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-rwxr-xr-xaudio/engine_13.asm5583
1 files changed, 5579 insertions, 4 deletions
diff --git a/audio/engine_13.asm b/audio/engine_13.asm
index 2f6668a..bf4b45f 100755
--- a/audio/engine_13.asm
+++ b/audio/engine_13.asm
@@ -1,13 +1,5588 @@
- dr $4c000, $4cca2
+Func_4c000:
+ push hl
+ push de
+ push bc
+ push af
+ call Func_4cb1b
+ ld hl, wChannel0
+ ld de, wdeb0 - wChannel0
+.clearLoop
+ xor a
+ ld [hli], a
+ dec de
+ ld a, e
+ or d
+ jr nz, .clearLoop
+ ld hl, rNR50
+ xor a
+ ld [hli], a
+ ld [hli], a
+ ld a, $80
+ ld [hli], a
+ ld hl, rNR10
+ ld e, $4
+.loop
+ xor a
+ ld [hli], a
+ ld [hli], a
+ ld a, $8
+ ld [hli], a
+ xor a
+ ld [hli], a
+ ld a, $80
+ ld [hli], a
+ dec e
+ jr nz, .loop
+ ld a, $8
+ ld [wde9a], a
+ ld a, $77
+ ld [wde98], a
+ call Func_4cb15
+ pop af
+ pop bc
+ pop de
+ pop hl
+ ret
-SongHeaderPointers13: ; 0x4cca2
+Func_4c042:
+ ld a, [de]
+ inc de
+ and $7
+ ld [wdeae], a
+ ld c, a
+ ld b, $0
+ ld hl, ChannelPointers_Bank13
+ add hl, bc
+ add hl, bc
+ ld c, [hl]
+ inc hl
+ ld b, [hl]
+ ld hl, $0002
+ add hl, bc
+ res 0, [hl]
+ push de
+ xor a
+ ld hl, $0000
+ add hl, bc
+ ld e, $32
+.loop
+ ld [hli], a
+ dec e
+ jr nz, .loop
+ ld hl, $0017
+ add hl, bc
+ xor a
+ ld [hli], a
+ inc a
+ ld [hl], a
+ ld hl, $0028
+ add hl, bc
+ ld [hl], a
+ pop de
+ ld hl, $0005
+ add hl, bc
+ ld a, [de]
+ ld [hli], a
+ inc de
+ ld a, [de]
+ ld [hl], a
+ inc de
+ ld hl, $0000
+ add hl, bc
+ ld a, [wde9b]
+ ld [hli], a
+ ld a, [wde9c]
+ ld [hl], a
+ ret
+
+Unused_4c08b: ; 4008b
+ db $35, $39, $C8, $41, $3B
+
+PlaySong_Bank13:
+ push de
+ call Func_4c000
+ pop de
+ call Func_4cb1b
+ ld hl, wde9b
+ ld [hl], e
+ inc hl
+ ld [hl], d
+ ld hl, SongHeaderPointers_Bank13
+ add hl, de
+ add hl, de
+ ld e, [hl]
+ inc hl
+ ld d, [hl]
+ ld a, [de]
+ rlca
+ rlca
+ and $3
+ inc a
+.asm_4c0ac
+ push af
+ call Func_4c042
+ call Func_4cadf
+ pop af
+ dec a
+ jr nz, .asm_4c0ac
+ call Func_4cb15
+ ret
+
+Unused_4c0bb: ; 400bb
+ db $39, $A1, $43, $37, $53
+
+PlaySoundEffect_Bank13:
+ call Func_4cb1b
+ ld hl, wde9b
+ ld [hl], e
+ inc hl
+ ld [hl], d
+ ld hl, SoundEffects_Bank13
+ add hl, de
+ add hl, de
+ ld e, [hl]
+ inc hl
+ ld d, [hl]
+ ld a, [de]
+ rlca
+ rlca
+ and $3
+ inc a
+.asm_4c0d7
+ push af
+ call Func_4c042
+ ld hl, $0002
+ add hl, bc
+ set 3, [hl]
+ call Func_4cadf
+ pop af
+ dec a
+ jr nz, .asm_4c0d7
+ call Func_4cb15
+ ret
+
+Unused_4c0ec:
+; ???
+ db $0E, $07, $00, $37
+
+PlayCry_Bank13:
+; Plays a Pokemon cry.
+; Input: e = mon id
+ call Func_4cb1b
+ ld a, e
+ and a
+ ret z
+ dec e
+ ld d, $0
+ ld hl, CryData_Bank13
+ add hl, de
+ add hl, de
+ add hl, de
+ add hl, de
+ add hl, de
+ add hl, de
+ ld e, [hl]
+ inc hl
+ ld d, [hl] ; de = base cry id
+ inc hl
+ ld a, [hli]
+ ld [wdea8], a
+ ld a, [hli]
+ ld [wdea9], a ; dea8 = cry pitch
+ ld a, [hli]
+ ld [wdeaa], a
+ ld a, [hl]
+ ld [wdeab], a ; deaa = cry length
+ ld hl, wde9b
+ ld [hl], e
+ inc hl
+ ld [hl], d
+ ld hl, CryBasePointers_Bank13
+ add hl, de
+ add hl, de
+ ld e, [hl]
+ inc hl
+ ld d, [hl]
+ ld a, [de]
+ rlca
+ rlca
+ and $3
+ inc a
+.asm_4c12a
+ push af
+ call Func_4c042
+ ld hl, $0002
+ add hl, bc
+ set 5, [hl]
+ ld hl, $0003
+ add hl, bc
+ set 4, [hl]
+ ld hl, $0026
+ add hl, bc
+ ld a, [wdea8]
+ ld [hli], a
+ ld a, [wdea9]
+ ld [hl], a
+ ld a, [wde97]
+ and $3
+ cp $3
+ jr nc, .asm_4c15b
+ ld hl, $0017
+ add hl, bc
+ ld a, [wdeaa]
+ ld [hli], a
+ ld a, [wdeab]
+ ld [hl], a
+.asm_4c15b
+ call Func_4cadf
+ pop af
+ dec a
+ jr nz, .asm_4c12a
+ ld a, [wdeac]
+ and a
+ jr nz, .asm_4c173
+ ld a, [wde98]
+ ld [wdeac], a
+ ld a, $77
+ ld [wde98], a
+.asm_4c173
+ ld a, $1
+ ld [wdead], a
+ call Func_4cb15
+ ret
+
+Unused_4c17c; ; 0x4017c
+; ???
+ db $C1, $41, $52, $00
+
+Func_4c180:
+ ld a, [wdd00]
+ and a
+ ret z
+ xor a
+ ld [wde97], a
+ ld [wde99], a
+ ld bc, wChannel0
+.asm_4c18f
+ ld hl, $0002
+ add hl, bc
+ bit 0, [hl]
+ jp z, .asm_4c22d
+ ld hl, $0014
+ add hl, bc
+ ld a, [hl]
+ cp $2
+ jr c, .asm_4c1a4
+ dec [hl]
+ jr .asm_4c1c1
+
+.asm_4c1a4
+ ld hl, $001c
+ add hl, bc
+ ld a, [hl]
+ ld hl, $001b
+ add hl, bc
+ ld [hl], a
+ ld hl, $0025
+ add hl, bc
+ ld a, [hl]
+ ld hl, $0024
+ add hl, bc
+ ld [hl], a
+ ld hl, $0003
+ add hl, bc
+ res 1, [hl]
+ call Func_4c670
+.asm_4c1c1
+ ld hl, $000d
+ add hl, bc
+ ld a, [hli]
+ ld [wde91], a
+ ld a, [hli]
+ ld [wde92], a
+ ld a, [hli]
+ ld [wde93], a
+ ld a, [hl]
+ ld [wde94], a
+ call Func_4c4f0
+ call Func_4c632
+ ld a, [wdead]
+ and a
+ jr z, .asm_4c20a
+ ld a, [wde97]
+ cp $4
+ jr nc, .asm_4c219
+ ld hl, wChannel4 + 2
+ bit 0, [hl]
+ jr nz, .asm_4c204
+ ld hl, wChannel5 + 2
+ bit 0, [hl]
+ jr nz, .asm_4c204
+ ld hl, wChannel6 + 2
+ bit 0, [hl]
+ jr nz, .asm_4c204
+ ld hl, wChannel7 + 2
+ bit 0, [hl]
+ jr z, .asm_4c20a
+.asm_4c204
+ ld hl, $000b
+ add hl, bc
+ set 5, [hl]
+.asm_4c20a
+ ld a, [wde97]
+ cp $4
+ jr nc, .asm_4c219
+ ld hl, $00ca
+ add hl, bc
+ bit 0, [hl]
+ jr nz, .asm_4c227
+.asm_4c219
+ call Func_4c24d
+ ld hl, $0019
+ add hl, bc
+ ld a, [wde99]
+ or [hl]
+ ld [wde99], a
+.asm_4c227
+ ld hl, $000b
+ add hl, bc
+ xor a
+ ld [hl], a
+.asm_4c22d
+ ld hl, $0032
+ add hl, bc
+ ld c, l
+ ld b, h
+ ld a, [wde97]
+ inc a
+ ld [wde97], a
+ cp $8
+ jp nz, .asm_4c18f
+ call Func_4c40d
+ ld a, [wde98]
+ ld [rNR50], a
+ ld a, [wde99]
+ ld [rNR51], a
+ ret
+
+Func_4c24d:
+ ld hl, PointerTable_4c25e
+ ld a, [wde97]
+ and $7
+ add a
+ ld e, a
+ ld d, $0
+ add hl, de
+ ld a, [hli]
+ ld h, [hl]
+ ld l, a
+ jp [hl]
+
+PointerTable_4c25e:
+ dw Func_4c26e
+ dw Func_4c2e0
+ dw Func_4c349
+ dw Func_4c3cf
+ dw Func_4c26e
+ dw Func_4c2e0
+ dw Func_4c349
+ dw Func_4c3cf
+
+Func_4c26e:
+ ld hl, $000b
+ add hl, bc
+ bit 3, [hl]
+ jr z, .asm_4c27b
+ ld a, [wde9a]
+ ld [rNR10], a
+.asm_4c27b
+ bit 5, [hl]
+ jr nz, .asm_4c2ba
+ bit 4, [hl]
+ jr nz, .asm_4c2c6
+ bit 6, [hl]
+ jr nz, .asm_4c2b4
+ bit 1, [hl]
+ jr z, .asm_4c295
+ ld a, [wde93]
+ ld [rNR13], a
+ ld a, [wde94]
+ ld [rNR14], a
+.asm_4c295
+ bit 2, [hl]
+ jr z, .asm_4c2a5
+ ld a, [wde92]
+ ld [rNR12], a
+ ld a, [wde94]
+ or $80
+ ld [rNR14], a
+.asm_4c2a5
+ bit 0, [hl]
+ ret z
+ ld a, [wde91]
+ ld d, a
+ ld a, [rNR11]
+ and $3f
+ or d
+ ld [rNR11], a
+ ret
+
+.asm_4c2b4
+ ld a, [wde93]
+ ld [rNR13], a
+ ret
+
+.asm_4c2ba
+ ld a, $8
+ ld [rNR12], a
+ ld a, [wde94]
+ or $80
+ ld [rNR14], a
+ ret
+
+.asm_4c2c6
+ ld hl, wde91
+ ld a, $3f
+ or [hl]
+ ld [rNR11], a
+ ld a, [wde92]
+ ld [rNR12], a
+ ld a, [wde93]
+ ld [rNR13], a
+ ld a, [wde94]
+ or $80
+ ld [rNR14], a
+ ret
+
+Func_4c2e0:
+ ld hl, $000b
+ add hl, bc
+ bit 5, [hl]
+ jr nz, .asm_4c323
+ bit 4, [hl]
+ jr nz, .asm_4c32f
+ bit 6, [hl]
+ jr nz, .asm_4c31d
+ bit 1, [hl]
+ jr z, .asm_4c2fe
+ ld a, [wde93]
+ ld [rNR23], a
+ ld a, [wde94]
+ ld [rNR24], a
+.asm_4c2fe
+ bit 2, [hl]
+ jr z, .asm_4c30e
+ ld a, [wde92]
+ ld [rNR22], a
+ ld a, [wde94]
+ or $80
+ ld [rNR24], a
+.asm_4c30e
+ bit 0, [hl]
+ ret z
+ ld a, [wde91]
+ ld d, a
+ ld a, [rNR21]
+ and $3f
+ or d
+ ld [rNR21], a
+ ret
+
+.asm_4c31d
+ ld a, [wde93]
+ ld [rNR23], a
+ ret
+
+.asm_4c323
+ ld a, $8
+ ld [rNR22], a
+ ld a, [wde94]
+ or $80
+ ld [rNR24], a
+ ret
+
+.asm_4c32f
+ ld hl, wde91
+ ld a, $3f
+ or [hl]
+ ld [rNR21], a
+ ld a, [wde92]
+ ld [rNR22], a
+ ld a, [wde93]
+ ld [rNR23], a
+ ld a, [wde94]
+ or $80
+ ld [rNR24], a
+ ret
+
+Func_4c349:
+ ld hl, $000b
+ add hl, bc
+ bit 5, [hl]
+ jr nz, .asm_4c387
+ bit 4, [hl]
+ jr nz, .asm_4c38b
+ bit 6, [hl]
+ jr nz, .asm_4c381
+ bit 1, [hl]
+ jr z, .asm_4c367
+ ld a, [wde93]
+ ld [rNR33], a
+ ld a, [wde94]
+ ld [rNR34], a
+.asm_4c367
+ bit 2, [hl]
+ ret z
+ xor a
+ ld [rNR30], a
+ call LoadWavePattern_Bank13
+ ld a, $80
+ ld [rNR30], a
+ ld a, [wde93]
+ ld [rNR33], a
+ ld a, [wde94]
+ or $80
+ ld [rNR34], a
+ ret
+
+.asm_4c381
+ ld a, [wde93]
+ ld [rNR33], a
+ ret
+
+.asm_4c387
+ xor a
+ ld [rNR30], a
+ ret
+
+.asm_4c38b
+ ld a, $3f
+ ld [rNR31], a
+ xor a
+ ld [rNR30], a
+ call LoadWavePattern_Bank13
+ ld a, $80
+ ld [rNR30], a
+ ld a, [wde93]
+ ld [rNR33], a
+ ld a, [wde94]
+ or $80
+ ld [rNR34], a
+ ret
+
+LoadWavePattern_Bank13:
+ push hl
+ ld a, [wde92]
+ and $f
+ ld l, a
+ ld h, $0
+ add hl, hl
+ add hl, hl
+ add hl, hl
+ add hl, hl
+ ld de, WavePatterns_Bank13
+ add hl, de
+ ld de, rWave_0
+ push bc
+ ld b, $10
+.loop
+ ld a, [hli]
+ ld [de], a
+ inc de
+ dec b
+ jr nz, .loop
+ pop bc
+ pop hl
+ ld a, [wde92]
+ and $f0
+ sla a
+ ld [rNR32], a ; set volume of wave channel
+ ret
+
+Func_4c3cf:
+ ld hl, $000b
+ add hl, bc
+ bit 5, [hl]
+ jr nz, .asm_4c3f1
+ bit 4, [hl]
+ jr nz, .asm_4c3fa
+ bit 1, [hl]
+ jr z, .asm_4c3e4
+ ld a, [wde93]
+ ld [rNR43], a
+.asm_4c3e4
+ bit 2, [hl]
+ ret z
+ ld a, [wde92]
+ ld [rNR42], a
+ ld a, $80
+ ld [rNR44], a
+ ret
+
+.asm_4c3f1
+ ld a, $8
+ ld [rNR42], a
+ ld a, $80
+ ld [rNR44], a
+ ret
+
+.asm_4c3fa
+ ld a, $3f
+ ld [rNR41], a
+ ld a, [wde92]
+ ld [rNR42], a
+ ld a, [wde93]
+ ld [rNR43], a
+ ld a, $80
+ ld [rNR44], a
+ ret
+
+Func_4c40d:
+ ld a, [wdea2]
+ and a
+ ret z
+ ld a, [wdea3]
+ and a
+ jr z, .asm_4c41d
+ dec a
+ ld [wdea3], a
+ ret
+
+.asm_4c41d
+ ld a, [wdea2]
+ ld d, a
+ and $7f
+ ld [wdea3], a
+ ld a, [wde98]
+ and $7
+ bit 7, d
+ jr nz, .asm_4c448
+ and a
+ jr z, .asm_4c435
+ dec a
+ jr .asm_4c454
+
+.asm_4c435
+ ld a, [wdea4]
+ ld e, a
+ ld a, [wdea5]
+ ld d, a
+ push bc
+ call PlaySong_Bank13
+ pop bc
+ ld hl, wdea2
+ set 7, [hl]
+ ret
+
+.asm_4c448
+ cp $7
+ jr nc, .asm_4c44f
+ inc a
+ jr .asm_4c454
+
+.asm_4c44f
+ xor a
+ ld [wdea2], a
+ ret
+
+.asm_4c454
+ ld d, a
+ swap a
+ or d
+ ld [wde98], a
+ ret
+
+Func_4c45c:
+ ld hl, $0003
+ add hl, bc
+ bit 1, [hl]
+ ret z
+ ld hl, $0014
+ add hl, bc
+ ld a, [hl]
+ ld hl, wde95
+ sub [hl]
+ jr nc, .asm_4c470
+ ld a, $1
+.asm_4c470
+ ld [hl], a
+ ld hl, $000f
+ add hl, bc
+ ld e, [hl]
+ inc hl
+ ld d, [hl]
+ ld hl, $001f
+ add hl, bc
+ ld a, e
+ sub [hl]
+ ld e, a
+ ld a, d
+ sbc $0
+ ld d, a
+ ld hl, $0020
+ add hl, bc
+ sub [hl]
+ jr nc, .asm_4c4ab
+ ld hl, $0004
+ add hl, bc
+ set 1, [hl]
+ ld hl, $000f
+ add hl, bc
+ ld e, [hl]
+ inc hl
+ ld d, [hl]
+ ld hl, $001f
+ add hl, bc
+ ld a, [hl]
+ sub e
+ ld e, a
+ ld a, d
+ sbc $0
+ ld d, a
+ ld hl, $0020
+ add hl, bc
+ ld a, [hl]
+ sub d
+ ld d, a
+ jr .asm_4c4c9
+
+.asm_4c4ab
+ ld hl, $0004
+ add hl, bc
+ res 1, [hl]
+ ld hl, $000f
+ add hl, bc
+ ld e, [hl]
+ inc hl
+ ld d, [hl]
+ ld hl, $001f
+ add hl, bc
+ ld a, e
+ sub [hl]
+ ld e, a
+ ld a, d
+ sbc $0
+ ld d, a
+ ld hl, $0020
+ add hl, bc
+ sub [hl]
+ ld d, a
+.asm_4c4c9
+ push bc
+ ld hl, wde95
+ ld b, $0
+.asm_4c4cf
+ inc b
+ ld a, e
+ sub [hl]
+ ld e, a
+ jr nc, .asm_4c4cf
+ ld a, d
+ and a
+ jr z, .asm_4c4dc
+ dec d
+ jr .asm_4c4cf
+
+.asm_4c4dc
+ ld a, e
+ add [hl]
+ ld d, b
+ pop bc
+ ld hl, $0021
+ add hl, bc
+ ld [hl], d
+ ld hl, $0022
+ add hl, bc
+ ld [hl], a
+ ld hl, $0023
+ add hl, bc
+ xor a
+ ld [hl], a
+
+ ; fall through
+
+Func_4c4f0:
+ ld hl, $0003
+ add hl, bc
+ bit 2, [hl]
+ jr z, .asm_4c50b
+ ld hl, $001a
+ add hl, bc
+ ld a, [hl]
+ rlca
+ rlca
+ ld [hl], a
+ and $c0
+ ld [wde91], a
+ ld hl, $000b
+ add hl, bc
+ set 0, [hl]
+.asm_4c50b
+ ld hl, $0003
+ add hl, bc
+ bit 4, [hl]
+ jr z, .asm_4c529
+ ld hl, $0026
+ add hl, bc
+ ld e, [hl]
+ inc hl
+ ld d, [hl]
+ ld hl, wde93
+ ld a, [hli]
+ ld h, [hl]
+ ld l, a
+ add hl, de
+ ld e, l
+ ld d, h
+ ld hl, wde93
+ ld [hl], e
+ inc hl
+ ld [hl], d
+.asm_4c529
+ ld hl, $0003
+ add hl, bc
+ bit 1, [hl]
+ jp z, .asm_4c5c1
+ ld hl, $000f
+ add hl, bc
+ ld e, [hl]
+ inc hl
+ ld d, [hl]
+ ld hl, $0004
+ add hl, bc
+ bit 1, [hl]
+ jr z, .asm_4c574
+ ld hl, $0021
+ add hl, bc
+ ld l, [hl]
+ ld h, $0
+ add hl, de
+ ld d, h
+ ld e, l
+ ld hl, $0022
+ add hl, bc
+ ld a, [hl]
+ ld hl, $0023
+ add hl, bc
+ add [hl]
+ ld [hl], a
+ ld a, $0
+ adc e
+ ld e, a
+ ld a, $0
+ adc d
+ ld d, a
+ ld hl, $0020
+ add hl, bc
+ ld a, [hl]
+ cp d
+ jp c, .asm_4c5a1
+ jr nz, .asm_4c5b4
+ ld hl, $001f
+ add hl, bc
+ ld a, [hl]
+ cp e
+ jp c, .asm_4c5a1
+ jr .asm_4c5b4
+
+.asm_4c574
+ ld a, e
+ ld hl, $0021
+ add hl, bc
+ ld e, [hl]
+ sub e
+ ld e, a
+ ld a, d
+ sbc $0
+ ld d, a
+ ld hl, $0022
+ add hl, bc
+ ld a, [hl]
+ add a
+ ld [hl], a
+ ld a, e
+ sbc $0
+ ld e, a
+ ld a, d
+ sbc $0
+ ld d, a
+ ld hl, $0020
+ add hl, bc
+ ld a, d
+ cp [hl]
+ jr c, .asm_4c5a1
+ jr nz, .asm_4c5b4
+ ld hl, $001f
+ add hl, bc
+ ld a, e
+ cp [hl]
+ jr nc, .asm_4c5b4
+.asm_4c5a1
+ ld hl, $0003
+ add hl, bc
+ res 1, [hl]
+ ld hl, $0004
+ add hl, bc
+ res 1, [hl]
+ ld hl, $0020
+ add hl, bc
+ ld e, [hl]
+ inc hl
+ ld d, [hl]
+.asm_4c5b4
+ ld hl, $000f
+ add hl, bc
+ ld [hl], e
+ inc hl
+ ld [hl], d
+ ld hl, $000b
+ add hl, bc
+ set 1, [hl]
+.asm_4c5c1
+ ld hl, $0003
+ add hl, bc
+ bit 0, [hl]
+ jr z, .asm_4c61a
+ ld hl, $001b
+ add hl, bc
+ ld a, [hl]
+ and a
+ jr nz, .asm_4c5e3
+ ld hl, $001d
+ add hl, bc
+ ld a, [hl]
+ and a
+ jr z, .asm_4c61a
+ ld d, a
+ ld hl, $001e
+ add hl, bc
+ ld a, [hl]
+ and $f
+ jr z, .asm_4c5e6
+.asm_4c5e3
+ dec [hl]
+ jr .asm_4c61a
+
+.asm_4c5e6
+ ld a, [hl]
+ swap [hl]
+ or [hl]
+ ld [hl], a
+ ld a, [wde93]
+ ld e, a
+ ld hl, $0004
+ add hl, bc
+ bit 0, [hl]
+ jr z, .asm_4c605
+ res 0, [hl]
+ ld a, d
+ and $f
+ ld d, a
+ ld a, e
+ sub d
+ jr nc, .asm_4c611
+ ld a, $0
+ jr .asm_4c611
+
+.asm_4c605
+ set 0, [hl]
+ ld a, d
+ and $f0
+ swap a
+ add e
+ jr nc, .asm_4c611
+ ld a, $ff
+.asm_4c611
+ ld [wde93], a
+ ld hl, $000b
+ add hl, bc
+ set 6, [hl]
+.asm_4c61a
+ ld hl, $0003
+ add hl, bc
+ bit 3, [hl]
+ ret z
+ ld hl, $0024
+ add hl, bc
+ ld a, [hl]
+ and a
+ jr z, .asm_4c62b
+ dec [hl]
+ ret
+
+.asm_4c62b
+ ld hl, $000b
+ add hl, bc
+ set 5, [hl]
+ ret
+
+Func_4c632:
+ ld hl, $0002
+ add hl, bc
+ bit 4, [hl]
+ ret z
+ ld a, [wde9f]
+ and a
+ jr z, .asm_4c644
+ dec a
+ ld [wde9f], a
+ ret
+
+.asm_4c644
+ ld hl, wde9d
+ ld e, [hl]
+ inc hl
+ ld d, [hl]
+ ld a, [de]
+ inc de
+ cp $ff
+ ret z
+ and $f
+ inc a
+ ld [wde9f], a
+ ld a, [de]
+ inc de
+ ld [wde92], a
+ ld a, [de]
+ inc de
+ ld [wde93], a
+ xor a
+ ld [wde94], a
+ ld hl, wde9d
+ ld [hl], e
+ inc hl
+ ld [hl], d
+ ld hl, $000b
+ add hl, bc
+ set 4, [hl]
+ ret
+
+Func_4c670:
+ call Func_4ca10
+ cp $ff
+ jr z, .asm_4c6c9
+ cp $d0
+ jr c, .asm_4c680
+.asm_4c67b
+ call Func_4c786
+ jr Func_4c670
+
+.asm_4c680
+ ld hl, $0002
+ add hl, bc
+ bit 3, [hl]
+ jp nz, Func_4c723
+ bit 5, [hl]
+ jp nz, Func_4c723
+ bit 4, [hl]
+ jp nz, Func_4c750
+ ld a, [wde96]
+ and $f
+ call Func_4ca5b
+ ld a, [wde96]
+ swap a
+ and $f
+ jr z, .asm_4c6c2
+ ld hl, $0011
+ add hl, bc
+ ld [hl], a
+ ld e, a
+ ld hl, $0012
+ add hl, bc
+ ld d, [hl]
+ call Func_4ca2b
+ ld hl, $000f
+ add hl, bc
+ ld [hl], e
+ inc hl
+ ld [hl], d
+ ld hl, $000b
+ add hl, bc
+ set 4, [hl]
+ jp Func_4c45c
+
+.asm_4c6c2
+ ld hl, $000b
+ add hl, bc
+ set 5, [hl]
+ ret
+
+.asm_4c6c9
+ ld hl, $0002
+ add hl, bc
+ bit 1, [hl]
+ jr nz, .asm_4c67b
+ ld a, [wde97]
+ cp $4
+ jr nc, .asm_4c6e0
+ ld hl, $00ca
+ add hl, bc
+ bit 0, [hl]
+ jr nz, .asm_4c6f6
+.asm_4c6e0
+ ld hl, $0002
+ add hl, bc
+ bit 5, [hl]
+ call nz, Func_4c704
+ ld a, [wde97]
+ cp $4
+ jr nz, .asm_4c6f6
+ xor a
+ ld [rNR10], a
+ ld [wde9a], a
+.asm_4c6f6
+ ld hl, $0002
+ add hl, bc
+ res 0, [hl]
+ ld hl, $0000
+ add hl, bc
+ xor a
+ ld [hli], a
+ ld [hli], a
+ ret
+
+Func_4c704:
+ ld a, [wde97]
+ cp $4
+ ret nz
+ xor a
+ ld hl, wChannel5 + $26
+ ld [hli], a
+ ld [hl], a
+ ld hl, wChannel7 + $26
+ ld [hli], a
+ ld [hl], a
+ ld a, [wdeac]
+ ld [wde98], a
+ xor a
+ ld [wdeac], a
+ ld [wdead], a
+ ret
+
+Func_4c723:
+ ld hl, $000b
+ add hl, bc
+ set 4, [hl]
+ ld a, [wde96]
+ call Func_4ca5b
+ call Func_4ca10
+ ld hl, $000e
+ add hl, bc
+ ld [hl], a
+ call Func_4ca10
+ ld hl, $000f
+ add hl, bc
+ ld [hl], a
+ ld a, [wde97]
+ and $3
+ cp $3
+ ret z
+ call Func_4ca10
+ ld hl, $0010
+ add hl, bc
+ ld [hl], a
+ ret
+
+Func_4c750:
+ ld a, [wde97]
+ cp $3
+ ret nz
+ ld a, [wde96]
+ and $f
+ call Func_4ca5b
+ ld a, [wdea1]
+ ld e, a
+ ld d, $0
+ ld hl, Data_4cba2
+ add hl, de
+ add hl, de
+ ld a, [hli]
+ ld h, [hl]
+ ld l, a
+ ld a, [wde96]
+ swap a
+ and $f
+ ret z
+ ld e, a
+ ld d, $0
+ add hl, de
+ add hl, de
+ ld a, [hli]
+ ld [wde9d], a
+ ld a, [hl]
+ ld [wde9e], a
+ xor a
+ ld [wde9f], a
+ ret
+
+Func_4c786:
+ ld a, [wde96]
+ sub $d0
+ ld e, a
+ ld d, $0
+ ld hl, PointerTable_4c797
+ add hl, de
+ add hl, de
+ ld a, [hli]
+ ld h, [hl]
+ ld l, a
+ jp [hl]
+
+PointerTable_4c797:
+ dw Func_4c9b6
+ dw Func_4c9b6
+ dw Func_4c9b6
+ dw Func_4c9b6
+ dw Func_4c9b6
+ dw Func_4c9b6
+ dw Func_4c9b6
+ dw Func_4c9b6
+ dw Func_4c973
+ dw Func_4c9c1
+ dw Func_4c9aa
+ dw Func_4c994
+ dw Func_4c9a1
+ dw Func_4c987
+ dw Func_4c939
+ dw Func_4c951
+ dw Func_4c8ff
+ dw Func_4c8c4
+ dw Func_4c8b5
+ dw Func_4c95f
+ dw Func_4c9ca
+ dw Func_4c9da
+ dw Func_4c926
+ dw Func_4c7f7
+ dw Func_4c7f7
+ dw Func_4c9e9
+ dw Func_4c7f7
+ dw Func_4c7f7
+ dw Func_4ca05
+ dw Func_4ca0b
+ dw Func_4c7f7
+ dw Func_4c7f7
+ dw Func_4c7f7
+ dw Func_4c7f7
+ dw Func_4c7f7
+ dw Func_4c7f7
+ dw Func_4c7f7
+ dw Func_4c7f7
+ dw Func_4c7f7
+ dw Func_4c7f7
+ dw Func_4c7f7
+ dw Func_4c7f7
+ dw Func_4c885
+ dw Func_4c88e
+ dw Func_4c833
+ dw Func_4c843
+ dw Func_4c80d
+ dw Func_4c7f8
+
+Func_4c7f7:
+ ret
+
+Func_4c7f8:
+ ld hl, $0002
+ add hl, bc
+ res 1, [hl]
+ ld hl, $0007
+ add hl, bc
+ ld e, [hl]
+ inc hl
+ ld d, [hl]
+ ld hl, $0005
+ add hl, bc
+ ld [hl], e
+ inc hl
+ ld [hl], d
+ ret
+
+Func_4c80d:
+ call Func_4ca10
+ ld e, a
+ call Func_4ca10
+ ld d, a
+ push de
+ ld hl, $0005
+ add hl, bc
+ ld e, [hl]
+ inc hl
+ ld d, [hl]
+ ld hl, $0007
+ add hl, bc
+ ld [hl], e
+ inc hl
+ ld [hl], d
+ pop de
+ ld hl, $0005
+ add hl, bc
+ ld [hl], e
+ inc hl
+ ld [hl], d
+ ld hl, $0002
+ add hl, bc
+ set 1, [hl]
+ ret
+
+Func_4c833:
+ call Func_4ca10
+ ld e, a
+ call Func_4ca10
+ ld d, a
+ ld hl, $0005
+ add hl, bc
+ ld [hl], e
+ inc hl
+ ld [hl], d
+ ret
+
+Func_4c843:
+ call Func_4ca10
+ ld hl, $0002
+ add hl, bc
+ bit 2, [hl]
+ jr nz, .asm_4c859
+ and a
+ jr z, .asm_4c862
+ dec a
+ set 2, [hl]
+ ld hl, $0016
+ add hl, bc
+ ld [hl], a
+.asm_4c859
+ ld hl, $0016
+ add hl, bc
+ ld a, [hl]
+ and a
+ jr z, .asm_4c872
+ dec [hl]
+.asm_4c862
+ call Func_4ca10
+ ld e, a
+ call Func_4ca10
+ ld d, a
+ ld hl, $0005
+ add hl, bc
+ ld [hl], e
+ inc hl
+ ld [hl], d
+ ret
+
+.asm_4c872
+ ld hl, $0002
+ add hl, bc
+ res 2, [hl]
+ ld hl, $0005
+ add hl, bc
+ ld e, [hl]
+ inc hl
+ ld d, [hl]
+ inc de
+ inc de
+ ld [hl], d
+ dec hl
+ ld [hl], e
+ ret
+
+Func_4c885:
+ call Func_4ca10
+ ld hl, $000c
+ add hl, bc
+ ld [hl], a
+ ret
+
+Func_4c88e:
+ call Func_4ca10
+ ld hl, $000c
+ add hl, bc
+ cp [hl]
+ jr z, .asm_4c8a5
+ ld hl, $0005
+ add hl, bc
+ ld e, [hl]
+ inc hl
+ ld d, [hl]
+ inc de
+ inc de
+ ld [hl], d
+ dec hl
+ ld [hl], e
+ ret
+
+.asm_4c8a5
+ call Func_4ca10
+ ld e, a
+ call Func_4ca10
+ ld d, a
+ ld hl, $0005
+ add hl, bc
+ ld [hl], e
+ inc hl
+ ld [hl], d
+ ret
+
+Func_4c8b5:
+ call Func_4ca10
+ ld hl, $0025
+ add hl, bc
+ ld [hl], a
+ ld hl, $0003
+ add hl, bc
+ set 3, [hl]
+ ret
+
+Func_4c8c4:
+ ld hl, $0003
+ add hl, bc
+ set 0, [hl]
+ ld hl, $0004
+ add hl, bc
+ res 0, [hl]
+ call Func_4ca10
+ ld hl, $001c
+ add hl, bc
+ ld [hl], a
+ ld hl, $001b
+ add hl, bc
+ ld [hl], a
+ call Func_4ca10
+ ld hl, $001d
+ add hl, bc
+ ld d, a
+ and $f0
+ swap a
+ srl a
+ ld e, a
+ adc $0
+ swap a
+ or e
+ ld [hl], a
+ ld hl, $001e
+ add hl, bc
+ ld a, d
+ and $f
+ ld d, a
+ swap a
+ or d
+ ld [hl], a
+ ret
+
+Func_4c8ff:
+ call Func_4ca10
+ ld [wde95], a
+ call Func_4ca10
+ ld d, a
+ and $f
+ ld e, a
+ ld a, d
+ swap a
+ and $f
+ ld d, a
+ call Func_4ca2b
+ ld hl, $001f
+ add hl, bc
+ ld [hl], e
+ ld hl, $0020
+ add hl, bc
+ ld [hl], d
+ ld hl, $0003
+ add hl, bc
+ set 1, [hl]
+ ret
+
+Func_4c926:
+ ld hl, $0003
+ add hl, bc
+ set 4, [hl]
+ ld hl, $0027
+ add hl, bc
+ call Func_4ca10
+ ld [hld], a
+ call Func_4ca10
+ ld [hl], a
+ ret
+
+Func_4c939:
+ ld hl, $0003
+ add hl, bc
+ set 2, [hl]
+ call Func_4ca10
+ rrca
+ rrca
+ ld hl, $001a
+ add hl, bc
+ ld [hl], a
+ and $c0
+ ld hl, $000d
+ add hl, bc
+ ld [hl], a
+ ret
+
+Func_4c951:
+ ld hl, $0002
+ add hl, bc
+ bit 3, [hl]
+ jr z, .asm_4c95c
+ res 3, [hl]
+ ret
+
+.asm_4c95c
+ set 3, [hl]
+ ret
+
+Func_4c95f:
+ ld hl, $0002
+ add hl, bc
+ bit 4, [hl]
+ jr z, .asm_4c96a
+ res 4, [hl]
+ ret
+
+.asm_4c96a
+ set 4, [hl]
+ call Func_4ca10
+ ld [wdea1], a
+ ret
+
+Func_4c973:
+ call Func_4ca10
+ ld hl, $0028
+ add hl, bc
+ ld [hl], a
+ ld a, [wde97]
+ and $3
+ cp $3
+ ret z
+ call Func_4c9a1
+ ret
+
+Func_4c987:
+ call Func_4ca10
+ ld [wde9a], a
+ ld hl, $000b
+ add hl, bc
+ set 3, [hl]
+ ret
+
+Func_4c994:
+ call Func_4ca10
+ rrca
+ rrca
+ and $c0
+ ld hl, $000d
+ add hl, bc
+ ld [hl], a
+ ret
+
+Func_4c9a1:
+ call Func_4ca10
+ ld hl, $000e
+ add hl, bc
+ ld [hl], a
+ ret
+
+Func_4c9aa:
+ call Func_4ca10
+ ld d, a
+ call Func_4ca10
+ ld e, a
+ call Func_4ca95
+ ret
+
+Func_4c9b6:
+ ld hl, $0012
+ add hl, bc
+ ld a, [wde96]
+ and $7
+ ld [hl], a
+ ret
+
+Func_4c9c1:
+ call Func_4ca10
+ ld hl, $0013
+ add hl, bc
+ ld [hl], a
+ ret
+
+Func_4c9ca:
+ ld a, [wde97]
+ call Func_4caf4
+ call Func_4ca10
+ ld hl, $0019
+ add hl, bc
+ and [hl]
+ ld [hl], a
+ ret
+
+Func_4c9da:
+ call Func_4ca10
+ ld a, [wdea2]
+ and a
+ ret nz
+ ld a, [wde96]
+ ld [wde98], a
+ ret
+
+Func_4c9e9:
+ call Func_4ca10
+ ; cast to s16
+ ld e, a
+ cp $80
+ jr nc, .asm_4c9f5
+ ld d, $0
+ jr .asm_4c9f7
+
+.asm_4c9f5
+ ld d, $ff
+.asm_4c9f7
+ ld hl, $0017
+ add hl, bc
+ ld a, [hli]
+ ld h, [hl]
+ ld l, a
+ add hl, de
+ ld e, l
+ ld d, h
+ call Func_4ca95
+ ret
+
+Func_4ca05:
+ ld a, $1
+ ld [wdead], a
+ ret
+
+Func_4ca0b:
+ xor a
+ ld [wdead], a
+ ret
+
+Func_4ca10:
+ push hl
+ push de
+ ld hl, $0005
+ add hl, bc
+ ld e, [hl]
+ inc hl
+ ld d, [hl]
+ ld a, [de]
+ ld [wde96], a
+ inc de
+ ld hl, $0005
+ add hl, bc
+ ld [hl], e
+ inc hl
+ ld [hl], d
+ pop de
+ pop hl
+ ld a, [wde96]
+ ret
+
+Func_4ca2b:
+ ld hl, $0013
+ add hl, bc
+ ld a, [hl]
+ swap a
+ and $f
+ add d
+ push af
+ ld hl, $0013
+ add hl, bc
+ ld a, [hl]
+ and $f
+ ld l, a
+ ld d, $0
+ ld h, d
+ add hl, de
+ add hl, hl
+ ld de, Data_4cb20
+ add hl, de
+ ld e, [hl]
+ inc hl
+ ld d, [hl]
+ pop af
+.asm_4ca4b
+ cp $7
+ jr nc, .asm_4ca56
+ sra d
+ rr e
+ inc a
+ jr .asm_4ca4b
+
+.asm_4ca56
+ ld a, d
+ and $7
+ ld d, a
+ ret
+
+Func_4ca5b:
+ inc a
+ ld e, a
+ ld d, $0
+ ld hl, $0028
+ add hl, bc
+ ld a, [hl]
+ ld l, $0
+ call Func_4ca86
+ ld a, l
+ ld hl, $0017
+ add hl, bc
+ ld e, [hl]
+ inc hl
+ ld d, [hl]
+ ld hl, $0015
+ add hl, bc
+ ld l, [hl]
+ call Func_4ca86
+ ld e, l
+ ld d, h
+ ld hl, $0015
+ add hl, bc
+ ld [hl], e
+ ld hl, $0014
+ add hl, bc
+ ld [hl], d
+ ret
+
+Func_4ca86:
+ ld h, $0
+.asm_4ca88
+ srl a
+ jr nc, .asm_4ca8d
+ add hl, de
+.asm_4ca8d
+ sla e
+ rl d
+ and a
+ jr nz, .asm_4ca88
+ ret
+
+Func_4ca95:
+ push bc
+ ld a, [wde97]
+ cp $4
+ jr nc, .asm_4cab7
+ ld bc, wChannel0
+ call Func_4cad1
+ ld bc, wChannel1
+ call Func_4cad1
+ ld bc, wChannel2
+ call Func_4cad1
+ ld bc, wChannel3
+ call Func_4cad1
+ jr .asm_4cacf
+
+.asm_4cab7
+ ld bc, wChannel4
+ call Func_4cad1
+ ld bc, wChannel5
+ call Func_4cad1
+ ld bc, wChannel6
+ call Func_4cad1
+ ld bc, wChannel7
+ call Func_4cad1
+.asm_4cacf
+ pop bc
+ ret
+
+Func_4cad1:
+ ld hl, $0017
+ add hl, bc
+ ld [hl], e
+ inc hl
+ ld [hl], d
+ xor a
+ ld hl, $0015
+ add hl, bc
+ ld [hl], a
+ ret
+
+Func_4cadf:
+ call Func_4cb06
+ ld a, [wdeae]
+ jr .asm_4caea
+
+ ld a, [wde97]
+.asm_4caea
+ call Func_4caf4
+ ld hl, $0002
+ add hl, bc
+ set 0, [hl]
+ ret
+
+Func_4caf4:
+ push de
+ and $3
+ ld e, a
+ ld d, $0
+ ld hl, Data_4cc8e
+ add hl, de
+ ld a, [hl]
+ ld hl, $0019
+ add hl, bc
+ ld [hl], a
+ pop de
+ ret
+
+Func_4cb06:
+ ld a, [wdeae]
+ and $3
+ cp $0
+ ret nz
+ xor a
+ ld [rNR10], a
+ ld [wde9a], a
+ ret
+
+Func_4cb15:
+ ld a, $1
+ ld [wdd00], a
+ ret
+
+Func_4cb1b:
+ xor a
+ ld [wdd00], a
+ ret
+
+Data_4cb20:
+ dw $0000
+ dw $f82c
+ dw $f89d
+ dw $f907
+ dw $f96b
+ dw $f9ca
+ dw $fa23
+ dw $fa77
+ dw $fac7
+ dw $fb12
+ dw $fb58
+ dw $fb9b
+ dw $fbda
+ dw $fc16
+ dw $fc4e
+ dw $fc83
+ dw $fcb5
+ dw $fce5
+ dw $fd11
+ dw $fd3b
+ dw $fd63
+ dw $fd89
+ dw $fdac
+ dw $fdcd
+ dw $fded
+
+WavePatterns_Bank13:
+WavePattern0_Bank13:
+ db $02, $46, $8A, $CE, $FF, $FE, $ED, $DC, $CB, $A9, $87, $65, $44, $33, $22, $11
+WavePattern1_Bank13:
+ db $02, $46, $8A, $CE, $EF, $FF, $FE, $EE, $DD, $CB, $A9, $87, $65, $43, $22, $11
+WavePattern2_Bank13:
+ db $01, $23, $43, $21, $FE, $CA, $8A, $CE, $01, $23, $43, $21, $FE, $CA, $8A, $CE
+WavePattern3_Bank13:
+ db $00, $11, $22, $33, $44, $33, $22, $11, $FF, $EE, $CC, $AA, $88, $AA, $CC, $EE
+WavePattern4_Bank13:
+ db $00, $11, $22, $33, $44, $33, $22, $11, $FF, $EE, $CC, $AA, $88, $AA, $CC, $EE
+
+Data_4cba2:
+; related to percussion instruments
+ dw Data_4cbae
+ dw Data_4cbce
+ dw Data_4cbee
+ dw Data_4cbee
+ dw Data_4cbee
+ dw Data_4cbee
+
+Data_4cbae:
+ dw Data_4cc12
+ dw Data_4cc13
+ dw Data_4cc17
+ dw Data_4cc1b
+ dw Data_4cc1f
+ dw Data_4cc26
+ dw Data_4cc0e
+ dw Data_4cc31
+ dw Data_4cc35
+ dw Data_4cc3c
+ dw Data_4cc43
+ dw Data_4cc47
+ dw Data_4cc64
+ dw Data_4cc12
+ dw Data_4cc12
+ dw Data_4cc12
+
+Data_4cbce:
+ dw Data_4cc12
+ dw Data_4cc0e
+ dw Data_4cc17
+ dw Data_4cc1b
+ dw Data_4cc1f
+ dw Data_4cc60
+ dw Data_4cc2d
+ dw Data_4cc68
+ dw Data_4cc52
+ dw Data_4cc59
+ dw Data_4cc87
+ dw Data_4cc47
+ dw Data_4cc4b
+ dw Data_4cc12
+ dw Data_4cc12
+ dw Data_4cc12
+
+Data_4cbee:
+ dw Data_4cc12
+ dw Data_4cc43
+ dw Data_4cc47
+ dw Data_4cc1b
+ dw Data_4cc1f
+ dw Data_4cc6f
+ dw Data_4cc73
+ dw Data_4cc77
+ dw Data_4cc35
+ dw Data_4cc3c
+ dw Data_4cc7b
+ dw Data_4cc7f
+ dw Data_4cc83
+ dw Data_4cc12
+ dw Data_4cc12
+ dw Data_4cc12
+
+Data_4cc0e:
+ db $20, $11, $11
+ db $FF ; terminator
+
+Data_4cc12:
+ db $FF ; terminator
+
+Data_4cc13:
+ db $20, $91, $33
+ db $FF ; terminator
+
+Data_4cc17:
+ db $20, $51, $32
+ db $FF ; terminator
+
+Data_4cc1b:
+ db $20, $81, $31
+ db $FF ; terminator
+
+Data_4cc1f:
+ db $21, $71, $70, $20, $11, $11
+ db $FF ; terminator
+
+Data_4cc26:
+ db $30, $82, $4C, $22, $61, $20
+ db $FF ; terminator
+
+Data_4cc2d:
+ db $30, $91, $18
+ db $FF ; terminator
+
+Data_4cc31:
+ db $27, $92, $10
+ db $FF ; terminator
+
+Data_4cc35:
+ db $33, $91, $00, $33, $11, $00
+ db $FF ; terminator
+
+Data_4cc3c:
+ db $33, $91, $11, $33, $11, $00
+ db $FF ; terminator
+
+Data_4cc43:
+ db $01, $18, $01
+ db $FF ; terminator
+
+Data_4cc47:
+ db $01, $28, $01
+ db $FF ; terminator
+
+Data_4cc4b:
+ db $33, $88, $15, $20, $65, $12
+ db $FF ; terminator
+
+Data_4cc52:
+ db $33, $51, $21, $33, $11, $11
+ db $FF ; terminator
+
+Data_4cc59:
+ db $33, $51, $50, $33, $11, $11
+ db $FF ; terminator
+
+Data_4cc60:
+ db $20, $A1, $31
+ db $FF ; terminator
+
+Data_4cc64:
+ db $20, $84, $12
+ db $FF ; terminator
+
+Data_4cc68:
+ db $33, $81, $00, $33, $11, $00
+ db $FF ; terminator
+
+Data_4cc6f:
+ db $01, $38, $01
+ db $FF ; terminator
+
+Data_4cc73:
+ db $01, $48, $01
+ db $FF ; terminator
+
+Data_4cc77:
+ db $01, $58, $01
+ db $FF ; terminator
+
+Data_4cc7b:
+ db $01, $68, $01
+ db $FF ; terminator
+
+Data_4cc7f:
+ db $01, $78, $01
+ db $FF ; terminator
+
+Data_4cc83:
+ db $01, $88, $01
+ db $FF ; terminator
+
+Data_4cc87:
+ db $33, $81, $21, $33, $11, $11
+ db $FF ; terminator
+
+Data_4cc8e:
+ db $11, $22, $44, $88
+
+ChannelPointers_Bank13:
+ dw wChannel0
+ dw wChannel1
+ dw wChannel2
+ dw wChannel3
+ dw wChannel4
+ dw wChannel5
+ dw wChannel6
+ dw wChannel7
+
+SongHeaderPointers_Bank13: ; 0x4cca2
dw Music_Nothing13
dw Music_EndCredits
dw Music_NameEntry
-; 0x4cca8
INCLUDE "audio/music/nothing13.asm"
INCLUDE "audio/music/endcredits.asm"
INCLUDE "audio/music/nameentry.asm"
- dr $4def4, $50000
+SoundEffects_Bank13:
+ dw SoundEffect0_Bank13
+ dw SoundEffect1_Bank13
+ dw SoundEffect2_Bank13
+ dw SoundEffect3_Bank13
+ dw SoundEffect4_Bank13
+ dw SoundEffect5_Bank13
+ dw SoundEffect6_Bank13
+ dw SoundEffect7_Bank13
+ dw SoundEffect8_Bank13
+ dw SoundEffect9_Bank13
+ dw SoundEffect10_Bank13
+ dw SoundEffect11_Bank13
+ dw SoundEffect12_Bank13
+ dw SoundEffect13_Bank13
+ dw SoundEffect14_Bank13
+ dw SoundEffect15_Bank13
+ dw SoundEffect16_Bank13
+ dw SoundEffect17_Bank13
+ dw SoundEffect18_Bank13
+ dw SoundEffect19_Bank13
+ dw SoundEffect20_Bank13
+ dw SoundEffect21_Bank13
+ dw SoundEffect22_Bank13
+ dw SoundEffect23_Bank13
+ dw SoundEffect24_Bank13
+ dw SoundEffect25_Bank13
+ dw SoundEffect26_Bank13
+ dw SoundEffect27_Bank13
+ dw SoundEffect28_Bank13
+ dw SoundEffect29_Bank13
+ dw SoundEffect30_Bank13
+ dw SoundEffect31_Bank13
+ dw SoundEffect32_Bank13
+ dw SoundEffect33_Bank13
+ dw SoundEffect34_Bank13
+ dw SoundEffect35_Bank13
+ dw SoundEffect36_Bank13
+ dw SoundEffect37_Bank13
+ dw SoundEffect38_Bank13
+ dw SoundEffect39_Bank13
+ dw SoundEffect40_Bank13
+ dw SoundEffect41_Bank13
+ dw SoundEffect42_Bank13
+ dw SoundEffect43_Bank13
+ dw SoundEffect44_Bank13
+ dw SoundEffect45_Bank13
+ dw SoundEffect46_Bank13
+ dw SoundEffect47_Bank13
+ dw SoundEffect48_Bank13
+ dw SoundEffect49_Bank13
+ dw SoundEffect50_Bank13
+ dw SoundEffect51_Bank13
+ dw SoundEffect52_Bank13
+ dw SoundEffect53_Bank13
+ dw SoundEffect54_Bank13
+ dw SoundEffect55_Bank13
+ dw SoundEffect56_Bank13
+ dw SoundEffect57_Bank13
+ dw SoundEffect58_Bank13
+ dw SoundEffect59_Bank13
+ dw SoundEffect60_Bank13
+ dw SoundEffect61_Bank13
+ dw SoundEffect62_Bank13
+ dw SoundEffect63_Bank13
+ dw SoundEffect64_Bank13
+ dw SoundEffect65_Bank13
+ dw SoundEffect66_Bank13
+ dw SoundEffect67_Bank13
+ dw SoundEffect68_Bank13
+ dw SoundEffect69_Bank13
+ dw SoundEffect70_Bank13
+ dw SoundEffect71_Bank13
+ dw SoundEffect72_Bank13
+ dw SoundEffect73_Bank13
+ dw SoundEffect74_Bank13
+ dw SoundEffect75_Bank13
+ dw SoundEffect76_Bank13
+ dw SoundEffect77_Bank13
+
+SoundEffect0_Bank13:
+ db $04 ; wChannel4
+ dw SoundEffect0_Channel4_Bank13
+
+SoundEffect0_Channel4_Bank13:
+ dutycycle $02
+ soundinput $94
+ soundeffect_note $05, $F6, $0B, $1E
+ soundinput $95
+ soundeffect_note $08, $8B, $0B, $3E
+ soundeffect_note $01, $00, $00, $00
+ db $FF
+
+SoundEffect1_Bank13:
+ db $04 ; wChannel4
+ dw SoundEffect1_Channel4_Bank13
+
+SoundEffect1_Channel4_Bank13:
+ dutycycle $02
+ soundinput $14
+ soundeffect_note $04, $F2, $00, $06
+ soundeffect_note $04, $F2, $00, $06
+ soundinput $17
+ soundeffect_note $0F, $F2, $00, $06
+ soundeffect_note $01, $00, $00, $00
+ db $FF
+
+SoundEffect2_Bank13:
+ db $04 ; wChannel4
+ dw SoundEffect2_Channel4_Bank13
+
+SoundEffect2_Channel4_Bank13:
+ dutycycle $01
+ soundinput $17
+ soundeffect_note $0F, $D7, $00, $06
+ soundeffect_note $0F, $B7, $80, $05
+ soundeffect_note $0F, $87, $00, $05
+ soundeffect_note $0F, $47, $80, $04
+ soundeffect_note $0F, $17, $00, $04
+ soundeffect_note $01, $00, $00, $00
+ db $FF
+
+SoundEffect3_Bank13:
+ db $04 ; wChannel4
+ dw SoundEffect3_Channel4_Bank13
+
+SoundEffect3_Channel4_Bank13:
+ dutycycle $02
+ soundeffect_note $02, $F1, $80, $06
+ soundeffect_note $02, $F1, $80, $07
+ soundeffect_note $02, $31, $80, $07
+ soundeffect_note $01, $00, $00, $00
+ db $FF
+
+SoundEffect4_Bank13:
+ db $04 ; wChannel4
+ dw SoundEffect4_Channel4_Bank13
+
+SoundEffect4_Channel4_Bank13:
+ dutycycle $00
+ soundinput $35
+ soundeffect_note $0c, $C3, $6B, $3B
+ soundeffect_note $01, $00, $00, $00
+ db $FF
+
+SoundEffect5_Bank13:
+ db $04 ; wChannel4
+ dw SoundEffect5_Channel4_Bank13
+
+SoundEffect5_Channel4_Bank13:
+ dutycycle $02
+ soundinput $95
+ soundeffect_note $0F, $F2, $00, $04
+ soundeffect_note $01, $00, $00, $00
+ db $FF
+
+SoundEffect6_Bank13:
+ db $04 ; wChannel4
+ dw SoundEffect6_Channel4_Bank13
+
+SoundEffect6_Channel4_Bank13:
+ dutycycle $00
+ soundinput $17
+ soundeffect_note $0F, $D2, $00, $07
+ soundeffect_note $01, $00, $00, $00
+ db $FF
+
+SoundEffect7_Bank13:
+ db $04 ; wChannel4
+ dw SoundEffect7_Channel4_Bank13
+
+SoundEffect7_Channel4_Bank13:
+ dutycycle $02
+ soundinput $9A
+ soundeffect_note $04, $F3, $0B, $3E
+ soundinput $9D
+ soundeffect_note $03, $C2, $2C, $3F
+ soundeffect_note $06, $E1, $A2, $1D
+ soundeffect_note $01, $00, $00, $00
+ db $FF
+
+SoundEffect8_Bank13:
+ db $04 ; wChannel4
+ dw SoundEffect8_Channel4_Bank13
+
+SoundEffect8_Channel4_Bank13:
+ dutycycle $02
+ soundinput $88
+ soundeffect_note $01, $D2, $62, $07
+ soundeffect_note $08, $52, $62, $07
+ soundeffect_note $01, $00, $00, $00
+ db $FF
+
+SoundEffect9_Bank13:
+ db $04 ; wChannel4
+ dw SoundEffect9_Channel4_Bank13
+
+SoundEffect9_Channel4_Bank13:
+ dutycycle $02
+ soundeffect_note $02, $F1, $80, $07
+ soundeffect_note $04, $F1, $61, $07
+ soundeffect_note $02, $41, $61, $07
+ soundeffect_note $01, $00, $00, $00
+ db $FF
+
+SoundEffect10_Bank13:
+ db $04 ; wChannel4
+ dw SoundEffect10_Channel4_Bank13
+
+SoundEffect10_Channel4_Bank13:
+ dutycycle $02
+ soundinput $2F
+ soundeffect_note $0F, $E2, $80, $07
+ soundeffect_note $01, $00, $00, $00
+ db $FF
+
+SoundEffect11_Bank13:
+ db $4 | (($2 - 1) << 6) ; wChannel4
+ dw SoundEffect11_Channel4_Bank13
+ db $07 ; wChannel7
+ dw SoundEffect11_Channel7_Bank13
+
+SoundEffect11_Channel4_Bank13:
+ dutycycle $02
+ soundinput $16
+ soundeffect_note $01, $F1, $27, $06
+ soundeffect_note $00, $71, $27, $06
+ soundeffect_note $0F, $F2, $00, $04
+ soundeffect_note $01, $00, $00, $00
+ db $FF
+
+SoundEffect11_Channel7_Bank13:
+ soundeffect_percussion $01, $7B, $37
+ soundeffect_percussion $00, $00, $00
+ soundeffect_percussion $0F, $82, $10
+ soundeffect_percussion $01, $00, $00
+ db $FF
+
+SoundEffect12_Bank13:
+ db $07 ; wChannel7
+ dw SoundEffect12_Channel7_Bank13
+
+SoundEffect12_Channel7_Bank13:
+ soundeffect_percussion $01, $F8, $12
+ soundeffect_percussion $05, $A1, $20
+ soundeffect_percussion $01, $00, $00
+ db $FF
+
+SoundEffect13_Bank13:
+ db $04 ; wChannel4
+ dw SoundEffect13_Channel4_Bank13
+
+SoundEffect13_Channel4_Bank13:
+ dutycycle $02
+ soundeffect_note $01, $F2, $A0, $06
+ soundeffect_note $01, $F2, $E0, $06
+ soundeffect_note $08, $F1, $00, $07
+ soundeffect_note $01, $00, $00, $00
+ db $FF
+
+SoundEffect14_Bank13:
+ db $04 ; wChannel4
+ dw SoundEffect14_Channel4_Bank13
+
+SoundEffect14_Channel4_Bank13:
+ dutycycle $02
+ soundeffect_note $04, $E1, $C1, $06
+ soundeffect_note $02, $E1, $41, $07
+ soundeffect_note $0F, $F1, $81, $07
+ soundeffect_note $01, $00, $00, $00
+ db $FF
+
+SoundEffect15_Bank13:
+ db $04 ; wChannel4
+ dw SoundEffect15_Channel4_Bank13
+
+SoundEffect15_Channel4_Bank13:
+ dutycycle $01
+ soundinput $AF
+ soundeffect_note $0F, $F2, $80, $07
+ soundeffect_note $01, $00, $00, $00
+ db $FF
+
+SoundEffect16_Bank13:
+ db $04 ; wChannel4
+ dw SoundEffect16_Channel4_Bank13
+
+SoundEffect16_Channel4_Bank13:
+ togglesfx
+ forceoctave $04
+SoundEffect16_Channel4_Loop_Bank13:
+ notetype $01, $F8
+ soundinput $24
+ dutycycle $00
+ octave 2
+ note C_, 2
+ octave 4
+ note E_, 1
+ intensity $E8
+ octave 4
+ note G_, 1
+ loopchannel $15, SoundEffect16_Channel4_Loop_Bank13
+ octave 5
+ note G_, 2
+ note C_, 1
+ db $FF
+
+SoundEffect17_Bank13:
+ db $04 ; wChannel4
+ dw SoundEffect17_Channel4_Bank13
+
+SoundEffect17_Channel4_Bank13:
+ dutycycle $00
+ soundeffect_note $00, $B1, $80, $07
+ soundeffect_note $08, $81, $B0, $07
+ soundeffect_note $01, $00, $00, $00
+ db $FF
+
+SoundEffect18_Bank13:
+ db $04 ; wChannel4
+ dw SoundEffect18_Channel4_Bank13
+
+SoundEffect18_Channel4_Bank13:
+ dutycycle $01
+ soundeffect_note $03, $F1, $27, $06
+ soundeffect_note $02, $41, $27, $06
+ soundeffect_note $01, $00, $00, $00
+ db $FF
+
+SoundEffect19_Bank13:
+ db $04 ; wChannel4
+ dw SoundEffect19_Channel19_Bank13
+
+SoundEffect19_Channel19_Bank13:
+ dutycycle $01
+ soundeffect_note $03, $F1, $72, $06
+ soundeffect_note $02, $41, $72, $06
+ soundeffect_note $01, $00, $00, $00
+ db $FF
+
+SoundEffect20_Bank13:
+ db $04 ; wChannel4
+ dw SoundEffect20_Channel4_Bank13
+
+SoundEffect20_Channel4_Bank13:
+ dutycycle $01
+ soundeffect_note $03, $F1, $9D, $06
+ soundeffect_note $02, $41, $9D, $06
+ soundeffect_note $01, $00, $00, $00
+ db $FF
+
+SoundEffect21_Bank13:
+ db $04 ; wChannel4
+ dw SoundEffect21_Channel4_Bank13
+
+SoundEffect21_Channel4_Bank13:
+ dutycycle $01
+ soundeffect_note $03, $F1, $C4, $06
+ soundeffect_note $02, $41, $C4, $06
+ soundeffect_note $01, $00, $00, $00
+ db $FF
+
+SoundEffect22_Bank13:
+ db $04 ; wChannel4
+ dw SoundEffect22_Channel4_Bank13
+
+SoundEffect22_Channel4_Bank13:
+ dutycycle $01
+ soundeffect_note $03, $F1, $D6, $06
+ soundeffect_note $02, $41, $D6, $06
+ soundeffect_note $01, $00, $00, $00
+ db $FF
+
+SoundEffect23_Bank13:
+ db $04 ; wChannel4
+ dw SoundEffect23_Channel4_Bank13
+
+SoundEffect23_Channel4_Bank13:
+ dutycycle $01
+ soundeffect_note $03, $F1, $F6, $06
+ soundeffect_note $02, $41, $F6, $06
+ soundeffect_note $01, $00, $00, $00
+ db $FF
+
+SoundEffect24_Bank13:
+ db $04 ; wChannel4
+ dw SoundEffect24_Channel4_Bank13
+
+SoundEffect24_Channel4_Bank13:
+ dutycycle $01
+ soundeffect_note $03, $F1, $13, $07
+ soundeffect_note $02, $41, $13, $07
+ soundeffect_note $01, $00, $00, $00
+ db $FF
+
+SoundEffect25_Bank13:
+ db $04 ; wChannel4
+ dw SoundEffect25_Channel4_Bank13
+
+SoundEffect25_Channel4_Bank13:
+ dutycycle $01
+ soundeffect_note $03, $F1, $2D, $07
+ soundeffect_note $02, $41, $2D, $07
+ soundeffect_note $01, $00, $00, $00
+ db $FF
+
+SoundEffect26_Bank13:
+ db $04 ; wChannel4
+ dw SoundEffect26_Channel4_Bank13
+
+SoundEffect26_Channel4_Bank13:
+ dutycycle $01
+ soundeffect_note $03, $F1, $39, $07
+ soundeffect_note $02, $41, $39, $07
+ soundeffect_note $01, $00, $00, $00
+ db $FF
+
+SoundEffect27_Bank13:
+ db $04 ; wChannel4
+ dw SoundEffect27_Channel4_Bank13
+
+SoundEffect27_Channel4_Bank13:
+ dutycycle $01
+ soundeffect_note $03, $F1, $4E, $07
+ soundeffect_note $02, $41, $4E, $07
+ soundeffect_note $01, $00, $00, $00
+ db $FF
+
+SoundEffect28_Bank13:
+ db $04 ; wChannel4
+ dw SoundEffect28_Channel4_Bank13
+
+SoundEffect28_Channel4_Bank13:
+ dutycycle $01
+ soundeffect_note $03, $F1, $62, $07
+ soundeffect_note $02, $41, $62, $07
+ soundeffect_note $01, $00, $00, $00
+ db $FF
+
+SoundEffect29_Bank13:
+ db $04 ; wChannel4
+ dw SoundEffect29_Channel4_Bank13
+
+SoundEffect29_Channel4_Bank13:
+ dutycycle $01
+ soundeffect_note $03, $F1, $6B, $07
+ soundeffect_note $02, $41, $6B, $07
+ soundeffect_note $01, $00, $00, $00
+ db $FF
+
+SoundEffect30_Bank13:
+ db $04 ; wChannel4
+ dw SoundEffect30_Channel4_Bank13
+
+SoundEffect30_Channel4_Bank13:
+ dutycycle $01
+ soundeffect_note $03, $F1, $7B, $07
+ soundeffect_note $02, $41, $7B, $07
+ soundeffect_note $01, $00, $00, $00
+ db $FF
+
+SoundEffect31_Bank13:
+ db $04 ; wChannel4
+ dw SoundEffect31_Channel4_Bank13
+
+SoundEffect31_Channel4_Bank13:
+ dutycycle $01
+ soundeffect_note $03, $F1, $89, $07
+ soundeffect_note $02, $41, $89, $07
+ soundeffect_note $01, $00, $00, $00
+ db $FF
+
+SoundEffect32_Bank13:
+ db $04 ; wChannel4
+ dw SoundEffect32_Channel4_Bank13
+
+SoundEffect32_Channel4_Bank13:
+ dutycycle $01
+ soundeffect_note $03, $F1, $96, $07
+ soundeffect_note $02, $41, $96, $07
+ soundeffect_note $01, $00, $00, $00
+ db $FF
+
+SoundEffect33_Bank13:
+ db $04 ; wChannel4
+ dw SoundEffect33_Channel4_Bank13
+
+SoundEffect33_Channel4_Bank13:
+ dutycycle $01
+ soundinput $94
+ soundeffect_note $02, $F8, $27, $06
+ dutycycle $02
+ soundinput $95
+ soundeffect_note $04, $F4, $6A, $05
+ soundeffect_note $01, $00, $00, $00
+ db $FF
+
+SoundEffect34_Bank13:
+ db $04 | (($2 - 1) << 6) ; wChannel4
+ dw SoundEffect34_Channel4_Bank13
+ db $05
+ dw SoundEffect34_Channel5_Bank13
+
+SoundEffect34_Channel4_Bank13:
+ togglesfx
+ tempo $88
+ volume $77
+ notetype $0C, $E1
+ dutycycle $02
+ octave 3
+ note B_, 1
+ note E_, 1
+ octave 4
+ note E_, 1
+ note G#, 1
+ intensity $52
+ note G#, 1
+ intensity $E1
+ note A_, 1
+ intensity $52
+ note A_, 1
+ intensity $E1
+ note G#, 1
+ intensity $52
+ note G#, 1
+ db $FF
+
+SoundEffect34_Channel5_Bank13:
+ togglesfx
+ notetype $06, $B1
+ dutycycle $02
+ octave 4
+ note E_, 2
+ note G#, 2
+ note B_, 2
+ octave 5
+ note E_, 2
+ intensity $52
+ note E_, 2
+ intensity $B1
+ note F#, 2
+ intensity $52
+ note F#, 2
+ intensity $B1
+ note E_, 2
+ intensity $52
+ note E_, 2
+ db $FF
+
+SoundEffect35_Bank13:
+ db $04 | (($3 - 1) << 6) ; wChannel4
+ dw SoundEffect35_Channel4_Bank13
+ db $05 ; wChannel5
+ dw SoundEffect35_Channel5_Bank13
+ db $06 ; wChannel6
+ dw SoundEffect35_Channel6_Bank13
+
+SoundEffect35_Channel4_Bank13:
+ togglesfx
+ tempo $73
+ volume $77
+ tone $01
+ dutycycle $02
+ notetype $06, $56
+ octave 5
+ note C_, 8
+ octave 4
+ note B_, 8
+ intensity $66
+ note A#, 8
+ note A_, 8
+ intensity $76
+ note G_, 10
+ note __, 1
+ intensity $68
+ note G#, 1
+ intensity $88
+ note A_, 2
+ note G_, 2
+ vibrato $12, $34
+ notetype $0C, $97
+ note F#, 12
+ db $FF
+
+SoundEffect35_Channel5_Bank13:
+ togglesfx
+ vibrato $12, $34
+ dutycycle $03
+ notetype $0C, $B4
+ octave 3
+ note E_, 1
+ intensity $28
+ note E_, 1
+ callchannel SoundEffect35_Channel5_ch1_Bank13
+ intensity $B4
+ note A#, 1
+ intensity $28
+ note A#, 1
+ callchannel SoundEffect35_Channel5_ch1_Bank13
+ intensity $B8
+ note B_, 5
+ intensity $28
+ note B_, 1
+ intensity $B8
+ note C_, 1
+ octave 3
+ note B_, 1
+ intensity $B7
+ note A_, 12
+ db $FF
+
+SoundEffect35_Channel5_ch1_Bank13:
+ intensity $B4
+ note G_, 1
+ intensity $28
+ note G_, 1
+ intensity $B4
+ note A_, 1
+ intensity $28
+ note A_, 1
+ intensity $B4
+ note G_, 1
+ intensity $28
+ note G_, 1
+ db $FF
+
+SoundEffect35_Channel6_Bank13:
+ togglesfx
+ notetype $06, $22
+ octave 2
+ note C_, 2
+ intensity $32
+ octave 3
+ note C_, 1
+ note __, 1
+ octave 2
+ note G_, 1
+ note __, 1
+ octave 3
+ note C_, 1
+ note __, 1
+ note C_, 2
+ note __, 2
+ intensity $22
+ octave 1
+ note E_, 2
+ note G_, 2
+ octave 2
+ note C#, 2
+ intensity $32
+ octave 3
+ note C#, 1
+ note __, 1
+ octave 2
+ note G_, 1
+ note __, 1
+ octave 3
+ note C#, 1
+ note __, 1
+ note C#, 2
+ note __, 2
+ intensity $22
+ octave 1
+ note A_, 2
+ note G_, 2
+ octave 2
+ note D_, 2
+ intensity $32
+ octave 3
+ note D_, 1
+ note __, 1
+ octave 2
+ note A_, 1
+ note __, 1
+ octave 3
+ note D_, 1
+ note __, 1
+ note D_, 2
+ note __, 2
+ intensity $22
+ octave 2
+ note D_, 2
+ note E_, 2
+ notetype $0C, $22
+ note F#, 12
+ db $FF
+
+SoundEffect36_Bank13:
+ db $04 | (($3 - 1) << 6) ; wChannel4
+ dw SoundEffect36_Channel4_Bank13
+ db $05 ; wChannel5
+ dw SoundEffect36_Channel5_Bank13
+ db $06 ; wChannel6
+ dw SoundEffect36_Channel6_Bank13
+
+SoundEffect36_Channel4_Bank13:
+ togglesfx
+ tempo $70
+ volume $77
+ dutycycle $02
+ notetype $08, $81
+ note __, 3
+SoundEffect36_Channel4_loop_Bank13:
+ octave 4
+ note F_, 2
+ note D_, 2
+ intensity $88
+ octave 2
+ note A#, 1
+ note __, 1
+ loopchannel $02, SoundEffect36_Channel4_loop_Bank13
+ intensity $81
+ octave 4
+ note E_, 2
+ note C_, 2
+ intensity $88
+ octave 3
+ note C_, 1
+ note __, 1
+ intensity $81
+ octave 4
+ note C_, 2
+ octave 3
+ note G_, 2
+ intensity $88
+ note C_, 1
+ note __, 1
+ dutycycle $00
+ intensity $A8
+ octave 2
+ note A_, 2
+ note __, 4
+ octave 3
+ note C_, 2
+ note __, 2
+ octave 2
+ note A_, 2
+ note __, 2
+ db $FF
+
+SoundEffect36_Channel5_Bank13:
+ togglesfx
+ dutycycle $03
+ notetype $08, $A8
+ octave 4
+ note C_, 1
+ note E_, 1
+ note F#, 1
+ note G_, 4
+ note A_, 1
+ intensity $28
+ note A_, 1
+ intensity $A8
+ note G_, 4
+ note F_, 1
+ intensity $28
+ note F_, 1
+ intensity $A8
+ note G_, 4
+ note F_, 1
+ intensity $28
+ note F_, 1
+ intensity $A8
+ note E_, 2
+ intensity $88
+ note D#, 1
+ intensity $78
+ note D_, 1
+ intensity $A8
+ note C_, 2
+ octave 3
+ note F_, 2
+ intensity $28
+ note F_, 2
+ note __, 1
+ intensity $88
+ note G#, 1
+ intensity $A8
+ note A_, 2
+ intensity $28
+ note A_, 2
+ intensity $A8
+ note F_, 2
+ intensity $28
+ note F_, 2
+ db $FF
+
+SoundEffect36_Channel6_Bank13:
+ togglesfx
+ notetype $08, $22
+ note __, 3
+ octave 1
+ note A#, 4
+ octave 2
+ note F_, 1
+ note __, 1
+ octave 1
+ note A#, 4
+ octave 2
+ note F_, 1
+ note __, 1
+ note C_, 4
+ note G_, 1
+ note __, 1
+ note C_, 4
+ note G_, 1
+ note __, 1
+ note C_, 2
+ note __, 4
+ note F_, 2
+ note __, 2
+ note C_, 2
+ note __, 2
+ db $FF
+
+SoundEffect37_Bank13:
+ db $04 | (($3 - 1) << 6) ; wChannel4
+ dw SoundEffect37_Channel4_Bank13
+ db $05 ; wChannel5
+ dw SoundEffect37_Channel5_Bank13
+ db $06 ; wChannel6
+ dw SoundEffect37_Channel6_Bank13
+
+SoundEffect37_Channel4_Bank13:
+ togglesfx
+ tempo $6E
+ volume $77
+ dutycycle $02
+ notetype $06, $91
+ note __, 4
+ octave 3
+ note G_, 2
+ intensity $71
+ note A#, 2
+ octave 4
+ note D_, 2
+ note F_, 2
+ intensity $91
+ octave 3
+ note G_, 2
+ intensity $71
+ note A#, 2
+ octave 4
+ note D_, 2
+ octave 3
+ note A#, 2
+ intensity $91
+ note E_, 2
+ intensity $71
+ note G_, 2
+ note A_, 2
+ octave 4
+ note C_, 2
+ intensity $91
+ octave 3
+ note E_, 2
+ intensity $71
+ note G_, 2
+ note A_, 2
+ note G_, 2
+ intensity $91
+ note F_, 2
+ intensity $71
+ note A#, 2
+ octave 4
+ note D_, 2
+ octave 3
+ note F_, 2
+ intensity $91
+ note A#, 2
+ intensity $71
+ octave 4
+ note D_, 2
+ intensity $91
+ octave 3
+ note A#, 2
+ intensity $71
+ octave 4
+ note D_, 2
+ intensity $A3
+ note E_, 4
+ note __, 4
+ dutycycle $03
+ octave 3
+ note E_, 2
+ note __, 2
+ note C_, 1
+ note __, 1
+ note C_, 1
+ note __, 1
+ note C_, 4
+ db $FF
+
+SoundEffect37_Channel5_Bank13:
+ togglesfx
+ dutycycle $03
+ notetype $06, $B3
+ octave 4
+ note F_, 3
+ note A_, 1
+ note A#, 4
+ note A_, 4
+ note G_, 4
+ note F_, 4
+ note E_, 4
+ note F_, 4
+ note G_, 4
+ note F_, 3
+ note F#, 1
+ note G_, 4
+ note F_, 4
+ note E_, 4
+ note F_, 4
+ note G_, 4
+ intensity $28
+ note G_, 2
+ note __, 2
+ intensity $b3
+ octave 3
+ note G_, 2
+ intensity $28
+ note G_, 2
+ intensity $b3
+ note E_, 1
+ intensity $28
+ note E_, 1
+ intensity $b3
+ note E_, 1
+ intensity $28
+ note E_, 1
+ intensity $b3
+ note F_, 4
+ db $FF
+
+SoundEffect37_Channel6_Bank13:
+ togglesfx
+ notetype $06, $22
+ note __, 4
+ octave 1
+ note A#, 2
+ note __, 2
+ note A#, 2
+ note __, 2
+ octave 2
+ note D_, 5
+ note __, 1
+ octave 1
+ note A#, 2
+ note A_, 2
+ note __, 2
+ note A_, 2
+ note __, 2
+ octave 2
+ note C_, 5
+ note __, 1
+ octave 1
+ note A_, 2
+ note A#, 2
+ note __, 2
+ note F_, 2
+ note __, 2
+ note F_, 5
+ note __, 1
+ note A#, 2
+ octave 2
+ note C_, 4
+ note __, 4
+ note C_, 2
+ note __, 2
+ octave 1
+ note G_, 1
+ note __, 1
+ note G_, 1
+ note __, 1
+ note A_, 4
+ db $FF
+
+SoundEffect38_Bank13:
+ db $04 | (($3 - 1) << 6) ; wChannel4
+ dw SoundEffect38_Channel4_Bank13
+ db $05 ; wChannel5
+ dw SoundEffect38_Channel5_Bank13
+ db $06 ; wChannel6
+ dw SoundEffect38_Channel6_Bank13
+
+SoundEffect38_Channel4_Bank13:
+ togglesfx
+ tempo $70
+ volume $77
+ dutycycle $03
+ vibrato $09, $34
+ forceoctave $07
+ notetype $08, $A3
+ octave 3
+ note C_, 4
+ intensity $78
+ octave 2
+ note C_, 2
+ intensity $A3
+ note A#, 4
+ intensity $78
+ note C_, 2
+ intensity $A3
+ note A_, 4
+ intensity $78
+ note C_, 2
+ intensity $38
+ octave 3
+ note C_, 1
+ intensity $48
+ note D_, 1
+ intensity $58
+ note E_, 1
+ intensity $68
+ note F_, 1
+ intensity $78
+ note G_, 1
+ intensity $88
+ note A_, 1
+ intensity $91
+ note D_, 1
+ note __, 1
+ note D_, 1
+ note __, 1
+ note D_, 1
+ note __, 1
+ note C#, 1
+ note __, 1
+ note C_, 1
+ note __, 1
+ octave 2
+ note A#, 1
+ note __, 1
+ intensity $85
+ octave 3
+ note C_, 12
+ note __, 1
+ db $FF
+
+SoundEffect38_Channel5_Bank13:
+ togglesfx
+ dutycycle $03
+ vibrato $09, $34
+ forceoctave $07
+ notetype $08, $B8
+ octave 3
+ note A_, 4
+ intensity $28
+ note A_, 2
+ intensity $B8
+ note F_, 4
+ intensity $28
+ note F_, 2
+ intensity $B8
+ note C_, 4
+ intensity $28
+ note C_, 2
+ note __, 6
+ intensity $98
+ note A#, 1
+ intensity $28
+ note A#, 1
+ intensity $B8
+ note A#, 1
+ intensity $28
+ note A#, 1
+ intensity $B8
+ note A#, 1
+ intensity $28
+ note A#, 1
+ intensity $B8
+ note G_, 1
+ intensity $28
+ note G_, 1
+ intensity $B8
+ note G_, 1
+ intensity $28
+ note G_, 1
+ intensity $B8
+ note A#, 1
+ intensity $28
+ note A#, 1
+ intensity $B5
+ note A_, 12
+ note __, 1
+ db $FF
+
+SoundEffect38_Channel6_Bank13:
+ togglesfx
+ forceoctave $07
+ notetype $08, $22
+ octave 1
+ note F_, 2
+ note __, 2
+ note A_, 2
+ note F_, 2
+ note __, 2
+ note A#, 2
+ note F_, 2
+ note __, 2
+ note A_, 2
+ note F_, 2
+ note __, 2
+ note A_, 2
+ note A#, 2
+ note __, 2
+ octave 2
+ note D_, 1
+ note __, 1
+ note C#, 2
+ note __, 2
+ note F_, 1
+ note __, 1
+ note F_, 12
+ note __, 1
+ db $FF
+
+SoundEffect39_Bank13:
+ db $04 | (($2 - 1) << 6) ; wChannel4
+ dw SoundEffect39_Channel4_Bank13
+ db $05 ; wChannel5
+ dw SoundEffect39_Channel5_Bank13
+
+SoundEffect39_Channel4_Bank13:
+ togglesfx
+ tempo $80
+ volume $77
+ dutycycle $02
+ notetype $0C, $C1
+ forceoctave $05
+ octave 4
+ note G_, 1
+ note D_, 1
+ note A_, 1
+ intensity $72
+ octave 5
+ note D_, 1
+ intensity $52
+ octave 4
+ note A_, 1
+ intensity $32
+ octave 5
+ note D_, 1
+ intensity $22
+ octave 4
+ note A_, 1
+ intensity $12
+ octave 5
+ note D_, 1
+ db $FF
+
+SoundEffect39_Channel5_Bank13:
+ togglesfx
+ notetype $06, $A1
+ dutycycle $02
+ forceoctave $05
+ octave 4
+ note D_, 2
+ octave 3
+ note A_, 2
+ octave 4
+ note D_, 2
+ note __, 2
+ intensity $52
+ note D_, 2
+ note __, 2
+ intensity $22
+ note D_, 2
+ db $FF
+
+SoundEffect40_Bank13:
+ db $04 ; wChannel4
+ dw SoundEffect40_Channel4_Bank13
+
+SoundEffect40_Channel4_Bank13:
+ togglesfx
+ dutycycle $02
+ notetype $01, $F1
+ octave 4
+ note C_, 2
+ note E_, 2
+ note G_, 2
+ octave 5
+ note C_, 9
+ intensity $A1
+ note C_, 9
+ intensity $71
+ note C_, 9
+ intensity $41
+ note C_, 9
+ note __, 2
+ db $FF
+
+SoundEffect41_Bank13:
+ db $04 | (($3 - 1) << 6) ; wChannel4
+ dw SoundEffect41_Channel4_Bank13
+ db $05 ; wChannel5
+ dw SoundEffect41_Channel5_Bank13
+ db $06 ; wChannel6
+ dw SoundEffect41_Channel6_Bank13
+
+SoundEffect41_Channel4_Bank13:
+ togglesfx
+ tempo $78
+ volume $77
+ tone $01
+ vibrato $09, $34
+ dutycycle $02
+ notetype $06, $93
+ octave 3
+ note A#, 2
+ note __, 2
+ note A#, 1
+ note __, 1
+ note A#, 1
+ note __, 1
+ note G_, 2
+ note __, 2
+ note G_, 1
+ note __, 1
+ note G_, 1
+ note __, 1
+ note A#, 2
+ note __, 2
+ note A#, 1
+ note __, 1
+ note A#, 1
+ note __, 1
+ note F#, 2
+ note __, 2
+ note F#, 1
+ note __, 1
+ note F#, 1
+ note __, 1
+ intensity $85
+ note F_, 16
+ note __, 1
+ db $FF
+
+SoundEffect41_Channel5_Bank13:
+ togglesfx
+ vibrato $09, $34
+ dutycycle $02
+ callchannel SoundEffect41_Channel5_ch0_Bank13
+ forceoctave $18
+ callchannel SoundEffect41_Channel5_ch0_Bank13
+ forceoctave $03
+ callchannel SoundEffect41_Channel5_ch0_Bank13
+ forceoctave $01
+ callchannel SoundEffect41_Channel5_ch0_Bank13
+ forceoctave $00
+ intensity $B5
+ note D_, 16
+ note __, 1
+ db $FF
+SoundEffect41_Channel5_ch0_Bank13:
+ notetype $06, $B3
+ octave 4
+ note D_, 2
+ intensity $28
+ note D_, 2
+ intensity $B3
+ note D_, 1
+ intensity $28
+ note D_, 1
+ intensity $B3
+ note D_, 1
+ intensity $28
+ note D_, 1
+ db $FF
+
+SoundEffect41_Channel6_Bank13:
+ togglesfx
+ notetype $06, $22
+ octave 2
+ note F_, 2
+ note __, 2
+ octave 3
+ note F_, 1
+ note __, 1
+ octave 2
+ note F_, 1
+ note __, 1
+ note D#, 2
+ note __, 2
+ octave 3
+ note D#, 1
+ note __, 1
+ octave 2
+ note D#, 1
+ note __, 1
+ note D_, 2
+ note __, 2
+ octave 3
+ note D_, 1
+ note __, 1
+ octave 2
+ note D_, 1
+ note __, 1
+ octave 1
+ note A#, 2
+ note __, 2
+ octave 2
+ note A#, 1
+ note __, 1
+ octave 1
+ note A#, 1
+ note __, 1
+ note A#, 16
+ note __, 1
+ db $FF
+
+SoundEffect42_Bank13:
+ db $04 | (($4 - 1) << 6) ; wChannel4
+ dw SoundEffect42_Channel4_Bank13
+ db $05 ; wChannel5
+ dw SoundEffect42_Channel5_Bank13
+ db $06 ; wChannel6
+ dw SoundEffect42_Channel6_Bank13
+ db $07 ; wChannel7
+ dw SoundEffect42_Channel7_Bank13
+
+SoundEffect42_Channel4_Bank13:
+ togglesfx
+ forceoctave $18
+ tempo $70
+ volume $77
+ vibrato $14, $24
+ notetype $06, $84
+ note __, 12
+ dutycycle $03
+ octave 4
+ note E_, 4
+ octave 3
+ note A_, 4
+ octave 4
+ note C#, 4
+ note E_, 4
+ dutycycle $02
+ intensity $88
+ octave 2
+ note A_, 2
+ note __, 2
+ octave 3
+ note A_, 1
+ note __, 1
+ note A_, 1
+ note __, 1
+ note A_, 4
+ note __, 4
+ dutycycle $03
+ intensity $84
+ octave 4
+ note F#, 4
+ note C#, 1
+ note D_, 3
+ octave 3
+ note A_, 4
+ octave 4
+ note F#, 4
+ dutycycle $02
+ intensity $88
+ octave 2
+ note A_, 2
+ note __, 2
+ octave 3
+ note A_, 1
+ note __, 1
+ note A_, 1
+ note __, 1
+ note A_, 4
+ dutycycle $03
+ note __, 1
+ intensity $67
+ octave 4
+ note D_, 1
+ intensity $77
+ note F_, 1
+ intensity $87
+ note G#, 1
+ notetype $0C, $97
+ note A_, 12
+ note __, 1
+ db $FF
+
+SoundEffect42_Channel5_Bank13:
+ togglesfx
+ forceoctave $18
+ vibrato $14, $24
+ notetype $06, $B4
+ dutycycle $03
+ octave 4
+ note G#, 4
+ note A_, 4
+ note B_, 4
+ octave 5
+ note C#, 4
+ note C_, 4
+ octave 4
+ note B_, 4
+ octave 5
+ note C#, 4
+ intensity $28
+ note C#, 2
+ note __, 2
+ intensity $B4
+ note C_, 4
+ intensity $28
+ note C_, 2
+ note __, 2
+ intensity $B4
+ octave 4
+ note B_, 4
+ note A_, 4
+ octave 5
+ note D#, 1
+ note E_, 3
+ note D_, 4
+ note E_, 4
+ intensity $28
+ note E_, 2
+ note __, 2
+ intensity $B4
+ octave 4
+ note B_, 4
+ intensity $28
+ note B_, 2
+ note __, 2
+ intensity $B4
+ octave 5
+ note D_, 4
+ notetype $0C, $B7
+ note C#, 12
+ note __, 1
+ db $FF
+
+SoundEffect42_Channel6_Bank13:
+ togglesfx
+ forceoctave $18
+ notetype $06, $22
+ octave 2
+ note E_, 2
+ note __, 2
+ note E_, 6
+ note __, 2
+ note E_, 2
+ note __, 2
+ note E_, 2
+ note __, 2
+ note A_, 4
+ note E_, 1
+ note __, 1
+ note E_, 1
+ note __, 1
+ note C#, 2
+ note __, 2
+ octave 3
+ note F_, 1
+ note __, 1
+ note F_, 1
+ note __, 1
+ note F_, 4
+ octave 2
+ note C#, 4
+ note F#, 2
+ note __, 2
+ note F#, 2
+ note __, 2
+ note A_, 4
+ note D_, 1
+ note __, 1
+ note D_, 1
+ note __, 1
+ note D_, 2
+ note __, 2
+ octave 3
+ note F_, 1
+ note __, 1
+ note F_, 1
+ note __, 1
+ note F_, 4
+ octave 1
+ note A_, 4
+ notetype $0C, $22
+ octave 2
+ note E_, 12
+ note __, 1
+ db $FF
+
+SoundEffect42_Channel7_Bank13:
+ note F#, 1
+ note C_, 2
+ note __, 1
+ loopchannel 5, SoundEffect42_Channel7_Bank13
+ note D_, 1
+ note C_, 2
+ note __, 1
+ db $FF
+
+SoundEffect43_Bank13:
+ db $04 ; wChannel 4
+ dw SoundEffect43_Channel4_Bank13
+
+SoundEffect43_Channel4_Bank13:
+ dutycycle $01
+ soundinput $94
+ soundeffect_note $02, $F1, $17, $05
+ soundinput $AA
+ soundeffect_note $03, $F8, $6C, $1F
+ soundeffect_note $03, $F8, $6C, $1F
+ soundeffect_note $08, $F1, $6C, $1F
+ soundeffect_note $01, $00, $00, $00
+ db $FF
+
+SoundEffect44_Bank13:
+ db $04 ; wChannel4
+ dw SoundEffect44_Channel4_Bank13
+
+SoundEffect44_Channel4_Bank13:
+ dutycycle $00
+ soundinput $6D
+ soundeffect_note $09, $FB, $96, $07
+ soundinput $65
+ soundeffect_note $04, $FE, $C4, $06
+ soundeffect_note $04, $94, $C4, $06
+ soundeffect_note $01, $00, $00, $00
+ db $FF
+
+SoundEffect45_Bank13:
+ db $04 ; wChannel4
+ dw SoundEffect45_Channel4_Bank13
+
+SoundEffect45_Channel4_Bank13:
+ dutycycle $03
+ soundinput $6D
+ soundeffect_note $09, $FB, $13, $07
+ soundinput $65
+ soundeffect_note $04, $FE, $27, $06
+ soundeffect_note $04, $94, $27, $06
+ soundeffect_note $01, $00, $00, $00
+ db $FF
+
+SoundEffect46_Bank13:
+ db $04 ; wChannel4
+ dw SoundEffect46_Channel4_Bank13
+
+SoundEffect46_Channel4_Bank13:
+ dutycycle $03
+ soundinput $43
+ soundeffect_note $08, $F8, $64, $3B
+ soundinput $9F
+ soundeffect_note $06, $F8, $64, $3B
+ soundinput $95
+ soundeffect_note $08, $F8, $64, $3B
+ soundinput $5D
+ soundeffect_note $06, $F3, $27, $06
+ soundeffect_note $04, $E3, $72, $06
+ soundeffect_note $04, $D3, $27, $06
+ soundeffect_note $08, $C3, $72, $06
+ soundeffect_note $10, $A3, $27, $06
+ soundeffect_note $01, $00, $00, $00
+ db $FF
+
+SoundEffect47_Bank13:
+ db $04 ; wChannel4
+ dw SoundEffect47_Channel4_Bank13
+
+SoundEffect47_Channel4_Bank13:
+ dutycycle $02
+ soundeffect_note $01, $E2, $13, $07
+ soundeffect_note $08, $62, $13, $07
+ soundeffect_note $01, $00, $00, $00
+ db $FF
+
+SoundEffect48_Bank13:
+ db $04 ; wChannel4
+ dw SoundEffect48_Channel4_Bank13
+
+SoundEffect48_Channel4_Bank13:
+ dutycycle $00
+ soundinput $5E
+ soundeffect_note $02, $F8, $D6, $06
+ soundeffect_note $02, $A1, $D6, $06
+ soundeffect_note $08, $F1, $13, $07
+ soundeffect_note $01, $00, $00, $00
+ db $FF
+
+SoundEffect49_Bank13:
+ db $07 ; wChannel7
+ dw SoundEffect49_Channel7_Bank13
+
+SoundEffect49_Channel7_Bank13:
+ soundeffect_percussion $03, $8D, $21
+ soundeffect_percussion $02, $CC, $22
+ soundeffect_percussion $08, $82, $21
+ soundeffect_percussion $01, $00, $00
+ db $FF
+
+SoundEffect50_Bank13:
+ db $04 ; wChannel4
+ dw SoundEffect50_Channel4_Bank13
+
+SoundEffect50_Channel4_Bank13:
+ dutycycle $00
+ soundeffect_note $01, $91, $96, $07
+SoundEffect50_Channel4_loop_Bank13:
+_Bank13 soundeffect_note $03, $F1, $C6, $07
+ loopchannel $02, SoundEffect50_Channel4_loop_Bank13
+ soundeffect_note $0A, $C1, $C6, $07
+ soundeffect_note $01, $00, $00, $00
+ db $FF
+
+SoundEffect51_Bank13:
+ db $04 ; wChannel4
+ dw SoundEffect51_Channel4_Bank13
+
+SoundEffect51_Channel4_Bank13:
+ dutycycle $00
+ soundinput $77
+ soundeffect_note $01, $C8, $D6, $06
+ soundeffect_note $03, $F8, $62, $07
+ soundeffect_note $02, $B3, $6B, $07
+ soundeffect_note $01, $00, $00, $00
+ db $FF
+
+SoundEffect52_Bank13:
+ db $04 ; wChannel4
+ dw SoundEffect52_Channel4_Bank13
+
+SoundEffect52_Channel4_Bank13:
+ dutycycle $00
+ soundeffect_note $01, $91, $B6, $07
+ soundeffect_note $02, $F1, $CD, $07
+ soundeffect_note $02, $41, $CD, $07
+ soundeffect_note $01, $00, $00, $00
+ db $FF
+
+SoundEffect53_Bank13:
+ db $04 ; wChannel4
+ dw SoundEffect53_Channel4_Bank13
+
+SoundEffect53_Channel4_Bank13:
+ dutycycle $00
+ soundinput $9F
+ soundeffect_note $02, $F8, $27, $06
+ soundinput $8F
+ soundeffect_note $02, $E1, $D6, $06
+ soundeffect_note $01, $00, $00, $00
+ db $FF
+
+SoundEffect54_Bank13:
+ db $04 ; wChannel4
+ dw SoundEffect54_Channel4_Bank13
+
+SoundEffect54_Channel4_Bank13:
+ dutycycle $00
+ soundinput $9E
+ soundeffect_note $02, $F8, $27, $05
+ soundinput $8F
+ soundeffect_note $02, $F1, $D6, $05
+ soundinput $BC
+ soundeffect_note $07, $F4, $D6, $04
+ soundeffect_note $01, $00, $00, $00
+ db $FF
+
+SoundEffect55_Bank13:
+ db $04 ; wChannel4
+ dw SoundEffect55_Channel4_Bank13
+
+SoundEffect55_Channel4_Bank13:
+ dutycycle $03
+ soundinput $43
+ soundeffect_note $08, $F8, $64, $3B
+ soundinput $9F
+ soundeffect_note $06, $F8, $64, $3B
+ soundinput $95
+ soundeffect_note $08, $F8, $64, $3B
+ soundeffect_note $01, $00, $00, $00
+ db $FF
+
+SoundEffect56_Bank13:
+ db $04 ; wChannel4
+ dw SoundEffect56_Channel4_Bank13
+
+SoundEffect56_Channel4_Bank13:
+ dutycycle $02
+ soundinput $97
+ soundeffect_note $04, $F3, $B6, $06
+ soundeffect_note $04, $A3, $7D, $06
+ soundeffect_note $04, $63, $07, $06
+ soundeffect_note $01, $00, $00, $00
+ db $FF
+
+SoundEffect57_Bank13:
+ db $07 ; wChannel7
+ dw SoundEffect57_Channel7_Bank13
+
+SoundEffect57_Channel7_Bank13:
+ soundeffect_percussion $06, $F1, $47
+ soundeffect_percussion $04, $B8, $35
+ soundeffect_percussion $06, $B1, $59
+ soundeffect_percussion $04, $51, $59
+ soundeffect_percussion $01, $00, $00
+ db $FF
+
+SoundEffect58_Bank13:
+ db $04 ; wChannel4
+ dw SoundEffect58_Channel4_Bank13
+
+SoundEffect58_Channel4_Bank13:
+ dutycycle $02
+ soundinput $A7
+ soundeffect_note $05, $D4, $2D, $07
+ soundeffect_note $05, $A4, $4E, $07
+ soundeffect_note $02, $94, $7B, $07
+ soundeffect_note $05, $74, $4E, $07
+ soundeffect_note $02, $54, $7B, $07
+ soundeffect_note $01, $00, $00, $00
+ db $FF
+
+SoundEffect59_Bank13:
+ db $04 ; wChannel4
+ dw SoundEffect59_Channel4_Bank13
+
+SoundEffect59_Channel4_Bank13:
+ dutycycle $02
+ soundinput $A7
+ soundeffect_note $04, $91, $27, $07
+ dutycycle $01
+ soundinput $AF
+ soundeffect_note $03, $C1, $96, $07
+ soundeffect_note $01, $00, $00, $00
+ db $FF
+
+SoundEffect60_Bank13:
+ db $04 ; wChannel4
+ dw SoundEffect60_Channel4_Bank13
+
+SoundEffect60_Channel4_Bank13:
+ togglesfx
+ dutycycle $02
+ notetype $01, $F1
+ octave 5
+ note C#, 3
+ intensity $31
+ note C#, 3
+ note __, 2
+ db $FF
+
+SoundEffect61_Bank13:
+ db $04 ; wChannel4
+ dw SoundEffect61_Channel4_Bank13
+
+SoundEffect61_Channel4_Bank13:
+ togglesfx
+ dutycycle $02
+ notetype $01, $F1
+ octave 5
+ note F#, 3
+ intensity $31
+ note F#, 3
+ note __, 2
+ db $FF
+
+SoundEffect62_Bank13:
+ db $04 ; wChannel4
+ dw SoundEffect62_Channel4_Bank13
+
+SoundEffect62_Channel4_Bank13:
+ togglesfx
+ dutycycle $02
+ notetype $01, $A1
+ octave 4
+ note D_, 3
+ note A_, 3
+ octave 5
+ note C#, 9
+ intensity $28
+ note C#, 3
+ note __, 2
+ db $FF
+
+SoundEffect63_Bank13:
+ db $07 ; wChannel7
+ dw SoundEffect63_Channel7_Bank13
+
+SoundEffect63_Channel7_Bank13:
+ soundeffect_percussion $01, $B1, $44
+ soundeffect_percussion $00, $00, $00
+ soundeffect_percussion $01, $51, $44
+ soundeffect_percussion $01, $00, $00
+ db $FF
+
+SoundEffect64_Bank13:
+ db $07 ; wChannel7
+ dw SoundEffect64_Channel7_Bank13
+
+SoundEffect64_Channel7_Bank13:
+ soundeffect_percussion $06, $F1, $47
+ soundeffect_percussion $04, $C8, $35
+ soundeffect_percussion $04, $B1, $59
+SoundEffect64_Channel7_loop_Bank13:
+ soundeffect_percussion $04, $98, $33
+ soundeffect_percussion $06, $64, $69
+ loopchannel $03, SoundEffect64_Channel7_loop_Bank13
+ soundeffect_percussion $06, $6C, $11
+ soundeffect_percussion $06, $6C, $22
+ soundeffect_percussion $06, $6C, $33
+ soundeffect_percussion $06, $6C, $44
+ soundeffect_percussion $16, $83, $55
+ soundeffect_percussion $01, $00, $00
+ db $FF
+
+SoundEffect65_Bank13:
+ db $04 ; wChannel4
+ dw SoundEffect65_Channel4_Bank13
+
+SoundEffect65_Channel4_Bank13:
+ dutycycle $02
+ soundinput $3A
+ soundeffect_note $04, $F2, $00, $02
+ soundinput $22
+ soundeffect_note $08, $E2, $00, $02
+ soundeffect_note $01, $00, $00, $00
+ db $FF
+
+SoundEffect66_Bank13:
+ db $04 ; wChannel4
+ dw SoundEffect66_Channel4_Bank13
+
+SoundEffect66_Channel4_Bank13:
+ togglesfx
+ dutycycle $02
+ notetype $02, $D1
+ octave 4
+ note A_, 3
+ note G#, 3
+ note G_, 3
+ octave 3
+ note B_, 3
+ note A_, 3
+ note G#, 3
+ intensity $D2
+ note G_, 16
+ note __, 2
+ db $FF
+
+SoundEffect67_Bank13:
+ db $04 ; wChannel4
+ dw SoundEffect67_Channel4_Bank13
+
+SoundEffect67_Channel4_Bank13:
+ togglesfx
+ dutycycle $02
+ notetype $02, $D1
+ octave 4
+ note G_, 3
+ note B_, 3
+ octave 5
+ note C_, 3
+ note D_, 3
+ note F_, 3
+ note E_, 3
+ intensity $D2
+ note F_, 16
+ note __, 2
+ db $FF
+
+SoundEffect68_Bank13:
+ db $04 ; wChannel4
+ dw SoundEffect68_Channel4_Bank13
+
+SoundEffect68_Channel4_Bank13:
+ togglesfx
+ dutycycle $02
+ notetype $01, $F1
+ octave 4
+ note G_, 2
+ octave 5
+ note C_, 2
+ note E_, 2
+ note G_, 9
+ intensity $A1
+ note G_, 9
+ intensity $71
+ note G_, 9
+ intensity $41
+ note G_, 9
+ note __, 2
+ db $FF
+
+SoundEffect69_Bank13:
+ db $04 ; wChannel4
+ dw SoundEffect69_Channel4_Bank13
+
+SoundEffect69_Channel4_Bank13:
+ togglesfx
+ dutycycle $02
+ notetype $01, $F1
+ octave 4
+ note C_, 2
+ note E_, 2
+ note G_, 2
+ octave 6
+ note C_, 9
+ intensity $A1
+ note C_, 9
+ intensity $71
+ note C_, 9
+ intensity $41
+ note C_, 9
+ note __, 2
+ db $FF
+
+SoundEffect70_Bank13:
+ db $04 ; wChannel4
+ dw SoundEffect70_Channel4_Bank13
+
+SoundEffect70_Channel4_Bank13:
+ togglesfx
+ dutycycle $02
+ notetype $01, $F1
+ octave 4
+ note G_, 3
+ octave 5
+ note D_, 3
+ octave 4
+ note B_, 3
+ octave 5
+ note F_, 3
+ octave 6
+ note C_, 9
+ intensity $28
+ note C_, 3
+ note __, 2
+ db $FF
+
+SoundEffect71_Bank13:
+ db $04 ; wChannel4
+ dw SoundEffect71_Channel4_Bank13
+
+SoundEffect71_Channel4_Bank13:
+ dutycycle $00
+ soundeffect_note $02, $F8, $64, $3B
+ soundeffect_note $02, $28, $64, $3B
+ soundeffect_note $14, $F8, $64, $3B
+ soundeffect_note $02, $28, $64, $3B
+ soundeffect_note $01, $00, $00, $00
+ db $FF
+
+SoundEffect72_Bank13:
+ db $07 ; wChannel7
+ dw SoundEffect72_Channel7_Bank13
+
+SoundEffect72_Channel7_Bank13:
+ soundeffect_percussion $00, $E8, $34
+ soundeffect_percussion $00, $00, $00
+ soundeffect_percussion $01, $E1, $01
+ soundeffect_percussion $01, $00, $00
+ db $FF
+
+SoundEffect73_Bank13:
+ db $04
+ dw SoundEffect73_Channel4_Bank13
+
+SoundEffect73_Channel4_Bank13:
+ dutycycle $02
+SoundEffect73_Channel4_loop_Bank13:
+ soundeffect_note $02, $F1, $B6, $07
+ soundeffect_note $02, $31, $B6, $07
+ loopchannel $04, SoundEffect73_Channel4_loop_Bank13
+ soundeffect_note $01, $00, $00, $00
+ db $FF
+
+SoundEffect74_Bank13:
+ db $04 ; wChannel4
+ dw SoundEffect74_Channel4_Bank13
+
+SoundEffect74_Channel4_Bank13:
+ dutycycle $02
+SoundEffect74_Channel4_loop_Bank13:
+ soundeffect_note $02, $F1, $B6, $07
+ soundeffect_note $02, $31, $B6, $07
+ loopchannel $06, SoundEffect74_Channel4_loop_Bank13
+ soundeffect_note $01, $00, $00, $00
+ db $FF
+
+SoundEffect75_Bank13:
+ db $04 ; wChannel4
+ dw SoundEffect75_Channel4_Bank13
+
+SoundEffect75_Channel4_Bank13:
+ dutycycle $02
+SoundEffect75_Channel4_loop_Bank13:
+ soundeffect_note $02, $F1, $B6, $07
+ soundeffect_note $02, $31, $B6, $07
+ loopchannel $08, SoundEffect75_Channel4_loop_Bank13
+ soundeffect_note $01, $00, $00, $00
+ db $FF
+
+SoundEffect76_Bank13:
+ db $04 ; wChannel4
+ dw SoundEffect76_Channel4_Bank13
+
+SoundEffect76_Channel4_Bank13:
+ togglesfx
+ dutycycle $02
+ notetype $01, $F1
+ octave 4
+ note G_, 3
+ note B_, 3
+ octave 5
+ note D_, 3
+ note F#, 14
+ note __, 2
+ db $FF
+
+SoundEffect77_Bank13:
+ db $4 | (($2 - 1) << 6) ; wChannel4
+ dw SoundEffect77_Channel4_Bank13
+ db $05 ; wChannel5
+ dw SoundEffect77_Channel5_Bank13
+
+SoundEffect77_Channel4_Bank13:
+ togglesfx
+ dutycycle $02
+ tempo $90
+ volume $77
+ notetype $08, $D1
+ octave 4
+ note G#, 1
+ note F_, 1
+ note G#, 1
+ octave 5
+ note C#, 1
+ intensity $50
+ note C#, 1
+ intensity $D1
+ octave 4
+ note G#, 1
+ octave 5
+ note C#, 3
+ intensity $52
+ note C#, 3
+ db $FF
+
+SoundEffect77_Channel5_Bank13:
+ togglesfx
+ dutycycle $02
+ notetype $08, $E1
+ octave 5
+ note C#, 1
+ octave 4
+ note G#, 1
+ octave 5
+ note C#, 1
+ note F_, 1
+ intensity $50
+ note F_, 1
+ intensity $E1
+ note C#, 1
+ note G#, 3
+ intensity $52
+ note G#, 3
+ db $FF
+
+CryBasePointers_Bank13:
+ dw Cry_00_Header_Bank13
+ dw Cry_01_Header_Bank13
+ dw Cry_02_Header_Bank13
+ dw Cry_03_Header_Bank13
+ dw Cry_04_Header_Bank13
+ dw Cry_05_Header_Bank13
+ dw Cry_06_Header_Bank13
+ dw Cry_07_Header_Bank13
+ dw Cry_08_Header_Bank13
+ dw Cry_09_Header_Bank13
+ dw Cry_0A_Header_Bank13
+ dw Cry_0B_Header_Bank13
+ dw Cry_0C_Header_Bank13
+ dw Cry_0D_Header_Bank13
+ dw Cry_0E_Header_Bank13
+ dw Cry_0F_Header_Bank13
+ dw Cry_10_Header_Bank13
+ dw Cry_11_Header_Bank13
+ dw Cry_12_Header_Bank13
+ dw Cry_13_Header_Bank13
+ dw Cry_14_Header_Bank13
+ dw Cry_15_Header_Bank13
+ dw Cry_16_Header_Bank13
+ dw Cry_17_Header_Bank13
+ dw Cry_18_Header_Bank13
+ dw Cry_19_Header_Bank13
+ dw Cry_1A_Header_Bank13
+ dw Cry_1B_Header_Bank13
+ dw Cry_1C_Header_Bank13
+ dw Cry_1D_Header_Bank13
+ dw Cry_1E_Header_Bank13
+ dw Cry_1F_Header_Bank13
+ dw Cry_20_Header_Bank13
+ dw Cry_21_Header_Bank13
+ dw Cry_22_Header_Bank13
+ dw Cry_23_Header_Bank13
+ dw Cry_24_Header_Bank13
+ dw Cry_25_Header_Bank13
+
+CryData_Bank13:
+; Each entry is in the following format:
+; [base cry id], [pitch], [length
+ dw $000F, $0080, $0081 ; BULBASAUR
+ dw $000F, $0020, $0100 ; IVYSAUR
+ dw $000F, $0000, $0140 ; VENUSAUR
+ dw $0004, $0060, $00C0 ; CHARMANDER
+ dw $0004, $0020, $00C0 ; CHARMELEON
+ dw $0004, $0000, $0100 ; CHARIZARD
+ dw $001D, $0060, $00C0 ; SQUIRTLE
+ dw $001D, $0020, $00C0 ; WARTORTLE
+ dw $0013, $0000, $0100 ; BLASTOISE
+ dw $0016, $0080, $00A0 ; CATERPIE
+ dw $001C, $00CC, $0081 ; METAPOD
+ dw $0016, $0077, $00C0 ; BUTTERFREE
+ dw $0015, $00EE, $0081 ; WEEDLE
+ dw $0013, $00FF, $0081 ; KAKUNA
+ dw $0013, $0060, $0100 ; BEEDRILL
+ dw $000E, $00DF, $0084 ; PIDGEY
+ dw $0014, $0028, $0140 ; PIDGEOTTO
+ dw $0014, $0011, $017F ; PIDGEOT
+ dw $0022, $0000, $0100 ; RATTATA
+ dw $0022, $0020, $017F ; RATICATE
+ dw $0010, $0000, $0100 ; SPEAROW
+ dw $0018, $0040, $0120 ; FEAROW
+ dw $0017, $0012, $00C0 ; EKANS
+ dw $0017, $00E0, $0090 ; ARBOK
+ dw $000F, $00EE, $0081 ; PIKACHU
+ dw $0009, $00EE, $0088 ; RAICHU
+ dw $0000, $0020, $00C0 ; SANDSHREW
+ dw $0000, $00FF, $017F ; SANDSLASH
+ dw $0001, $0000, $0100 ; NIDORAN_F
+ dw $0001, $002C, $0160 ; NIDORINA
+ dw $000A, $0000, $0100 ; NIDOQUEEN
+ dw $0000, $0000, $0100 ; NIDORAN_M
+ dw $0000, $002C, $0140 ; NIDORINO
+ dw $0009, $0000, $0100 ; NIDOKING
+ dw $0019, $00CC, $0081 ; CLEFAIRY
+ dw $0019, $00AA, $00A0 ; CLEFABLE
+ dw $0024, $004F, $0090 ; VULPIX
+ dw $0024, $0088, $00E0 ; NINETALES
+ dw $000E, $00FF, $00B5 ; JIGGLYPUFF
+ dw $000E, $0068, $00E0 ; WIGGLYTUFF
+ dw $001D, $00E0, $0100 ; ZUBAT
+ dw $001D, $00FA, $0100 ; GOLBAT
+ dw $0008, $00DD, $0081 ; ODDISH
+ dw $0008, $00AA, $00C0 ; GLOOM
+ dw $0023, $0022, $017F ; VILEPLUME
+ dw $001E, $0020, $0160 ; PARAS
+ dw $001E, $0042, $017F ; PARASECT
+ dw $001A, $0044, $00C0 ; VENONAT
+ dw $001A, $0029, $0100 ; VENOMOTH
+ dw $000B, $00AA, $0081 ; DIGLETT
+ dw $000B, $002A, $0090 ; DUGTRIO
+ dw $0019, $0077, $0090 ; MEOWTH
+ dw $0019, $0099, $017F ; PERSIAN
+ dw $0021, $0020, $00E0 ; PSYDUCK
+ dw $0021, $00FF, $00C0 ; GOLDUCK
+ dw $000A, $00DD, $00E0 ; MANKEY
+ dw $000A, $00AF, $00C0 ; PRIMEAPE
+ dw $001F, $0020, $00C0 ; GROWLITHE
+ dw $0015, $0000, $0100 ; ARCANINE
+ dw $000E, $00FF, $017F ; POLIWAG
+ dw $000E, $0077, $00E0 ; POLIWHIRL
+ dw $000E, $0000, $017F ; POLIWRATH
+ dw $001C, $00C0, $0081 ; ABRA
+ dw $001C, $00A8, $0140 ; KADABRA
+ dw $001C, $0098, $017F ; ALAKAZAM
+ dw $001F, $00EE, $0081 ; MACHOP
+ dw $001F, $0048, $00E0 ; MACHOKE
+ dw $001F, $0008, $0140 ; MACHAMP
+ dw $0021, $0055, $0081 ; BELLSPROUT
+ dw $0025, $0044, $00A0 ; WEEPINBELL
+ dw $0025, $0066, $014C ; VICTREEBEL
+ dw $001A, $0000, $0100 ; TENTACOOL
+ dw $001A, $00EE, $017F ; TENTACRUEL
+ dw $0024, $00F0, $0090 ; GEODUDE
+ dw $0024, $0000, $0100 ; GRAVELER
+ dw $0012, $00E0, $00C0 ; GOLEM
+ dw $0025, $0000, $0100 ; PONYTA
+ dw $0025, $0020, $0140 ; RAPIDASH
+ dw $0002, $0000, $0100 ; SLOWPOKE
+ dw $001F, $0000, $0100 ; SLOWBRO
+ dw $001C, $0080, $00E0 ; MAGNEMITE
+ dw $001C, $0020, $0140 ; MAGNETON
+ dw $0010, $00DD, $0081 ; FARFETCH_D
+ dw $000B, $00BB, $0081 ; DODUO
+ dw $000B, $0099, $00A0 ; DODRIO
+ dw $000C, $0088, $0140 ; SEEL
+ dw $000C, $0023, $017F ; DEWGONG
+ dw $0005, $0000, $0100 ; GRIMER
+ dw $0007, $00EF, $017F ; MUK
+ dw $0018, $0000, $0100 ; SHELLDER
+ dw $0018, $006F, $0160 ; CLOYSTER
+ dw $001C, $0000, $0100 ; GASTLY
+ dw $001C, $0030, $00C0 ; HAUNTER
+ dw $0007, $0000, $017F ; GENGAR
+ dw $0017, $00FF, $0140 ; ONIX
+ dw $000D, $0088, $00A0 ; DROWZEE
+ dw $000D, $00EE, $00C0 ; HYPNO
+ dw $0020, $0020, $0160 ; KRABBY
+ dw $0020, $00EE, $0160 ; KINGLER
+ dw $0006, $00ED, $0100 ; VOLTORB
+ dw $0006, $00A8, $0110 ; ELECTRODE
+ dw $000B, $0000, $0100 ; EXEGGCUTE
+ dw $000D, $0000, $0100 ; EXEGGUTOR
+ dw $0019, $0000, $0100 ; CUBONE
+ dw $0008, $004F, $00E0 ; MAROWAK
+ dw $0012, $0080, $0140 ; HITMONLEE
+ dw $000C, $00EE, $0140 ; HITMONCHAN
+ dw $000C, $0000, $0100 ; LICKITUNG
+ dw $0012, $00E6, $015D ; KOFFING
+ dw $0012, $00FF, $017F ; WEEZING
+ dw $0004, $0000, $0100 ; RHYHORN
+ dw $0011, $0000, $0100 ; RHYDON
+ dw $0014, $000A, $0140 ; CHANSEY
+ dw $0012, $0000, $0100 ; TANGELA
+ dw $0003, $0000, $0100 ; KANGASKHAN
+ dw $0019, $0099, $0090 ; HORSEA
+ dw $0019, $003C, $0081 ; SEADRA
+ dw $0016, $0080, $00C0 ; GOLDEEN
+ dw $0016, $0010, $017F ; SEAKING
+ dw $001E, $0002, $00A0 ; STARYU
+ dw $001E, $0000, $0100 ; STARMIE
+ dw $0020, $0008, $00C0 ; MR_MIME
+ dw $0016, $0000, $0100 ; SCYTHER
+ dw $000D, $00FF, $017F ; JYNX
+ dw $0006, $008F, $017F ; ELECTABUZZ
+ dw $0004, $00FF, $00B0 ; MAGMAR
+ dw $0014, $0000, $0100 ; PINSIR
+ dw $001D, $0011, $00C0 ; TAUROS
+ dw $0017, $0080, $0080 ; MAGIKARP
+ dw $0017, $0000, $0100 ; GYARADOS
+ dw $001B, $0000, $0100 ; LAPRAS
+ dw $000E, $00FF, $017F ; DITTO
+ dw $001A, $0088, $00E0 ; EEVEE
+ dw $001A, $00AA, $017F ; VAPOREON
+ dw $001A, $003D, $0100 ; JOLTEON
+ dw $001A, $0010, $00A0 ; FLAREON
+ dw $0025, $00AA, $017F ; PORYGON
+ dw $001F, $00F0, $0081 ; OMANYTE
+ dw $001F, $00FF, $00C0 ; OMASTAR
+ dw $0016, $00BB, $00C0 ; KABUTO
+ dw $0018, $00EE, $0081 ; KABUTOPS
+ dw $0023, $0020, $0170 ; AERODACTYL
+ dw $0005, $0055, $0081 ; SNORLAX
+ dw $0009, $0080, $00C0 ; ARTICUNO
+ dw $0018, $00FF, $0100 ; ZAPDOS
+ dw $0009, $00F8, $00C0 ; MOLTRES
+ dw $000F, $0060, $00C0 ; DRATINI
+ dw $000F, $0040, $0100 ; DRAGONAIR
+ dw $000F, $003C, $0140 ; DRAGONITE
+ dw $001E, $0099, $017F ; MEWTWO
+ dw $001E, $00EE, $017F ; MEW
+
+Cry_00_Header_Bank13:
+ channelcount 3
+ channel 4, Cry_00_Ch4_Bank13
+ channel 5, Cry_00_Ch5_Bank13
+ channel 7, Cry_00_Ch7_Bank13
+
+Cry_01_Header_Bank13:
+ channelcount 3
+ channel 4, Cry_01_Ch4_Bank13
+ channel 5, Cry_01_Ch5_Bank13
+ channel 7, Cry_01_Ch7_Bank13
+
+Cry_02_Header_Bank13:
+ channelcount 3
+ channel 4, Cry_02_Ch4_Bank13
+ channel 5, Cry_02_Ch5_Bank13
+ channel 7, Cry_02_Ch7_Bank13
+
+Cry_03_Header_Bank13:
+ channelcount 3
+ channel 4, Cry_03_Ch4_Bank13
+ channel 5, Cry_03_Ch5_Bank13
+ channel 7, Cry_03_Ch7_Bank13
+
+Cry_04_Header_Bank13:
+ channelcount 3
+ channel 4, Cry_04_Ch4_Bank13
+ channel 5, Cry_04_Ch5_Bank13
+ channel 7, Cry_04_Ch7_Bank13
+
+Cry_05_Header_Bank13:
+ channelcount 3
+ channel 4, Cry_05_Ch4_Bank13
+ channel 5, Cry_05_Ch5_Bank13
+ channel 7, Cry_05_Ch7_Bank13
+
+Cry_06_Header_Bank13:
+ channelcount 3
+ channel 4, Cry_06_Ch4_Bank13
+ channel 5, Cry_06_Ch5_Bank13
+ channel 7, Cry_06_Ch7_Bank13
+
+Cry_07_Header_Bank13:
+ channelcount 3
+ channel 4, Cry_07_Ch4_Bank13
+ channel 5, Cry_07_Ch5_Bank13
+ channel 7, Cry_07_Ch7_Bank13
+
+Cry_08_Header_Bank13:
+ channelcount 3
+ channel 4, Cry_08_Ch4_Bank13
+ channel 5, Cry_08_Ch5_Bank13
+ channel 7, Cry_08_Ch7_Bank13
+
+Cry_09_Header_Bank13:
+ channelcount 3
+ channel 4, Cry_09_Ch4_Bank13
+ channel 5, Cry_09_Ch5_Bank13
+ channel 7, Cry_09_Ch7_Bank13
+
+Cry_0A_Header_Bank13:
+ channelcount 3
+ channel 4, Cry_0A_Ch4_Bank13
+ channel 5, Cry_0A_Ch5_Bank13
+ channel 7, Cry_0A_Ch7_Bank13
+
+Cry_0B_Header_Bank13:
+ channelcount 3
+ channel 4, Cry_0B_Ch4_Bank13
+ channel 5, Cry_0B_Ch5_Bank13
+ channel 7, Cry_0B_Ch7_Bank13
+
+Cry_0C_Header_Bank13:
+ channelcount 3
+ channel 4, Cry_0C_Ch4_Bank13
+ channel 5, Cry_0C_Ch5_Bank13
+ channel 7, Cry_0C_Ch7_Bank13
+
+Cry_0D_Header_Bank13:
+ channelcount 3
+ channel 4, Cry_0D_Ch4_Bank13
+ channel 5, Cry_0D_Ch5_Bank13
+ channel 7, Cry_0D_Ch7_Bank13
+
+Cry_0E_Header_Bank13:
+ channelcount 3
+ channel 4, Cry_0E_Ch4_Bank13
+ channel 5, Cry_0E_Ch5_Bank13
+ channel 7, Cry_0E_Ch7_Bank13
+
+Cry_0F_Header_Bank13:
+ channelcount 3
+ channel 4, Cry_0F_Ch4_Bank13
+ channel 5, Cry_0F_Ch5_Bank13
+ channel 7, Cry_0F_Ch7_Bank13
+
+Cry_10_Header_Bank13:
+ channelcount 3
+ channel 4, Cry_10_Ch4_Bank13
+ channel 5, Cry_10_Ch5_Bank13
+ channel 7, Cry_10_Ch7_Bank13
+
+Cry_11_Header_Bank13:
+ channelcount 3
+ channel 4, Cry_11_Ch4_Bank13
+ channel 5, Cry_11_Ch5_Bank13
+ channel 7, Cry_11_Ch7_Bank13
+
+Cry_12_Header_Bank13:
+ channelcount 3
+ channel 4, Cry_12_Ch4_Bank13
+ channel 5, Cry_12_Ch5_Bank13
+ channel 7, Cry_12_Ch7_Bank13
+
+Cry_13_Header_Bank13:
+ channelcount 3
+ channel 4, Cry_13_Ch4_Bank13
+ channel 5, Cry_13_Ch5_Bank13
+ channel 7, Cry_13_Ch7_Bank13
+
+Cry_14_Header_Bank13:
+ channelcount 3
+ channel 4, Cry_14_Ch4_Bank13
+ channel 5, Cry_14_Ch5_Bank13
+ channel 7, Cry_14_Ch7_Bank13
+
+Cry_15_Header_Bank13:
+ channelcount 3
+ channel 4, Cry_15_Ch4_Bank13
+ channel 5, Cry_15_Ch5_Bank13
+ channel 7, Cry_15_Ch7_Bank13
+
+Cry_16_Header_Bank13:
+ channelcount 3
+ channel 4, Cry_16_Ch4_Bank13
+ channel 5, Cry_16_Ch5_Bank13
+ channel 7, Cry_16_Ch7_Bank13
+
+Cry_17_Header_Bank13:
+ channelcount 3
+ channel 4, Cry_17_Ch4_Bank13
+ channel 5, Cry_17_Ch5_Bank13
+ channel 7, Cry_17_Ch7_Bank13
+
+Cry_18_Header_Bank13:
+ channelcount 3
+ channel 4, Cry_18_Ch4_Bank13
+ channel 5, Cry_18_Ch5_Bank13
+ channel 7, Cry_18_Ch7_Bank13
+
+Cry_19_Header_Bank13:
+ channelcount 3
+ channel 4, Cry_19_Ch4_Bank13
+ channel 5, Cry_19_Ch5_Bank13
+ channel 7, Cry_19_Ch7_Bank13
+
+Cry_1A_Header_Bank13:
+ channelcount 3
+ channel 4, Cry_1A_Ch4_Bank13
+ channel 5, Cry_1A_Ch5_Bank13
+ channel 7, Cry_1A_Ch7_Bank13
+
+Cry_1B_Header_Bank13:
+ channelcount 3
+ channel 4, Cry_1B_Ch4_Bank13
+ channel 5, Cry_1B_Ch5_Bank13
+ channel 7, Cry_1B_Ch7_Bank13
+
+Cry_1C_Header_Bank13:
+ channelcount 3
+ channel 4, Cry_1C_Ch4_Bank13
+ channel 5, Cry_1C_Ch5_Bank13
+ channel 7, Cry_1C_Ch7_Bank13
+
+Cry_1D_Header_Bank13:
+ channelcount 3
+ channel 4, Cry_1D_Ch4_Bank13
+ channel 5, Cry_1D_Ch5_Bank13
+ channel 7, Cry_1D_Ch7_Bank13
+
+Cry_1E_Header_Bank13:
+ channelcount 3
+ channel 4, Cry_1E_Ch4_Bank13
+ channel 5, Cry_1E_Ch5_Bank13
+ channel 7, Cry_1E_Ch7_Bank13
+
+Cry_1F_Header_Bank13:
+ channelcount 3
+ channel 4, Cry_1F_Ch4_Bank13
+ channel 5, Cry_1F_Ch5_Bank13
+ channel 7, Cry_1F_Ch7_Bank13
+
+Cry_20_Header_Bank13:
+ channelcount 3
+ channel 4, Cry_20_Ch4_Bank13
+ channel 5, Cry_20_Ch5_Bank13
+ channel 7, Cry_20_Ch7_Bank13
+
+Cry_21_Header_Bank13:
+ channelcount 3
+ channel 4, Cry_21_Ch4_Bank13
+ channel 5, Cry_21_Ch5_Bank13
+ channel 7, Cry_21_Ch7_Bank13
+
+Cry_22_Header_Bank13:
+ channelcount 3
+ channel 4, Cry_22_Ch4_Bank13
+ channel 5, Cry_22_Ch5_Bank13
+ channel 7, Cry_22_Ch7_Bank13
+
+Cry_23_Header_Bank13:
+ channelcount 3
+ channel 4, Cry_23_Ch4_Bank13
+ channel 5, Cry_23_Ch5_Bank13
+ channel 7, Cry_23_Ch7_Bank13
+
+Cry_24_Header_Bank13:
+ channelcount 3
+ channel 4, Cry_24_Ch4_Bank13
+ channel 5, Cry_24_Ch5_Bank13
+ channel 7, Cry_24_Ch7_Bank13
+
+Cry_25_Header_Bank13:
+ channelcount 3
+ channel 4, Cry_25_Ch4_Bank13
+ channel 5, Cry_25_Ch5_Bank13
+ channel 7, Cry_25_Ch7_Bank13
+
+UnusedCry_Ch4_Bank13:
+ unknownmusic0xde $F0
+ soundeffect_note $0F, $E0, $80, $07
+ soundeffect_note $0F, $F0, $84, $07
+ soundeffect_note $0F, $C3, $E0, $05
+ soundeffect_note $0F, $C4, $00, $06
+ soundeffect_note $0A, $6C, $80, $07
+ soundeffect_note $08, $71, $84, $07
+ endchannel
+
+UnusedCry_Ch5_Bank13:
+ unknownmusic0xde $05
+ soundeffect_note $0F, $A0, $41, $07
+ soundeffect_note $0F, $B0, $43, $07
+ soundeffect_note $0F, $93, $B1, $05
+ soundeffect_note $0F, $94, $C1, $05
+ soundeffect_note $0A, $4C, $41, $07
+ soundeffect_note $08, $31, $46, $07
+ endchannel
+
+UnusedCry_Ch7_Bank13:
+ soundeffect_percussion $02, $F2, $4C
+ soundeffect_percussion $06, $E0, $3A
+ soundeffect_percussion $0F, $D0, $3A
+ soundeffect_percussion $08, $D0, $2C
+ soundeffect_percussion $06, $E6, $4C
+ soundeffect_percussion $0C, $7D, $4C
+ soundeffect_percussion $0F, $D3, $4C
+ endchannel
+
+Cry_09_Ch4_Bank13:
+ unknownmusic0xde $F0
+ soundeffect_note $0F, $F7, $A0, $07
+ soundeffect_note $06, $E6, $A3, $07
+ soundeffect_note $0A, $F4, $A0, $07
+ unknownmusic0xde $A5
+ soundeffect_note $0A, $F6, $D8, $07
+ soundeffect_note $04, $E3, $D7, $07
+ soundeffect_note $0F, $F2, $D8, $07
+ endchannel
+
+Cry_09_Ch5_Bank13:
+ unknownmusic0xde $05
+ soundeffect_note $02, $08, $00, $00
+ soundeffect_note $0F, $A7, $A1, $06
+ soundeffect_note $06, $86, $A2, $06
+ soundeffect_note $0A, $74, $A1, $06
+ unknownmusic0xde $5F
+ soundeffect_note $0A, $76, $D6, $06
+ soundeffect_note $04, $83, $D9, $06
+ soundeffect_note $0F, $A2, $D7, $06
+ endchannel
+
+Cry_09_Ch7_Bank13:
+ soundeffect_percussion $02, $F2, $3C
+ soundeffect_percussion $08, $E4, $3E
+ soundeffect_percussion $0F, $D7, $3C
+ soundeffect_percussion $06, $C5, $3B
+ soundeffect_percussion $06, $E4, $3D
+ soundeffect_percussion $08, $B6, $3C
+ soundeffect_percussion $06, $D4, $3D
+ soundeffect_percussion $08, $C1, $3B
+ endchannel
+
+Cry_23_Ch4_Bank13:
+ unknownmusic0xde $F0
+ soundeffect_note $0F, $F7, $C0, $07
+ soundeffect_note $06, $E4, $C1, $07
+ soundeffect_note $0A, $F6, $C0, $07
+ soundeffect_note $04, $D3, $C2, $07
+ soundeffect_note $08, $C1, $C0, $07
+ endchannel
+
+Cry_23_Ch5_Bank13:
+ unknownmusic0xde $5F
+ soundeffect_note $0F, $97, $81, $07
+ soundeffect_note $06, $84, $80, $07
+ soundeffect_note $0A, $96, $81, $07
+ soundeffect_note $0F, $83, $81, $07
+ endchannel
+
+Cry_23_Ch7_Bank13:
+ soundeffect_percussion $03, $F2, $3C
+ soundeffect_percussion $0D, $E6, $2C
+ soundeffect_percussion $0F, $D7, $3C
+ soundeffect_percussion $08, $C1, $2C
+ endchannel
+
+Cry_24_Ch4_Bank13:
+ unknownmusic0xde $F0
+ soundeffect_note $0F, $F7, $80, $06
+ soundeffect_note $0A, $E6, $84, $06
+ soundeffect_note $0F, $D7, $90, $06
+ soundeffect_note $08, $D5, $90, $06
+ soundeffect_note $06, $C4, $88, $06
+ soundeffect_note $05, $D3, $70, $06
+ soundeffect_note $04, $D3, $60, $06
+ soundeffect_note $08, $C1, $40, $06
+ endchannel
+
+Cry_24_Ch5_Bank13:
+ unknownmusic0xde $05
+ soundeffect_note $0F, $B7, $41, $06
+ soundeffect_note $0A, $96, $42, $06
+ soundeffect_note $0F, $A7, $51, $06
+ soundeffect_note $08, $A5, $51, $06
+ soundeffect_note $06, $94, $47, $06
+ soundeffect_note $05, $A3, $31, $06
+ soundeffect_note $04, $93, $22, $06
+ soundeffect_note $08, $71, $01, $06
+ endchannel
+
+Cry_24_Ch7_Bank13:
+ soundeffect_percussion $0F, $E4, $3C
+ soundeffect_percussion $0A, $C7, $4C
+ soundeffect_percussion $0A, $C7, $3C
+ soundeffect_percussion $0C, $B7, $4C
+ soundeffect_percussion $0F, $A2, $5C
+ endchannel
+
+Cry_11_Ch4_Bank13:
+ unknownmusic0xde $F0
+ soundeffect_note $06, $F7, $A0, $07
+ soundeffect_note $08, $E6, $A4, $07
+ soundeffect_note $04, $D6, $A0, $07
+ soundeffect_note $0F, $D3, $20, $07
+ soundeffect_note $08, $C3, $23, $07
+ soundeffect_note $02, $C2, $28, $07
+ soundeffect_note $08, $B1, $30, $07
+ endchannel
+
+Cry_11_Ch5_Bank13:
+ unknownmusic0xde $0A
+ soundeffect_note $04, $08, $00, $00
+ soundeffect_note $06, $A7, $41, $07
+ soundeffect_note $08, $86, $43, $07
+ soundeffect_note $04, $76, $41, $07
+ soundeffect_note $0D, $83, $C2, $06
+ soundeffect_note $07, $73, $C1, $06
+ soundeffect_note $03, $82, $CC, $06
+ soundeffect_note $08, $71, $D8, $06
+ endchannel
+
+Cry_11_Ch7_Bank13:
+ soundeffect_percussion $02, $F2, $4C
+ soundeffect_percussion $06, $E6, $3A
+ soundeffect_percussion $04, $D7, $3A
+ soundeffect_percussion $06, $D6, $2C
+ soundeffect_percussion $08, $E5, $3C
+ soundeffect_percussion $0C, $D2, $3D
+ soundeffect_percussion $08, $D1, $2C
+ endchannel
+
+Cry_25_Ch4_Bank13:
+ unknownmusic0xde $A5
+ soundeffect_note $06, $F4, $40, $07
+ soundeffect_note $0F, $E3, $30, $07
+ soundeffect_note $04, $F4, $40, $07
+ soundeffect_note $05, $B3, $48, $07
+ soundeffect_note $08, $D1, $50, $07
+ endchannel
+
+Cry_25_Ch5_Bank13:
+ unknownmusic0xde $77
+ soundeffect_note $06, $C3, $12, $07
+ soundeffect_note $0F, $B3, $04, $07
+ soundeffect_note $03, $C3, $12, $07
+ soundeffect_note $04, $C3, $21, $07
+ soundeffect_note $08, $B1, $32, $07
+ endchannel
+
+Cry_25_Ch7_Bank13:
+ soundeffect_percussion $08, $D6, $2C
+ soundeffect_percussion $0C, $C6, $3C
+ soundeffect_percussion $0A, $B6, $2C
+ soundeffect_percussion $08, $91, $1C
+ endchannel
+
+Cry_03_Ch4_Bank13:
+ unknownmusic0xde $F0
+ soundeffect_note $04, $F7, $08, $06
+ soundeffect_note $06, $E6, $00, $06
+ soundeffect_note $06, $D7, $F0, $05
+ soundeffect_note $06, $C4, $E0, $05
+ soundeffect_note $05, $D3, $C0, $05
+ soundeffect_note $04, $D3, $A0, $05
+ soundeffect_note $08, $E1, $80, $05
+ endchannel
+
+Cry_03_Ch5_Bank13:
+ unknownmusic0xde $0A
+ soundeffect_note $04, $C7, $04, $05
+ soundeffect_note $06, $A6, $02, $05
+ soundeffect_note $06, $97, $F1, $04
+ soundeffect_note $04, $B4, $E1, $04
+ soundeffect_note $05, $A3, $C2, $04
+ soundeffect_note $04, $B3, $A3, $04
+ soundeffect_note $08, $C1, $82, $04
+ endchannel
+
+Cry_03_Ch7_Bank13:
+ soundeffect_percussion $0C, $E4, $4C
+ soundeffect_percussion $0A, $C7, $5C
+ soundeffect_percussion $0C, $B6, $4C
+ soundeffect_percussion $0F, $A2, $5C
+ endchannel
+
+Cry_0F_Ch4_Bank13:
+ unknownmusic0xde $F1
+ soundeffect_note $04, $F7, $C0, $07
+ soundeffect_note $0C, $E6, $C2, $07
+ soundeffect_note $06, $B5, $80, $06
+ soundeffect_note $04, $C4, $70, $06
+ soundeffect_note $04, $B5, $60, $06
+ soundeffect_note $08, $C1, $40, $06
+ endchannel
+
+Cry_0F_Ch5_Bank13:
+ unknownmusic0xde $CC
+ soundeffect_note $03, $C7, $81, $07
+ soundeffect_note $0C, $B6, $80, $07
+ soundeffect_note $06, $A5, $41, $06
+ soundeffect_note $04, $C4, $32, $06
+ soundeffect_note $06, $B5, $21, $06
+ soundeffect_note $08, $A1, $02, $06
+ endchannel
+
+Cry_0F_Ch7_Bank13:
+ soundeffect_percussion $03, $E4, $3C
+ soundeffect_percussion $0C, $D6, $2C
+ soundeffect_percussion $04, $E4, $3C
+ soundeffect_percussion $08, $B7, $5C
+ soundeffect_percussion $0F, $C2, $5D
+ endchannel
+
+Cry_10_Ch4_Bank13:
+ unknownmusic0xde $C9
+ soundeffect_note $08, $F7, $80, $06
+ soundeffect_note $02, $F7, $60, $06
+ soundeffect_note $01, $E7, $40, $06
+ soundeffect_note $01, $E7, $20, $06
+ soundeffect_note $0F, $D1, $00, $06
+ soundeffect_note $04, $C7, $40, $07
+ soundeffect_note $04, $A7, $30, $07
+ soundeffect_note $0F, $91, $20, $07
+ endchannel
+
+Cry_10_Ch5_Bank13:
+ unknownmusic0xde $79
+ soundeffect_note $0A, $E7, $82, $06
+ soundeffect_note $02, $E7, $62, $06
+ soundeffect_note $01, $D7, $42, $06
+ soundeffect_note $01, $D7, $22, $06
+ soundeffect_note $0F, $C1, $02, $06
+ soundeffect_note $04, $B7, $42, $07
+ soundeffect_note $02, $97, $32, $07
+ soundeffect_note $0F, $81, $22, $07
+ endchannel
+
+Cry_10_Ch7_Bank13:
+ soundeffect_percussion $04, $74, $21
+ soundeffect_percussion $04, $74, $10
+ soundeffect_percussion $04, $71, $20
+ endchannel
+
+Cry_00_Ch4_Bank13:
+ unknownmusic0xde 245
+ soundeffect_note 4, 243, 24, 7
+ soundeffect_note 15, 229, 152, 7
+ soundeffect_note 8, 145, 88, 7
+ endchannel
+
+Cry_00_Ch5_Bank13:
+ unknownmusic0xde 160
+ soundeffect_note 5, 179, 8, 7
+ soundeffect_note 15, 197, 136, 7
+ soundeffect_note 8, 113, 72, 7
+ endchannel
+
+Cry_00_Ch7_Bank13:
+ soundeffect_percussion 3, 161, 28
+ soundeffect_percussion 14, 148, 44
+ soundeffect_percussion 8, 129, 28
+ endchannel
+
+Cry_0E_Ch4_Bank13:
+ unknownmusic0xde $A5
+ soundeffect_note $04, $E1, $00, $07
+ soundeffect_note $04, $F2, $80, $07
+ soundeffect_note $02, $92, $40, $07
+ soundeffect_note $08, $E1, $00, $06
+ endchannel
+
+Cry_0E_Ch5_Bank13:
+ unknownmusic0xde $0A
+ soundeffect_note $04, $B1, $E1, $06
+ soundeffect_note $03, $C2, $E1, $06
+ soundeffect_note $03, $62, $81, $06
+ soundeffect_note $08, $B1, $E1, $05
+ endchannel
+
+Cry_0E_Ch7_Bank13:
+ soundeffect_percussion $02, $61, $32
+ soundeffect_percussion $02, $61, $21
+ soundeffect_percussion $08, $61, $11
+ endchannel
+
+
+Cry_06_Ch4_Bank13:
+ unknownmusic0xde $FA
+ soundeffect_note $06, $83, $47, $02
+ soundeffect_note $0F, $62, $26, $02
+ soundeffect_note $04, $52, $45, $02
+ soundeffect_note $09, $63, $06, $02
+ soundeffect_note $0F, $82, $25, $02
+ soundeffect_note $0F, $42, $07, $02
+Cry_06_Ch5_Bank13:
+ endchannel
+
+Cry_06_Ch7_Bank13:
+ soundeffect_percussion $08, $D4, $8C
+ soundeffect_percussion $04, $E2, $9C
+ soundeffect_percussion $0F, $C6, $8C
+ soundeffect_percussion $08, $E4, $AC
+ soundeffect_percussion $0F, $D7, $9C
+ soundeffect_percussion $0F, $F2, $AC
+ endchannel
+
+Cry_07_Ch4_Bank13:
+ unknownmusic0xde $F0
+ soundeffect_note $04, $F3, $E0, $06
+ soundeffect_note $0F, $E4, $40, $06
+ soundeffect_note $08, $C1, $20, $06
+ endchannel
+
+Cry_07_Ch5_Bank13:
+ unknownmusic0xde $0A
+ soundeffect_note $03, $C3, $83, $06
+ soundeffect_note $0E, $B4, $02, $06
+ soundeffect_note $08, $A1, $01, $06
+ endchannel
+
+Cry_07_Ch7_Bank13:
+ soundeffect_percussion $04, $D3, $5C
+ soundeffect_percussion $0F, $E6, $4C
+ soundeffect_percussion $08, $B1, $5C
+ endchannel
+
+Cry_05_Ch4_Bank13:
+ unknownmusic0xde $0A
+ soundeffect_note $06, $E2, $00, $05
+ soundeffect_note $06, $E3, $80, $05
+ soundeffect_note $06, $D3, $70, $05
+ soundeffect_note $08, $A1, $60, $05
+ endchannel
+
+Cry_05_Ch5_Bank13:
+ unknownmusic0xde $F5
+ soundeffect_note $06, $E2, $82, $04
+ soundeffect_note $06, $D3, $01, $05
+ soundeffect_note $06, $B2, $E2, $04
+ soundeffect_note $08, $81, $C1, $04
+Cry_05_Ch7_Bank13:
+ endchannel
+
+Cry_0B_Ch4_Bank13:
+ unknownmusic0xde $CC
+ soundeffect_note $04, $F1, $00, $07
+ soundeffect_note $04, $E1, $80, $07
+ soundeffect_note $04, $D1, $40, $07
+ soundeffect_note $04, $E1, $40, $07
+ soundeffect_note $04, $F1, $80, $07
+ soundeffect_note $04, $D1, $00, $07
+ soundeffect_note $04, $F1, $01, $07
+ soundeffect_note $04, $D1, $82, $07
+ soundeffect_note $04, $C1, $42, $07
+ soundeffect_note $08, $B1, $41, $07
+ endchannel
+
+Cry_0B_Ch5_Bank13:
+ unknownmusic0xde $44
+ soundeffect_note $0C, $08, $00, $00
+ soundeffect_note $04, $F1, $01, $07
+ soundeffect_note $04, $E1, $82, $07
+ soundeffect_note $04, $D1, $41, $07
+ soundeffect_note $04, $E1, $41, $07
+ soundeffect_note $04, $F1, $82, $07
+ soundeffect_note $08, $D1, $01, $07
+ endchannel
+
+Cry_0B_Ch7_Bank13:
+ soundeffect_percussion $0F, $08, $00
+ soundeffect_percussion $04, $08, $00
+ soundeffect_percussion $04, $D1, $4C
+ soundeffect_percussion $04, $B1, $2C
+ soundeffect_percussion $04, $D1, $3C
+ soundeffect_percussion $04, $B1, $3C
+ soundeffect_percussion $04, $C1, $2C
+ soundeffect_percussion $08, $A1, $4C
+ endchannel
+
+Cry_0C_Ch4_Bank13:
+ unknownmusic0xde $CC
+ soundeffect_note $08, $F5, $00, $06
+ soundeffect_note $02, $D2, $38, $06
+ soundeffect_note $02, $C2, $30, $06
+ soundeffect_note $02, $C2, $28, $06
+ soundeffect_note $02, $B2, $20, $06
+ soundeffect_note $02, $B2, $10, $06
+ soundeffect_note $02, $A2, $18, $06
+ soundeffect_note $02, $B2, $10, $06
+ soundeffect_note $08, $C1, $20, $06
+ endchannel
+
+Cry_0C_Ch5_Bank13:
+ unknownmusic0xde $44
+ soundeffect_note $0C, $C3, $C0, $05
+ soundeffect_note $03, $B1, $F9, $05
+ soundeffect_note $02, $A1, $F1, $05
+ soundeffect_note $02, $A1, $E9, $05
+ soundeffect_note $02, $91, $E1, $05
+ soundeffect_note $02, $91, $D9, $05
+ soundeffect_note $02, $81, $D1, $05
+ soundeffect_note $02, $91, $D9, $05
+ soundeffect_note $08, $91, $E1, $05
+Cry_0C_Ch7_Bank13:
+ endchannel
+
+Cry_02_Ch4_Bank13:
+ unknownmusic0xde $00
+ soundeffect_note $08, $F5, $80, $04
+ soundeffect_note $02, $E1, $E0, $05
+ soundeffect_note $08, $D1, $DC, $05
+ endchannel
+
+Cry_02_Ch5_Bank13:
+ unknownmusic0xde $A5
+ soundeffect_note $07, $95, $41, $04
+ soundeffect_note $02, $81, $21, $05
+ soundeffect_note $08, $61, $1A, $05
+Cry_02_Ch7_Bank13:
+ endchannel
+
+Cry_0D_Ch4_Bank13:
+ unknownmusic0xde $88
+ soundeffect_note $05, $F2, $50, $06
+ soundeffect_note $09, $D1, $60, $06
+ soundeffect_note $05, $E2, $12, $06
+ soundeffect_note $09, $C1, $22, $06
+ soundeffect_note $05, $F2, $10, $06
+ soundeffect_note $06, $D1, $20, $06
+ soundeffect_note $FD, $02, $FC, $73
+ endchannel
+
+Cry_0D_Ch5_Bank13:
+ unknownmusic0xde $40
+ soundeffect_note $04, $08, $00, $00
+ soundeffect_note $05, $F2, $51, $06
+ soundeffect_note $09, $D1, $61, $06
+ soundeffect_note $05, $E2, $14, $06
+ soundeffect_note $08, $C1, $24, $06
+ soundeffect_note $05, $F2, $11, $06
+ soundeffect_note $0C, $D1, $21, $06
+ soundeffect_note $05, $E2, $14, $06
+ soundeffect_note $08, $C1, $24, $06
+ soundeffect_note $05, $F2, $11, $06
+ soundeffect_note $04, $D1, $21, $06
+ endchannel
+
+Cry_0D_Ch7_Bank13:
+ soundeffect_percussion $06, $D2, $1C
+ soundeffect_percussion $09, $B1, $2C
+ soundeffect_percussion $08, $C2, $2C
+ soundeffect_percussion $09, $B1, $3C
+ soundeffect_percussion $06, $C2, $2C
+ soundeffect_percussion $09, $A2, $3C
+ soundeffect_percussion $07, $C2, $2C
+ soundeffect_percussion $05, $A1, $3C
+ soundeffect_percussion $09, $C2, $2C
+ soundeffect_percussion $04, $A1, $3C
+ endchannel
+
+Cry_01_Ch4_Bank13:
+ unknownmusic0xde $A0
+ soundeffect_note $04, $F3, $00, $06
+ soundeffect_note $08, $D5, $60, $07
+ soundeffect_note $03, $E2, $20, $07
+ soundeffect_note $08, $D1, $10, $07
+ endchannel
+
+Cry_01_Ch5_Bank13:
+ unknownmusic0xde $5A
+ soundeffect_note $05, $B3, $F1, $06
+ soundeffect_note $07, $C5, $52, $07
+ soundeffect_note $03, $A2, $11, $07
+ soundeffect_note $08, $B1, $01, $06
+ endchannel
+
+Cry_01_Ch7_Bank13:
+ soundeffect_percussion $03, $A2, $3C
+ soundeffect_percussion $0C, $94, $2C
+ soundeffect_percussion $03, $82, $1C
+ soundeffect_percussion $08, $71, $2C
+ endchannel
+
+Cry_0A_Ch4_Bank13:
+ unknownmusic0xde $F0
+ soundeffect_note $08, $F7, $E0, $06
+ soundeffect_note $06, $E6, $E5, $06
+ soundeffect_note $03, $F4, $E0, $06
+ soundeffect_note $03, $F6, $D0, $06
+ soundeffect_note $03, $E3, $C0, $06
+ soundeffect_note $04, $F2, $B0, $06
+ soundeffect_note $0F, $A2, $C8, $06
+ endchannel
+
+Cry_0A_Ch5_Bank13:
+ unknownmusic0xde $05
+ soundeffect_note $03, $08, $00, $00
+ soundeffect_note $08, $A7, $A1, $06
+ soundeffect_note $06, $86, $A3, $06
+ soundeffect_note $03, $74, $A1, $06
+ soundeffect_note $03, $76, $91, $06
+ soundeffect_note $03, $83, $82, $06
+ soundeffect_note $04, $A2, $71, $06
+ soundeffect_note $0F, $72, $89, $06
+ endchannel
+
+Cry_0A_Ch7_Bank13:
+ soundeffect_percussion $02, $F2, $3C
+ soundeffect_percussion $08, $E4, $3E
+ soundeffect_percussion $08, $D7, $3C
+ soundeffect_percussion $05, $C5, $3B
+ soundeffect_percussion $03, $D4, $2C
+ soundeffect_percussion $02, $B6, $3C
+ soundeffect_percussion $03, $A4, $2C
+ soundeffect_percussion $08, $91, $3C
+ endchannel
+
+Cry_08_Ch4_Bank13:
+ unknownmusic0xde $F0
+ soundeffect_note $0F, $F6, $65, $05
+ soundeffect_note $0A, $E4, $7C, $05
+ soundeffect_note $03, $C2, $5C, $05
+ soundeffect_note $0F, $B2, $3C, $05
+ endchannel
+
+Cry_08_Ch5_Bank13:
+ unknownmusic0xde $5A
+ soundeffect_note $0E, $D6, $03, $05
+ soundeffect_note $09, $B4, $1B, $05
+ soundeffect_note $04, $92, $FA, $04
+ soundeffect_note $0F, $A2, $DB, $04
+ endchannel
+
+Cry_08_Ch7_Bank13:
+ soundeffect_percussion $0C, $E6, $4C
+ soundeffect_percussion $0B, $D7, $5C
+ soundeffect_percussion $0F, $C2, $4C
+ endchannel
+
+Cry_04_Ch4_Bank13:
+ unknownmusic0xde $F0
+ soundeffect_note $04, $F7, $A0, $06
+ soundeffect_note $08, $E6, $A4, $06
+ soundeffect_note $04, $D6, $A0, $06
+ soundeffect_note $0C, $D3, $20, $06
+ soundeffect_note $08, $C3, $24, $06
+ soundeffect_note $04, $C2, $20, $06
+ soundeffect_note $08, $B1, $10, $06
+ endchannel
+
+Cry_04_Ch5_Bank13:
+ unknownmusic0xde $5A
+ soundeffect_note $04, $E7, $01, $06
+ soundeffect_note $08, $D6, $03, $06
+ soundeffect_note $04, $C6, $01, $06
+ soundeffect_note $0C, $C3, $81, $05
+ soundeffect_note $08, $B3, $83, $05
+ soundeffect_note $04, $B2, $82, $05
+ soundeffect_note $08, $A1, $71, $05
+ endchannel
+
+Cry_04_Ch7_Bank13:
+ soundeffect_percussion $07, $D6, $5C
+ soundeffect_percussion $08, $E6, $4C
+ soundeffect_percussion $04, $D4, $5C
+ soundeffect_percussion $04, $D4, $4C
+ soundeffect_percussion $07, $C3, $4C
+ soundeffect_percussion $08, $A1, $5C
+ endchannel
+
+Cry_19_Ch4_Bank13:
+ unknownmusic0xde $1B
+ soundeffect_note $07, $D2, $40, $07
+ soundeffect_note $0F, $E5, $60, $07
+ soundeffect_note $18, $C1, $30, $07
+ endchannel
+
+Cry_19_Ch5_Bank13:
+ unknownmusic0xde $81
+ soundeffect_note $02, $C2, $01, $07
+ soundeffect_note $04, $C2, $08, $07
+ soundeffect_note $0F, $D7, $41, $07
+ soundeffect_note $18, $A2, $01, $07
+Cry_19_Ch7_Bank13:
+ endchannel
+
+Cry_16_Ch4_Bank13:
+ unknownmusic0xde $F0
+ soundeffect_note $0F, $D7, $80, $07
+ soundeffect_note $04, $E6, $A0, $07
+ soundeffect_note $0F, $D2, $40, $07
+ endchannel
+
+Cry_16_Ch5_Bank13:
+ unknownmusic0xde $5A
+ soundeffect_note $0F, $C7, $53, $07
+ soundeffect_note $05, $B6, $72, $07
+ soundeffect_note $0F, $C2, $11, $07
+ endchannel
+
+Cry_16_Ch7_Bank13:
+ soundeffect_percussion $0D, $F6, $4C
+ soundeffect_percussion $04, $E6, $3C
+ soundeffect_percussion $0F, $F2, $4C
+ endchannel
+
+Cry_1B_Ch4_Bank13:
+ unknownmusic0xde $F0
+ soundeffect_note $06, $F7, $C0, $06
+ soundeffect_note $0F, $E7, $00, $07
+ soundeffect_note $04, $F4, $F0, $06
+ soundeffect_note $04, $E4, $E0, $06
+ soundeffect_note $08, $D1, $D0, $06
+ endchannel
+
+Cry_1B_Ch5_Bank13:
+ unknownmusic0xde $0A
+ soundeffect_note $07, $E6, $81, $06
+ soundeffect_note $0E, $D5, $C1, $06
+ soundeffect_note $04, $C4, $B1, $06
+ soundeffect_note $04, $D4, $A1, $06
+ soundeffect_note $08, $C1, $91, $06
+ endchannel
+
+Cry_1B_Ch7_Bank13:
+ soundeffect_percussion $0A, $A6, $3C
+ soundeffect_percussion $0E, $94, $2C
+ soundeffect_percussion $05, $A3, $3C
+ soundeffect_percussion $08, $91, $2C
+ endchannel
+
+Cry_12_Ch4_Bank13:
+ unknownmusic0xde $A5
+ soundeffect_note $0C, $F2, $40, $04
+ soundeffect_note $0F, $E3, $A0, $04
+ soundeffect_note $04, $D2, $90, $04
+ soundeffect_note $08, $D1, $80, $04
+ endchannel
+
+Cry_12_Ch5_Bank13:
+ unknownmusic0xde $EE
+ soundeffect_note $0B, $D2, $38, $04
+ soundeffect_note $0E, $C6, $98, $04
+ soundeffect_note $03, $B2, $88, $04
+ soundeffect_note $08, $B1, $78, $04
+ endchannel
+
+Cry_12_Ch7_Bank13:
+ soundeffect_percussion $0A, $E6, $6C
+ soundeffect_percussion $0F, $D2, $5C
+ soundeffect_percussion $03, $C2, $6C
+ soundeffect_percussion $08, $D1, $5C
+ endchannel
+
+Cry_13_Ch4_Bank13:
+ unknownmusic0xde $33
+ soundeffect_note $0F, $F6, $C0, $05
+ soundeffect_note $08, $E3, $BC, $05
+ soundeffect_note $06, $D2, $D0, $05
+ soundeffect_note $06, $B2, $E0, $05
+ soundeffect_note $06, $C2, $F0, $05
+ soundeffect_note $08, $B1, $00, $06
+ endchannel
+
+Cry_13_Ch5_Bank13:
+ unknownmusic0xde $99
+ soundeffect_note $0E, $C6, $B1, $04
+ soundeffect_note $07, $C3, $AD, $04
+ soundeffect_note $05, $B2, $C1, $04
+ soundeffect_note $08, $92, $D1, $04
+ soundeffect_note $06, $A2, $E1, $04
+ soundeffect_note $08, $91, $F1, $04
+ endchannel
+
+Cry_13_Ch7_Bank13:
+ soundeffect_percussion $0A, $E6, $5C
+ soundeffect_percussion $0A, $D6, $6C
+ soundeffect_percussion $04, $C2, $4C
+ soundeffect_percussion $06, $D3, $5C
+ soundeffect_percussion $08, $B3, $4C
+ soundeffect_percussion $08, $A1, $5C
+ endchannel
+
+Cry_14_Ch4_Bank13:
+ unknownmusic0xde $F0
+ soundeffect_note $08, $E4, $90, $07
+ soundeffect_note $0F, $F5, $C0, $07
+ soundeffect_note $08, $D1, $D8, $07
+ endchannel
+
+Cry_14_Ch5_Bank13:
+ unknownmusic0xde $A5
+ soundeffect_note $0A, $C4, $71, $07
+ soundeffect_note $0F, $B6, $A2, $07
+ soundeffect_note $08, $A1, $B7, $07
+ endchannel
+
+Cry_14_Ch7_Bank13:
+ soundeffect_percussion $08, $E4, $4C
+ soundeffect_percussion $0E, $C4, $3C
+ soundeffect_percussion $08, $D1, $2C
+ endchannel
+
+Cry_1E_Ch4_Bank13:
+ unknownmusic0xde $F0
+ soundeffect_note $06, $F2, $00, $06
+ soundeffect_note $06, $E2, $40, $06
+ soundeffect_note $06, $D2, $80, $06
+ soundeffect_note $06, $E2, $C0, $06
+ soundeffect_note $06, $D2, $00, $07
+ soundeffect_note $06, $C2, $40, $07
+ soundeffect_note $06, $B2, $80, $07
+ soundeffect_note $08, $A1, $C0, $07
+ endchannel
+
+Cry_1E_Ch5_Bank13:
+ unknownmusic0xde $11
+ soundeffect_note $03, $08, $01, $00
+ soundeffect_note $06, $C2, $C1, $05
+ soundeffect_note $06, $B2, $02, $06
+ soundeffect_note $06, $A2, $41, $06
+ soundeffect_note $06, $B2, $82, $06
+ soundeffect_note $06, $A2, $C2, $06
+ soundeffect_note $06, $92, $01, $07
+ soundeffect_note $06, $A2, $42, $07
+ soundeffect_note $08, $81, $81, $07
+ endchannel
+
+Cry_1E_Ch7_Bank13:
+ soundeffect_percussion $06, $08, $01
+ soundeffect_percussion $05, $E2, $5C
+ soundeffect_percussion $05, $C2, $4C
+ soundeffect_percussion $05, $D2, $3C
+ soundeffect_percussion $05, $B2, $2C
+ soundeffect_percussion $05, $C2, $1C
+ soundeffect_percussion $05, $A2, $1B
+ soundeffect_percussion $05, $92, $1A
+ soundeffect_percussion $08, $81, $18
+ endchannel
+
+Cry_15_Ch4_Bank13:
+ unknownmusic0xde $F0
+ soundeffect_note $04, $F3, $80, $07
+ soundeffect_note $0F, $E7, $00, $07
+ soundeffect_note $08, $D3, $10, $07
+ soundeffect_note $04, $C2, $00, $07
+ soundeffect_note $04, $D2, $F0, $06
+ soundeffect_note $08, $C1, $E0, $06
+ endchannel
+
+Cry_15_Ch5_Bank13:
+ unknownmusic0xde $5A
+ soundeffect_note $06, $C3, $01, $07
+ soundeffect_note $0E, $B7, $81, $06
+ soundeffect_note $07, $B3, $92, $06
+ soundeffect_note $03, $A2, $81, $06
+ soundeffect_note $04, $B2, $72, $06
+ soundeffect_note $08, $A1, $61, $06
+ endchannel
+
+Cry_15_Ch7_Bank13:
+ soundeffect_percussion $06, $E3, $5C
+ soundeffect_percussion $0E, $D6, $4C
+ soundeffect_percussion $06, $C6, $3C
+ soundeffect_percussion $03, $B3, $4C
+ soundeffect_percussion $03, $A2, $5C
+ soundeffect_percussion $08, $B1, $6C
+ endchannel
+
+Cry_17_Ch4_Bank13:
+ unknownmusic0xde $0F
+ soundeffect_note $0F, $F7, $00, $05
+ soundeffect_note $0F, $E7, $08, $05
+ soundeffect_note $08, $B4, $80, $04
+ soundeffect_note $0F, $A2, $60, $04
+ endchannel
+
+Cry_17_Ch5_Bank13:
+ unknownmusic0xde $44
+ soundeffect_note $0E, $D7, $81, $04
+ soundeffect_note $0E, $C7, $89, $04
+ soundeffect_note $0A, $B4, $01, $04
+ soundeffect_note $0F, $C2, $E1, $03
+ endchannel
+
+Cry_17_Ch7_Bank13:
+ soundeffect_percussion $0E, $F7, $7C
+ soundeffect_percussion $0C, $F6, $6C
+ soundeffect_percussion $09, $E4, $7C
+ soundeffect_percussion $0F, $E2, $6C
+ endchannel
+
+Cry_1C_Ch4_Bank13:
+ unknownmusic0xde $F5
+ soundeffect_note $07, $D6, $E1, $07
+ soundeffect_note $06, $C6, $E2, $07
+ soundeffect_note $09, $D6, $E1, $07
+ soundeffect_note $07, $C6, $E0, $07
+ soundeffect_note $05, $B6, $E2, $07
+ soundeffect_note $07, $C6, $E1, $07
+ soundeffect_note $06, $B6, $E0, $07
+ soundeffect_note $08, $A1, $DF, $07
+ endchannel
+
+Cry_1C_Ch5_Bank13:
+ unknownmusic0xde $44
+ soundeffect_note $06, $C3, $C9, $07
+ soundeffect_note $06, $B3, $C7, $07
+ soundeffect_note $0A, $C4, $C3, $07
+ soundeffect_note $08, $B4, $C7, $07
+ soundeffect_note $06, $C3, $C9, $07
+ soundeffect_note $0F, $A2, $C5, $07
+ endchannel
+
+Cry_1C_Ch7_Bank13:
+ soundeffect_percussion $0D, $19, $7C
+ soundeffect_percussion $0D, $F7, $8C
+ soundeffect_percussion $0C, $D6, $7C
+ soundeffect_percussion $08, $C4, $6C
+ soundeffect_percussion $0F, $B3, $5C
+ endchannel
+
+Cry_1A_Ch4_Bank13:
+ unknownmusic0xde $F0
+ soundeffect_note $06, $F7, $40, $07
+ soundeffect_note $0C, $E6, $44, $07
+ soundeffect_note $06, $D5, $50, $07
+ soundeffect_note $04, $C3, $60, $07
+ soundeffect_note $03, $C3, $80, $07
+ soundeffect_note $08, $D1, $A0, $07
+ endchannel
+
+Cry_1A_Ch5_Bank13:
+ unknownmusic0xde $0A
+ soundeffect_note $06, $C7, $01, $07
+ soundeffect_note $0B, $B6, $02, $07
+ soundeffect_note $06, $A5, $11, $07
+ soundeffect_note $04, $93, $21, $07
+ soundeffect_note $03, $A3, $41, $07
+ soundeffect_note $08, $91, $62, $07
+ endchannel
+
+Cry_1A_Ch7_Bank13:
+ soundeffect_percussion $03, $E2, $3C
+ soundeffect_percussion $08, $D6, $4C
+ soundeffect_percussion $05, $D4, $3C
+ soundeffect_percussion $0C, $C7, $4C
+ soundeffect_percussion $02, $E2, $3C
+ soundeffect_percussion $08, $D1, $2C
+ endchannel
+
+Cry_1D_Ch4_Bank13:
+ unknownmusic0xde $F4
+ soundeffect_note $0F, $F0, $05, $07
+ soundeffect_note $0A, $E0, $00, $07
+ soundeffect_note $06, $B4, $10, $07
+ soundeffect_note $04, $D3, $00, $07
+ soundeffect_note $06, $B2, $20, $06
+ soundeffect_note $08, $A1, $24, $06
+ endchannel
+
+Cry_1D_Ch5_Bank13:
+ unknownmusic0xde $22
+ soundeffect_note $0F, $B0, $C3, $06
+ soundeffect_note $0A, $A0, $C1, $06
+ soundeffect_note $06, $84, $D2, $06
+ soundeffect_note $04, $93, $C1, $06
+ soundeffect_note $06, $82, $E1, $05
+ soundeffect_note $08, $61, $E8, $05
+ endchannel
+
+Cry_1D_Ch7_Bank13:
+ soundeffect_percussion $06, $E6, $4C
+ soundeffect_percussion $0F, $D6, $3C
+ soundeffect_percussion $0A, $C5, $4A
+ soundeffect_percussion $01, $B2, $5B
+ soundeffect_percussion $0F, $C2, $4C
+ endchannel
+
+Cry_18_Ch4_Bank13:
+ unknownmusic0xde $50
+ soundeffect_note $0A, $F5, $80, $06
+ soundeffect_note $03, $E2, $A0, $06
+ soundeffect_note $03, $F2, $C0, $06
+ soundeffect_note $03, $E2, $E0, $06
+ soundeffect_note $03, $D2, $00, $07
+ soundeffect_note $03, $C2, $E0, $06
+ soundeffect_note $03, $D2, $C0, $06
+ soundeffect_note $08, $C1, $A0, $06
+ endchannel
+
+Cry_18_Ch5_Bank13:
+ unknownmusic0xde $0F
+ soundeffect_note $09, $D5, $31, $06
+ soundeffect_note $03, $D2, $52, $06
+ soundeffect_note $03, $E2, $71, $06
+ soundeffect_note $03, $B2, $91, $06
+ soundeffect_note $03, $C2, $B2, $06
+ soundeffect_note $03, $B2, $91, $06
+ soundeffect_note $03, $C2, $71, $06
+ soundeffect_note $08, $B1, $51, $06
+ endchannel
+
+Cry_18_Ch7_Bank13:
+ soundeffect_percussion $06, $E3, $4C
+ soundeffect_percussion $04, $C3, $3C
+ soundeffect_percussion $05, $D4, $3C
+ soundeffect_percussion $04, $C4, $2C
+ soundeffect_percussion $06, $B4, $3C
+ soundeffect_percussion $08, $C1, $2C
+ endchannel
+
+Cry_1F_Ch4_Bank13:
+ unknownmusic0xde $A5
+ soundeffect_note $03, $F4, $41, $06
+ soundeffect_note $0D, $D6, $21, $07
+ soundeffect_note $08, $F4, $19, $07
+ soundeffect_note $08, $C1, $1A, $07
+ endchannel
+
+Cry_1F_Ch5_Bank13:
+ unknownmusic0xde $CC
+ soundeffect_note $04, $F4, $80, $05
+ soundeffect_note $0E, $E6, $E0, $06
+ soundeffect_note $08, $D5, $D8, $06
+ soundeffect_note $08, $D1, $DC, $06
+ endchannel
+
+Cry_1F_Ch7_Bank13:
+ soundeffect_percussion $05, $C4, $46
+ soundeffect_percussion $0D, $A5, $44
+ soundeffect_percussion $08, $C4, $45
+ soundeffect_percussion $08, $B1, $44
+ endchannel
+
+Cry_20_Ch4_Bank13:
+ unknownmusic0xde $F0
+ soundeffect_note $0D, $F1, $11, $05
+ soundeffect_note $0D, $E1, $15, $05
+ soundeffect_note $0D, $E1, $11, $05
+ soundeffect_note $08, $D1, $11, $05
+ endchannel
+
+Cry_20_Ch5_Bank13:
+ unknownmusic0xde $15
+ soundeffect_note $0C, $E1, $0C, $05
+ soundeffect_note $0C, $D1, $10, $05
+ soundeffect_note $0E, $C1, $0C, $05
+ soundeffect_note $08, $C1, $0A, $05
+ endchannel
+
+Cry_20_Ch7_Bank13:
+ soundeffect_percussion $0E, $F2, $65
+ soundeffect_percussion $0D, $E2, $55
+ soundeffect_percussion $0E, $D2, $56
+ soundeffect_percussion $08, $D1, $66
+ endchannel
+
+Cry_21_Ch4_Bank13:
+ unknownmusic0xde $1B
+ soundeffect_note $03, $F3, $64, $05
+ soundeffect_note $02, $E2, $44, $05
+ soundeffect_note $05, $D1, $22, $05
+ soundeffect_note $02, $B2, $84, $04
+ soundeffect_note $08, $D1, $A2, $04
+ soundeffect_note $03, $F3, $24, $05
+ soundeffect_note $04, $E4, $E4, $04
+ soundeffect_note $08, $D1, $02, $05
+ endchannel
+
+Cry_21_Ch5_Bank13:
+ unknownmusic0xde $CC
+ soundeffect_note $03, $D3, $60, $05
+ soundeffect_note $02, $C2, $40, $05
+ soundeffect_note $05, $C1, $20, $05
+ soundeffect_note $02, $92, $80, $04
+ soundeffect_note $08, $C1, $A0, $04
+ soundeffect_note $03, $D3, $20, $05
+ soundeffect_note $03, $C4, $E0, $04
+ soundeffect_note $08, $C1, $00, $05
+Cry_21_Ch7_Bank13:
+ endchannel
+
+Cry_22_Ch4_Bank13:
+ unknownmusic0xde $11
+ soundeffect_note $02, $3D, $81, $03
+ soundeffect_note $07, $F5, $01, $06
+ soundeffect_note $01, $C2, $81, $04
+ soundeffect_note $08, $91, $81, $03
+ endchannel
+
+Cry_22_Ch5_Bank13:
+ unknownmusic0xde $EE
+ soundeffect_note $02, $3E, $B0, $05
+ soundeffect_note $07, $D5, $5D, $07
+ soundeffect_note $01, $B2, $B0, $06
+ soundeffect_note $08, $61, $B0, $05
+ endchannel
+
+Cry_22_Ch7_Bank13:
+ soundeffect_percussion $02, $92, $49
+ soundeffect_percussion $07, $B5, $29
+ soundeffect_percussion $01, $A2, $39
+ soundeffect_percussion $08, $91, $49
+ endchannel