diff options
Diffstat (limited to 'main.asm')
-rwxr-xr-x | main.asm | 156 |
1 files changed, 107 insertions, 49 deletions
@@ -18288,52 +18288,17 @@ StageDiglettBonusGfx_GameBoy: ; 0xebd7 db $FF, $FF ; terminators StageDiglettBonusGfx_GameBoyColor: ; 0xec11 - VIDEO_DATA_TILES Alphabet2Gfx, vTiles0, $1a0 - - dw $7AA0 - db $2B - dw $81A0 - dw $0980 - - VIDEO_DATA_TILES PinballPokeballGfx, vTiles0 + $400, $320 - - dw $7D00 - db $2B - dw $87A0 - dw $0180 - - dw $7000 - db $21 - dw $8800 - dw $3800 - - dw $7900 - db $2B - dw $8900 - dw $0680 - - dw $7D60 - db $2B - dw $8AA0 - dw $0A00 - - VIDEO_DATA_TILES_BANK2 TimerDigitsGfx, vTiles0 + $600, $160 - - dw $7000 - db $34 - dw $9800 - dw $1000 - - dw $7400 - db $34 - dw $9800 - dw $1002 - - dw $4A00 - db $37 - dw $0000 - dw $0101 - + VIDEO_DATA_TILES Alphabet2Gfx, vTiles0, $1a0 + VIDEO_DATA_TILES DiglettBonusDugtrio1Gfx, vTiles0 + $1a0, $260 + VIDEO_DATA_TILES PinballPokeballGfx, vTiles0 + $400, $320 + VIDEO_DATA_TILES DiglettBonusDugtrio2Gfx, vTiles0 + $7a0, $60 + VIDEO_DATA_TILES DiglettBonusBaseGameBoyColorGfx, vTiles1, $e00 + VIDEO_DATA_TILES DiglettBonusDugtrio3Gfx, vTiles1 + $100, $1a0 + VIDEO_DATA_TILES DiglettBonusDugtrio4Gfx, vTiles1 + $2a0, $280 + VIDEO_DATA_TILES_BANK2 TimerDigitsGfx, vTiles0 + $600, $160 + VIDEO_DATA_TILEMAP DiglettBonusTilemap_GameBoyColor, vBGMap0, $400 + VIDEO_DATA_TILEMAP_BANK2 DiglettBonusTilemap2_GameBoyColor, vBGMap0, $400 + VIDEO_DATA_PALETTES DiglettBonusPalettes, $80 db $FF, $FF ; terminators StageSeelBonusGfx_GameBoy: ; 0xec60 @@ -52144,7 +52109,12 @@ MewtwoAnimatedPic: ; 0x86700 MewAnimatedPic: ; 0x86a00 INCBIN "gfx/billboard/mon_animated/mew.w32.interleave.2bpp" -INCBIN "baserom.gbc",$86d00,$87e80 - $86d00 +INCBIN "baserom.gbc",$86d00,$87000 - $86d00 + +DiglettBonusBaseGameBoyColorGfx: ; 0x87000 + INCBIN "gfx/stage/diglett_bonus/diglett_bonus_base_gameboycolor.2bpp" + +INCBIN "baserom.gbc",$87e00,$87e80 - $87e00 GengarBonusHaunter1Gfx: ; 0x87e80 INCBIN "gfx/stage/gengar_bonus/haunter_1.2bpp" @@ -53854,7 +53824,14 @@ VulpixAnimatedCollisionMask: ; 0xd06700 JigglypuffAnimatedCollisionMask: ; 0xd06780 INCBIN "data/collision/mon_masks/jigglypuff_collision.1bpp" -INCBIN "baserom.gbc",$d2800,$d4000 - $d2800 ; 0xd0000 +INCBIN "baserom.gbc",$d2800,$d3000 - $d2800 + +DiglettBonusTilemap_GameBoyColor: ; 0xd3000 + INCBIN "gfx/tilemaps/stage_diglett_bonus_gameboycolor.map" +DiglettBonusTilemap2_GameBoyColor: ; 0xd3400 + INCBIN "gfx/tilemaps/stage_diglett_bonus_gameboycolor_2.map" + +INCBIN "baserom.gbc",$d3800,$d4000 - $d3800 SECTION "bank35", ROMX, BANK[$35] @@ -56693,7 +56670,88 @@ StageRedFieldTopOBJPalette7: ; 0xdc9f8 RGB 21, 0, 0 RGB 4, 0, 0 -INCBIN "baserom.gbc",$dca00,$dca80 - $dca00 +DiglettBonusPalettes: ; 0xdca00 +DiglettBonusBGPalette0: ; 0xdca00 + RGB 31, 31, 31 + RGB 13, 20, 31 + RGB 31, 4, 4 + RGB 0, 0, 0 +DiglettBonusBGPalette1: ; 0xdca08 + RGB 31, 31, 31 + RGB 10, 24, 20 + RGB 5, 13, 10 + RGB 0, 0, 0 +DiglettBonusBGPalette2: ; 0xdca10 + RGB 31, 31, 31 + RGB 31, 0, 0 + RGB 16, 0, 0 + RGB 0, 0, 0 +DiglettBonusBGPalette3: ; 0xdca18 + RGB 31, 31, 31 + RGB 31, 18, 8 + RGB 27, 0, 0 + RGB 0, 0, 0 +DiglettBonusBGPalette4: ; 0xdca20 + RGB 31, 31, 31 + RGB 20, 20, 20 + RGB 8, 8, 8 + RGB 0, 0, 0 +DiglettBonusBGPalette5: ; 0xdca28 + RGB 31, 31, 31 + RGB 20, 20, 20 + RGB 8, 8, 8 + RGB 0, 0, 0 +DiglettBonusBGPalette6: ; 0xdca30 + RGB 31, 31, 31 + RGB 20, 20, 20 + RGB 8, 8, 8 + RGB 0, 0, 0 +DiglettBonusBGPalette7: ; 0xdca38 + RGB 31, 31, 31 + RGB 20, 20, 20 + RGB 8, 8, 8 + RGB 0, 0, 0 + +DiglettBonusOBJPalette0: ; 0xdca40 + RGB 20, 20, 20 + RGB 31, 31, 31 + RGB 31, 5, 4 + RGB 0, 0, 0 +DiglettBonusOBJPalette1: ; 0xdca48 + RGB 31, 31, 31 + RGB 31, 18, 8 + RGB 27, 0, 0 + RGB 0, 0, 0 +DiglettBonusOBJPalette2: ; 0xdca50 + RGB 20, 20, 20 + RGB 31, 31, 31 + RGB 21, 21, 27 + RGB 0, 0, 0 +DiglettBonusOBJPalette3: ; 0xdca58 + RGB 31, 31, 31 + RGB 20, 20, 20 + RGB 8, 8, 8 + RGB 0, 0, 0 +DiglettBonusOBJPalette4: ; 0xdca60 + RGB 20, 20, 20 + RGB 20, 20, 20 + RGB 8, 8, 8 + RGB 0, 0, 0 +DiglettBonusOBJPalette5: ; 0xdca68 + RGB 31, 31, 31 + RGB 20, 20, 20 + RGB 8, 8, 8 + RGB 0, 0, 0 +DiglettBonusOBJPalette6: ; 0xdca70 + RGB 20, 20, 20 + RGB 20, 20, 20 + RGB 8, 8, 8 + RGB 0, 0, 0 +DiglettBonusOBJPalette7: ; 0xdca78 + RGB 31, 31, 31 + RGB 20, 20, 20 + RGB 8, 8, 8 + RGB 0, 0, 0 StageRedFieldBottomPalettes: ; 0xdca80 StageRedFieldBottomBGPalette0: ; 0xdca80 |