diff options
Diffstat (limited to 'wram.asm')
-rw-r--r-- | wram.asm | 23 |
1 files changed, 14 insertions, 9 deletions
@@ -299,7 +299,8 @@ wd4c7:: ; 0xd4c7 wd4c8:: ; 0xd4c8 ds $1 -wd4c9:: ; 0xd4c9 +wLostBall:: ; 0xd4c9 +; Set to 1 when a ball was lost. (Lost a "life"). 0 otherwise. ds $1 wShowExtraBallText:: ; 0xd4ca @@ -486,11 +487,10 @@ wd509:: ; 0xd509 wd50a:: ; 0xd50a ds $1 -wd50b:: ; 0xd50b - ds $1 - -wd50c:: ; 0xd50c - ds $1 +wSpinnerVelocity:: ; 0xd50b +; When the ball intially passes through the spinner, the ball's y velocity is saved to this location. +; Then, the velocity saved here is decreased a little bit each frame, while it's adding to the current "spinner charge". + ds $2 wWhichCAVELight:: ; 0xd50d ds $1 @@ -915,7 +915,8 @@ wd611:: ; 0xd611 wd612:: ; 0xd612 ds $1 -wd613:: ; 0xd613 +wShowBonusMultiplierBottomMessage:: ; 0xd613 +; Set to 1 when the bonus multiplier message should appear on the bottom of the screen. 0 otherwise. ds $1 wd614:: ; 0xd614 @@ -1798,10 +1799,14 @@ wStageSong:: ; 0xd7bf wStageSongBank:: ; 0xd7c0 ds $1 -wd7c1:: ; 0xd7c1 +wLoadingSavedGame:: ; 0xd7c1 +; Set to 1 when the pinball game is being initialized from a saved game via the Titlescreen. +; 0 otherwise. ds $1 -wd7c2:: ; 0xd7c2 +wSavedGame:: ; 0xd7c2 +; Set to 1 when there is a pinball game saved, ready to resume via the Titlescreen. +; 0 otherwise. ds $1 wSubTileBallXPos:: ; 0xd7c3 |