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Author
2017-09-13
Rename HBlbank's interrupt routine
Marcus Huderle
2017-09-13
Properly name the ancient-Egyptian-style multiplication routine
Marcus Huderle
2017-09-07
Move some code out of home.asm
Marcus Huderle
2017-09-07
Move data and code out of main.asm
Marcus Huderle
2017-07-21
labeled jackpot stuff
chaos-lord
2017-07-14
Use FIRST_BONUS_STAGE
Marcus Huderle
2017-07-12
Document RNG
PikalaxALT
2017-07-10
More core labeling and organizing
Marcus Huderle
2017-07-10
Finish labeling vertical_screen_transition.asm and related
Marcus Huderle
2017-07-10
Label audio engine update methods
Marcus Huderle
2017-07-11
Labelling mapmode functions
chaos-lord
2017-07-09
Label slot cave things, and rumble
Marcus Huderle
2017-07-09
Some more organization of HOME
PikalaxALT
2017-07-08
Cleanup scrolling text labels. Use macro for the wram locations. Move text.as...
Marcus Huderle
2017-07-08
Merge branch 'chaos_requests'
Marcus Huderle
2017-07-09
Large amount of text-function labeling
chaos-lord
2017-07-08
Merge pull request #13 from NieDzejkob/permissions
Marcus Huderle
2017-07-07
Label evolution, joypad, message box things
Marcus Huderle
2017-07-07
Rename wDisableBallGravityAndTilt to wEnableBallGravityAndTilt. The meaning w...
Marcus Huderle
2017-07-07
Stop using Win^H^H^Hwindows DansGame
NieDzejkob
2017-07-06
Label a bunch of stuff in blue and red resolve_collision files
Marcus Huderle
2017-07-06
Added linkerscript to comply with new rgbds
aaaaaa123456789
2017-07-06
Updated code to comply with newer rgbds (and remove unnecessary memory access...
aaaaaa123456789
2017-07-04
More wram.asm labeling and cleanup
Marcus Huderle
2017-07-03
Label all Ball Bonus things
Marcus Huderle
2017-07-03
Label some wram offsets
Marcus Huderle
2017-07-03
Label FadeOut and FadeIn routines
Marcus Huderle
2017-07-02
Move game object collision logic into separate files for each stage
Marcus Huderle
2017-07-02
Move object collision routines into separate files
Marcus Huderle
2017-06-19
Label debug menu
Marcus Huderle
2017-06-17
Dump sound effects
Marcus Huderle
2017-06-10
Various incbins
Marcus Huderle
2017-06-05
Some palette incbins
Marcus Huderle
2017-04-24
Label LoadDexVWFCharacter routine
Marcus Huderle
2017-04-17
Label and dump pokedex billboard gfx
Marcus Huderle
2017-04-15
Dump and label collision masks used for resolving collision near the flippers
Marcus Huderle
2017-04-15
Dump and label CatchBarTiles
Marcus Huderle
2017-04-15
Dump and label potentially-unused greyscale palette data
Marcus Huderle
2017-04-13
Label some home functions
Marcus Huderle
2017-04-08
Dump and label pinball upgrade gfx transition data
Marcus Huderle
2017-04-01
Dump SineTable
Marcus Huderle
2017-03-31
Audio channel wram addresses
PikalaxALT
2017-03-26
Function labels and data dism related to physics
PikalaxALT
2017-03-23
Label remaining main game object collision routines
Marcus Huderle
2017-03-23
Label some no-op routines
Marcus Huderle
2017-03-23
Dump and label Blue Stage Bottom's game object collision data/routines
Marcus Huderle
2017-03-22
Dump and label Blue Stage Top's game object collision data/routines
Marcus Huderle
2017-03-21
Dump and label Red Stage Top's game object collision data/routines
Marcus Huderle
2017-03-19
Finish dumping and labeling Red Stage Bottom's game object collision data/rou...
Marcus Huderle
2017-03-18
Start dumping and labeling game object collision stuff.
Marcus Huderle
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