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Author
2017-07-08
Labeled map-move counter stuff. Started pulling queued graphics data into sep...
Marcus Huderle
2017-07-08
Label Bonus Multiplier stuff
Marcus Huderle
2017-07-07
Stop using Win^H^H^Hwindows DansGame
NieDzejkob
2017-07-02
Move Ball palettes into separate file
Marcus Huderle
2017-06-30
Move some collision data into the data/ folder
Marcus Huderle
2017-06-30
Move vertical screen transition logic into engine/pinball_game/vertical_scree...
Marcus Huderle
2017-06-20
Dump block of unused junk data
Marcus Huderle
2017-06-20
Dump last variable-width font data
Marcus Huderle
2017-06-19
Dump ball collision physics data blobs
Marcus Huderle
2017-06-19
Dump unused chunk of data
Marcus Huderle
2017-06-11
More main.asm INCBINs
Marcus Huderle
2017-06-10
Various incbins
Marcus Huderle
2017-06-06
Timer Digits INCBINs
Marcus Huderle
2017-06-05
Some palette incbins
Marcus Huderle
2017-04-24
Dump and label pokedex scroll bar data
Marcus Huderle
2017-04-24
Dump and label mon species
Marcus Huderle
2017-04-15
Dump and label collision masks used for resolving collision near the flippers
Marcus Huderle
2017-04-13
Dump and label high scores palette transitions
Marcus Huderle
2017-04-10
Split out map pics
Marcus Huderle
2017-04-10
Split out map billboard palette maps
Marcus Huderle
2017-04-10
Split out map and stage palettes
Marcus Huderle
2017-04-10
Split out more billboard pics
Marcus Huderle
2017-04-09
Split out some forgotten mon pic data
Marcus Huderle
2017-04-09
Move mon gfx data into subdirectory
Marcus Huderle
2017-04-09
Split out mon pics
Marcus Huderle
2017-04-09
Split out mon palettes
Marcus Huderle
2017-04-09
Split out mon collision masks
Marcus Huderle
2017-04-09
Split out wild pokemon data
Marcus Huderle
2017-04-09
Split out game object collision routines/data
Marcus Huderle
2017-04-01
Dump SineTable
Marcus Huderle
2017-03-25
Label and dump Meowth Bonus Stage's game object collision data/routines
Marcus Huderle
2017-03-23
Label and dump Gengar and Diglett stages' game object collision data/routines
Marcus Huderle
2017-03-15
Dump and label Field Select screen's border animations.
Marcus Huderle
2017-03-14
Add missing data/oam_frames.asm
Marcus Huderle
2017-01-19
Rip some data... kinda
PikalaxALT
2016-12-07
I think I got all the executable code
PikalaxALT
2016-12-06
Hardcoded pointers in Pokedex banks
PikalaxALT
2016-12-04
more resolution of hardcoded labels
PikalaxALT
2016-12-04
More hardcoded pointers
PikalaxALT
2016-12-04
Tilt data; several hardcoded constants and pointers (shut up, revo)
PikalaxALT
2015-11-07
Flipper collisions routines and data.
Marcus Huderle
2015-10-05
Dump and label lots of static data, including animated mon collision masks.
Marcus Huderle
2015-09-22
Dump collision masks and move collision maps to different folder.
Marcus Huderle
2015-09-22
Label and dump collisoin attributes for stages.
Marcus Huderle
2015-07-26
Clean up and label diglett stage animation data.
Marcus Huderle
2015-07-13
Use charmap values for highscores names.
Marcus Huderle
2015-04-08
Document some collision stuff. Dump the lower red stage collision attributes.
Marcus Huderle
2015-03-14
Pokemon names table. Dump routine that loads message after you catch a pokemon.
Marcus Huderle
2015-03-08
CatchEm timer values.
Marcus Huderle
2015-03-08
Evolution lines.
Marcus Huderle
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