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path: root/constants.asm
AgeCommit message (Expand)Author
2021-03-14Update audio macrosdannye
2018-05-13Rename 'evolution line' to 'catchem mon' because those constants represent ca...Marcus Huderle
2017-07-22gave special collision constant their own filechaos-lord
2017-07-14Label Bonus Stage transition stuffMarcus Huderle
2017-07-07Stop using Win^H^H^Hwindows DansGameNieDzejkob
2017-07-02Label wPikachuSaverCharge and create constant MAX_PIKACHU_SAVER_CHARGEMarcus Huderle
2017-04-24Dump and label mon speciesMarcus Huderle
2016-10-23INCLUDE gbhw.asmPikalaxALT
2015-10-18Dump and label evolution data.Marcus Huderle
2015-08-10Ball upgrade related stuff.Marcus Huderle
2015-07-19Diglett Stage work. Dump lots of data and label routines.Marcus Huderle
2015-03-16Dump Field Select screen state machine.Marcus Huderle
2015-03-15Dump Options screen state machine. Use screen constants.Marcus Huderle
2015-03-08Evolution lines.Marcus Huderle
2015-03-06Wild mon data. pokemon constants file.Marcus Huderle
2015-03-05Added map constants.Marcus Huderle
2015-02-22Dump and document Sound Test selection routines.Marcus Huderle
2015-02-18Add vram.asm.Marcus Huderle
2015-02-18Document more of the LoadVideo function. Add hram.Marcus Huderle
2015-02-13Dump music (yenatch)U-Daniel-PC\Daniel
2015-02-12UNIX line endingU-Daniel-PC\Daniel
2015-02-05Initial commit.Marcus Huderle