13: + db $04 ; wChannel4 + dw SoundEffect69_Channel4_Bank13 + +SoundEffect69_Channel4_Bank13: + togglesfx + dutycycle $02 + notetype $01, $F1 + octave 4 + note C_, 2 + note E_, 2 + note G_, 2 + octave 6 + note C_, 9 + intensity $A1 + note C_, 9 + intensity $71 + note C_, 9 + intensity $41 + note C_, 9 + note __, 2 + db $FF + +SoundEffect70_Bank13: + db $04 ; wChannel4 + dw SoundEffect70_Channel4_Bank13 + +SoundEffect70_Channel4_Bank13: + togglesfx + dutycycle $02 + notetype $01, $F1 + octave 4 + note G_, 3 + octave 5 + note D_, 3 + octave 4 + note B_, 3 + octave 5 + note F_, 3 + octave 6 + note C_, 9 + intensity $28 + note C_, 3 + note __, 2 + db $FF + +SoundEffect71_Bank13: + db $04 ; wChannel4 + dw SoundEffect71_Channel4_Bank13 + +SoundEffect71_Channel4_Bank13: + dutycycle $00 + soundeffect_note $02, $F8, $64, $3B + soundeffect_note $02, $28, $64, $3B + soundeffect_note $14, $F8, $64, $3B + soundeffect_note $02, $28, $64, $3B + soundeffect_note $01, $00, $00, $00 + db $FF + +SoundEffect72_Bank13: + db $07 ; wChannel7 + dw SoundEffect72_Channel7_Bank13 + +SoundEffect72_Channel7_Bank13: + soundeffect_percussion $00, $E8, $34 + soundeffect_percussion $00, $00, $00 + soundeffect_percussion $01, $E1, $01 + soundeffect_percussion $01, $00, $00 + db $FF + +SoundEffect73_Bank13: + db $04 + dw SoundEffect73_Channel4_Bank13 + +SoundEffect73_Channel4_Bank13: + dutycycle $02 +SoundEffect73_Channel4_loop_Bank13: + soundeffect_note $02, $F1, $B6, $07 + soundeffect_note $02, $31, $B6, $07 + loopchannel $04, SoundEffect73_Channel4_loop_Bank13 + soundeffect_note $01, $00, $00, $00 + db $FF + +SoundEffect74_Bank13: + db $04 ; wChannel4 + dw SoundEffect74_Channel4_Bank13 + +SoundEffect74_Channel4_Bank13: + dutycycle $02 +SoundEffect74_Channel4_loop_Bank13: + soundeffect_note $02, $F1, $B6, $07 + soundeffect_note $02, $31, $B6, $07 + loopchannel $06, SoundEffect74_Channel4_loop_Bank13 + soundeffect_note $01, $00, $00, $00 + db $FF + +SoundEffect75_Bank13: + db $04 ; wChannel4 + dw SoundEffect75_Channel4_Bank13 + +SoundEffect75_Channel4_Bank13: + dutycycle $02 +SoundEffect75_Channel4_loop_Bank13: + soundeffect_note $02, $F1, $B6, $07 + soundeffect_note $02, $31, $B6, $07 + loopchannel $08, SoundEffect75_Channel4_loop_Bank13 + soundeffect_note $01, $00, $00, $00 + db $FF + +SoundEffect76_Bank13: + db $04 ; wChannel4 + dw SoundEffect76_Channel4_Bank13 + +SoundEffect76_Channel4_Bank13: + togglesfx + dutycycle $02 + notetype $01, $F1 + octave 4 + note G_, 3 + note B_, 3 + octave 5 + note D_, 3 + note F#, 14 + note __, 2 + db $FF + +SoundEffect77_Bank13: + db $4 | (($2 - 1) << 6) ; wChannel4 + dw SoundEffect77_Channel4_Bank13 + db $05 ; wChannel5 + dw SoundEffect77_Channel5_Bank13 + +SoundEffect77_Channel4_Bank13: + togglesfx + dutycycle $02 + tempo $90 + volume $77 + notetype $08, $D1 + octave 4 + note G#, 1 + note F_, 1 + note G#, 1 + octave 5 + note C#, 1 + intensity $50 + note C#, 1 + intensity $D1 + octave 4 + note G#, 1 + octave 5 + note C#, 3 + intensity $52 + note C#, 3 + db $FF + +SoundEffect77_Channel5_Bank13: + togglesfx + dutycycle $02 + notetype $08, $E1 + octave 5 + note C#, 1 + octave 4 + note G#, 1 + octave 5 + note C#, 1 + note F_, 1 + intensity $50 + note F_, 1 + intensity $E1 + note C#, 1 + note G#, 3 + intensity $52 + note G#, 3 + db $FF + +CryBasePointers_Bank13: + dw Cry_00_Header_Bank13 + dw Cry_01_Header_Bank13 + dw Cry_02_Header_Bank13 + dw Cry_03_Header_Bank13 + dw Cry_04_Header_Bank13 + dw Cry_05_Header_Bank13 + dw Cry_06_Header_Bank13 + dw Cry_07_Header_Bank13 + dw Cry_08_Header_Bank13 + dw Cry_09_Header_Bank13 + dw Cry_0A_Header_Bank13 + dw Cry_0B_Header_Bank13 + dw Cry_0C_Header_Bank13 + dw Cry_0D_Header_Bank13 + dw Cry_0E_Header_Bank13 + dw Cry_0F_Header_Bank13 + dw Cry_10_Header_Bank13 + dw Cry_11_Header_Bank13 + dw Cry_12_Header_Bank13 + dw Cry_13_Header_Bank13 + dw Cry_14_Header_Bank13 + dw Cry_15_Header_Bank13 + dw Cry_16_Header_Bank13 + dw Cry_17_Header_Bank13 + dw Cry_18_Header_Bank13 + dw Cry_19_Header_Bank13 + dw Cry_1A_Header_Bank13 + dw Cry_1B_Header_Bank13 + dw Cry_1C_Header_Bank13 + dw Cry_1D_Header_Bank13 + dw Cry_1E_Header_Bank13 + dw Cry_1F_Header_Bank13 + dw Cry_20_Header_Bank13 + dw Cry_21_Header_Bank13 + dw Cry_22_Header_Bank13 + dw Cry_23_Header_Bank13 + dw Cry_24_Header_Bank13 + dw Cry_25_Header_Bank13 + +CryData_Bank13: +; Each entry is in the following format: +; [base cry id], [pitch], [length + dw $000F, $0080, $0081 ; BULBASAUR + dw $000F, $0020, $0100 ; IVYSAUR + dw $000F, $0000, $0140 ; VENUSAUR + dw $0004, $0060, $00C0 ; CHARMANDER + dw $0004, $0020, $00C0 ; CHARMELEON + dw $0004, $0000, $0100 ; CHARIZARD + dw $001D, $0060, $00C0 ; SQUIRTLE + dw $001D, $0020, $00C0 ; WARTORTLE + dw $0013, $0000, $0100 ; BLASTOISE + dw $0016, $0080, $00A0 ; CATERPIE + dw $001C, $00CC, $0081 ; METAPOD + dw $0016, $0077, $00C0 ; BUTTERFREE + dw $0015, $00EE, $0081 ; WEEDLE + dw $0013, $00FF, $0081 ; KAKUNA + dw $0013, $0060, $0100 ; BEEDRILL + dw $000E, $00DF, $0084 ; PIDGEY + dw $0014, $0028, $0140 ; PIDGEOTTO + dw $0014, $0011, $017F ; PIDGEOT + dw $0022, $0000, $0100 ; RATTATA + dw $0022, $0020, $017F ; RATICATE + dw $0010, $0000, $0100 ; SPEAROW + dw $0018, $0040, $0120 ; FEAROW + dw $0017, $0012, $00C0 ; EKANS + dw $0017, $00E0, $0090 ; ARBOK + dw $000F, $00EE, $0081 ; PIKACHU + dw $0009, $00EE, $0088 ; RAICHU + dw $0000, $0020, $00C0 ; SANDSHREW + dw $0000, $00FF, $017F ; SANDSLASH + dw $0001, $0000, $0100 ; NIDORAN_F + dw $0001, $002C, $0160 ; NIDORINA + dw $000A, $0000, $0100 ; NIDOQUEEN + dw $0000, $0000, $0100 ; NIDORAN_M + dw $0000, $002C, $0140 ; NIDORINO + dw $0009, $0000, $0100 ; NIDOKING + dw $0019, $00CC, $0081 ; CLEFAIRY + dw $0019, $00AA, $00A0 ; CLEFABLE + dw $0024, $004F, $0090 ; VULPIX + dw $0024, $0088, $00E0 ; NINETALES + dw $000E, $00FF, $00B5 ; JIGGLYPUFF + dw $000E, $0068, $00E0 ; WIGGLYTUFF + dw $001D, $00E0, $0100 ; ZUBAT + dw $001D, $00FA, $0100 ; GOLBAT + dw $0008, $00DD, $0081 ; ODDISH + dw $0008, $00AA, $00C0 ; GLOOM + dw $0023, $0022, $017F ; VILEPLUME + dw $001E, $0020, $0160 ; PARAS + dw $001E, $0042, $017F ; PARASECT + dw $001A, $0044, $00C0 ; VENONAT + dw $001A, $0029, $0100 ; VENOMOTH + dw $000B, $00AA, $0081 ; DIGLETT + dw $000B, $002A, $0090 ; DUGTRIO + dw $0019, $0077, $0090 ; MEOWTH + dw $0019, $0099, $017F ; PERSIAN + dw $0021, $0020, $00E0 ; PSYDUCK + dw $0021, $00FF, $00C0 ; GOLDUCK + dw $000A, $00DD, $00E0 ; MANKEY + dw $000A, $00AF, $00C0 ; PRIMEAPE + dw $001F, $0020, $00C0 ; GROWLITHE + dw $0015, $0000, $0100 ; ARCANINE + dw $000E, $00FF, $017F ; POLIWAG + dw $000E, $0077, $00E0 ; POLIWHIRL + dw $000E, $0000, $017F ; POLIWRATH + dw $001C, $00C0, $0081 ; ABRA + dw $001C, $00A8, $0140 ; KADABRA + dw $001C, $0098, $017F ; ALAKAZAM + dw $001F, $00EE, $0081 ; MACHOP + dw $001F, $0048, $00E0 ; MACHOKE + dw $001F, $0008, $0140 ; MACHAMP + dw $0021, $0055, $0081 ; BELLSPROUT + dw $0025, $0044, $00A0 ; WEEPINBELL + dw $0025, $0066, $014C ; VICTREEBEL + dw $001A, $0000, $0100 ; TENTACOOL + dw $001A, $00EE, $017F ; TENTACRUEL + dw $0024, $00F0, $0090 ; GEODUDE + dw $0024, $0000, $0100 ; GRAVELER + dw $0012, $00E0, $00C0 ; GOLEM + dw $0025, $0000, $0100 ; PONYTA + dw $0025, $0020, $0140 ; RAPIDASH + dw $0002, $0000, $0100 ; SLOWPOKE + dw $001F, $0000, $0100 ; SLOWBRO + dw $001C, $0080, $00E0 ; MAGNEMITE + dw $001C, $0020, $0140 ; MAGNETON + dw $0010, $00DD, $0081 ; FARFETCH_D + dw $000B, $00BB, $0081 ; DODUO + dw $000B, $0099, $00A0 ; DODRIO + dw $000C, $0088, $0140 ; SEEL + dw $000C, $0023, $017F ; DEWGONG + dw $0005, $0000, $0100 ; GRIMER + dw $0007, $00EF, $017F ; MUK + dw $0018, $0000, $0100 ; SHELLDER + dw $0018, $006F, $0160 ; CLOYSTER + dw $001C, $0000, $0100 ; GASTLY + dw $001C, $0030, $00C0 ; HAUNTER + dw $0007, $0000, $017F ; GENGAR + dw $0017, $00FF, $0140 ; ONIX + dw $000D, $0088, $00A0 ; DROWZEE + dw $000D, $00EE, $00C0 ; HYPNO + dw $0020, $0020, $0160 ; KRABBY + dw $0020, $00EE, $0160 ; KINGLER + dw $0006, $00ED, $0100 ; VOLTORB + dw $0006, $00A8, $0110 ; ELECTRODE + dw $000B, $0000, $0100 ; EXEGGCUTE + dw $000D, $0000, $0100 ; EXEGGUTOR + dw $0019, $0000, $0100 ; CUBONE + dw $0008, $004F, $00E0 ; MAROWAK + dw $0012, $0080, $0140 ; HITMONLEE + dw $000C, $00EE, $0140 ; HITMONCHAN + dw $000C, $0000, $0100 ; LICKITUNG + dw $0012, $00E6, $015D ; KOFFING + dw $0012, $00FF, $017F ; WEEZING + dw $0004, $0000, $0100 ; RHYHORN + dw $0011, $0000, $0100 ; RHYDON + dw $0014, $000A, $0140 ; CHANSEY + dw $0012, $0000, $0100 ; TANGELA + dw $0003, $0000, $0100 ; KANGASKHAN + dw $0019, $0099, $0090 ; HORSEA + dw $0019, $003C, $0081 ; SEADRA + dw $0016, $0080, $00C0 ; GOLDEEN + dw $0016, $0010, $017F ; SEAKING + dw $001E, $0002, $00A0 ; STARYU + dw $001E, $0000, $0100 ; STARMIE + dw $0020, $0008, $00C0 ; MR_MIME + dw $0016, $0000, $0100 ; SCYTHER + dw $000D, $00FF, $017F ; JYNX + dw $0006, $008F, $017F ; ELECTABUZZ + dw $0004, $00FF, $00B0 ; MAGMAR + dw $0014, $0000, $0100 ; PINSIR + dw $001D, $0011, $00C0 ; TAUROS + dw $0017, $0080, $0080 ; MAGIKARP + dw $0017, $0000, $0100 ; GYARADOS + dw $001B, $0000, $0100 ; LAPRAS + dw $000E, $00FF, $017F ; DITTO + dw $001A, $0088, $00E0 ; EEVEE + dw $001A, $00AA, $017F ; VAPOREON + dw $001A, $003D, $0100 ; JOLTEON + dw $001A, $0010, $00A0 ; FLAREON + dw $0025, $00AA, $017F ; PORYGON + dw $001F, $00F0, $0081 ; OMANYTE + dw $001F, $00FF, $00C0 ; OMASTAR + dw $0016, $00BB, $00C0 ; KABUTO + dw $0018, $00EE, $0081 ; KABUTOPS + dw $0023, $0020, $0170 ; AERODACTYL + dw $0005, $0055, $0081 ; SNORLAX + dw $0009, $0080, $00C0 ; ARTICUNO + dw $0018, $00FF, $0100 ; ZAPDOS + dw $0009, $00F8, $00C0 ; MOLTRES + dw $000F, $0060, $00C0 ; DRATINI + dw $000F, $0040, $0100 ; DRAGONAIR + dw $000F, $003C, $0140 ; DRAGONITE + dw $001E, $0099, $017F ; MEWTWO + dw $001E, $00EE, $017F ; MEW + +Cry_00_Header_Bank13: + channelcount 3 + channel 4, Cry_00_Ch4_Bank13 + channel 5, Cry_00_Ch5_Bank13 + channel 7, Cry_00_Ch7_Bank13 + +Cry_01_Header_Bank13: + channelcount 3 + channel 4, Cry_01_Ch4_Bank13 + channel 5, Cry_01_Ch5_Bank13 + channel 7, Cry_01_Ch7_Bank13 + +Cry_02_Header_Bank13: + channelcount 3 + channel 4, Cry_02_Ch4_Bank13 + channel 5, Cry_02_Ch5_Bank13 + channel 7, Cry_02_Ch7_Bank13 + +Cry_03_Header_Bank13: + channelcount 3 + channel 4, Cry_03_Ch4_Bank13 + channel 5, Cry_03_Ch5_Bank13 + channel 7, Cry_03_Ch7_Bank13 + +Cry_04_Header_Bank13: + channelcount 3 + channel 4, Cry_04_Ch4_Bank13 + channel 5, Cry_04_Ch5_Bank13 + channel 7, Cry_04_Ch7_Bank13 + +Cry_05_Header_Bank13: + channelcount 3 + channel 4, Cry_05_Ch4_Bank13 + channel 5, Cry_05_Ch5_Bank13 + channel 7, Cry_05_Ch7_Bank13 + +Cry_06_Header_Bank13: + channelcount 3 + channel 4, Cry_06_Ch4_Bank13 + channel 5, Cry_06_Ch5_Bank13 + channel 7, Cry_06_Ch7_Bank13 + +Cry_07_Header_Bank13: + channelcount 3 + channel 4, Cry_07_Ch4_Bank13 + channel 5, Cry_07_Ch5_Bank13 + channel 7, Cry_07_Ch7_Bank13 + +Cry_08_Header_Bank13: + channelcount 3 + channel 4, Cry_08_Ch4_Bank13 + channel 5, Cry_08_Ch5_Bank13 + channel 7, Cry_08_Ch7_Bank13 + +Cry_09_Header_Bank13: + channelcount 3 + channel 4, Cry_09_Ch4_Bank13 + channel 5, Cry_09_Ch5_Bank13 + channel 7, Cry_09_Ch7_Bank13 + +Cry_0A_Header_Bank13: + channelcount 3 + channel 4, Cry_0A_Ch4_Bank13 + channel 5, Cry_0A_Ch5_Bank13 + channel 7, Cry_0A_Ch7_Bank13 + +Cry_0B_Header_Bank13: + channelcount 3 + channel 4, Cry_0B_Ch4_Bank13 + channel 5, Cry_0B_Ch5_Bank13 + channel 7, Cry_0B_Ch7_Bank13 + +Cry_0C_Header_Bank13: + channelcount 3 + channel 4, Cry_0C_Ch4_Bank13 + channel 5, Cry_0C_Ch5_Bank13 + channel 7, Cry_0C_Ch7_Bank13 + +Cry_0D_Header_Bank13: + channelcount 3 + channel 4, Cry_0D_Ch4_Bank13 + channel 5, Cry_0D_Ch5_Bank13 + channel 7, Cry_0D_Ch7_Bank13 + +Cry_0E_Header_Bank13: + channelcount 3 + channel 4, Cry_0E_Ch4_Bank13 + channel 5, Cry_0E_Ch5_Bank13 + channel 7, Cry_0E_Ch7_Bank13 + +Cry_0F_Header_Bank13: + channelcount 3 + channel 4, Cry_0F_Ch4_Bank13 + channel 5, Cry_0F_Ch5_Bank13 + channel 7, Cry_0F_Ch7_Bank13 + +Cry_10_Header_Bank13: + channelcount 3 + channel 4, Cry_10_Ch4_Bank13 + channel 5, Cry_10_Ch5_Bank13 + channel 7, Cry_10_Ch7_Bank13 + +Cry_11_Header_Bank13: + channelcount 3 + channel 4, Cry_11_Ch4_Bank13 + channel 5, Cry_11_Ch5_Bank13 + channel 7, Cry_11_Ch7_Bank13 + +Cry_12_Header_Bank13: + channelcount 3 + channel 4, Cry_12_Ch4_Bank13 + channel 5, Cry_12_Ch5_Bank13 + channel 7, Cry_12_Ch7_Bank13 + +Cry_13_Header_Bank13: + channelcount 3 + channel 4, Cry_13_Ch4_Bank13 + channel 5, Cry_13_Ch5_Bank13 + channel 7, Cry_13_Ch7_Bank13 + +Cry_14_Header_Bank13: + channelcount 3 + channel 4, Cry_14_Ch4_Bank13 + channel 5, Cry_14_Ch5_Bank13 + channel 7, Cry_14_Ch7_Bank13 + +Cry_15_Header_Bank13: + channelcount 3 + channel 4, Cry_15_Ch4_Bank13 + channel 5, Cry_15_Ch5_Bank13 + channel 7, Cry_15_Ch7_Bank13 + +Cry_16_Header_Bank13: + channelcount 3 + channel 4, Cry_16_Ch4_Bank13 + channel 5, Cry_16_Ch5_Bank13 + channel 7, Cry_16_Ch7_Bank13 + +Cry_17_Header_Bank13: + channelcount 3 + channel 4, Cry_17_Ch4_Bank13 + channel 5, Cry_17_Ch5_Bank13 + channel 7, Cry_17_Ch7_Bank13 + +Cry_18_Header_Bank13: + channelcount 3 + channel 4, Cry_18_Ch4_Bank13 + channel 5, Cry_18_Ch5_Bank13 + channel 7, Cry_18_Ch7_Bank13 + +Cry_19_Header_Bank13: + channelcount 3 + channel 4, Cry_19_Ch4_Bank13 + channel 5, Cry_19_Ch5_Bank13 + channel 7, Cry_19_Ch7_Bank13 + +Cry_1A_Header_Bank13: + channelcount 3 + channel 4, Cry_1A_Ch4_Bank13 + channel 5, Cry_1A_Ch5_Bank13 + channel 7, Cry_1A_Ch7_Bank13 + +Cry_1B_Header_Bank13: + channelcount 3 + channel 4, Cry_1B_Ch4_Bank13 + channel 5, Cry_1B_Ch5_Bank13 + channel 7, Cry_1B_Ch7_Bank13 + +Cry_1C_Header_Bank13: + channelcount 3 + channel 4, Cry_1C_Ch4_Bank13 + channel 5, Cry_1C_Ch5_Bank13 + channel 7, Cry_1C_Ch7_Bank13 + +Cry_1D_Header_Bank13: + channelcount 3 + channel 4, Cry_1D_Ch4_Bank13 + channel 5, Cry_1D_Ch5_Bank13 + channel 7, Cry_1D_Ch7_Bank13 + +Cry_1E_Header_Bank13: + channelcount 3 + channel 4, Cry_1E_Ch4_Bank13 + channel 5, Cry_1E_Ch5_Bank13 + channel 7, Cry_1E_Ch7_Bank13 + +Cry_1F_Header_Bank13: + channelcount 3 + channel 4, Cry_1F_Ch4_Bank13 + channel 5, Cry_1F_Ch5_Bank13 + channel 7, Cry_1F_Ch7_Bank13 + +Cry_20_Header_Bank13: + channelcount 3 + channel 4, Cry_20_Ch4_Bank13 + channel 5, Cry_20_Ch5_Bank13 + channel 7, Cry_20_Ch7_Bank13 + +Cry_21_Header_Bank13: + channelcount 3 + channel 4, Cry_21_Ch4_Bank13 + channel 5, Cry_21_Ch5_Bank13 + channel 7, Cry_21_Ch7_Bank13 + +Cry_22_Header_Bank13: + channelcount 3 + channel 4, Cry_22_Ch4_Bank13 + channel 5, Cry_22_Ch5_Bank13 + channel 7, Cry_22_Ch7_Bank13 + +Cry_23_Header_Bank13: + channelcount 3 + channel 4, Cry_23_Ch4_Bank13 + channel 5, Cry_23_Ch5_Bank13 + channel 7, Cry_23_Ch7_Bank13 + +Cry_24_Header_Bank13: + channelcount 3 + channel 4, Cry_24_Ch4_Bank13 + channel 5, Cry_24_Ch5_Bank13 + channel 7, Cry_24_Ch7_Bank13 + +Cry_25_Header_Bank13: + channelcount 3 + channel 4, Cry_25_Ch4_Bank13 + channel 5, Cry_25_Ch5_Bank13 + channel 7, Cry_25_Ch7_Bank13 + +UnusedCry_Ch4_Bank13: + unknownmusic0xde $F0 + soundeffect_note $0F, $E0, $80, $07 + soundeffect_note $0F, $F0, $84, $07 + soundeffect_note $0F, $C3, $E0, $05 + soundeffect_note $0F, $C4, $00, $06 + soundeffect_note $0A, $6C, $80, $07 + soundeffect_note $08, $71, $84, $07 + endchannel + +UnusedCry_Ch5_Bank13: + unknownmusic0xde $05 + soundeffect_note $0F, $A0, $41, $07 + soundeffect_note $0F, $B0, $43, $07 + soundeffect_note $0F, $93, $B1, $05 + soundeffect_note $0F, $94, $C1, $05 + soundeffect_note $0A, $4C, $41, $07 + soundeffect_note $08, $31, $46, $07 + endchannel + +UnusedCry_Ch7_Bank13: + soundeffect_percussion $02, $F2, $4C + soundeffect_percussion $06, $E0, $3A + soundeffect_percussion $0F, $D0, $3A + soundeffect_percussion $08, $D0, $2C + soundeffect_percussion $06, $E6, $4C + soundeffect_percussion $0C, $7D, $4C + soundeffect_percussion $0F, $D3, $4C + endchannel + +Cry_09_Ch4_Bank13: + unknownmusic0xde $F0 + soundeffect_note $0F, $F7, $A0, $07 + soundeffect_note $06, $E6, $A3, $07 + soundeffect_note $0A, $F4, $A0, $07 + unknownmusic0xde $A5 + soundeffect_note $0A, $F6, $D8, $07 + soundeffect_note $04, $E3, $D7, $07 + soundeffect_note $0F, $F2, $D8, $07 + endchannel + +Cry_09_Ch5_Bank13: + unknownmusic0xde $05 + soundeffect_note $02, $08, $00, $00 + soundeffect_note $0F, $A7, $A1, $06 + soundeffect_note $06, $86, $A2, $06 + soundeffect_note $0A, $74, $A1, $06 + unknownmusic0xde $5F + soundeffect_note $0A, $76, $D6, $06 + soundeffect_note $04, $83, $D9, $06 + soundeffect_note $0F, $A2, $D7, $06 + endchannel + +Cry_09_Ch7_Bank13: + soundeffect_percussion $02, $F2, $3C + soundeffect_percussion $08, $E4, $3E + soundeffect_percussion $0F, $D7, $3C + soundeffect_percussion $06, $C5, $3B + soundeffect_percussion $06, $E4, $3D + soundeffect_percussion $08, $B6, $3C + soundeffect_percussion $06, $D4, $3D + soundeffect_percussion $08, $C1, $3B + endchannel + +Cry_23_Ch4_Bank13: + unknownmusic0xde $F0 + soundeffect_note $0F, $F7, $C0, $07 + soundeffect_note $06, $E4, $C1, $07 + soundeffect_note $0A, $F6, $C0, $07 + soundeffect_note $04, $D3, $C2, $07 + soundeffect_note $08, $C1, $C0, $07 + endchannel + +Cry_23_Ch5_Bank13: + unknownmusic0xde $5F + soundeffect_note $0F, $97, $81, $07 + soundeffect_note $06, $84, $80, $07 + soundeffect_note $0A, $96, $81, $07 + soundeffect_note $0F, $83, $81, $07 + endchannel + +Cry_23_Ch7_Bank13: + soundeffect_percussion $03, $F2, $3C + soundeffect_percussion $0D, $E6, $2C + soundeffect_percussion $0F, $D7, $3C + soundeffect_percussion $08, $C1, $2C + endchannel + +Cry_24_Ch4_Bank13: + unknownmusic0xde $F0 + soundeffect_note $0F, $F7, $80, $06 + soundeffect_note $0A, $E6, $84, $06 + soundeffect_note $0F, $D7, $90, $06 + soundeffect_note $08, $D5, $90, $06 + soundeffect_note $06, $C4, $88, $06 + soundeffect_note $05, $D3, $70, $06 + soundeffect_note $04, $D3, $60, $06 + soundeffect_note $08, $C1, $40, $06 + endchannel + +Cry_24_Ch5_Bank13: + unknownmusic0xde $05 + soundeffect_note $0F, $B7, $41, $06 + soundeffect_note $0A, $96, $42, $06 + soundeffect_note $0F, $A7, $51, $06 + soundeffect_note $08, $A5, $51, $06 + soundeffect_note $06, $94, $47, $06 + soundeffect_note $05, $A3, $31, $06 + soundeffect_note $04, $93, $22, $06 + soundeffect_note $08, $71, $01, $06 + endchannel + +Cry_24_Ch7_Bank13: + soundeffect_percussion $0F, $E4, $3C + soundeffect_percussion $0A, $C7, $4C + soundeffect_percussion $0A, $C7, $3C + soundeffect_percussion $0C, $B7, $4C + soundeffect_percussion $0F, $A2, $5C + endchannel + +Cry_11_Ch4_Bank13: + unknownmusic0xde $F0 + soundeffect_note $06, $F7, $A0, $07 + soundeffect_note $08, $E6, $A4, $07 + soundeffect_note $04, $D6, $A0, $07 + soundeffect_note $0F, $D3, $20, $07 + soundeffect_note $08, $C3, $23, $07 + soundeffect_note $02, $C2, $28, $07 + soundeffect_note $08, $B1, $30, $07 + endchannel + +Cry_11_Ch5_Bank13: + unknownmusic0xde $0A + soundeffect_note $04, $08, $00, $00 + soundeffect_note $06, $A7, $41, $07 + soundeffect_note $08, $86, $43, $07 + soundeffect_note $04, $76, $41, $07 + soundeffect_note $0D, $83, $C2, $06 + soundeffect_note $07, $73, $C1, $06 + soundeffect_note $03, $82, $CC, $06 + soundeffect_note $08, $71, $D8, $06 + endchannel + +Cry_11_Ch7_Bank13: + soundeffect_percussion $02, $F2, $4C + soundeffect_percussion $06, $E6, $3A + soundeffect_percussion $04, $D7, $3A + soundeffect_percussion $06, $D6, $2C + soundeffect_percussion $08, $E5, $3C + soundeffect_percussion $0C, $D2, $3D + soundeffect_percussion $08, $D1, $2C + endchannel + +Cry_25_Ch4_Bank13: + unknownmusic0xde $A5 + soundeffect_note $06, $F4, $40, $07 + soundeffect_note $0F, $E3, $30, $07 + soundeffect_note $04, $F4, $40, $07 + soundeffect_note $05, $B3, $48, $07 + soundeffect_note $08, $D1, $50, $07 + endchannel + +Cry_25_Ch5_Bank13: + unknownmusic0xde $77 + soundeffect_note $06, $C3, $12, $07 + soundeffect_note $0F, $B3, $04, $07 + soundeffect_note $03, $C3, $12, $07 + soundeffect_note $04, $C3, $21, $07 + soundeffect_note $08, $B1, $32, $07 + endchannel + +Cry_25_Ch7_Bank13: + soundeffect_percussion $08, $D6, $2C + soundeffect_percussion $0C, $C6, $3C + soundeffect_percussion $0A, $B6, $2C + soundeffect_percussion $08, $91, $1C + endchannel + +Cry_03_Ch4_Bank13: + unknownmusic0xde $F0 + soundeffect_note $04, $F7, $08, $06 + soundeffect_note $06, $E6, $00, $06 + soundeffect_note $06, $D7, $F0, $05 + soundeffect_note $06, $C4, $E0, $05 + soundeffect_note $05, $D3, $C0, $05 + soundeffect_note $04, $D3, $A0, $05 + soundeffect_note $08, $E1, $80, $05 + endchannel + +Cry_03_Ch5_Bank13: + unknownmusic0xde $0A + soundeffect_note $04, $C7, $04, $05 + soundeffect_note $06, $A6, $02, $05 + soundeffect_note $06, $97, $F1, $04 + soundeffect_note $04, $B4, $E1, $04 + soundeffect_note $05, $A3, $C2, $04 + soundeffect_note $04, $B3, $A3, $04 + soundeffect_note $08, $C1, $82, $04 + endchannel + +Cry_03_Ch7_Bank13: + soundeffect_percussion $0C, $E4, $4C + soundeffect_percussion $0A, $C7, $5C + soundeffect_percussion $0C, $B6, $4C + soundeffect_percussion $0F, $A2, $5C + endchannel + +Cry_0F_Ch4_Bank13: + unknownmusic0xde $F1 + soundeffect_note $04, $F7, $C0, $07 + soundeffect_note $0C, $E6, $C2, $07 + soundeffect_note $06, $B5, $80, $06 + soundeffect_note $04, $C4, $70, $06 + soundeffect_note $04, $B5, $60, $06 + soundeffect_note $08, $C1, $40, $06 + endchannel + +Cry_0F_Ch5_Bank13: + unknownmusic0xde $CC + soundeffect_note $03, $C7, $81, $07 + soundeffect_note $0C, $B6, $80, $07 + soundeffect_note $06, $A5, $41, $06 + soundeffect_note $04, $C4, $32, $06 + soundeffect_note $06, $B5, $21, $06 + soundeffect_note $08, $A1, $02, $06 + endchannel + +Cry_0F_Ch7_Bank13: + soundeffect_percussion $03, $E4, $3C + soundeffect_percussion $0C, $D6, $2C + soundeffect_percussion $04, $E4, $3C + soundeffect_percussion $08, $B7, $5C + soundeffect_percussion $0F, $C2, $5D + endchannel + +Cry_10_Ch4_Bank13: + unknownmusic0xde $C9 + soundeffect_note $08, $F7, $80, $06 + soundeffect_note $02, $F7, $60, $06 + soundeffect_note $01, $E7, $40, $06 + soundeffect_note $01, $E7, $20, $06 + soundeffect_note $0F, $D1, $00, $06 + soundeffect_note $04, $C7, $40, $07 + soundeffect_note $04, $A7, $30, $07 + soundeffect_note $0F, $91, $20, $07 + endchannel + +Cry_10_Ch5_Bank13: + unknownmusic0xde $79 + soundeffect_note $0A, $E7, $82, $06 + soundeffect_note $02, $E7, $62, $06 + soundeffect_note $01, $D7, $42, $06 + soundeffect_note $01, $D7, $22, $06 + soundeffect_note $0F, $C1, $02, $06 + soundeffect_note $04, $B7, $42, $07 + soundeffect_note $02, $97, $32, $07 + soundeffect_note $0F, $81, $22, $07 + endchannel + +Cry_10_Ch7_Bank13: + soundeffect_percussion $04, $74, $21 + soundeffect_percussion $04, $74, $10 + soundeffect_percussion $04, $71, $20 + endchannel + +Cry_00_Ch4_Bank13: + unknownmusic0xde 245 + soundeffect_note 4, 243, 24, 7 + soundeffect_note 15, 229, 152, 7 + soundeffect_note 8, 145, 88, 7 + endchannel + +Cry_00_Ch5_Bank13: + unknownmusic0xde 160 + soundeffect_note 5, 179, 8, 7 + soundeffect_note 15, 197, 136, 7 + soundeffect_note 8, 113, 72, 7 + endchannel + +Cry_00_Ch7_Bank13: + soundeffect_percussion 3, 161, 28 + soundeffect_percussion 14, 148, 44 + soundeffect_percussion 8, 129, 28 + endchannel + +Cry_0E_Ch4_Bank13: + unknownmusic0xde $A5 + soundeffect_note $04, $E1, $00, $07 + soundeffect_note $04, $F2, $80, $07 + soundeffect_note $02, $92, $40, $07 + soundeffect_note $08, $E1, $00, $06 + endchannel + +Cry_0E_Ch5_Bank13: + unknownmusic0xde $0A + soundeffect_note $04, $B1, $E1, $06 + soundeffect_note $03, $C2, $E1, $06 + soundeffect_note $03, $62, $81, $06 + soundeffect_note $08, $B1, $E1, $05 + endchannel + +Cry_0E_Ch7_Bank13: + soundeffect_percussion $02, $61, $32 + soundeffect_percussion $02, $61, $21 + soundeffect_percussion $08, $61, $11 + endchannel + + +Cry_06_Ch4_Bank13: + unknownmusic0xde $FA + soundeffect_note $06, $83, $47, $02 + soundeffect_note $0F, $62, $26, $02 + soundeffect_note $04, $52, $45, $02 + soundeffect_note $09, $63, $06, $02 + soundeffect_note $0F, $82, $25, $02 + soundeffect_note $0F, $42, $07, $02 +Cry_06_Ch5_Bank13: + endchannel + +Cry_06_Ch7_Bank13: + soundeffect_percussion $08, $D4, $8C + soundeffect_percussion $04, $E2, $9C + soundeffect_percussion $0F, $C6, $8C + soundeffect_percussion $08, $E4, $AC + soundeffect_percussion $0F, $D7, $9C + soundeffect_percussion $0F, $F2, $AC + endchannel + +Cry_07_Ch4_Bank13: + unknownmusic0xde $F0 + soundeffect_note $04, $F3, $E0, $06 + soundeffect_note $0F, $E4, $40, $06 + soundeffect_note $08, $C1, $20, $06 + endchannel + +Cry_07_Ch5_Bank13: + unknownmusic0xde $0A + soundeffect_note $03, $C3, $83, $06 + soundeffect_note $0E, $B4, $02, $06 + soundeffect_note $08, $A1, $01, $06 + endchannel + +Cry_07_Ch7_Bank13: + soundeffect_percussion $04, $D3, $5C + soundeffect_percussion $0F, $E6, $4C + soundeffect_percussion $08, $B1, $5C + endchannel + +Cry_05_Ch4_Bank13: + unknownmusic0xde $0A + soundeffect_note $06, $E2, $00, $05 + soundeffect_note $06, $E3, $80, $05 + soundeffect_note $06, $D3, $70, $05 + soundeffect_note $08, $A1, $60, $05 + endchannel + +Cry_05_Ch5_Bank13: + unknownmusic0xde $F5 + soundeffect_note $06, $E2, $82, $04 + soundeffect_note $06, $D3, $01, $05 + soundeffect_note $06, $B2, $E2, $04 + soundeffect_note $08, $81, $C1, $04 +Cry_05_Ch7_Bank13: + endchannel + +Cry_0B_Ch4_Bank13: + unknownmusic0xde $CC + soundeffect_note $04, $F1, $00, $07 + soundeffect_note $04, $E1, $80, $07 + soundeffect_note $04, $D1, $40, $07 + soundeffect_note $04, $E1, $40, $07 + soundeffect_note $04, $F1, $80, $07 + soundeffect_note $04, $D1, $00, $07 + soundeffect_note $04, $F1, $01, $07 + soundeffect_note $04, $D1, $82, $07 + soundeffect_note $04, $C1, $42, $07 + soundeffect_note $08, $B1, $41, $07 + endchannel + +Cry_0B_Ch5_Bank13: + unknownmusic0xde $44 + soundeffect_note $0C, $08, $00, $00 + soundeffect_note $04, $F1, $01, $07 + soundeffect_note $04, $E1, $82, $07 + soundeffect_note $04, $D1, $41, $07 + soundeffect_note $04, $E1, $41, $07 + soundeffect_note $04, $F1, $82, $07 + soundeffect_note $08, $D1, $01, $07 + endchannel + +Cry_0B_Ch7_Bank13: + soundeffect_percussion $0F, $08, $00 + soundeffect_percussion $04, $08, $00 + soundeffect_percussion $04, $D1, $4C + soundeffect_percussion $04, $B1, $2C + soundeffect_percussion $04, $D1, $3C + soundeffect_percussion $04, $B1, $3C + soundeffect_percussion $04, $C1, $2C + soundeffect_percussion $08, $A1, $4C + endchannel + +Cry_0C_Ch4_Bank13: + unknownmusic0xde $CC + soundeffect_note $08, $F5, $00, $06 + soundeffect_note $02, $D2, $38, $06 + soundeffect_note $02, $C2, $30, $06 + soundeffect_note $02, $C2, $28, $06 + soundeffect_note $02, $B2, $20, $06 + soundeffect_note $02, $B2, $10, $06 + soundeffect_note $02, $A2, $18, $06 + soundeffect_note $02, $B2, $10, $06 + soundeffect_note $08, $C1, $20, $06 + endchannel + +Cry_0C_Ch5_Bank13: + unknownmusic0xde $44 + soundeffect_note $0C, $C3, $C0, $05 + soundeffect_note $03, $B1, $F9, $05 + soundeffect_note $02, $A1, $F1, $05 + soundeffect_note $02, $A1, $E9, $05 + soundeffect_note $02, $91, $E1, $05 + soundeffect_note $02, $91, $D9, $05 + soundeffect_note $02, $81, $D1, $05 + soundeffect_note $02, $91, $D9, $05 + soundeffect_note $08, $91, $E1, $05 +Cry_0C_Ch7_Bank13: + endchannel + +Cry_02_Ch4_Bank13: + unknownmusic0xde $00 + soundeffect_note $08, $F5, $80, $04 + soundeffect_note $02, $E1, $E0, $05 + soundeffect_note $08, $D1, $DC, $05 + endchannel + +Cry_02_Ch5_Bank13: + unknownmusic0xde $A5 + soundeffect_note $07, $95, $41, $04 + soundeffect_note $02, $81, $21, $05 + soundeffect_note $08, $61, $1A, $05 +Cry_02_Ch7_Bank13: + endchannel + +Cry_0D_Ch4_Bank13: + unknownmusic0xde $88 + soundeffect_note $05, $F2, $50, $06 + soundeffect_note $09, $D1, $60, $06 + soundeffect_note $05, $E2, $12, $06 + soundeffect_note $09, $C1, $22, $06 + soundeffect_note $05, $F2, $10, $06 + soundeffect_note $06, $D1, $20, $06 + soundeffect_note $FD, $02, $FC, $73 + endchannel + +Cry_0D_Ch5_Bank13: + unknownmusic0xde $40 + soundeffect_note $04, $08, $00, $00 + soundeffect_note $05, $F2, $51, $06 + soundeffect_note $09, $D1, $61, $06 + soundeffect_note $05, $E2, $14, $06 + soundeffect_note $08, $C1, $24, $06 + soundeffect_note $05, $F2, $11, $06 + soundeffect_note $0C, $D1, $21, $06 + soundeffect_note $05, $E2, $14, $06 + soundeffect_note $08, $C1, $24, $06 + soundeffect_note $05, $F2, $11, $06 + soundeffect_note $04, $D1, $21, $06 + endchannel + +Cry_0D_Ch7_Bank13: + soundeffect_percussion $06, $D2, $1C + soundeffect_percussion $09, $B1, $2C + soundeffect_percussion $08, $C2, $2C + soundeffect_percussion $09, $B1, $3C + soundeffect_percussion $06, $C2, $2C + soundeffect_percussion $09, $A2, $3C + soundeffect_percussion $07, $C2, $2C + soundeffect_percussion $05, $A1, $3C + soundeffect_percussion $09, $C2, $2C + soundeffect_percussion $04, $A1, $3C + endchannel + +Cry_01_Ch4_Bank13: + unknownmusic0xde $A0 + soundeffect_note $04, $F3, $00, $06 + soundeffect_note $08, $D5, $60, $07 + soundeffect_note $03, $E2, $20, $07 + soundeffect_note $08, $D1, $10, $07 + endchannel + +Cry_01_Ch5_Bank13: + unknownmusic0xde $5A + soundeffect_note $05, $B3, $F1, $06 + soundeffect_note $07, $C5, $52, $07 + soundeffect_note $03, $A2, $11, $07 + soundeffect_note $08, $B1, $01, $06 + endchannel + +Cry_01_Ch7_Bank13: + soundeffect_percussion $03, $A2, $3C + soundeffect_percussion $0C, $94, $2C + soundeffect_percussion $03, $82, $1C + soundeffect_percussion $08, $71, $2C + endchannel + +Cry_0A_Ch4_Bank13: + unknownmusic0xde $F0 + soundeffect_note $08, $F7, $E0, $06 + soundeffect_note $06, $E6, $E5, $06 + soundeffect_note $03, $F4, $E0, $06 + soundeffect_note $03, $F6, $D0, $06 + soundeffect_note $03, $E3, $C0, $06 + soundeffect_note $04, $F2, $B0, $06 + soundeffect_note $0F, $A2, $C8, $06 + endchannel + +Cry_0A_Ch5_Bank13: + unknownmusic0xde $05 + soundeffect_note $03, $08, $00, $00 + soundeffect_note $08, $A7, $A1, $06 + soundeffect_note $06, $86, $A3, $06 + soundeffect_note $03, $74, $A1, $06 + soundeffect_note $03, $76, $91, $06 + soundeffect_note $03, $83, $82, $06 + soundeffect_note $04, $A2, $71, $06 + soundeffect_note $0F, $72, $89, $06 + endchannel + +Cry_0A_Ch7_Bank13: + soundeffect_percussion $02, $F2, $3C + soundeffect_percussion $08, $E4, $3E + soundeffect_percussion $08, $D7, $3C + soundeffect_percussion $05, $C5, $3B + soundeffect_percussion $03, $D4, $2C + soundeffect_percussion $02, $B6, $3C + soundeffect_percussion $03, $A4, $2C + soundeffect_percussion $08, $91, $3C + endchannel + +Cry_08_Ch4_Bank13: + unknownmusic0xde $F0 + soundeffect_note $0F, $F6, $65, $05 + soundeffect_note $0A, $E4, $7C, $05 + soundeffect_note $03, $C2, $5C, $05 + soundeffect_note $0F, $B2, $3C, $05 + endchannel + +Cry_08_Ch5_Bank13: + unknownmusic0xde $5A + soundeffect_note $0E, $D6, $03, $05 + soundeffect_note $09, $B4, $1B, $05 + soundeffect_note $04, $92, $FA, $04 + soundeffect_note $0F, $A2, $DB, $04 + endchannel + +Cry_08_Ch7_Bank13: + soundeffect_percussion $0C, $E6, $4C + soundeffect_percussion $0B, $D7, $5C + soundeffect_percussion $0F, $C2, $4C + endchannel + +Cry_04_Ch4_Bank13: + unknownmusic0xde $F0 + soundeffect_note $04, $F7, $A0, $06 + soundeffect_note $08, $E6, $A4, $06 + soundeffect_note $04, $D6, $A0, $06 + soundeffect_note $0C, $D3, $20, $06 + soundeffect_note $08, $C3, $24, $06 + soundeffect_note $04, $C2, $20, $06 + soundeffect_note $08, $B1, $10, $06 + endchannel + +Cry_04_Ch5_Bank13: + unknownmusic0xde $5A + soundeffect_note $04, $E7, $01, $06 + soundeffect_note $08, $D6, $03, $06 + soundeffect_note $04, $C6, $01, $06 + soundeffect_note $0C, $C3, $81, $05 + soundeffect_note $08, $B3, $83, $05 + soundeffect_note $04, $B2, $82, $05 + soundeffect_note $08, $A1, $71, $05 + endchannel + +Cry_04_Ch7_Bank13: + soundeffect_percussion $07, $D6, $5C + soundeffect_percussion $08, $E6, $4C + soundeffect_percussion $04, $D4, $5C + soundeffect_percussion $04, $D4, $4C + soundeffect_percussion $07, $C3, $4C + soundeffect_percussion $08, $A1, $5C + endchannel + +Cry_19_Ch4_Bank13: + unknownmusic0xde $1B + soundeffect_note $07, $D2, $40, $07 + soundeffect_note $0F, $E5, $60, $07 + soundeffect_note $18, $C1, $30, $07 + endchannel + +Cry_19_Ch5_Bank13: + unknownmusic0xde $81 + soundeffect_note $02, $C2, $01, $07 + soundeffect_note $04, $C2, $08, $07 + soundeffect_note $0F, $D7, $41, $07 + soundeffect_note $18, $A2, $01, $07 +Cry_19_Ch7_Bank13: + endchannel + +Cry_16_Ch4_Bank13: + unknownmusic0xde $F0 + soundeffect_note $0F, $D7, $80, $07 + soundeffect_note $04, $E6, $A0, $07 + soundeffect_note $0F, $D2, $40, $07 + endchannel + +Cry_16_Ch5_Bank13: + unknownmusic0xde $5A + soundeffect_note $0F, $C7, $53, $07 + soundeffect_note $05, $B6, $72, $07 + soundeffect_note $0F, $C2, $11, $07 + endchannel + +Cry_16_Ch7_Bank13: + soundeffect_percussion $0D, $F6, $4C + soundeffect_percussion $04, $E6, $3C + soundeffect_percussion $0F, $F2, $4C + endchannel + +Cry_1B_Ch4_Bank13: + unknownmusic0xde $F0 + soundeffect_note $06, $F7, $C0, $06 + soundeffect_note $0F, $E7, $00, $07 + soundeffect_note $04, $F4, $F0, $06 + soundeffect_note $04, $E4, $E0, $06 + soundeffect_note $08, $D1, $D0, $06 + endchannel + +Cry_1B_Ch5_Bank13: + unknownmusic0xde $0A + soundeffect_note $07, $E6, $81, $06 + soundeffect_note $0E, $D5, $C1, $06 + soundeffect_note $04, $C4, $B1, $06 + soundeffect_note $04, $D4, $A1, $06 + soundeffect_note $08, $C1, $91, $06 + endchannel + +Cry_1B_Ch7_Bank13: + soundeffect_percussion $0A, $A6, $3C + soundeffect_percussion $0E, $94, $2C + soundeffect_percussion $05, $A3, $3C + soundeffect_percussion $08, $91, $2C + endchannel + +Cry_12_Ch4_Bank13: + unknownmusic0xde $A5 + soundeffect_note $0C, $F2, $40, $04 + soundeffect_note $0F, $E3, $A0, $04 + soundeffect_note $04, $D2, $90, $04 + soundeffect_note $08, $D1, $80, $04 + endchannel + +Cry_12_Ch5_Bank13: + unknownmusic0xde $EE + soundeffect_note $0B, $D2, $38, $04 + soundeffect_note $0E, $C6, $98, $04 + soundeffect_note $03, $B2, $88, $04 + soundeffect_note $08, $B1, $78, $04 + endchannel + +Cry_12_Ch7_Bank13: + soundeffect_percussion $0A, $E6, $6C + soundeffect_percussion $0F, $D2, $5C + soundeffect_percussion $03, $C2, $6C + soundeffect_percussion $08, $D1, $5C + endchannel + +Cry_13_Ch4_Bank13: + unknownmusic0xde $33 + soundeffect_note $0F, $F6, $C0, $05 + soundeffect_note $08, $E3, $BC, $05 + soundeffect_note $06, $D2, $D0, $05 + soundeffect_note $06, $B2, $E0, $05 + soundeffect_note $06, $C2, $F0, $05 + soundeffect_note $08, $B1, $00, $06 + endchannel + +Cry_13_Ch5_Bank13: + unknownmusic0xde $99 + soundeffect_note $0E, $C6, $B1, $04 + soundeffect_note $07, $C3, $AD, $04 + soundeffect_note $05, $B2, $C1, $04 + soundeffect_note $08, $92, $D1, $04 + soundeffect_note $06, $A2, $E1, $04 + soundeffect_note $08, $91, $F1, $04 + endchannel + +Cry_13_Ch7_Bank13: + soundeffect_percussion $0A, $E6, $5C + soundeffect_percussion $0A, $D6, $6C + soundeffect_percussion $04, $C2, $4C + soundeffect_percussion $06, $D3, $5C + soundeffect_percussion $08, $B3, $4C + soundeffect_percussion $08, $A1, $5C + endchannel + +Cry_14_Ch4_Bank13: + unknownmusic0xde $F0 + soundeffect_note $08, $E4, $90, $07 + soundeffect_note $0F, $F5, $C0, $07 + soundeffect_note $08, $D1, $D8, $07 + endchannel + +Cry_14_Ch5_Bank13: + unknownmusic0xde $A5 + soundeffect_note $0A, $C4, $71, $07 + soundeffect_note $0F, $B6, $A2, $07 + soundeffect_note $08, $A1, $B7, $07 + endchannel + +Cry_14_Ch7_Bank13: + soundeffect_percussion $08, $E4, $4C + soundeffect_percussion $0E, $C4, $3C + soundeffect_percussion $08, $D1, $2C + endchannel + +Cry_1E_Ch4_Bank13: + unknownmusic0xde $F0 + soundeffect_note $06, $F2, $00, $06 + soundeffect_note $06, $E2, $40, $06 + soundeffect_note $06, $D2, $80, $06 + soundeffect_note $06, $E2, $C0, $06 + soundeffect_note $06, $D2, $00, $07 + soundeffect_note $06, $C2, $40, $07 + soundeffect_note $06, $B2, $80, $07 + soundeffect_note $08, $A1, $C0, $07 + endchannel + +Cry_1E_Ch5_Bank13: + unknownmusic0xde $11 + soundeffect_note $03, $08, $01, $00 + soundeffect_note $06, $C2, $C1, $05 + soundeffect_note $06, $B2, $02, $06 + soundeffect_note $06, $A2, $41, $06 + soundeffect_note $06, $B2, $82, $06 + soundeffect_note $06, $A2, $C2, $06 + soundeffect_note $06, $92, $01, $07 + soundeffect_note $06, $A2, $42, $07 + soundeffect_note $08, $81, $81, $07 + endchannel + +Cry_1E_Ch7_Bank13: + soundeffect_percussion $06, $08, $01 + soundeffect_percussion $05, $E2, $5C + soundeffect_percussion $05, $C2, $4C + soundeffect_percussion $05, $D2, $3C + soundeffect_percussion $05, $B2, $2C + soundeffect_percussion $05, $C2, $1C + soundeffect_percussion $05, $A2, $1B + soundeffect_percussion $05, $92, $1A + soundeffect_percussion $08, $81, $18 + endchannel + +Cry_15_Ch4_Bank13: + unknownmusic0xde $F0 + soundeffect_note $04, $F3, $80, $07 + soundeffect_note $0F, $E7, $00, $07 + soundeffect_note $08, $D3, $10, $07 + soundeffect_note $04, $C2, $00, $07 + soundeffect_note $04, $D2, $F0, $06 + soundeffect_note $08, $C1, $E0, $06 + endchannel + +Cry_15_Ch5_Bank13: + unknownmusic0xde $5A + soundeffect_note $06, $C3, $01, $07 + soundeffect_note $0E, $B7, $81, $06 + soundeffect_note $07, $B3, $92, $06 + soundeffect_note $03, $A2, $81, $06 + soundeffect_note $04, $B2, $72, $06 + soundeffect_note $08, $A1, $61, $06 + endchannel + +Cry_15_Ch7_Bank13: + soundeffect_percussion $06, $E3, $5C + soundeffect_percussion $0E, $D6, $4C + soundeffect_percussion $06, $C6, $3C + soundeffect_percussion $03, $B3, $4C + soundeffect_percussion $03, $A2, $5C + soundeffect_percussion $08, $B1, $6C + endchannel + +Cry_17_Ch4_Bank13: + unknownmusic0xde $0F + soundeffect_note $0F, $F7, $00, $05 + soundeffect_note $0F, $E7, $08, $05 + soundeffect_note $08, $B4, $80, $04 + soundeffect_note $0F, $A2, $60, $04 + endchannel + +Cry_17_Ch5_Bank13: + unknownmusic0xde $44 + soundeffect_note $0E, $D7, $81, $04 + soundeffect_note $0E, $C7, $89, $04 + soundeffect_note $0A, $B4, $01, $04 + soundeffect_note $0F, $C2, $E1, $03 + endchannel + +Cry_17_Ch7_Bank13: + soundeffect_percussion $0E, $F7, $7C + soundeffect_percussion $0C, $F6, $6C + soundeffect_percussion $09, $E4, $7C + soundeffect_percussion $0F, $E2, $6C + endchannel + +Cry_1C_Ch4_Bank13: + unknownmusic0xde $F5 + soundeffect_note $07, $D6, $E1, $07 + soundeffect_note $06, $C6, $E2, $07 + soundeffect_note $09, $D6, $E1, $07 + soundeffect_note $07, $C6, $E0, $07 + soundeffect_note $05, $B6, $E2, $07 + soundeffect_note $07, $C6, $E1, $07 + soundeffect_note $06, $B6, $E0, $07 + soundeffect_note $08, $A1, $DF, $07 + endchannel + +Cry_1C_Ch5_Bank13: + unknownmusic0xde $44 + soundeffect_note $06, $C3, $C9, $07 + soundeffect_note $06, $B3, $C7, $07 + soundeffect_note $0A, $C4, $C3, $07 + soundeffect_note $08, $B4, $C7, $07 + soundeffect_note $06, $C3, $C9, $07 + soundeffect_note $0F, $A2, $C5, $07 + endchannel + +Cry_1C_Ch7_Bank13: + soundeffect_percussion $0D, $19, $7C + soundeffect_percussion $0D, $F7, $8C + soundeffect_percussion $0C, $D6, $7C + soundeffect_percussion $08, $C4, $6C + soundeffect_percussion $0F, $B3, $5C + endchannel + +Cry_1A_Ch4_Bank13: + unknownmusic0xde $F0 + soundeffect_note $06, $F7, $40, $07 + soundeffect_note $0C, $E6, $44, $07 + soundeffect_note $06, $D5, $50, $07 + soundeffect_note $04, $C3, $60, $07 + soundeffect_note $03, $C3, $80, $07 + soundeffect_note $08, $D1, $A0, $07 + endchannel + +Cry_1A_Ch5_Bank13: + unknownmusic0xde $0A + soundeffect_note $06, $C7, $01, $07 + soundeffect_note $0B, $B6, $02, $07 + soundeffect_note $06, $A5, $11, $07 + soundeffect_note $04, $93, $21, $07 + soundeffect_note $03, $A3, $41, $07 + soundeffect_note $08, $91, $62, $07 + endchannel + +Cry_1A_Ch7_Bank13: + soundeffect_percussion $03, $E2, $3C + soundeffect_percussion $08, $D6, $4C + soundeffect_percussion $05, $D4, $3C + soundeffect_percussion $0C, $C7, $4C + soundeffect_percussion $02, $E2, $3C + soundeffect_percussion $08, $D1, $2C + endchannel + +Cry_1D_Ch4_Bank13: + unknownmusic0xde $F4 + soundeffect_note $0F, $F0, $05, $07 + soundeffect_note $0A, $E0, $00, $07 + soundeffect_note $06, $B4, $10, $07 + soundeffect_note $04, $D3, $00, $07 + soundeffect_note $06, $B2, $20, $06 + soundeffect_note $08, $A1, $24, $06 + endchannel + +Cry_1D_Ch5_Bank13: + unknownmusic0xde $22 + soundeffect_note $0F, $B0, $C3, $06 + soundeffect_note $0A, $A0, $C1, $06 + soundeffect_note $06, $84, $D2, $06 + soundeffect_note $04, $93, $C1, $06 + soundeffect_note $06, $82, $E1, $05 + soundeffect_note $08, $61, $E8, $05 + endchannel + +Cry_1D_Ch7_Bank13: + soundeffect_percussion $06, $E6, $4C + soundeffect_percussion $0F, $D6, $3C + soundeffect_percussion $0A, $C5, $4A + soundeffect_percussion $01, $B2, $5B + soundeffect_percussion $0F, $C2, $4C + endchannel + +Cry_18_Ch4_Bank13: + unknownmusic0xde $50 + soundeffect_note $0A, $F5, $80, $06 + soundeffect_note $03, $E2, $A0, $06 + soundeffect_note $03, $F2, $C0, $06 + soundeffect_note $03, $E2, $E0, $06 + soundeffect_note $03, $D2, $00, $07 + soundeffect_note $03, $C2, $E0, $06 + soundeffect_note $03, $D2, $C0, $06 + soundeffect_note $08, $C1, $A0, $06 + endchannel + +Cry_18_Ch5_Bank13: + unknownmusic0xde $0F + soundeffect_note $09, $D5, $31, $06 + soundeffect_note $03, $D2, $52, $06 + soundeffect_note $03, $E2, $71, $06 + soundeffect_note $03, $B2, $91, $06 + soundeffect_note $03, $C2, $B2, $06 + soundeffect_note $03, $B2, $91, $06 + soundeffect_note $03, $C2, $71, $06 + soundeffect_note $08, $B1, $51, $06 + endchannel + +Cry_18_Ch7_Bank13: + soundeffect_percussion $06, $E3, $4C + soundeffect_percussion $04, $C3, $3C + soundeffect_percussion $05, $D4, $3C + soundeffect_percussion $04, $C4, $2C + soundeffect_percussion $06, $B4, $3C + soundeffect_percussion $08, $C1, $2C + endchannel + +Cry_1F_Ch4_Bank13: + unknownmusic0xde $A5 + soundeffect_note $03, $F4, $41, $06 + soundeffect_note $0D, $D6, $21, $07 + soundeffect_note $08, $F4, $19, $07 + soundeffect_note $08, $C1, $1A, $07 + endchannel + +Cry_1F_Ch5_Bank13: + unknownmusic0xde $CC + soundeffect_note $04, $F4, $80, $05 + soundeffect_note $0E, $E6, $E0, $06 + soundeffect_note $08, $D5, $D8, $06 + soundeffect_note $08, $D1, $DC, $06 + endchannel + +Cry_1F_Ch7_Bank13: + soundeffect_percussion $05, $C4, $46 + soundeffect_percussion $0D, $A5, $44 + soundeffect_percussion $08, $C4, $45 + soundeffect_percussion $08, $B1, $44 + endchannel + +Cry_20_Ch4_Bank13: + unknownmusic0xde $F0 + soundeffect_note $0D, $F1, $11, $05 + soundeffect_note $0D, $E1, $15, $05 + soundeffect_note $0D, $E1, $11, $05 + soundeffect_note $08, $D1, $11, $05 + endchannel + +Cry_20_Ch5_Bank13: + unknownmusic0xde $15 + soundeffect_note $0C, $E1, $0C, $05 + soundeffect_note $0C, $D1, $10, $05 + soundeffect_note $0E, $C1, $0C, $05 + soundeffect_note $08, $C1, $0A, $05 + endchannel + +Cry_20_Ch7_Bank13: + soundeffect_percussion $0E, $F2, $65 + soundeffect_percussion $0D, $E2, $55 + soundeffect_percussion $0E, $D2, $56 + soundeffect_percussion $08, $D1, $66 + endchannel + +Cry_21_Ch4_Bank13: + unknownmusic0xde $1B + soundeffect_note $03, $F3, $64, $05 + soundeffect_note $02, $E2, $44, $05 + soundeffect_note $05, $D1, $22, $05 + soundeffect_note $02, $B2, $84, $04 + soundeffect_note $08, $D1, $A2, $04 + soundeffect_note $03, $F3, $24, $05 + soundeffect_note $04, $E4, $E4, $04 + soundeffect_note $08, $D1, $02, $05 + endchannel + +Cry_21_Ch5_Bank13: + unknownmusic0xde $CC + soundeffect_note $03, $D3, $60, $05 + soundeffect_note $02, $C2, $40, $05 + soundeffect_note $05, $C1, $20, $05 + soundeffect_note $02, $92, $80, $04 + soundeffect_note $08, $C1, $A0, $04 + soundeffect_note $03, $D3, $20, $05 + soundeffect_note $03, $C4, $E0, $04 + soundeffect_note $08, $C1, $00, $05 +Cry_21_Ch7_Bank13: + endchannel + +Cry_22_Ch4_Bank13: + unknownmusic0xde $11 + soundeffect_note $02, $3D, $81, $03 + soundeffect_note $07, $F5, $01, $06 + soundeffect_note $01, $C2, $81, $04 + soundeffect_note $08, $91, $81, $03 + endchannel + +Cry_22_Ch5_Bank13: + unknownmusic0xde $EE + soundeffect_note $02, $3E, $B0, $05 + soundeffect_note $07, $D5, $5D, $07 + soundeffect_note $01, $B2, $B0, $06 + soundeffect_note $08, $61, $B0, $05 + endchannel + +Cry_22_Ch7_Bank13: + soundeffect_percussion $02, $92, $49 + soundeffect_percussion $07, $B5, $29 + soundeffect_percussion $01, $A2, $39 + soundeffect_percussion $08, $91, $49 + endchannel |