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-rw-r--r--wram.asm23
1 files changed, 14 insertions, 9 deletions
diff --git a/wram.asm b/wram.asm
index 8e56299..e487179 100644
--- a/wram.asm
+++ b/wram.asm
@@ -299,7 +299,8 @@ wd4c7:: ; 0xd4c7
wd4c8:: ; 0xd4c8
ds $1
-wd4c9:: ; 0xd4c9
+wLostBall:: ; 0xd4c9
+; Set to 1 when a ball was lost. (Lost a "life"). 0 otherwise.
ds $1
wShowExtraBallText:: ; 0xd4ca
@@ -486,11 +487,10 @@ wd509:: ; 0xd509
wd50a:: ; 0xd50a
ds $1
-wd50b:: ; 0xd50b
- ds $1
-
-wd50c:: ; 0xd50c
- ds $1
+wSpinnerVelocity:: ; 0xd50b
+; When the ball intially passes through the spinner, the ball's y velocity is saved to this location.
+; Then, the velocity saved here is decreased a little bit each frame, while it's adding to the current "spinner charge".
+ ds $2
wWhichCAVELight:: ; 0xd50d
ds $1
@@ -915,7 +915,8 @@ wd611:: ; 0xd611
wd612:: ; 0xd612
ds $1
-wd613:: ; 0xd613
+wShowBonusMultiplierBottomMessage:: ; 0xd613
+; Set to 1 when the bonus multiplier message should appear on the bottom of the screen. 0 otherwise.
ds $1
wd614:: ; 0xd614
@@ -1798,10 +1799,14 @@ wStageSong:: ; 0xd7bf
wStageSongBank:: ; 0xd7c0
ds $1
-wd7c1:: ; 0xd7c1
+wLoadingSavedGame:: ; 0xd7c1
+; Set to 1 when the pinball game is being initialized from a saved game via the Titlescreen.
+; 0 otherwise.
ds $1
-wd7c2:: ; 0xd7c2
+wSavedGame:: ; 0xd7c2
+; Set to 1 when there is a pinball game saved, ready to resume via the Titlescreen.
+; 0 otherwise.
ds $1
wSubTileBallXPos:: ; 0xd7c3