summaryrefslogtreecommitdiff
path: root/data
AgeCommit message (Expand)Author
2017-07-08Labeled map-move counter stuff. Started pulling queued graphics data into sep...Marcus Huderle
2017-07-08Label Bonus Multiplier stuffMarcus Huderle
2017-07-07Stop using Win^H^H^Hwindows DansGameNieDzejkob
2017-07-02Move Ball palettes into separate fileMarcus Huderle
2017-06-30Move some collision data into the data/ folderMarcus Huderle
2017-06-30Move vertical screen transition logic into engine/pinball_game/vertical_scree...Marcus Huderle
2017-06-20Dump block of unused junk dataMarcus Huderle
2017-06-20Dump last variable-width font dataMarcus Huderle
2017-06-19Dump ball collision physics data blobsMarcus Huderle
2017-06-19Dump unused chunk of dataMarcus Huderle
2017-06-11More main.asm INCBINsMarcus Huderle
2017-06-10Various incbinsMarcus Huderle
2017-06-06Timer Digits INCBINsMarcus Huderle
2017-06-05Some palette incbinsMarcus Huderle
2017-04-24Dump and label pokedex scroll bar dataMarcus Huderle
2017-04-24Dump and label mon speciesMarcus Huderle
2017-04-15Dump and label collision masks used for resolving collision near the flippersMarcus Huderle
2017-04-13Dump and label high scores palette transitionsMarcus Huderle
2017-04-10Split out map picsMarcus Huderle
2017-04-10Split out map billboard palette mapsMarcus Huderle
2017-04-10Split out map and stage palettesMarcus Huderle
2017-04-10Split out more billboard picsMarcus Huderle
2017-04-09Split out some forgotten mon pic dataMarcus Huderle
2017-04-09Move mon gfx data into subdirectoryMarcus Huderle
2017-04-09Split out mon picsMarcus Huderle
2017-04-09Split out mon palettesMarcus Huderle
2017-04-09Split out mon collision masksMarcus Huderle
2017-04-09Split out wild pokemon dataMarcus Huderle
2017-04-09Split out game object collision routines/dataMarcus Huderle
2017-04-01Dump SineTableMarcus Huderle
2017-03-25Label and dump Meowth Bonus Stage's game object collision data/routinesMarcus Huderle
2017-03-23Label and dump Gengar and Diglett stages' game object collision data/routinesMarcus Huderle
2017-03-15Dump and label Field Select screen's border animations.Marcus Huderle
2017-03-14Add missing data/oam_frames.asmMarcus Huderle
2017-01-19Rip some data... kindaPikalaxALT
2016-12-07I think I got all the executable codePikalaxALT
2016-12-06Hardcoded pointers in Pokedex banksPikalaxALT
2016-12-04more resolution of hardcoded labelsPikalaxALT
2016-12-04More hardcoded pointersPikalaxALT
2016-12-04Tilt data; several hardcoded constants and pointers (shut up, revo)PikalaxALT
2015-11-07Flipper collisions routines and data.Marcus Huderle
2015-10-05Dump and label lots of static data, including animated mon collision masks.Marcus Huderle
2015-09-22Dump collision masks and move collision maps to different folder.Marcus Huderle
2015-09-22Label and dump collisoin attributes for stages.Marcus Huderle
2015-07-26Clean up and label diglett stage animation data.Marcus Huderle
2015-07-13Use charmap values for highscores names.Marcus Huderle
2015-04-08Document some collision stuff. Dump the lower red stage collision attributes.Marcus Huderle
2015-03-14Pokemon names table. Dump routine that loads message after you catch a pokemon.Marcus Huderle
2015-03-08CatchEm timer values.Marcus Huderle
2015-03-08Evolution lines.Marcus Huderle