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Author
2017-07-08
Cleanup scrolling text labels. Use macro for the wram locations. Move text.as...
Marcus Huderle
2017-07-08
Merge branch 'chaos_requests'
Marcus Huderle
2017-07-09
Large amount of text-function labeling
chaos-lord
2017-07-08
Labeled map-move counter stuff. Started pulling queued graphics data into sep...
Marcus Huderle
2017-07-08
Label Bonus Multiplier stuff
Marcus Huderle
2017-07-08
Merge pull request #13 from NieDzejkob/permissions
Marcus Huderle
2017-07-07
Label evolution, joypad, message box things
Marcus Huderle
2017-07-07
Merge pull request #11 from TwitchPlaysPokemon/chaos_requests
Marcus Huderle
2017-07-07
Rename wDisableBallGravityAndTilt to wEnableBallGravityAndTilt. The meaning w...
Marcus Huderle
2017-07-08
labeled some text and evolution stuff
chaos-lord
2017-07-07
Stop using Win^H^H^Hwindows DansGame
NieDzejkob
2017-07-06
Label a bunch of stuff in blue and red resolve_collision files
Marcus Huderle
2017-07-06
Updated code to comply with newer rgbds (and remove unnecessary memory access...
aaaaaa123456789
2017-07-04
Tidy up call table formatting
Marcus Huderle
2017-07-04
More refactoring stuff out of main.asm
Marcus Huderle
2017-07-04
More wram.asm labeling and cleanup
Marcus Huderle
2017-07-03
Label all Ball Bonus things
Marcus Huderle
2017-07-03
More wram.asm cleanup and labeling
Marcus Huderle
2017-07-03
Cleanup references to wBallXPos and wBallYPos
Marcus Huderle
2017-07-03
Label some wram offsets
Marcus Huderle
2017-07-03
Label FadeOut and FadeIn routines
Marcus Huderle
2017-07-02
Cleanup references to wStageCollisionMap
Marcus Huderle
2017-07-02
Move billboard tiledata loading logic into separate file
Marcus Huderle
2017-07-02
Move extra ball logic into separate file
Marcus Huderle
2017-07-02
Label wCurBonusMultiplier and move bonus multplier logic into separate file
Marcus Huderle
2017-07-02
Move the rest of the pokedex logic into engine/pokedex.asm
Marcus Huderle
2017-07-02
Move game object collision logic into separate files for each stage
Marcus Huderle
2017-07-02
Move object collision routines into separate files
Marcus Huderle
2017-07-02
Move Catch'Em mode logic to separate file
Marcus Huderle
2017-07-02
Label some more catch em mode and timer stuff
Marcus Huderle
2017-07-02
Add SPECIAL_MODE constants
Marcus Huderle
2017-07-02
Move 'end of ball bonus' logic to separate file
Marcus Huderle
2017-07-02
Move Slot routines and rewards into own file
Marcus Huderle
2017-07-02
Label wPikachuSaverSlotRewardActive
Marcus Huderle
2017-07-02
Label wPikachuSaverCharge and create constant MAX_PIKACHU_SAVER_CHARGE
Marcus Huderle
2017-06-30
Move Pokedex routines into their own file
Marcus Huderle
2017-06-30
Move ball gfx loading routines into their own file
Marcus Huderle
2017-06-30
Move variable-width font routine into its own file
Marcus Huderle
2017-06-30
Move in-game menu routines into its own file
Marcus Huderle
2017-06-30
Move score and timer into respective files
Marcus Huderle
2017-06-30
Move ball saver routines into respective files
Marcus Huderle
2017-06-30
Move vertical screen transition logic into engine/pinball_game/vertical_scree...
Marcus Huderle
2017-06-30
Move collision attributes routines into engine/pinball_game/stage_collision_a...
Marcus Huderle
2017-06-30
Move ball loss routines to engine/pinball_game/ball_loss/. Move flipper routi...
Marcus Huderle
2017-06-30
Rename engine/main -> engine/pinball_game
Marcus Huderle
2017-06-30
Move draw sprites routines to engine/main/draw_sprites/
Marcus Huderle
2017-06-30
Move stage data loading routines to engine/main/load_stage_data/
Marcus Huderle
2017-06-30
Move ball initialization routines to engine/main/ball_init/
Marcus Huderle
2017-06-30
Move stage initialization routines into engine/main/stage_init
Marcus Huderle
2017-06-19
Move field select, high scroes, and options screens into separate files
Marcus Huderle
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