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constants.asm
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Author
2021-03-14
Update audio macros
dannye
2018-05-13
Rename 'evolution line' to 'catchem mon' because those constants represent ca...
Marcus Huderle
2017-07-22
gave special collision constant their own file
chaos-lord
2017-07-14
Label Bonus Stage transition stuff
Marcus Huderle
2017-07-07
Stop using Win^H^H^Hwindows DansGame
NieDzejkob
2017-07-02
Label wPikachuSaverCharge and create constant MAX_PIKACHU_SAVER_CHARGE
Marcus Huderle
2017-04-24
Dump and label mon species
Marcus Huderle
2016-10-23
INCLUDE gbhw.asm
PikalaxALT
2015-10-18
Dump and label evolution data.
Marcus Huderle
2015-08-10
Ball upgrade related stuff.
Marcus Huderle
2015-07-19
Diglett Stage work. Dump lots of data and label routines.
Marcus Huderle
2015-03-16
Dump Field Select screen state machine.
Marcus Huderle
2015-03-15
Dump Options screen state machine. Use screen constants.
Marcus Huderle
2015-03-08
Evolution lines.
Marcus Huderle
2015-03-06
Wild mon data. pokemon constants file.
Marcus Huderle
2015-03-05
Added map constants.
Marcus Huderle
2015-02-22
Dump and document Sound Test selection routines.
Marcus Huderle
2015-02-18
Add vram.asm.
Marcus Huderle
2015-02-18
Document more of the LoadVideo function. Add hram.
Marcus Huderle
2015-02-13
Dump music (yenatch)
U-Daniel-PC\Daniel
2015-02-12
UNIX line ending
U-Daniel-PC\Daniel
2015-02-05
Initial commit.
Marcus Huderle