summaryrefslogtreecommitdiff
path: root/audio/music/gameover.asm
blob: 35964b01db1faf1bf4769fc1730afeb2f38115ca (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
Music_GameOver: ; 4231d
	dbw $c0, Music_GameOver_Ch1
	dbw $01, Music_GameOver_Ch2
	dbw $02, Music_GameOver_Ch3
	dbw $03, Music_GameOver_Ch4
; 42329


Music_GameOver_Ch1: ; 42329
	tempo 152
	volume $77
	dutycycle $3
	vibrato $18, $34
	notetype $8, $91
	octave 3
	note C_, 2
	note F_, 2
	note A_, 2
	octave 4
	note C_, 2
	note E_, 2
	note D#, 2
	note C_, 2
	note D#, 2
	note G#, 2
	note D#, 2
	note G#, 2
	octave 5
	note C_, 2
	intensity $98
	octave 3
	note G_, 4
	intensity $71
	note A#, 2
	octave 4
	note D_, 2
	octave 3
	note A#, 2
	intensity $98
	note A_, 6
	intensity $71
	note C_, 2
	intensity $98
	note F_, 4
	intensity $71
	note C_, 2
	notetype $c, $98
	note E_, 16
	intensity $78
	note B_, 8
	vibrato $0, $34
	intensity $77
	note B_, 8
	note __, 2
	endchannel

Music_GameOver_Ch2: ; 4236b
	dutycycle $1
	vibrato $20, $34
	notetype $8, $a8
	octave 5
	note E_, 4
	octave 4
	note F_, 1
	intensity $28
	note F_, 1
	intensity $a8
	note A_, 1
	intensity $28
	note A_, 1
	intensity $a8
	octave 5
	note C_, 1
	intensity $28
	note C_, 1
	intensity $a8
	note G_, 6
	note F_, 1
	intensity $28
	note F_, 1
	intensity $a8
	note D#, 4
	note F_, 1
	intensity $28
	note F_, 1
	intensity $a8
	note D_, 4
	octave 4
	note D#, 1
	intensity $28
	note D#, 1
	intensity $a8
	note G_, 1
	intensity $28
	note G_, 1
	intensity $a8
	note A#, 1
	intensity $28
	note A#, 1
	intensity $a8
	octave 5
	note C_, 6
	octave 4
	note D_, 1
	intensity $28
	note D_, 1
	intensity $a8
	octave 5
	note C_, 4
	octave 4
	note C#, 1
	intensity $28
	note C#, 1
	notetype $c, $a8
	note B_, 16
	intensity $88
	octave 5
	note D_, 8
	vibrato $0, $34
	intensity $87
	octave 5
	note D_, 8
	note __, 2
	endchannel

Music_GameOver_Ch3: ; 423cc
	notetype $8, $22
	octave 2
	note F_, 4
	octave 3
	note C_, 1
	note __, 1
	octave 2
	note A_, 1
	note __, 1
	octave 3
	note E_, 1
	note __, 1
	octave 2
	note G#, 6
	octave 3
	note D#, 1
	note __, 1
	note C_, 4
	note D#, 1
	note __, 1
	octave 2
	note D#, 4
	note A#, 1
	note __, 1
	note G_, 1
	note __, 1
	note D_, 1
	note __, 1
	note D_, 6
	note A_, 1
	note __, 1
	note G#, 4
	note F_, 1
	note __, 1
	notetype $c, $22
	note C_, 16
	note C_, 8
	note C_, 8
	note __, 2
	endchannel

Music_GameOver_Ch4: ; 423f8
	togglenoise $0
	notetype $8
	note D_, 4
	note D#, 2
	note D_, 2
	note C#, 4
	note C#, 2
	note D#, 2
	note C#, 2
	note C#, 2
	note D_, 2
	note D_, 2
	note C#, 4
	note C#, 2
	note C#, 2
	note C#, 2
	note C#, 6
	note F#, 6
	note F#, 2
	notetype $c
	note B_, 16
	note __, 16
	note __, 2
	endchannel
; 42413