1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
|
DrawSpritesRedFieldTop: ; 0x1755c
ld bc, $7f00
call DrawTimer
call DrawVoltorbSprites
call DrawDitto
call DrawBellsproutHead
call DrawBellsproutBody
call DrawStaryu
call DrawSpinner_RedField
call DrawPinball
call DrawEvolutionIndicatorArrows_RedFieldTop
call DrawEvolutionTrinket_RedFieldTop
ret
DrawSpritesRedFieldBottom: ; 0x1757e
ld bc, $7f00
call DrawTimer
call DrawMonCaptureAnimation
call DrawAnimatedMon_RedStage
call DrawPikachuSavers_RedStage
callba DrawFlippers
call DrawPinball
call DrawEvolutionIndicatorArrows_RedFieldBottom
call DrawEvolutionTrinket_RedFieldBottom
call DrawSlotGlow_RedField
ret
INCLUDE "engine/pinball_game/draw_sprites/draw_timer.asm"
INCLUDE "engine/pinball_game/draw_sprites/draw_wild_mon.asm"
DrawVoltorbSprites: ; 0x17cc4
ld de, wVoltorb1Animation
ld hl, OAMData_17d15
call DrawVoltorbSprite
ld de, wVoltorb2Animation
ld hl, OAMData_17d1b
call DrawVoltorbSprite
ld de, wVoltorb3Animation
ld hl, OAMData_17d21
; fall through
DrawVoltorbSprite: ; 0x17cdc
push hl
ld hl, AnimationData_17d27
call UpdateAnimation
ld h, d
ld l, e
ld a, [hl]
and a
jr nz, .asm_17cf6
call GenRandom
and $7
add $1e
ld [hli], a
ld a, $1
ld [hli], a
xor a
ld [hl], a
.asm_17cf6
pop hl
inc de
ld a, [hSCX]
ld b, a
ld a, [hli]
sub b
ld b, a
ld a, [hSCY]
ld c, a
ld a, [hli]
sub c
ld c, a
ld a, [wWhichAnimatedVoltorb]
sub [hl]
inc hl
jr z, .asm_17d0c
ld a, [de]
.asm_17d0c
ld e, a
ld d, $0
add hl, de
ld a, [hl]
call LoadOAMData
ret
OAMData_17d15:
db $3A, $4E ; x, y offsets
db $00 ; ???
db $BD, $BC, $CE ; oam ids
OAMData_17d1b:
db $53, $44 ; x, y offsets
db $01 ; ???
db $BD, $BC, $CD ; oam ids
OAMData_17d21:
db $4D, $60 ; x, y offsets
db $02 ; ???
db $BD, $BC, $CF ; oam ids
AnimationData_17d27:
; Each entry is [duration][OAM id]
db $1E, $01
db $02, $02
db $03, $01
db $02, $02
db $03, $01
db $02, $02
db $00 ; terminator
DrawDitto: ; 0x17d34
ld a, $0
ld hl, hSCX
sub [hl]
ld b, a
ld a, $10
ld hl, hSCY
sub [hl]
ld c, a
ld a, [wStageCollisionState]
ld e, a
ld d, $0
ld hl, OAMIds_17d51
add hl, de
ld a, [hl]
call LoadOAMData
ret
OAMIds_17d51:
db $C9
db $C9
db $C9
db $C9
db $C8
db $C8
db $CA
db $CA
DrawBellsproutHead: ; 0x17d59
ld a, $74
ld hl, hSCX
sub [hl]
ld b, a
ld a, $52
ld hl, hSCY
sub [hl]
ld c, a
ld a, [wBellsproutAnimationFrame]
ld e, a
ld d, $0
ld hl, BellsproutHeadAnimationOAMIds
add hl, de
ld a, [hl]
call LoadOAMData
ret
BellsproutHeadAnimationOAMIds: ; 0x17d76
db $BE
db $BF
db $C0
db $C1
DrawBellsproutBody: ; 0x17d7a
ld a, [hGameBoyColorFlag]
and a
ret z
ld a, $67
ld hl, hSCX
sub [hl]
ld b, a
ld a, $54
ld hl, hSCY
sub [hl]
ld c, a
ld a, $cc
call LoadOAMData
ret
DrawStaryu: ; 0x17d92
ld a, [hGameBoyColorFlag]
and a
ret z
ld hl, AnimationData_17dd0
ld de, wd504
call UpdateAnimation
ld a, [wd504]
and a
jr nz, .asm_17db1
ld a, $13
ld [wd504], a
xor a
ld [wd505], a
ld [wd506], a
.asm_17db1
ld a, $2b
ld hl, hSCX
sub [hl]
ld b, a
ld a, $69
ld hl, hSCY
sub [hl]
ld c, a
ld a, [wd505]
ld e, a
ld d, $0
ld hl, OAMIds_17dce
add hl, de
ld a, [hl]
call LoadOAMData
ret
OAMIds_17dce: ; 0x17dce
db $CB
db $D0
AnimationData_17dd0:
; Each entry is [duration][OAM id]
db $14, $00
db $13, $01
db $15, $00
db $12, $01
db $14, $00
db $13, $01
db $16, $00
db $13, $01
db $0 ; terminator
DrawSpinner_RedField: ; 0x17de1
ld a, $88
ld hl, hSCX
sub [hl]
ld b, a
ld a, $5a
ld hl, hSCY
sub [hl]
ld c, a
ld a, [wd50a]
srl a
srl a
ld e, a
ld d, $0
ld hl, SpinnerOAMIds_RedField
add hl, de
ld a, [hl]
call LoadOAMData
ret
SpinnerOAMIds_RedField: ; 0x17e02
db $C2, $C3, $C4, $C5, $C6, $C7
DrawPikachuSavers_RedStage: ; 0x17e08
ld a, [hSCX]
ld d, a
ld a, [hSCY]
ld e, a
ld a, [wPikachuSaverSlotRewardActive]
and a
ld a, [wWhichPikachuSaverSide]
jr z, .asm_17e33
ld a, [wd51c]
and a
jr nz, .asm_17e29
ld a, [hNumFramesDropped]
srl a
srl a
srl a
and $1
jr .asm_17e33
.asm_17e29
ld a, [wBallXPos + 1]
cp $50
ld a, $1
jr nc, .asm_17e33
xor a
.asm_17e33
sla a
ld c, a
ld b, $0
ld hl, PikachuSaverOAMOffsets_RedStage
add hl, bc
ld a, [hli]
sub d
ld b, a
ld a, [hli]
sub e
ld c, a
ld a, [wPikachuSaverAnimationFrame]
add $e
call LoadOAMData
ret
PikachuSaverOAMOffsets_RedStage:
dw $7E0F
dw $7E92
Func_17e4f: ; 0x17e4f
; unused
ld hl, UnusedData_7e55
jp Func_17e5e
UnusedData_7e55: ; 0x17e55
db $00, $2B, $69, $CB, $00, $67, $54, $CC
db $FF
Func_17e5e: ; 0x17e5e
; unused
ld a, [hGameBoyColorFlag]
ld e, a
ld a, [hSCX]
ld d, a
.asm_17e64
ld a, [hli]
cp $ff
ret z
or e
jr nz, .asm_17e70
inc hl
inc hl
inc hl
jr .asm_17e64
.asm_17e70
ld a, [hli]
sub d
ld b, a
ld a, [hSCY]
ld c, a
ld a, [hli]
sub c
ld c, a
ld a, [hli]
bit 0, e
call nz, LoadOAMData
jr .asm_17e64
INCLUDE "engine/pinball_game/draw_sprites/draw_pinball.asm"
DrawEvolutionIndicatorArrows_RedFieldTop: ; 0x17efb
ld a, [wEvolutionObjectsDisabled]
and a
ret nz
ld a, [hNumFramesDropped]
bit 4, a
ret z
ld de, wIndicatorStates + 5
ld hl, EvolutionIndicatorArrowsOAM_RedFieldTop
ld b, $6
jr DrawEvolutionIndicatorArrows_RedField
DrawEvolutionIndicatorArrows_RedFieldBottom: ; 0x17f0f
ld a, [wEvolutionObjectsDisabled]
and a
ret nz
ld a, [hNumFramesDropped]
bit 4, a
ret z
ld de, wIndicatorStates + 11
ld hl, EvolutionIndicatorArrowsOAM_RedFieldBottom
ld b, $8
DrawEvolutionIndicatorArrows_RedField: ; 0x17f21
push bc
ld a, [hSCX]
ld b, a
ld a, [hli]
sub b
ld b, a
ld a, [hSCY]
ld c, a
ld a, [hli]
sub c
ld c, a
ld a, [de]
and a
ld a, [hli]
call nz, LoadOAMData
pop bc
inc de
dec b
jr nz, DrawEvolutionIndicatorArrows_RedField
ret
EvolutionIndicatorArrowsOAM_RedFieldTop:
db $0D, $37 ; x, y offsets
db $D1 ; oam id
db $46, $22 ; x, y offsets
db $D6 ; oam id
db $8A, $4A ; x, y offsets
db $D2 ; oam id
db $41, $81 ; x, y offsets
db $D3 ; oam id
db $3D, $65 ; x, y offsets
db $D5 ; oam id
db $73, $74 ; x, y offsets
db $D4 ; oam id
EvolutionIndicatorArrowsOAM_RedFieldBottom:
db $2D, $13 ; x, y offsets
db $32 ; oam id
db $6A, $13 ; x, y offsets
db $33 ; oam id
db $25, $2D ; x, y offsets
db $34 ; oam id
db $73, $2D ; x, y offsets
db $35 ; oam id
db $0F, $40 ; x, y offsets
db $36 ; oam id
db $1F, $40 ; x, y offsets
db $36 ; oam id
db $79, $40 ; x, y offsets
db $37 ; oam id
db $89, $40 ; x, y offsets
db $37 ; oam id
DrawEvolutionTrinket_RedFieldTop: ; 0x17f64
ld a, [wEvolutionObjectsDisabled]
and a
ret z
ld de, wd566
ld hl, EvolutionTrinketOAMOffsets_RedFieldTop
ld b, $c
ld c, $39
jr DrawEvolutionTrinket_RedField
DrawEvolutionTrinket_RedFieldBottom: ; 0x17f75
ld a, [wEvolutionObjectsDisabled]
and a
ret z
ld de, wd572
ld hl, EvolutionTrinketOAMOffsets_RedFieldBottom
ld b, $6
ld c, $40
DrawEvolutionTrinket_RedField: ; 0x17f84
push bc
ld a, [de]
add c
cp c
push af
ld a, [hSCX]
ld b, a
ld a, [hli]
sub b
ld b, a
ld a, [hSCY]
ld c, a
ld a, [hli]
sub c
ld c, a
ld a, [hNumFramesDropped]
and $e
jr nz, .asm_17f9c
dec c
.asm_17f9c
pop af
call nz, LoadOAMData
pop bc
inc de
dec b
jr nz, DrawEvolutionTrinket_RedField
ret
EvolutionTrinketOAMOffsets_RedFieldTop:
; x, y offsets
db $4C, $0C
db $32, $12
db $66, $12
db $19, $25
db $7F, $25
db $1E, $36
db $7F, $36
db $0E, $65
db $8B, $65
db $49, $7A
db $59, $7A
db $71, $7A
EvolutionTrinketOAMOffsets_RedFieldBottom
; x, y offsets
db $3D, $13
db $5B, $13
db $31, $17
db $67, $17
db $2E, $2C
db $6A, $2C
DrawSlotGlow_RedField: ; 0x17fca
; Draws the glowing animation surround the slot cave entrance.
ld a, [wSlotIsOpen]
and a
ret z
ld a, [wSlotGlowingAnimationCounter]
inc a
ld [wSlotGlowingAnimationCounter], a
ld a, $40
ld hl, hSCX
sub [hl]
ld b, a
ld a, $1
ld hl, hSCY
sub [hl]
ld c, a
ld a, [wSlotGlowingAnimationCounter]
srl a
srl a
srl a
and $3
add $4f
cp $52
call nz, LoadOAMData
ret
|