summaryrefslogtreecommitdiff
path: root/src
diff options
context:
space:
mode:
authorhuderlem <huderlem@gmail.com>2019-08-03 20:06:17 -0500
committerGitHub <noreply@github.com>2019-08-03 20:06:17 -0500
commit71442a109c3859d1a1e1418924a1a56823b9631c (patch)
treeef04c74a98cafa7da2b3556d6af4067555b9e498 /src
parentc427a4af00fa46f33f7167977ea834218c37cfa8 (diff)
parentb97a0894bfa099ba5ec8363f8cdc08a1c0d9e6db (diff)
Merge pull request #3 from camthesaxman/headers
move all externs to header files and update m4a library
Diffstat (limited to 'src')
-rwxr-xr-xsrc/gbplayer.c12
-rwxr-xr-xsrc/m4a.c1791
-rwxr-xr-xsrc/m4a_2.c931
-rwxr-xr-xsrc/m4a_4.c548
-rwxr-xr-xsrc/main.c12
-rwxr-xr-xsrc/rom_850.c10
-rwxr-xr-xsrc/titlescreen.c43
-rwxr-xr-xsrc/util.c3
8 files changed, 1793 insertions, 1557 deletions
diff --git a/src/gbplayer.c b/src/gbplayer.c
index 5e4ad19..00d30d5 100755
--- a/src/gbplayer.c
+++ b/src/gbplayer.c
@@ -2,18 +2,6 @@
#include "gbplayer.h"
#include "main.h"
-extern void sub_1340(void);
-extern void sub_13FC(void);
-extern void sub_1828(void);
-extern u8 gUnknown_02002808[];
-extern u16 sGbPlayerCurKeys;
-extern u16 sGbPlayerPrevKeys;
-extern const u8 gUnknown_08058048[];
-extern const u8 gUnknown_08058248[];
-extern const u8 gUnknown_0805C248[];
-
-extern const int *gUnknown_086A4C44[];
-
/*static*/ void ReadGbPlayerKeys(void)
{
u16 keyInput = REG_KEYINPUT ^ KEYS_MASK;
diff --git a/src/m4a.c b/src/m4a.c
new file mode 100755
index 0000000..2c70083
--- /dev/null
+++ b/src/m4a.c
@@ -0,0 +1,1791 @@
+#include <string.h>
+#include "gba/m4a_internal.h"
+
+extern const u8 gCgb3Vol[];
+
+#define BSS_CODE __attribute__((section(".bss.code")))
+
+asm(".set gScaleTable, 0x0852D928"); // TODO:
+asm(".set gFreqTable, 0x0852D9DC"); // TODO:
+asm(".set gMPlayTable, 0x08534DD4"); // TODO:
+asm(".set gPokemonCrySongTemplate, 0x0852DB40"); // TODO:
+asm(".set gSongTable, 0x08534E04"); // TODO:
+asm(".set gMaxLines, 0x3C"); // TODO:
+asm(".set gPcmSamplesPerVBlankTable, 0x0852DA0C"); // TODO:
+asm(".set gNoiseTable, 0x0852DAC0"); // TODO:
+asm(".set gCgbScaleTable, 0x0852DA24"); // TODO:
+asm(".set gCgbFreqTable, 0x0852DAA8"); // TODO:
+asm(".set gNumMusicPlayers, 0x4"); // TODO:
+asm(".set gCgb3Vol, 0x0852DAFC"); // TODO:
+asm(".set gXcmdTable, 0x0852DB74"); // TODO:
+
+BSS_CODE ALIGNED(4) char SoundMainRAM_Buffer[0x800] = {0};
+
+struct SoundInfo gSoundInfo;
+struct PokemonCrySong gPokemonCrySongs[MAX_POKEMON_CRIES];
+struct MusicPlayerInfo gPokemonCryMusicPlayers[MAX_POKEMON_CRIES];
+void *gMPlayJumpTable[36];
+struct CgbChannel gCgbChans[4];
+struct MusicPlayerTrack gPokemonCryTracks[MAX_POKEMON_CRIES * 2];
+struct PokemonCrySong gPokemonCrySong;
+struct MusicPlayerInfo gMPlayInfo_BGM;
+struct MusicPlayerInfo gMPlayInfo_SE1;
+struct MusicPlayerInfo gMPlayInfo_SE2;
+u8 gMPlayMemAccArea[0x10];
+
+u32 MidiKeyToFreq(struct WaveData *wav, u8 key, u8 fineAdjust)
+{
+ u32 val1;
+ u32 val2;
+ u32 fineAdjustShifted = fineAdjust << 24;
+
+ if (key > 178)
+ {
+ key = 178;
+ fineAdjustShifted = 255 << 24;
+ }
+
+ val1 = gScaleTable[key];
+ val1 = gFreqTable[val1 & 0xF] >> (val1 >> 4);
+
+ val2 = gScaleTable[key + 1];
+ val2 = gFreqTable[val2 & 0xF] >> (val2 >> 4);
+
+ return umul3232H32(wav->freq, val1 + umul3232H32(val2 - val1, fineAdjustShifted));
+}
+
+void UnusedDummyFunc(void)
+{
+}
+
+void MPlayContinue(struct MusicPlayerInfo *mplayInfo)
+{
+ if (mplayInfo->ident == ID_NUMBER)
+ {
+ mplayInfo->ident++;
+ mplayInfo->status &= ~MUSICPLAYER_STATUS_PAUSE;
+ mplayInfo->ident = ID_NUMBER;
+ }
+}
+
+void MPlayFadeOut(struct MusicPlayerInfo *mplayInfo, u16 speed)
+{
+ if (mplayInfo->ident == ID_NUMBER)
+ {
+ mplayInfo->ident++;
+ mplayInfo->fadeOC = speed;
+ mplayInfo->fadeOI = speed;
+ mplayInfo->fadeOV = (64 << FADE_VOL_SHIFT);
+ mplayInfo->ident = ID_NUMBER;
+ }
+}
+
+void m4aSoundInit(void)
+{
+ s32 i;
+
+ CpuCopy32((void *)((s32)SoundMainRAM & ~1), SoundMainRAM_Buffer, sizeof(SoundMainRAM_Buffer));
+
+ SoundInit(&gSoundInfo);
+ MPlayExtender(gCgbChans);
+ m4aSoundMode(SOUND_MODE_DA_BIT_8
+ | SOUND_MODE_FREQ_13379
+ | (14 << SOUND_MODE_MASVOL_SHIFT)
+ | (6 << SOUND_MODE_MAXCHN_SHIFT));
+
+ for (i = 0; i < NUM_MUSIC_PLAYERS; i++)
+ {
+ struct MusicPlayerInfo *mplayInfo = gMPlayTable[i].info;
+ MPlayOpen(mplayInfo, gMPlayTable[i].track, gMPlayTable[i].unk_8);
+ mplayInfo->unk_B = gMPlayTable[i].unk_A;
+ mplayInfo->memAccArea = gMPlayMemAccArea;
+ }
+
+ memcpy(&gPokemonCrySong, &gPokemonCrySongTemplate, sizeof(struct PokemonCrySong));
+
+ for (i = 0; i < MAX_POKEMON_CRIES; i++)
+ {
+ struct MusicPlayerInfo *mplayInfo = &gPokemonCryMusicPlayers[i];
+ struct MusicPlayerTrack *track = &gPokemonCryTracks[i * 2];
+ MPlayOpen(mplayInfo, track, 2);
+ track->chan = 0;
+ }
+}
+
+void m4aSoundMain(void)
+{
+ SoundMain();
+}
+
+void m4aSongNumStart(u16 n)
+{
+ const struct MusicPlayer *mplayTable = gMPlayTable;
+ const struct Song *songTable = gSongTable;
+ const struct Song *song = &songTable[n];
+ const struct MusicPlayer *mplay = &mplayTable[song->ms];
+
+ MPlayStart(mplay->info, song->header);
+}
+
+void m4aSongNumStartOrChange(u16 n)
+{
+ const struct MusicPlayer *mplayTable = gMPlayTable;
+ const struct Song *songTable = gSongTable;
+ const struct Song *song = &songTable[n];
+ const struct MusicPlayer *mplay = &mplayTable[song->ms];
+
+ if (mplay->info->songHeader != song->header)
+ {
+ MPlayStart(mplay->info, song->header);
+ }
+ else
+ {
+ if ((mplay->info->status & MUSICPLAYER_STATUS_TRACK) == 0
+ || (mplay->info->status & MUSICPLAYER_STATUS_PAUSE))
+ {
+ MPlayStart(mplay->info, song->header);
+ }
+ }
+}
+
+void m4aSongNumStartOrContinue(u16 n)
+{
+ const struct MusicPlayer *mplayTable = gMPlayTable;
+ const struct Song *songTable = gSongTable;
+ const struct Song *song = &songTable[n];
+ const struct MusicPlayer *mplay = &mplayTable[song->ms];
+
+ if (mplay->info->songHeader != song->header)
+ MPlayStart(mplay->info, song->header);
+ else if ((mplay->info->status & MUSICPLAYER_STATUS_TRACK) == 0)
+ MPlayStart(mplay->info, song->header);
+ else if (mplay->info->status & MUSICPLAYER_STATUS_PAUSE)
+ MPlayContinue(mplay->info);
+}
+
+void m4aSongNumStop(u16 n)
+{
+ const struct MusicPlayer *mplayTable = gMPlayTable;
+ const struct Song *songTable = gSongTable;
+ const struct Song *song = &songTable[n];
+ const struct MusicPlayer *mplay = &mplayTable[song->ms];
+
+ if (mplay->info->songHeader == song->header)
+ m4aMPlayStop(mplay->info);
+}
+
+void m4aSongNumContinue(u16 n)
+{
+ const struct MusicPlayer *mplayTable = gMPlayTable;
+ const struct Song *songTable = gSongTable;
+ const struct Song *song = &songTable[n];
+ const struct MusicPlayer *mplay = &mplayTable[song->ms];
+
+ if (mplay->info->songHeader == song->header)
+ MPlayContinue(mplay->info);
+}
+
+void m4aMPlayAllStop(void)
+{
+ s32 i;
+
+ for (i = 0; i < NUM_MUSIC_PLAYERS; i++)
+ m4aMPlayStop(gMPlayTable[i].info);
+
+ for (i = 0; i < MAX_POKEMON_CRIES; i++)
+ m4aMPlayStop(&gPokemonCryMusicPlayers[i]);
+}
+
+void m4aMPlayContinue(struct MusicPlayerInfo *mplayInfo)
+{
+ MPlayContinue(mplayInfo);
+}
+
+void m4aMPlayAllContinue(void)
+{
+ s32 i;
+
+ for (i = 0; i < NUM_MUSIC_PLAYERS; i++)
+ MPlayContinue(gMPlayTable[i].info);
+
+ for (i = 0; i < MAX_POKEMON_CRIES; i++)
+ MPlayContinue(&gPokemonCryMusicPlayers[i]);
+}
+
+void m4aMPlayFadeOut(struct MusicPlayerInfo *mplayInfo, u16 speed)
+{
+ MPlayFadeOut(mplayInfo, speed);
+}
+
+void m4aMPlayFadeOutTemporarily(struct MusicPlayerInfo *mplayInfo, u16 speed)
+{
+ if (mplayInfo->ident == ID_NUMBER)
+ {
+ mplayInfo->ident++;
+ mplayInfo->fadeOC = speed;
+ mplayInfo->fadeOI = speed;
+ mplayInfo->fadeOV = (64 << FADE_VOL_SHIFT) | TEMPORARY_FADE;
+ mplayInfo->ident = ID_NUMBER;
+ }
+}
+
+void m4aMPlayFadeIn(struct MusicPlayerInfo *mplayInfo, u16 speed)
+{
+ if (mplayInfo->ident == ID_NUMBER)
+ {
+ mplayInfo->ident++;
+ mplayInfo->fadeOC = speed;
+ mplayInfo->fadeOI = speed;
+ mplayInfo->fadeOV = (0 << FADE_VOL_SHIFT) | FADE_IN;
+ mplayInfo->status &= ~MUSICPLAYER_STATUS_PAUSE;
+ mplayInfo->ident = ID_NUMBER;
+ }
+}
+
+void m4aMPlayImmInit(struct MusicPlayerInfo *mplayInfo)
+{
+ s32 trackCount = mplayInfo->trackCount;
+ struct MusicPlayerTrack *track = mplayInfo->tracks;
+
+ while (trackCount > 0)
+ {
+ if (track->flags & MPT_FLG_EXIST)
+ {
+ if (track->flags & MPT_FLG_START)
+ {
+ Clear64byte(track);
+ track->flags = MPT_FLG_EXIST;
+ track->bendRange = 2;
+ track->volX = 64;
+ track->lfoSpeed = 22;
+ track->tone.type = 1;
+ }
+ }
+
+ trackCount--;
+ track++;
+ }
+}
+
+void MPlayExtender(struct CgbChannel *cgbChans)
+{
+ struct SoundInfo *soundInfo;
+ u32 ident;
+
+ REG_SOUNDCNT_X = SOUND_MASTER_ENABLE
+ | SOUND_4_ON
+ | SOUND_3_ON
+ | SOUND_2_ON
+ | SOUND_1_ON;
+ REG_SOUNDCNT_L = 0; // set master volume to zero
+ REG_NR12 = 0x8;
+ REG_NR22 = 0x8;
+ REG_NR42 = 0x8;
+ REG_NR14 = 0x80;
+ REG_NR24 = 0x80;
+ REG_NR44 = 0x80;
+ REG_NR30 = 0;
+ REG_NR50 = 0x77;
+
+ soundInfo = SOUND_INFO_PTR;
+
+ ident = soundInfo->ident;
+
+ if (ident != ID_NUMBER)
+ return;
+
+ soundInfo->ident++;
+
+ gMPlayJumpTable[8] = ply_memacc;
+ gMPlayJumpTable[17] = ply_lfos;
+ gMPlayJumpTable[19] = ply_mod;
+ gMPlayJumpTable[28] = ply_xcmd;
+ gMPlayJumpTable[29] = ply_endtie;
+ gMPlayJumpTable[30] = SampleFreqSet;
+ gMPlayJumpTable[31] = TrackStop;
+ gMPlayJumpTable[32] = FadeOutBody;
+ gMPlayJumpTable[33] = TrkVolPitSet;
+
+ soundInfo->cgbChans = (struct CgbChannel *)cgbChans;
+ soundInfo->CgbSound = CgbSound;
+ soundInfo->CgbOscOff = CgbOscOff;
+ soundInfo->MidiKeyToCgbFreq = MidiKeyToCgbFreq;
+ soundInfo->maxLines = MAX_LINES;
+
+ CpuFill32(0, cgbChans, sizeof(struct CgbChannel) * 4);
+
+ cgbChans[0].ty = 1;
+ cgbChans[0].panMask = 0x11;
+ cgbChans[1].ty = 2;
+ cgbChans[1].panMask = 0x22;
+ cgbChans[2].ty = 3;
+ cgbChans[2].panMask = 0x44;
+ cgbChans[3].ty = 4;
+ cgbChans[3].panMask = 0x88;
+
+ soundInfo->ident = ident;
+}
+
+void MusicPlayerJumpTableCopy(void)
+{
+ asm("swi 0x2A");
+}
+
+void ClearChain(void *x)
+{
+ void (*func)(void *) = *(&gMPlayJumpTable[34]);
+ func(x);
+}
+
+void Clear64byte(void *x)
+{
+ void (*func)(void *) = *(&gMPlayJumpTable[35]);
+ func(x);
+}
+
+void SoundInit(struct SoundInfo *soundInfo)
+{
+ soundInfo->ident = 0;
+
+ if (REG_DMA1CNT & (DMA_REPEAT << 16))
+ REG_DMA1CNT = ((DMA_ENABLE | DMA_START_NOW | DMA_32BIT | DMA_SRC_INC | DMA_DEST_FIXED) << 16) | 4;
+
+ if (REG_DMA2CNT & (DMA_REPEAT << 16))
+ REG_DMA2CNT = ((DMA_ENABLE | DMA_START_NOW | DMA_32BIT | DMA_SRC_INC | DMA_DEST_FIXED) << 16) | 4;
+
+ REG_DMA1CNT_H = DMA_32BIT;
+ REG_DMA2CNT_H = DMA_32BIT;
+ REG_SOUNDCNT_X = SOUND_MASTER_ENABLE
+ | SOUND_4_ON
+ | SOUND_3_ON
+ | SOUND_2_ON
+ | SOUND_1_ON;
+ REG_SOUNDCNT_H = SOUND_B_FIFO_RESET | SOUND_B_TIMER_0 | SOUND_B_LEFT_OUTPUT
+ | SOUND_A_FIFO_RESET | SOUND_A_TIMER_0 | SOUND_A_RIGHT_OUTPUT
+ | SOUND_ALL_MIX_FULL;
+ REG_SOUNDBIAS_H = (REG_SOUNDBIAS_H & 0x3F) | 0x40;
+
+ REG_DMA1SAD = (s32)soundInfo->pcmBuffer;
+ REG_DMA1DAD = (s32)&REG_FIFO_A;
+ REG_DMA2SAD = (s32)soundInfo->pcmBuffer + PCM_DMA_BUF_SIZE;
+ REG_DMA2DAD = (s32)&REG_FIFO_B;
+
+ SOUND_INFO_PTR = soundInfo;
+ CpuFill32(0, soundInfo, sizeof(struct SoundInfo));
+
+ soundInfo->maxChans = 8;
+ soundInfo->masterVolume = 15;
+ soundInfo->plynote = (u32)ply_note;
+ soundInfo->CgbSound = DummyFunc;
+ soundInfo->CgbOscOff = (void (*)(u8))DummyFunc;
+ soundInfo->MidiKeyToCgbFreq = (u32 (*)(u8, u8, u8))DummyFunc;
+ soundInfo->ExtVolPit = (u32)DummyFunc;
+
+ MPlayJumpTableCopy(gMPlayJumpTable);
+
+ soundInfo->MPlayJumpTable = (u32)gMPlayJumpTable;
+
+ SampleFreqSet(SOUND_MODE_FREQ_13379);
+
+ soundInfo->ident = ID_NUMBER;
+}
+
+void SampleFreqSet(u32 freq)
+{
+ struct SoundInfo *soundInfo = SOUND_INFO_PTR;
+
+ freq = (freq & 0xF0000) >> 16;
+ soundInfo->freq = freq;
+ soundInfo->pcmSamplesPerVBlank = gPcmSamplesPerVBlankTable[freq - 1];
+ soundInfo->pcmDmaPeriod = PCM_DMA_BUF_SIZE / soundInfo->pcmSamplesPerVBlank;
+
+ // LCD refresh rate 59.7275Hz
+ soundInfo->pcmFreq = (597275 * soundInfo->pcmSamplesPerVBlank + 5000) / 10000;
+
+ // CPU frequency 16.78Mhz
+ soundInfo->divFreq = (16777216 / soundInfo->pcmFreq + 1) >> 1;
+
+ // Turn off timer 0.
+ REG_TM0CNT_H = 0;
+
+ // cycles per LCD fresh 280896
+ REG_TM0CNT_L = -(280896 / soundInfo->pcmSamplesPerVBlank);
+
+ m4aSoundVSyncOn();
+
+ while (*(vu8 *)REG_ADDR_VCOUNT == 159)
+ ;
+
+ while (*(vu8 *)REG_ADDR_VCOUNT != 159)
+ ;
+
+ REG_TM0CNT_H = TIMER_ENABLE | TIMER_1CLK;
+}
+
+void m4aSoundMode(u32 mode)
+{
+ struct SoundInfo *soundInfo = SOUND_INFO_PTR;
+ u32 temp;
+
+ if (soundInfo->ident != ID_NUMBER)
+ return;
+
+ soundInfo->ident++;
+
+ temp = mode & (SOUND_MODE_REVERB_SET | SOUND_MODE_REVERB_VAL);
+
+ if (temp)
+ soundInfo->reverb = temp & SOUND_MODE_REVERB_VAL;
+
+ temp = mode & SOUND_MODE_MAXCHN;
+
+ if (temp)
+ {
+ struct SoundChannel *chan;
+
+ soundInfo->maxChans = temp >> SOUND_MODE_MAXCHN_SHIFT;
+
+ temp = MAX_DIRECTSOUND_CHANNELS;
+ chan = &soundInfo->chans[0];
+
+ while (temp != 0)
+ {
+ chan->status = 0;
+ temp--;
+ chan++;
+ }
+ }
+
+ temp = mode & SOUND_MODE_MASVOL;
+
+ if (temp)
+ soundInfo->masterVolume = temp >> SOUND_MODE_MASVOL_SHIFT;
+
+ temp = mode & SOUND_MODE_DA_BIT;
+
+ if (temp)
+ {
+ temp = (temp & 0x300000) >> 14;
+ REG_SOUNDBIAS_H = (REG_SOUNDBIAS_H & 0x3F) | temp;
+ }
+
+ temp = mode & SOUND_MODE_FREQ;
+
+ if (temp)
+ {
+ m4aSoundVSyncOff();
+ SampleFreqSet(temp);
+ }
+
+ soundInfo->ident = ID_NUMBER;
+}
+
+void SoundClear(void)
+{
+ struct SoundInfo *soundInfo = SOUND_INFO_PTR;
+ s32 i;
+ void *chan;
+
+ if (soundInfo->ident != ID_NUMBER)
+ return;
+
+ soundInfo->ident++;
+
+ i = MAX_DIRECTSOUND_CHANNELS;
+ chan = &soundInfo->chans[0];
+
+ while (i > 0)
+ {
+ ((struct SoundChannel *)chan)->status = 0;
+ i--;
+ chan = (void *)((s32)chan + sizeof(struct SoundChannel));
+ }
+
+ chan = soundInfo->cgbChans;
+
+ if (chan)
+ {
+ i = 1;
+
+ while (i <= 4)
+ {
+ soundInfo->CgbOscOff(i);
+ ((struct CgbChannel *)chan)->sf = 0;
+ i++;
+ chan = (void *)((s32)chan + sizeof(struct CgbChannel));
+ }
+ }
+
+ soundInfo->ident = ID_NUMBER;
+}
+
+void m4aSoundVSyncOff(void)
+{
+ struct SoundInfo *soundInfo = SOUND_INFO_PTR;
+
+ if (soundInfo->ident >= ID_NUMBER && soundInfo->ident <= ID_NUMBER + 1)
+ {
+ soundInfo->ident += 10;
+
+ if (REG_DMA1CNT & (DMA_REPEAT << 16))
+ REG_DMA1CNT = ((DMA_ENABLE | DMA_START_NOW | DMA_32BIT | DMA_SRC_INC | DMA_DEST_FIXED) << 16) | 4;
+
+ if (REG_DMA2CNT & (DMA_REPEAT << 16))
+ REG_DMA2CNT = ((DMA_ENABLE | DMA_START_NOW | DMA_32BIT | DMA_SRC_INC | DMA_DEST_FIXED) << 16) | 4;
+
+ REG_DMA1CNT_H = DMA_32BIT;
+ REG_DMA2CNT_H = DMA_32BIT;
+
+ CpuFill32(0, soundInfo->pcmBuffer, sizeof(soundInfo->pcmBuffer));
+ }
+}
+
+void m4aSoundVSyncOn(void)
+{
+ struct SoundInfo *soundInfo = SOUND_INFO_PTR;
+ u32 ident = soundInfo->ident;
+
+ if (ident == ID_NUMBER)
+ return;
+
+ REG_DMA1CNT_H = DMA_ENABLE | DMA_START_SPECIAL | DMA_32BIT | DMA_REPEAT;
+ REG_DMA2CNT_H = DMA_ENABLE | DMA_START_SPECIAL | DMA_32BIT | DMA_REPEAT;
+
+ soundInfo->pcmDmaCounter = 0;
+ soundInfo->ident = ident - 10;
+}
+
+void MPlayOpen(struct MusicPlayerInfo *mplayInfo, struct MusicPlayerTrack *tracks, u8 trackCount)
+{
+ struct SoundInfo *soundInfo;
+
+ if (trackCount == 0)
+ return;
+
+ if (trackCount > MAX_MUSICPLAYER_TRACKS)
+ trackCount = MAX_MUSICPLAYER_TRACKS;
+
+ soundInfo = SOUND_INFO_PTR;
+
+ if (soundInfo->ident != ID_NUMBER)
+ return;
+
+ soundInfo->ident++;
+
+ Clear64byte(mplayInfo);
+
+ mplayInfo->tracks = tracks;
+ mplayInfo->trackCount = trackCount;
+ mplayInfo->status = MUSICPLAYER_STATUS_PAUSE;
+
+ while (trackCount != 0)
+ {
+ tracks->flags = 0;
+ trackCount--;
+ tracks++;
+ }
+
+ if (soundInfo->func != 0)
+ {
+ mplayInfo->func = soundInfo->func;
+ mplayInfo->intp = soundInfo->intp;
+ soundInfo->func = 0;
+ }
+
+ soundInfo->intp = (u32)mplayInfo;
+ soundInfo->func = (u32)MPlayMain;
+ soundInfo->ident = ID_NUMBER;
+ mplayInfo->ident = ID_NUMBER;
+}
+
+void MPlayStart(struct MusicPlayerInfo *mplayInfo, struct SongHeader *songHeader)
+{
+ s32 i;
+ u8 unk_B;
+ struct MusicPlayerTrack *track;
+
+ if (mplayInfo->ident != ID_NUMBER)
+ return;
+
+ unk_B = mplayInfo->unk_B;
+
+ if (!unk_B
+ || ((!mplayInfo->songHeader || !(mplayInfo->tracks[0].flags & MPT_FLG_START))
+ && ((mplayInfo->status & MUSICPLAYER_STATUS_TRACK) == 0
+ || (mplayInfo->status & MUSICPLAYER_STATUS_PAUSE)))
+ || (mplayInfo->priority <= songHeader->priority))
+ {
+ mplayInfo->ident++;
+ mplayInfo->status = 0;
+ mplayInfo->songHeader = songHeader;
+ mplayInfo->tone = songHeader->tone;
+ mplayInfo->priority = songHeader->priority;
+ mplayInfo->clock = 0;
+ mplayInfo->tempoD = 150;
+ mplayInfo->tempoI = 150;
+ mplayInfo->tempoU = 0x100;
+ mplayInfo->tempoC = 0;
+ mplayInfo->fadeOI = 0;
+
+ i = 0;
+ track = mplayInfo->tracks;
+
+ while (i < songHeader->trackCount && i < mplayInfo->trackCount)
+ {
+ TrackStop(mplayInfo, track);
+ track->flags = MPT_FLG_EXIST | MPT_FLG_START;
+ track->chan = 0;
+ track->cmdPtr = songHeader->part[i];
+ i++;
+ track++;
+ }
+
+ while (i < mplayInfo->trackCount)
+ {
+ TrackStop(mplayInfo, track);
+ track->flags = 0;
+ i++;
+ track++;
+ }
+
+ if (songHeader->reverb & 0x80)
+ m4aSoundMode(songHeader->reverb);
+
+ mplayInfo->ident = ID_NUMBER;
+ }
+}
+
+void m4aMPlayStop(struct MusicPlayerInfo *mplayInfo)
+{
+ s32 i;
+ struct MusicPlayerTrack *track;
+
+ if (mplayInfo->ident != ID_NUMBER)
+ return;
+
+ mplayInfo->ident++;
+ mplayInfo->status |= MUSICPLAYER_STATUS_PAUSE;
+
+ i = mplayInfo->trackCount;
+ track = mplayInfo->tracks;
+
+ while (i > 0)
+ {
+ TrackStop(mplayInfo, track);
+ i--;
+ track++;
+ }
+
+ mplayInfo->ident = ID_NUMBER;
+}
+
+void FadeOutBody(struct MusicPlayerInfo *mplayInfo)
+{
+ s32 i;
+ struct MusicPlayerTrack *track;
+ u16 fadeOI = mplayInfo->fadeOI;
+ register u32 temp asm("r3");
+ register u16 mask asm("r2");
+
+ if (fadeOI == 0)
+ return;
+
+ mplayInfo->fadeOC--;
+
+ temp = 0xFFFF;
+ mask = temp;
+
+ if (mplayInfo->fadeOC != 0)
+ return;
+
+ mplayInfo->fadeOC = fadeOI;
+
+ if (mplayInfo->fadeOV & FADE_IN)
+ {
+ mplayInfo->fadeOV += (4 << FADE_VOL_SHIFT);
+
+ if ((u16)(mplayInfo->fadeOV & mask) >= (64 << FADE_VOL_SHIFT))
+ {
+ mplayInfo->fadeOV = (64 << FADE_VOL_SHIFT);
+ mplayInfo->fadeOI = 0;
+ }
+ }
+ else
+ {
+ mplayInfo->fadeOV -= (4 << FADE_VOL_SHIFT);
+
+ if ((s16)(mplayInfo->fadeOV & mask) <= 0)
+ {
+ i = mplayInfo->trackCount;
+ track = mplayInfo->tracks;
+
+ while (i > 0)
+ {
+ register u32 fadeOV asm("r7");
+ u32 val;
+
+ TrackStop(mplayInfo, track);
+
+ val = TEMPORARY_FADE;
+ fadeOV = mplayInfo->fadeOV;
+ val &= fadeOV;
+
+ if (!val)
+ track->flags = 0;
+
+ i--;
+ track++;
+ }
+
+ if (mplayInfo->fadeOV & TEMPORARY_FADE)
+ mplayInfo->status |= MUSICPLAYER_STATUS_PAUSE;
+ else
+ mplayInfo->status = MUSICPLAYER_STATUS_PAUSE;
+
+ mplayInfo->fadeOI = 0;
+ return;
+ }
+ }
+
+ i = mplayInfo->trackCount;
+ track = mplayInfo->tracks;
+
+ while (i > 0)
+ {
+ if (track->flags & MPT_FLG_EXIST)
+ {
+ track->volX = (mplayInfo->fadeOV >> FADE_VOL_SHIFT);
+ track->flags |= MPT_FLG_VOLCHG;
+ }
+
+ i--;
+ track++;
+ }
+}
+
+void TrkVolPitSet(struct MusicPlayerInfo *mplayInfo, struct MusicPlayerTrack *track)
+{
+ if (track->flags & MPT_FLG_VOLSET)
+ {
+ s32 x;
+ s32 y;
+
+ x = (u32)(track->vol * track->volX) >> 5;
+
+ if (track->modT == 1)
+ x = (u32)(x * (track->modM + 128)) >> 7;
+
+ y = 2 * track->pan + track->panX;
+
+ if (track->modT == 2)
+ y += track->modM;
+
+ if (y < -128)
+ y = -128;
+ else if (y > 127)
+ y = 127;
+
+ track->volMR = (u32)((y + 128) * x) >> 8;
+ track->volML = (u32)((127 - y) * x) >> 8;
+ }
+
+ if (track->flags & MPT_FLG_PITSET)
+ {
+ s32 bend = track->bend * track->bendRange;
+ s32 x = (track->tune + bend)
+ * 4
+ + (track->keyShift << 8)
+ + (track->keyShiftX << 8)
+ + track->pitX;
+
+ if (track->modT == 0)
+ x += 16 * track->modM;
+
+ track->keyM = x >> 8;
+ track->pitM = x;
+ }
+
+ track->flags &= ~(MPT_FLG_PITSET | MPT_FLG_VOLSET);
+}
+
+u32 MidiKeyToCgbFreq(u8 chanNum, u8 key, u8 fineAdjust)
+{
+ if (chanNum == 4)
+ {
+ if (key <= 20)
+ {
+ key = 0;
+ }
+ else
+ {
+ key -= 21;
+ if (key > 59)
+ key = 59;
+ }
+
+ return gNoiseTable[key];
+ }
+ else
+ {
+ s32 val1;
+ s32 val2;
+
+ if (key <= 35)
+ {
+ fineAdjust = 0;
+ key = 0;
+ }
+ else
+ {
+ key -= 36;
+ if (key > 130)
+ {
+ key = 130;
+ fineAdjust = 255;
+ }
+ }
+
+ val1 = gCgbScaleTable[key];
+ val1 = gCgbFreqTable[val1 & 0xF] >> (val1 >> 4);
+
+ val2 = gCgbScaleTable[key + 1];
+ val2 = gCgbFreqTable[val2 & 0xF] >> (val2 >> 4);
+
+ return val1 + ((fineAdjust * (val2 - val1)) >> 8) + 2048;
+ }
+}
+
+void CgbOscOff(u8 chanNum)
+{
+ switch (chanNum)
+ {
+ case 1:
+ REG_NR12 = 8;
+ REG_NR14 = 0x80;
+ break;
+ case 2:
+ REG_NR22 = 8;
+ REG_NR24 = 0x80;
+ break;
+ case 3:
+ REG_NR30 = 0;
+ break;
+ default:
+ REG_NR42 = 8;
+ REG_NR44 = 0x80;
+ }
+}
+
+static inline int CgbPan(struct CgbChannel *chan)
+{
+ u32 rightVolume = chan->rightVolume;
+ u32 leftVolume = chan->leftVolume;
+
+ if ((rightVolume = (u8)rightVolume) >= (leftVolume = (u8)leftVolume))
+ {
+ if (rightVolume / 2 >= leftVolume)
+ {
+ chan->pan = 0x0F;
+ return 1;
+ }
+ }
+ else
+ {
+ if (leftVolume / 2 >= rightVolume)
+ {
+ chan->pan = 0xF0;
+ return 1;
+ }
+ }
+
+ return 0;
+}
+
+void CgbModVol(struct CgbChannel *chan)
+{
+ struct SoundInfo *soundInfo = SOUND_INFO_PTR;
+
+ if ((soundInfo->mode & 1) || !CgbPan(chan))
+ {
+ chan->pan = 0xFF;
+ chan->eg = (u32)(chan->rightVolume + chan->leftVolume) >> 4;
+ }
+ else
+ {
+ // Force chan->rightVolume and chan->leftVolume to be read from memory again,
+ // even though there is no reason to do so.
+ // The command line option "-fno-gcse" achieves the same result as this.
+ asm("" : : : "memory");
+
+ chan->eg = (u32)(chan->rightVolume + chan->leftVolume) >> 4;
+ if (chan->eg > 15)
+ chan->eg = 15;
+ }
+
+ chan->sg = (chan->eg * chan->su + 15) >> 4;
+ chan->pan &= chan->panMask;
+}
+
+void CgbSound(void)
+{
+ s32 ch;
+ struct CgbChannel *channels;
+ s32 evAdd;
+ s32 prevC15;
+ struct SoundInfo *soundInfo = SOUND_INFO_PTR;
+ vu8 *nrx0ptr;
+ vu8 *nrx1ptr;
+ vu8 *nrx2ptr;
+ vu8 *nrx3ptr;
+ vu8 *nrx4ptr;
+
+ // Most comparision operations that cast to s8 perform 'and' by 0xFF.
+ int mask = 0xff;
+
+ if (soundInfo->c15)
+ soundInfo->c15--;
+ else
+ soundInfo->c15 = 14;
+
+ for (ch = 1, channels = soundInfo->cgbChans; ch <= 4; ch++, channels++)
+ {
+ if (!(channels->sf & 0xc7))
+ continue;
+
+ switch (ch)
+ {
+ case 1:
+ nrx0ptr = (vu8 *)(REG_ADDR_NR10);
+ nrx1ptr = (vu8 *)(REG_ADDR_NR11);
+ nrx2ptr = (vu8 *)(REG_ADDR_NR12);
+ nrx3ptr = (vu8 *)(REG_ADDR_NR13);
+ nrx4ptr = (vu8 *)(REG_ADDR_NR14);
+ break;
+ case 2:
+ nrx0ptr = (vu8 *)(REG_ADDR_NR10+1);
+ nrx1ptr = (vu8 *)(REG_ADDR_NR21);
+ nrx2ptr = (vu8 *)(REG_ADDR_NR22);
+ nrx3ptr = (vu8 *)(REG_ADDR_NR23);
+ nrx4ptr = (vu8 *)(REG_ADDR_NR24);
+ break;
+ case 3:
+ nrx0ptr = (vu8 *)(REG_ADDR_NR30);
+ nrx1ptr = (vu8 *)(REG_ADDR_NR31);
+ nrx2ptr = (vu8 *)(REG_ADDR_NR32);
+ nrx3ptr = (vu8 *)(REG_ADDR_NR33);
+ nrx4ptr = (vu8 *)(REG_ADDR_NR34);
+ break;
+ default:
+ nrx0ptr = (vu8 *)(REG_ADDR_NR30+1);
+ nrx1ptr = (vu8 *)(REG_ADDR_NR41);
+ nrx2ptr = (vu8 *)(REG_ADDR_NR42);
+ nrx3ptr = (vu8 *)(REG_ADDR_NR43);
+ nrx4ptr = (vu8 *)(REG_ADDR_NR44);
+ break;
+ }
+
+ prevC15 = soundInfo->c15;
+ evAdd = *nrx2ptr;
+
+ if (channels->sf & 0x80)
+ {
+ if (!(channels->sf & 0x40))
+ {
+ channels->sf = 3;
+ channels->mo = 3;
+ CgbModVol(channels);
+ switch (ch)
+ {
+ case 1:
+ *nrx0ptr = channels->sw;
+ // fallthrough
+ case 2:
+ *nrx1ptr = ((u32)channels->wp << 6) + channels->le;
+ goto loc_82E0E30;
+ case 3:
+ if ((u32)channels->wp != channels->cp)
+ {
+ *nrx0ptr = 0x40;
+ REG_WAVE_RAM0 = channels->wp[0];
+ REG_WAVE_RAM1 = channels->wp[1];
+ REG_WAVE_RAM2 = channels->wp[2];
+ REG_WAVE_RAM3 = channels->wp[3];
+ channels->cp = (u32)channels->wp;
+ }
+ *nrx0ptr = 0;
+ *nrx1ptr = channels->le;
+ if (channels->le)
+ channels->n4 = -64;
+ else
+ channels->n4 = -128;
+ break;
+ default:
+ *nrx1ptr = channels->le;
+ *nrx3ptr = (u32)channels->wp << 3;
+ loc_82E0E30:
+ evAdd = channels->at + 8;
+ if (channels->le)
+ channels->n4 = 64;
+ else
+ channels->n4 = 0;
+ break;
+ }
+ channels->ec = channels->at;
+ if ((s8)(channels->at & mask))
+ {
+ channels->ev = 0;
+ goto EC_MINUS;
+ }
+ else
+ {
+ goto loc_82E0F96;
+ }
+ }
+ else
+ {
+ goto loc_82E0E82;
+ }
+ }
+ else if (channels->sf & 0x04)
+ {
+ channels->echoLength--;
+ if ((s8)(channels->echoLength & mask) <= 0)
+ {
+ loc_82E0E82:
+ CgbOscOff(ch);
+ channels->sf = 0;
+ goto LAST_LABEL;
+ }
+ goto loc_82E0FD6;
+ }
+ else if ((channels->sf & 0x40) && (channels->sf & 0x03))
+ {
+ channels->sf &= 0xfc;
+ channels->ec = channels->re;
+ if ((s8)(channels->re & mask))
+ {
+ channels->mo |= 1;
+ if (ch != 3)
+ {
+ evAdd = channels->re;
+ }
+ goto EC_MINUS;
+ }
+ else
+ {
+ goto loc_82E0F02;
+ }
+ }
+ else
+ {
+ loc_82E0ED0:
+ if (channels->ec == 0)
+ {
+ if (ch == 3)
+ {
+ channels->mo |= 1;
+ }
+ CgbModVol(channels);
+ if ((channels->sf & 0x3) == 0)
+ {
+ channels->ev--;
+ if ((s8)(channels->ev & mask) <= 0)
+ {
+ loc_82E0F02:
+ channels->ev = ((channels->eg * channels->echoVolume) + 0xFF) >> 8;
+ if (channels->ev)
+ {
+ channels->sf |= 0x4;
+ channels->mo |= 1;
+ if (ch != 3)
+ {
+ evAdd = 8;
+ }
+ goto loc_82E0FD6;
+ }
+ else
+ {
+ goto loc_82E0E82;
+ }
+ }
+ else
+ {
+ channels->ec = channels->re;
+ }
+ }
+ else if ((channels->sf & 0x3) == 1)
+ {
+ loc_82E0F3A:
+ channels->ev = channels->sg;
+ channels->ec = 7;
+ }
+ else if ((channels->sf & 0x3) == 2)
+ {
+ int ev, sg;
+
+ channels->ev--;
+ ev = (s8)(channels->ev & mask);
+ sg = (s8)(channels->sg);
+ if (ev <= sg)
+ {
+ loc_82E0F5A:
+ if (channels->su == 0)
+ {
+ channels->sf &= 0xfc;
+ goto loc_82E0F02;
+ }
+ else
+ {
+ channels->sf--;
+ channels->mo |= 1;
+ if (ch != 3)
+ {
+ evAdd = 8;
+ }
+ goto loc_82E0F3A;
+ }
+ }
+ else
+ {
+ channels->ec = channels->de;
+ }
+ }
+ else
+ {
+ channels->ev++;
+ if ((u8)(channels->ev & mask) >= channels->eg)
+ {
+ loc_82E0F96:
+ channels->sf--;
+ channels->ec = channels->de;
+ if ((u8)(channels->ec & mask))
+ {
+ channels->mo |= 1;
+ channels->ev = channels->eg;
+ if (ch != 3)
+ {
+ evAdd = channels->de;
+ }
+ }
+ else
+ {
+ goto loc_82E0F5A;
+ }
+ }
+ else
+ {
+ channels->ec = channels->at;
+ }
+ }
+ }
+ }
+
+ EC_MINUS:
+ channels->ec--;
+ if (prevC15 == 0)
+ {
+ prevC15--;
+ goto loc_82E0ED0;
+ }
+
+ loc_82E0FD6:
+ if (channels->mo & 0x2)
+ {
+ if (ch < 4 && (channels->ty & 0x08))
+ {
+ int biasH = REG_SOUNDBIAS_H;
+
+ if (biasH < 64)
+ {
+ channels->fr = (channels->fr + 2) & 0x7fc;
+ }
+ else if (biasH < 128)
+ {
+ channels->fr = (channels->fr + 1) & 0x7fe;
+ }
+ }
+ if (ch != 4)
+ {
+ *nrx3ptr = channels->fr;
+ }
+ else
+ {
+ *nrx3ptr = (*nrx3ptr & 0x08) | channels->fr;
+ }
+ channels->n4 = (channels->n4 & 0xC0) + (*((u8*)(&channels->fr) + 1));
+ *nrx4ptr = (s8)(channels->n4 & mask);
+ }
+
+ if (channels->mo & 1)
+ {
+ REG_NR51 = (REG_NR51 & ~channels->panMask) | channels->pan;
+ if (ch == 3)
+ {
+ *nrx2ptr = gCgb3Vol[channels->ev];
+ if (channels->n4 & 0x80)
+ {
+ *nrx0ptr = 0x80;
+ *nrx4ptr = channels->n4;
+ channels->n4 &= 0x7f;
+ }
+ }
+ else
+ {
+ evAdd &= 0xf;
+ *nrx2ptr = (channels->ev << 4) + evAdd;
+ *nrx4ptr = channels->n4 | 0x80;
+ if (ch == 1 && !(*nrx0ptr & 0x08))
+ {
+ *nrx4ptr = channels->n4 | 0x80;
+ }
+ }
+ }
+
+ LAST_LABEL:
+ channels->mo = 0;
+ }
+}
+
+void m4aMPlayTempoControl(struct MusicPlayerInfo *mplayInfo, u16 tempo)
+{
+ if (mplayInfo->ident == ID_NUMBER)
+ {
+ mplayInfo->ident++;
+ mplayInfo->tempoU = tempo;
+ mplayInfo->tempoI = (mplayInfo->tempoD * mplayInfo->tempoU) >> 8;
+ mplayInfo->ident = ID_NUMBER;
+ }
+}
+
+void m4aMPlayVolumeControl(struct MusicPlayerInfo *mplayInfo, u16 trackBits, u16 volume)
+{
+ s32 i;
+ u32 bit;
+ struct MusicPlayerTrack *track;
+
+ if (mplayInfo->ident != ID_NUMBER)
+ return;
+
+ mplayInfo->ident++;
+
+ i = mplayInfo->trackCount;
+ track = mplayInfo->tracks;
+ bit = 1;
+
+ while (i > 0)
+ {
+ if (trackBits & bit)
+ {
+ if (track->flags & MPT_FLG_EXIST)
+ {
+ track->volX = volume / 4;
+ track->flags |= MPT_FLG_VOLCHG;
+ }
+ }
+
+ i--;
+ track++;
+ bit <<= 1;
+ }
+
+ mplayInfo->ident = ID_NUMBER;
+}
+
+void m4aMPlayPitchControl(struct MusicPlayerInfo *mplayInfo, u16 trackBits, s16 pitch)
+{
+ s32 i;
+ u32 bit;
+ struct MusicPlayerTrack *track;
+
+ if (mplayInfo->ident != ID_NUMBER)
+ return;
+
+ mplayInfo->ident++;
+
+ i = mplayInfo->trackCount;
+ track = mplayInfo->tracks;
+ bit = 1;
+
+ while (i > 0)
+ {
+ if (trackBits & bit)
+ {
+ if (track->flags & MPT_FLG_EXIST)
+ {
+ track->keyShiftX = pitch >> 8;
+ track->pitX = pitch;
+ track->flags |= MPT_FLG_PITCHG;
+ }
+ }
+
+ i--;
+ track++;
+ bit <<= 1;
+ }
+
+ mplayInfo->ident = ID_NUMBER;
+}
+
+void m4aMPlayPanpotControl(struct MusicPlayerInfo *mplayInfo, u16 trackBits, s8 pan)
+{
+ s32 i;
+ u32 bit;
+ struct MusicPlayerTrack *track;
+
+ if (mplayInfo->ident != ID_NUMBER)
+ return;
+
+ mplayInfo->ident++;
+
+ i = mplayInfo->trackCount;
+ track = mplayInfo->tracks;
+ bit = 1;
+
+ while (i > 0)
+ {
+ if (trackBits & bit)
+ {
+ if (track->flags & MPT_FLG_EXIST)
+ {
+ track->panX = pan;
+ track->flags |= MPT_FLG_VOLCHG;
+ }
+ }
+
+ i--;
+ track++;
+ bit <<= 1;
+ }
+
+ mplayInfo->ident = ID_NUMBER;
+}
+
+void ClearModM(struct MusicPlayerTrack *track)
+{
+ track->lfoSpeedC = 0;
+ track->modM = 0;
+
+ if (track->modT == 0)
+ track->flags |= MPT_FLG_PITCHG;
+ else
+ track->flags |= MPT_FLG_VOLCHG;
+}
+
+void m4aMPlayModDepthSet(struct MusicPlayerInfo *mplayInfo, u16 trackBits, u8 modDepth)
+{
+ s32 i;
+ u32 bit;
+ struct MusicPlayerTrack *track;
+
+ if (mplayInfo->ident != ID_NUMBER)
+ return;
+
+ mplayInfo->ident++;
+
+ i = mplayInfo->trackCount;
+ track = mplayInfo->tracks;
+ bit = 1;
+
+ while (i > 0)
+ {
+ if (trackBits & bit)
+ {
+ if (track->flags & MPT_FLG_EXIST)
+ {
+ track->mod = modDepth;
+
+ if (!track->mod)
+ ClearModM(track);
+ }
+ }
+
+ i--;
+ track++;
+ bit <<= 1;
+ }
+
+ mplayInfo->ident = ID_NUMBER;
+}
+
+void m4aMPlayLFOSpeedSet(struct MusicPlayerInfo *mplayInfo, u16 trackBits, u8 lfoSpeed)
+{
+ s32 i;
+ u32 bit;
+ struct MusicPlayerTrack *track;
+
+ if (mplayInfo->ident != ID_NUMBER)
+ return;
+
+ mplayInfo->ident++;
+
+ i = mplayInfo->trackCount;
+ track = mplayInfo->tracks;
+ bit = 1;
+
+ while (i > 0)
+ {
+ if (trackBits & bit)
+ {
+ if (track->flags & MPT_FLG_EXIST)
+ {
+ track->lfoSpeed = lfoSpeed;
+
+ if (!track->lfoSpeed)
+ ClearModM(track);
+ }
+ }
+
+ i--;
+ track++;
+ bit <<= 1;
+ }
+
+ mplayInfo->ident = ID_NUMBER;
+}
+
+#define MEMACC_COND_JUMP(cond) \
+if (cond) \
+ goto cond_true; \
+else \
+ goto cond_false; \
+
+void ply_memacc(struct MusicPlayerInfo *mplayInfo, struct MusicPlayerTrack *track)
+{
+ u32 op;
+ u8 *addr;
+ u8 data;
+
+ op = *track->cmdPtr;
+ track->cmdPtr++;
+
+ addr = mplayInfo->memAccArea + *track->cmdPtr;
+ track->cmdPtr++;
+
+ data = *track->cmdPtr;
+ track->cmdPtr++;
+
+ switch (op)
+ {
+ case 0:
+ *addr = data;
+ return;
+ case 1:
+ *addr += data;
+ return;
+ case 2:
+ *addr -= data;
+ return;
+ case 3:
+ *addr = mplayInfo->memAccArea[data];
+ return;
+ case 4:
+ *addr += mplayInfo->memAccArea[data];
+ return;
+ case 5:
+ *addr -= mplayInfo->memAccArea[data];
+ return;
+ case 6:
+ MEMACC_COND_JUMP(*addr == data)
+ return;
+ case 7:
+ MEMACC_COND_JUMP(*addr != data)
+ return;
+ case 8:
+ MEMACC_COND_JUMP(*addr > data)
+ return;
+ case 9:
+ MEMACC_COND_JUMP(*addr >= data)
+ return;
+ case 10:
+ MEMACC_COND_JUMP(*addr <= data)
+ return;
+ case 11:
+ MEMACC_COND_JUMP(*addr < data)
+ return;
+ case 12:
+ MEMACC_COND_JUMP(*addr == mplayInfo->memAccArea[data])
+ return;
+ case 13:
+ MEMACC_COND_JUMP(*addr != mplayInfo->memAccArea[data])
+ return;
+ case 14:
+ MEMACC_COND_JUMP(*addr > mplayInfo->memAccArea[data])
+ return;
+ case 15:
+ MEMACC_COND_JUMP(*addr >= mplayInfo->memAccArea[data])
+ return;
+ case 16:
+ MEMACC_COND_JUMP(*addr <= mplayInfo->memAccArea[data])
+ return;
+ case 17:
+ MEMACC_COND_JUMP(*addr < mplayInfo->memAccArea[data])
+ return;
+ default:
+ return;
+ }
+
+cond_true:
+ {
+ void (*func)(struct MusicPlayerInfo *, struct MusicPlayerTrack *) = *(&gMPlayJumpTable[1]);
+ func(mplayInfo, track);
+ return;
+ }
+
+cond_false:
+ track->cmdPtr += 4;
+}
+
+void ply_xcmd(struct MusicPlayerInfo *mplayInfo, struct MusicPlayerTrack *track)
+{
+ u32 n = *track->cmdPtr;
+ track->cmdPtr++;
+
+ gXcmdTable[n](mplayInfo, track);
+}
+
+void ply_xxx(struct MusicPlayerInfo *mplayInfo, struct MusicPlayerTrack *track)
+{
+ void (*func)(struct MusicPlayerInfo *, struct MusicPlayerTrack *) = *(&gMPlayJumpTable[0]);
+ func(mplayInfo, track);
+}
+
+#define READ_XCMD_BYTE(var, n) \
+{ \
+ u32 byte = track->cmdPtr[(n)]; \
+ byte <<= n * 8; \
+ (var) &= ~(0xFF << (n * 8)); \
+ (var) |= byte; \
+}
+
+void ply_xwave(struct MusicPlayerInfo *mplayInfo, struct MusicPlayerTrack *track)
+{
+ u32 wav;
+
+ READ_XCMD_BYTE(wav, 0) // UB: uninitialized variable
+ READ_XCMD_BYTE(wav, 1)
+ READ_XCMD_BYTE(wav, 2)
+ READ_XCMD_BYTE(wav, 3)
+
+ track->tone.wav = (struct WaveData *)wav;
+ track->cmdPtr += 4;
+}
+
+void ply_xtype(struct MusicPlayerInfo *mplayInfo, struct MusicPlayerTrack *track)
+{
+ track->tone.type = *track->cmdPtr;
+ track->cmdPtr++;
+}
+
+void ply_xatta(struct MusicPlayerInfo *mplayInfo, struct MusicPlayerTrack *track)
+{
+ track->tone.attack = *track->cmdPtr;
+ track->cmdPtr++;
+}
+
+void ply_xdeca(struct MusicPlayerInfo *mplayInfo, struct MusicPlayerTrack *track)
+{
+ track->tone.decay = *track->cmdPtr;
+ track->cmdPtr++;
+}
+
+void ply_xsust(struct MusicPlayerInfo *mplayInfo, struct MusicPlayerTrack *track)
+{
+ track->tone.sustain = *track->cmdPtr;
+ track->cmdPtr++;
+}
+
+void ply_xrele(struct MusicPlayerInfo *mplayInfo, struct MusicPlayerTrack *track)
+{
+ track->tone.release = *track->cmdPtr;
+ track->cmdPtr++;
+}
+
+void ply_xiecv(struct MusicPlayerInfo *mplayInfo, struct MusicPlayerTrack *track)
+{
+ track->echoVolume = *track->cmdPtr;
+ track->cmdPtr++;
+}
+
+void ply_xiecl(struct MusicPlayerInfo *mplayInfo, struct MusicPlayerTrack *track)
+{
+ track->echoLength = *track->cmdPtr;
+ track->cmdPtr++;
+}
+
+void ply_xleng(struct MusicPlayerInfo *mplayInfo, struct MusicPlayerTrack *track)
+{
+ track->tone.length = *track->cmdPtr;
+ track->cmdPtr++;
+}
+
+void ply_xswee(struct MusicPlayerInfo *mplayInfo, struct MusicPlayerTrack *track)
+{
+ track->tone.pan_sweep = *track->cmdPtr;
+ track->cmdPtr++;
+}
+
+void ply_xcmd_0C(struct MusicPlayerInfo *mplayInfo, struct MusicPlayerTrack *track)
+{
+ u32 unk;
+
+ READ_XCMD_BYTE(unk, 0) // UB: uninitialized variable
+ READ_XCMD_BYTE(unk, 1)
+
+ if (track->unk_3A < (u16)unk)
+ {
+ track->unk_3A++;
+ track->cmdPtr -= 2;
+ track->wait = 1;
+ }
+ else
+ {
+ track->unk_3A = 0;
+ track->cmdPtr += 2;
+ }
+}
+
+void ply_xcmd_0D(struct MusicPlayerInfo *mplayInfo, struct MusicPlayerTrack *track)
+{
+ u32 unk;
+
+ READ_XCMD_BYTE(unk, 0) // UB: uninitialized variable
+ READ_XCMD_BYTE(unk, 1)
+ READ_XCMD_BYTE(unk, 2)
+ READ_XCMD_BYTE(unk, 3)
+
+ track->unk_3C = unk;
+ track->cmdPtr += 4;
+}
+
+void DummyFunc(void)
+{
+}
+
+struct MusicPlayerInfo *SetPokemonCryTone(struct ToneData *tone)
+{
+ u32 maxClock = 0;
+ s32 maxClockIndex = 0;
+ s32 i;
+ struct MusicPlayerInfo *mplayInfo;
+
+ for (i = 0; i < MAX_POKEMON_CRIES; i++)
+ {
+ struct MusicPlayerTrack *track = &gPokemonCryTracks[i * 2];
+
+ if (!track->flags && (!track->chan || track->chan->track != track))
+ goto start_song;
+
+ if (maxClock < gPokemonCryMusicPlayers[i].clock)
+ {
+ maxClock = gPokemonCryMusicPlayers[i].clock;
+ maxClockIndex = i;
+ }
+ }
+
+ i = maxClockIndex;
+
+start_song:
+ mplayInfo = &gPokemonCryMusicPlayers[i];
+ mplayInfo->ident++;
+
+#define CRY ((s32)&gPokemonCrySongs + i * sizeof(struct PokemonCrySong))
+#define CRY_OFS(field) offsetof(struct PokemonCrySong, field)
+
+ memcpy((void *)CRY, &gPokemonCrySong, sizeof(struct PokemonCrySong));
+
+ *(u32 *)(CRY + CRY_OFS(tone)) = (u32)tone;
+ *(u32 *)(CRY + CRY_OFS(part)) = CRY + CRY_OFS(part0);
+ *(u32 *)(CRY + CRY_OFS(part) + 4) = CRY + CRY_OFS(part1);
+ *(u32 *)(CRY + CRY_OFS(gotoTarget)) = CRY + CRY_OFS(cont);
+
+#undef CRY_OFS
+#undef CRY
+
+ mplayInfo->ident = ID_NUMBER;
+
+ MPlayStart(mplayInfo, (struct SongHeader *)(&gPokemonCrySongs[i]));
+
+ return mplayInfo;
+}
+
+void SetPokemonCryVolume(u8 val)
+{
+ gPokemonCrySong.volumeValue = val & 0x7F;
+}
+
+void SetPokemonCryPanpot(s8 val)
+{
+ gPokemonCrySong.panValue = (val + C_V) & 0x7F;
+}
+
+void SetPokemonCryPitch(s16 val)
+{
+ s16 b = val + 0x80;
+ u8 a = gPokemonCrySong.tuneValue2 - gPokemonCrySong.tuneValue;
+ gPokemonCrySong.tieKeyValue = (b >> 8) & 0x7F;
+ gPokemonCrySong.tuneValue = (b >> 1) & 0x7F;
+ gPokemonCrySong.tuneValue2 = (a + ((b >> 1) & 0x7F)) & 0x7F;
+}
+
+void SetPokemonCryLength(u16 val)
+{
+ gPokemonCrySong.unkCmd0CParam = val;
+}
+
+void SetPokemonCryRelease(u8 val)
+{
+ gPokemonCrySong.releaseValue = val;
+}
+
+void SetPokemonCryProgress(u32 val)
+{
+ gPokemonCrySong.unkCmd0DParam = val;
+}
+
+int IsPokemonCryPlaying(struct MusicPlayerInfo *mplayInfo)
+{
+ struct MusicPlayerTrack *track = mplayInfo->tracks;
+
+ if (track->chan && track->chan->track == track)
+ return 1;
+ else
+ return 0;
+}
+
+void SetPokemonCryChorus(s8 val)
+{
+ if (val)
+ {
+ gPokemonCrySong.trackCount = 2;
+ gPokemonCrySong.tuneValue2 = (val + gPokemonCrySong.tuneValue) & 0x7F;
+ }
+ else
+ {
+ gPokemonCrySong.trackCount = 1;
+ }
+}
+
+void SetPokemonCryStereo(u32 val)
+{
+ struct SoundInfo *soundInfo = SOUND_INFO_PTR;
+
+ if (val)
+ {
+ REG_SOUNDCNT_H = SOUND_B_TIMER_0 | SOUND_B_LEFT_OUTPUT
+ | SOUND_A_TIMER_0 | SOUND_A_RIGHT_OUTPUT
+ | SOUND_ALL_MIX_FULL;
+ soundInfo->mode &= ~1;
+ }
+ else
+ {
+ REG_SOUNDCNT_H = SOUND_B_TIMER_0 | SOUND_B_LEFT_OUTPUT | SOUND_B_RIGHT_OUTPUT
+ | SOUND_A_TIMER_0 | SOUND_A_LEFT_OUTPUT | SOUND_A_RIGHT_OUTPUT
+ | SOUND_B_MIX_HALF | SOUND_A_MIX_HALF | SOUND_CGB_MIX_FULL;
+ soundInfo->mode |= 1;
+ }
+}
+
+void SetPokemonCryPriority(u8 val)
+{
+ gPokemonCrySong.priority = val;
+}
diff --git a/src/m4a_2.c b/src/m4a_2.c
deleted file mode 100755
index 0dc5f6c..0000000
--- a/src/m4a_2.c
+++ /dev/null
@@ -1,931 +0,0 @@
-#include "gba/m4a_internal.h"
-
-// #define BSS_CODE __attribute__((section(".bss.code")))
-
-asm(".set gScaleTable, 0x0852D928"); // TODO:
-asm(".set gFreqTable, 0x0852D9DC"); // TODO:
-asm(".set gMPlayTable, 0x08534DD4"); // TODO:
-asm(".set gPokemonCrySongTemplate, 0x0852DB40"); // TODO:
-asm(".set gSongTable, 0x08534E04"); // TODO:
-asm(".set gMaxLines, 0x3C"); // TODO:
-asm(".set gPcmSamplesPerVBlankTable, 0x0852DA0C"); // TODO:
-asm(".set gNoiseTable, 0x0852DAC0"); // TODO:
-asm(".set gCgbScaleTable, 0x0852DA24"); // TODO:
-asm(".set gCgbFreqTable, 0x0852DAA8"); // TODO:
-asm(".set gNumMusicPlayers, 0x4"); // TODO:
-
-extern char SoundMainRAM_Buffer[0x800];
-extern struct SoundInfo gSoundInfo;
-extern struct MusicPlayerInfo gPokemonCryMusicPlayers[MAX_POKEMON_CRIES];
-extern void *gMPlayJumpTable[36];
-extern struct CgbChannel gCgbChans[4];
-extern struct MusicPlayerTrack gPokemonCryTracks[MAX_POKEMON_CRIES * 2];
-extern struct PokemonCrySong gPokemonCrySong;
-extern u8 gMPlayMemAccArea[0x10];
-
-// BSS_CODE ALIGNED(4) char SoundMainRAM_Buffer[0x800] = {0};
-// struct PokemonCrySong gPokemonCrySongs[MAX_POKEMON_CRIES];
-// struct MusicPlayerInfo gPokemonCryMusicPlayers[MAX_POKEMON_CRIES];
-// void *gMPlayJumpTable[36];
-// struct CgbChannel gCgbChans[4];
-// struct MusicPlayerTrack gPokemonCryTracks[MAX_POKEMON_CRIES * 2];
-// struct PokemonCrySong gPokemonCrySong;
-// struct MusicPlayerInfo gMPlayInfo_BGM;
-// struct MusicPlayerInfo gMPlayInfo_SE1;
-// struct MusicPlayerInfo gMPlayInfo_SE2;
-// struct MusicPlayerInfo gMPlayInfo_SE3;
-// u8 gMPlayMemAccArea[0x10];
-
-u32 MidiKeyToFreq(struct WaveData *wav, u8 key, u8 fineAdjust)
-{
- u32 val1;
- u32 val2;
- u32 fineAdjustShifted = fineAdjust << 24;
-
- if (key > 178)
- {
- key = 178;
- fineAdjustShifted = 255 << 24;
- }
-
- val1 = gScaleTable[key];
- val1 = gFreqTable[val1 & 0xF] >> (val1 >> 4);
-
- val2 = gScaleTable[key + 1];
- val2 = gFreqTable[val2 & 0xF] >> (val2 >> 4);
-
- return umul3232H32(wav->freq, val1 + umul3232H32(val2 - val1, fineAdjustShifted));
-}
-
-void UnusedDummyFunc()
-{
-}
-
-void MPlayContinue(struct MusicPlayerInfo *mplayInfo)
-{
- if (mplayInfo->ident == ID_NUMBER)
- {
- mplayInfo->ident++;
- mplayInfo->status &= ~MUSICPLAYER_STATUS_PAUSE;
- mplayInfo->ident = ID_NUMBER;
- }
-}
-
-void MPlayFadeOut(struct MusicPlayerInfo *mplayInfo, u16 speed)
-{
- if (mplayInfo->ident == ID_NUMBER)
- {
- mplayInfo->ident++;
- mplayInfo->fadeOC = speed;
- mplayInfo->fadeOI = speed;
- mplayInfo->fadeOV = (64 << FADE_VOL_SHIFT);
- mplayInfo->ident = ID_NUMBER;
- }
-}
-
-void m4aSoundInit(void)
-{
- s32 i;
-
- CpuCopy32((void *)((s32)SoundMainRAM & ~1), SoundMainRAM_Buffer, sizeof(SoundMainRAM_Buffer));
-
- SoundInit(&gSoundInfo);
- MPlayExtender(gCgbChans);
- m4aSoundMode(SOUND_MODE_DA_BIT_8
- | SOUND_MODE_FREQ_13379
- | (14 << SOUND_MODE_MASVOL_SHIFT)
- | (6 << SOUND_MODE_MAXCHN_SHIFT));
-
- for (i = 0; i < NUM_MUSIC_PLAYERS; i++)
- {
- struct MusicPlayerInfo *mplayInfo = gMPlayTable[i].info;
- MPlayOpen(mplayInfo, gMPlayTable[i].track, gMPlayTable[i].unk_8);
- mplayInfo->unk_B = gMPlayTable[i].unk_A;
- mplayInfo->memAccArea = gMPlayMemAccArea;
- }
-
- memcpy(&gPokemonCrySong, &gPokemonCrySongTemplate, sizeof(struct PokemonCrySong));
-
- for (i = 0; i < MAX_POKEMON_CRIES; i++)
- {
- struct MusicPlayerInfo *mplayInfo = &gPokemonCryMusicPlayers[i];
- struct MusicPlayerTrack *track = &gPokemonCryTracks[i * 2];
- MPlayOpen(mplayInfo, track, 2);
- track->chan = 0;
- }
-}
-
-void m4aSoundMain(void)
-{
- SoundMain();
-}
-
-void m4aSongNumStart(u16 n)
-{
- const struct MusicPlayer *mplayTable = gMPlayTable;
- const struct Song *songTable = gSongTable;
- const struct Song *song = &songTable[n];
- const struct MusicPlayer *mplay = &mplayTable[song->ms];
-
- MPlayStart(mplay->info, song->header);
-}
-
-void m4aSongNumStartOrChange(u16 n)
-{
- const struct MusicPlayer *mplayTable = gMPlayTable;
- const struct Song *songTable = gSongTable;
- const struct Song *song = &songTable[n];
- const struct MusicPlayer *mplay = &mplayTable[song->ms];
-
- if (mplay->info->songHeader != song->header)
- {
- MPlayStart(mplay->info, song->header);
- }
- else
- {
- if ((mplay->info->status & MUSICPLAYER_STATUS_TRACK) == 0
- || (mplay->info->status & MUSICPLAYER_STATUS_PAUSE))
- {
- MPlayStart(mplay->info, song->header);
- }
- }
-}
-
-void m4aSongNumStartOrContinue(u16 n)
-{
- const struct MusicPlayer *mplayTable = gMPlayTable;
- const struct Song *songTable = gSongTable;
- const struct Song *song = &songTable[n];
- const struct MusicPlayer *mplay = &mplayTable[song->ms];
-
- if (mplay->info->songHeader != song->header)
- MPlayStart(mplay->info, song->header);
- else if ((mplay->info->status & MUSICPLAYER_STATUS_TRACK) == 0)
- MPlayStart(mplay->info, song->header);
- else if (mplay->info->status & MUSICPLAYER_STATUS_PAUSE)
- MPlayContinue(mplay->info);
-}
-
-void m4aSongNumStop(u16 n)
-{
- const struct MusicPlayer *mplayTable = gMPlayTable;
- const struct Song *songTable = gSongTable;
- const struct Song *song = &songTable[n];
- const struct MusicPlayer *mplay = &mplayTable[song->ms];
-
- if (mplay->info->songHeader == song->header)
- m4aMPlayStop(mplay->info);
-}
-
-void m4aSongNumContinue(u16 n)
-{
- const struct MusicPlayer *mplayTable = gMPlayTable;
- const struct Song *songTable = gSongTable;
- const struct Song *song = &songTable[n];
- const struct MusicPlayer *mplay = &mplayTable[song->ms];
-
- if (mplay->info->songHeader == song->header)
- MPlayContinue(mplay->info);
-}
-
-void m4aMPlayAllStop(void)
-{
- s32 i;
-
- for (i = 0; i < NUM_MUSIC_PLAYERS; i++)
- m4aMPlayStop(gMPlayTable[i].info);
-
- for (i = 0; i < MAX_POKEMON_CRIES; i++)
- m4aMPlayStop(&gPokemonCryMusicPlayers[i]);
-}
-
-void m4aMPlayContinue(struct MusicPlayerInfo *mplayInfo)
-{
- MPlayContinue(mplayInfo);
-}
-
-void m4aMPlayAllContinue(void)
-{
- s32 i;
-
- for (i = 0; i < NUM_MUSIC_PLAYERS; i++)
- MPlayContinue(gMPlayTable[i].info);
-
- for (i = 0; i < MAX_POKEMON_CRIES; i++)
- MPlayContinue(&gPokemonCryMusicPlayers[i]);
-}
-
-void m4aMPlayFadeOut(struct MusicPlayerInfo *mplayInfo, u16 speed)
-{
- MPlayFadeOut(mplayInfo, speed);
-}
-
-void m4aMPlayFadeOutTemporarily(struct MusicPlayerInfo *mplayInfo, u16 speed)
-{
- if (mplayInfo->ident == ID_NUMBER)
- {
- mplayInfo->ident++;
- mplayInfo->fadeOC = speed;
- mplayInfo->fadeOI = speed;
- mplayInfo->fadeOV = (64 << FADE_VOL_SHIFT) | TEMPORARY_FADE;
- mplayInfo->ident = ID_NUMBER;
- }
-}
-
-void m4aMPlayFadeIn(struct MusicPlayerInfo *mplayInfo, u16 speed)
-{
- if (mplayInfo->ident == ID_NUMBER)
- {
- mplayInfo->ident++;
- mplayInfo->fadeOC = speed;
- mplayInfo->fadeOI = speed;
- mplayInfo->fadeOV = (0 << FADE_VOL_SHIFT) | FADE_IN;
- mplayInfo->status &= ~MUSICPLAYER_STATUS_PAUSE;
- mplayInfo->ident = ID_NUMBER;
- }
-}
-
-void m4aMPlayImmInit(struct MusicPlayerInfo *mplayInfo)
-{
- s32 trackCount = mplayInfo->trackCount;
- struct MusicPlayerTrack *track = mplayInfo->tracks;
-
- while (trackCount > 0)
- {
- if (track->flags & MPT_FLG_EXIST)
- {
- if (track->flags & MPT_FLG_START)
- {
- Clear64byte(track);
- track->flags = MPT_FLG_EXIST;
- track->bendRange = 2;
- track->volX = 64;
- track->lfoSpeed = 22;
- track->tone.type = 1;
- }
- }
-
- trackCount--;
- track++;
- }
-}
-
-void MPlayExtender(struct CgbChannel *cgbChans)
-{
- struct SoundInfo *soundInfo;
- u32 ident;
-
- REG_SOUNDCNT_X = SOUND_MASTER_ENABLE
- | SOUND_4_ON
- | SOUND_3_ON
- | SOUND_2_ON
- | SOUND_1_ON;
- REG_SOUNDCNT_L = 0; // set master volume to zero
- REG_NR12 = 0x8;
- REG_NR22 = 0x8;
- REG_NR42 = 0x8;
- REG_NR14 = 0x80;
- REG_NR24 = 0x80;
- REG_NR44 = 0x80;
- REG_NR30 = 0;
- REG_NR50 = 0x77;
-
- soundInfo = SOUND_INFO_PTR;
-
- ident = soundInfo->ident;
-
- if (ident != ID_NUMBER)
- return;
-
- soundInfo->ident++;
-
- gMPlayJumpTable[8] = ply_memacc;
- gMPlayJumpTable[17] = ply_lfos;
- gMPlayJumpTable[19] = ply_mod;
- gMPlayJumpTable[28] = ply_xcmd;
- gMPlayJumpTable[29] = ply_endtie;
- gMPlayJumpTable[30] = SampleFreqSet;
- gMPlayJumpTable[31] = TrackStop;
- gMPlayJumpTable[32] = FadeOutBody;
- gMPlayJumpTable[33] = TrkVolPitSet;
-
- soundInfo->cgbChans = (struct CgbChannel *)cgbChans;
- soundInfo->CgbSound = CgbSound;
- soundInfo->CgbOscOff = CgbOscOff;
- soundInfo->MidiKeyToCgbFreq = MidiKeyToCgbFreq;
- soundInfo->maxLines = MAX_LINES;
-
- CpuFill32(0, cgbChans, sizeof(struct CgbChannel) * 4);
-
- cgbChans[0].ty = 1;
- cgbChans[0].panMask = 0x11;
- cgbChans[1].ty = 2;
- cgbChans[1].panMask = 0x22;
- cgbChans[2].ty = 3;
- cgbChans[2].panMask = 0x44;
- cgbChans[3].ty = 4;
- cgbChans[3].panMask = 0x88;
-
- soundInfo->ident = ident;
-}
-
-void MusicPlayerJumpTableCopy(void)
-{
- asm("swi 0x2A");
-}
-
-void ClearChain(void *x)
-{
- void (*func)(void *) = *(&gMPlayJumpTable[34]);
- func(x);
-}
-
-void Clear64byte(void *x)
-{
- void (*func)(void *) = *(&gMPlayJumpTable[35]);
- func(x);
-}
-
-void SoundInit(struct SoundInfo *soundInfo)
-{
- soundInfo->ident = 0;
-
- if (REG_DMA1CNT & (DMA_REPEAT << 16))
- REG_DMA1CNT = ((DMA_ENABLE | DMA_START_NOW | DMA_32BIT | DMA_SRC_INC | DMA_DEST_FIXED) << 16) | 4;
-
- if (REG_DMA2CNT & (DMA_REPEAT << 16))
- REG_DMA2CNT = ((DMA_ENABLE | DMA_START_NOW | DMA_32BIT | DMA_SRC_INC | DMA_DEST_FIXED) << 16) | 4;
-
- REG_DMA1CNT_H = DMA_32BIT;
- REG_DMA2CNT_H = DMA_32BIT;
- REG_SOUNDCNT_X = SOUND_MASTER_ENABLE
- | SOUND_4_ON
- | SOUND_3_ON
- | SOUND_2_ON
- | SOUND_1_ON;
- REG_SOUNDCNT_H = SOUND_B_FIFO_RESET | SOUND_B_TIMER_0 | SOUND_B_LEFT_OUTPUT
- | SOUND_A_FIFO_RESET | SOUND_A_TIMER_0 | SOUND_A_RIGHT_OUTPUT
- | SOUND_ALL_MIX_FULL;
- REG_SOUNDBIAS_H = (REG_SOUNDBIAS_H & 0x3F) | 0x40;
-
- REG_DMA1SAD = (s32)soundInfo->pcmBuffer;
- REG_DMA1DAD = (s32)&REG_FIFO_A;
- REG_DMA2SAD = (s32)soundInfo->pcmBuffer + PCM_DMA_BUF_SIZE;
- REG_DMA2DAD = (s32)&REG_FIFO_B;
-
- SOUND_INFO_PTR = soundInfo;
- CpuFill32(0, soundInfo, sizeof(struct SoundInfo));
-
- soundInfo->maxChans = 8;
- soundInfo->masterVolume = 15;
- soundInfo->plynote = (u32)ply_note;
- soundInfo->CgbSound = DummyFunc;
- soundInfo->CgbOscOff = (void (*)(u8))DummyFunc;
- soundInfo->MidiKeyToCgbFreq = (u32 (*)(u8, u8, u8))DummyFunc;
- soundInfo->ExtVolPit = (u32)DummyFunc;
-
- MPlayJumpTableCopy(gMPlayJumpTable);
-
- soundInfo->MPlayJumpTable = (u32)gMPlayJumpTable;
-
- SampleFreqSet(SOUND_MODE_FREQ_13379);
-
- soundInfo->ident = ID_NUMBER;
-}
-
-void SampleFreqSet(u32 freq)
-{
- struct SoundInfo *soundInfo = SOUND_INFO_PTR;
-
- freq = (freq & 0xF0000) >> 16;
- soundInfo->freq = freq;
- soundInfo->pcmSamplesPerVBlank = gPcmSamplesPerVBlankTable[freq - 1];
- soundInfo->pcmDmaPeriod = PCM_DMA_BUF_SIZE / soundInfo->pcmSamplesPerVBlank;
-
- // LCD refresh rate 59.7275Hz
- soundInfo->pcmFreq = (597275 * soundInfo->pcmSamplesPerVBlank + 5000) / 10000;
-
- // CPU frequency 16.78Mhz
- soundInfo->divFreq = (16777216 / soundInfo->pcmFreq + 1) >> 1;
-
- // Turn off timer 0.
- REG_TM0CNT_H = 0;
-
- // cycles per LCD fresh 280896
- REG_TM0CNT_L = -(280896 / soundInfo->pcmSamplesPerVBlank);
-
- m4aSoundVSyncOn();
-
- while (*(vu8 *)REG_ADDR_VCOUNT == 159)
- ;
-
- while (*(vu8 *)REG_ADDR_VCOUNT != 159)
- ;
-
- REG_TM0CNT_H = TIMER_ENABLE | TIMER_1CLK;
-}
-
-void m4aSoundMode(u32 mode)
-{
- struct SoundInfo *soundInfo = SOUND_INFO_PTR;
- u32 temp;
-
- if (soundInfo->ident != ID_NUMBER)
- return;
-
- soundInfo->ident++;
-
- temp = mode & (SOUND_MODE_REVERB_SET | SOUND_MODE_REVERB_VAL);
-
- if (temp)
- soundInfo->reverb = temp & SOUND_MODE_REVERB_VAL;
-
- temp = mode & SOUND_MODE_MAXCHN;
-
- if (temp)
- {
- struct SoundChannel *chan;
-
- soundInfo->maxChans = temp >> SOUND_MODE_MAXCHN_SHIFT;
-
- temp = MAX_DIRECTSOUND_CHANNELS;
- chan = &soundInfo->chans[0];
-
- while (temp != 0)
- {
- chan->status = 0;
- temp--;
- chan++;
- }
- }
-
- temp = mode & SOUND_MODE_MASVOL;
-
- if (temp)
- soundInfo->masterVolume = temp >> SOUND_MODE_MASVOL_SHIFT;
-
- temp = mode & SOUND_MODE_DA_BIT;
-
- if (temp)
- {
- temp = (temp & 0x300000) >> 14;
- REG_SOUNDBIAS_H = (REG_SOUNDBIAS_H & 0x3F) | temp;
- }
-
- temp = mode & SOUND_MODE_FREQ;
-
- if (temp)
- {
- m4aSoundVSyncOff();
- SampleFreqSet(temp);
- }
-
- soundInfo->ident = ID_NUMBER;
-}
-
-void SoundClear(void)
-{
- struct SoundInfo *soundInfo = SOUND_INFO_PTR;
- s32 i;
- void *chan;
-
- if (soundInfo->ident != ID_NUMBER)
- return;
-
- soundInfo->ident++;
-
- i = MAX_DIRECTSOUND_CHANNELS;
- chan = &soundInfo->chans[0];
-
- while (i > 0)
- {
- ((struct SoundChannel *)chan)->status = 0;
- i--;
- chan = (void *)((s32)chan + sizeof(struct SoundChannel));
- }
-
- chan = soundInfo->cgbChans;
-
- if (chan)
- {
- i = 1;
-
- while (i <= 4)
- {
- soundInfo->CgbOscOff(i);
- ((struct CgbChannel *)chan)->sf = 0;
- i++;
- chan = (void *)((s32)chan + sizeof(struct CgbChannel));
- }
- }
-
- soundInfo->ident = ID_NUMBER;
-}
-
-void m4aSoundVSyncOff(void)
-{
- struct SoundInfo *soundInfo = SOUND_INFO_PTR;
-
- if (soundInfo->ident >= ID_NUMBER && soundInfo->ident <= ID_NUMBER + 1)
- {
- soundInfo->ident += 10;
-
- if (REG_DMA1CNT & (DMA_REPEAT << 16))
- REG_DMA1CNT = ((DMA_ENABLE | DMA_START_NOW | DMA_32BIT | DMA_SRC_INC | DMA_DEST_FIXED) << 16) | 4;
-
- if (REG_DMA2CNT & (DMA_REPEAT << 16))
- REG_DMA2CNT = ((DMA_ENABLE | DMA_START_NOW | DMA_32BIT | DMA_SRC_INC | DMA_DEST_FIXED) << 16) | 4;
-
- REG_DMA1CNT_H = DMA_32BIT;
- REG_DMA2CNT_H = DMA_32BIT;
-
- CpuFill32(0, soundInfo->pcmBuffer, sizeof(soundInfo->pcmBuffer));
- }
-}
-
-void m4aSoundVSyncOn(void)
-{
- struct SoundInfo *soundInfo = SOUND_INFO_PTR;
- u32 ident = soundInfo->ident;
-
- if (ident == ID_NUMBER)
- return;
-
- REG_DMA1CNT_H = DMA_ENABLE | DMA_START_SPECIAL | DMA_32BIT | DMA_REPEAT;
- REG_DMA2CNT_H = DMA_ENABLE | DMA_START_SPECIAL | DMA_32BIT | DMA_REPEAT;
-
- soundInfo->pcmDmaCounter = 0;
- soundInfo->ident = ident - 10;
-}
-
-void MPlayOpen(struct MusicPlayerInfo *mplayInfo, struct MusicPlayerTrack *tracks, u8 trackCount)
-{
- struct SoundInfo *soundInfo;
-
- if (trackCount == 0)
- return;
-
- if (trackCount > MAX_MUSICPLAYER_TRACKS)
- trackCount = MAX_MUSICPLAYER_TRACKS;
-
- soundInfo = SOUND_INFO_PTR;
-
- if (soundInfo->ident != ID_NUMBER)
- return;
-
- soundInfo->ident++;
-
- Clear64byte(mplayInfo);
-
- mplayInfo->tracks = tracks;
- mplayInfo->trackCount = trackCount;
- mplayInfo->status = MUSICPLAYER_STATUS_PAUSE;
-
- while (trackCount != 0)
- {
- tracks->flags = 0;
- trackCount--;
- tracks++;
- }
-
- if (soundInfo->func != 0)
- {
- mplayInfo->func = soundInfo->func;
- mplayInfo->intp = soundInfo->intp;
- soundInfo->func = 0;
- }
-
- soundInfo->intp = (u32)mplayInfo;
- soundInfo->func = (u32)MPlayMain;
- soundInfo->ident = ID_NUMBER;
- mplayInfo->ident = ID_NUMBER;
-}
-
-void MPlayStart(struct MusicPlayerInfo *mplayInfo, struct SongHeader *songHeader)
-{
- s32 i;
- u8 unk_B;
- struct MusicPlayerTrack *track;
-
- if (mplayInfo->ident != ID_NUMBER)
- return;
-
- unk_B = mplayInfo->unk_B;
-
- if (!unk_B
- || ((!mplayInfo->songHeader || !(mplayInfo->tracks[0].flags & MPT_FLG_START))
- && ((mplayInfo->status & MUSICPLAYER_STATUS_TRACK) == 0
- || (mplayInfo->status & MUSICPLAYER_STATUS_PAUSE)))
- || (mplayInfo->priority <= songHeader->priority))
- {
- mplayInfo->ident++;
- mplayInfo->status = 0;
- mplayInfo->songHeader = songHeader;
- mplayInfo->tone = songHeader->tone;
- mplayInfo->priority = songHeader->priority;
- mplayInfo->clock = 0;
- mplayInfo->tempoD = 150;
- mplayInfo->tempoI = 150;
- mplayInfo->tempoU = 0x100;
- mplayInfo->tempoC = 0;
- mplayInfo->fadeOI = 0;
-
- i = 0;
- track = mplayInfo->tracks;
-
- while (i < songHeader->trackCount && i < mplayInfo->trackCount)
- {
- TrackStop(mplayInfo, track);
- track->flags = MPT_FLG_EXIST | MPT_FLG_START;
- track->chan = 0;
- track->cmdPtr = songHeader->part[i];
- i++;
- track++;
- }
-
- while (i < mplayInfo->trackCount)
- {
- TrackStop(mplayInfo, track);
- track->flags = 0;
- i++;
- track++;
- }
-
- if (songHeader->reverb & 0x80)
- m4aSoundMode(songHeader->reverb);
-
- mplayInfo->ident = ID_NUMBER;
- }
-}
-
-void m4aMPlayStop(struct MusicPlayerInfo *mplayInfo)
-{
- s32 i;
- struct MusicPlayerTrack *track;
-
- if (mplayInfo->ident != ID_NUMBER)
- return;
-
- mplayInfo->ident++;
- mplayInfo->status |= MUSICPLAYER_STATUS_PAUSE;
-
- i = mplayInfo->trackCount;
- track = mplayInfo->tracks;
-
- while (i > 0)
- {
- TrackStop(mplayInfo, track);
- i--;
- track++;
- }
-
- mplayInfo->ident = ID_NUMBER;
-}
-
-void FadeOutBody(struct MusicPlayerInfo *mplayInfo)
-{
- s32 i;
- struct MusicPlayerTrack *track;
- u16 fadeOI = mplayInfo->fadeOI;
- register u32 temp asm("r3");
- register u16 mask asm("r2");
-
- if (fadeOI == 0)
- return;
-
- mplayInfo->fadeOC--;
-
- temp = 0xFFFF;
- mask = temp;
-
- if (mplayInfo->fadeOC != 0)
- return;
-
- mplayInfo->fadeOC = fadeOI;
-
- if (mplayInfo->fadeOV & FADE_IN)
- {
- mplayInfo->fadeOV += (4 << FADE_VOL_SHIFT);
-
- if ((u16)(mplayInfo->fadeOV & mask) >= (64 << FADE_VOL_SHIFT))
- {
- mplayInfo->fadeOV = (64 << FADE_VOL_SHIFT);
- mplayInfo->fadeOI = 0;
- }
- }
- else
- {
- mplayInfo->fadeOV -= (4 << FADE_VOL_SHIFT);
-
- if ((s16)(mplayInfo->fadeOV & mask) <= 0)
- {
- i = mplayInfo->trackCount;
- track = mplayInfo->tracks;
-
- while (i > 0)
- {
- register u32 fadeOV asm("r7");
- u32 val;
-
- TrackStop(mplayInfo, track);
-
- val = TEMPORARY_FADE;
- fadeOV = mplayInfo->fadeOV;
- val &= fadeOV;
-
- if (!val)
- track->flags = 0;
-
- i--;
- track++;
- }
-
- if (mplayInfo->fadeOV & TEMPORARY_FADE)
- mplayInfo->status |= MUSICPLAYER_STATUS_PAUSE;
- else
- mplayInfo->status = MUSICPLAYER_STATUS_PAUSE;
-
- mplayInfo->fadeOI = 0;
- return;
- }
- }
-
- i = mplayInfo->trackCount;
- track = mplayInfo->tracks;
-
- while (i > 0)
- {
- if (track->flags & MPT_FLG_EXIST)
- {
- track->volX = (mplayInfo->fadeOV >> FADE_VOL_SHIFT);
- track->flags |= MPT_FLG_VOLCHG;
- }
-
- i--;
- track++;
- }
-}
-
-void TrkVolPitSet(struct MusicPlayerInfo *mplayInfo, struct MusicPlayerTrack *track)
-{
- if (track->flags & MPT_FLG_VOLSET)
- {
- s32 x;
- s32 y;
-
- x = (u32)(track->vol * track->volX) >> 5;
-
- if (track->modT == 1)
- x = (u32)(x * (track->modM + 128)) >> 7;
-
- y = 2 * track->pan + track->panX;
-
- if (track->modT == 2)
- y += track->modM;
-
- if (y < -128)
- y = -128;
- else if (y > 127)
- y = 127;
-
- track->volMR = (u32)((y + 128) * x) >> 8;
- track->volML = (u32)((127 - y) * x) >> 8;
- }
-
- if (track->flags & MPT_FLG_PITSET)
- {
- s32 bend = track->bend * track->bendRange;
- register s32 x asm("r1") = track->tune;
- x += bend;
- x *= 4;
- x += (track->keyShift << 8);
- x += (track->keyShiftX << 8);
- x += track->pitX;
-
- if (track->modT == 0)
- x += 16 * track->modM;
-
- track->keyM = x >> 8;
- track->pitM = x;
- }
-
- track->flags &= ~(MPT_FLG_PITSET | MPT_FLG_VOLSET);
-}
-
-u32 MidiKeyToCgbFreq(u8 chanNum, u8 key, u8 fineAdjust)
-{
- if (chanNum == 4)
- {
- if (key <= 20)
- {
- key = 0;
- }
- else
- {
- key -= 21;
- if (key > 59)
- key = 59;
- }
-
- return gNoiseTable[key];
- }
- else
- {
- s32 val1;
- s32 val2;
-
- if (key <= 35)
- {
- fineAdjust = 0;
- key = 0;
- }
- else
- {
- key -= 36;
- if (key > 130)
- {
- key = 130;
- fineAdjust = 255;
- }
- }
-
- val1 = gCgbScaleTable[key];
- val1 = gCgbFreqTable[val1 & 0xF] >> (val1 >> 4);
-
- val2 = gCgbScaleTable[key + 1];
- val2 = gCgbFreqTable[val2 & 0xF] >> (val2 >> 4);
-
- return val1 + ((fineAdjust * (val2 - val1)) >> 8) + 2048;
- }
-}
-
-void CgbOscOff(u8 chanNum)
-{
- switch (chanNum)
- {
- case 1:
- REG_NR12 = 8;
- REG_NR14 = 0x80;
- break;
- case 2:
- REG_NR22 = 8;
- REG_NR24 = 0x80;
- break;
- case 3:
- REG_NR30 = 0;
- break;
- default:
- REG_NR42 = 8;
- REG_NR44 = 0x80;
- }
-}
-
-static inline int CgbPan(struct CgbChannel *chan)
-{
- u32 rightVolume = chan->rightVolume;
- u32 leftVolume = chan->leftVolume;
-
- if ((rightVolume = (u8)rightVolume) >= (leftVolume = (u8)leftVolume))
- {
- if (rightVolume / 2 >= leftVolume)
- {
- chan->pan = 0x0F;
- return 1;
- }
- }
- else
- {
- if (leftVolume / 2 >= rightVolume)
- {
- chan->pan = 0xF0;
- return 1;
- }
- }
-
- return 0;
-}
-
-void CgbModVol(struct CgbChannel *chan)
-{
- struct SoundInfo *soundInfo = SOUND_INFO_PTR;
-
- if ((soundInfo->mode & 1) || !CgbPan(chan))
- {
- chan->pan = 0xFF;
- chan->eg = (u32)(chan->rightVolume + chan->leftVolume) >> 4;
- }
- else
- {
- // Force chan->rightVolume and chan->leftVolume to be read from memory again,
- // even though there is no reason to do so.
- // The command line option "-fno-gcse" achieves the same result as this.
- asm("" : : : "memory");
-
- chan->eg = (u32)(chan->rightVolume + chan->leftVolume) >> 4;
- if (chan->eg > 15)
- chan->eg = 15;
- }
-
- chan->sg = (chan->eg * chan->su + 15) >> 4;
- chan->pan &= chan->panMask;
-}
diff --git a/src/m4a_4.c b/src/m4a_4.c
deleted file mode 100755
index 32f7a29..0000000
--- a/src/m4a_4.c
+++ /dev/null
@@ -1,548 +0,0 @@
-#include "gba/m4a_internal.h"
-
-asm(".set gXcmdTable, 0x0852DB74"); // TODO:
-asm(".set gPokemonCrySongs, 0x02032AE0"); // TODO:
-
-void m4aMPlayTempoControl(struct MusicPlayerInfo *mplayInfo, u16 tempo)
-{
- if (mplayInfo->ident == ID_NUMBER)
- {
- mplayInfo->ident++;
- mplayInfo->tempoU = tempo;
- mplayInfo->tempoI = (mplayInfo->tempoD * mplayInfo->tempoU) >> 8;
- mplayInfo->ident = ID_NUMBER;
- }
-}
-
-void m4aMPlayVolumeControl(struct MusicPlayerInfo *mplayInfo, u16 trackBits, u16 volume)
-{
- s32 i;
- u32 bit;
- struct MusicPlayerTrack *track;
-
- if (mplayInfo->ident != ID_NUMBER)
- return;
-
- mplayInfo->ident++;
-
- i = mplayInfo->trackCount;
- track = mplayInfo->tracks;
- bit = 1;
-
- while (i > 0)
- {
- if (trackBits & bit)
- {
- if (track->flags & MPT_FLG_EXIST)
- {
- track->volX = volume / 4;
- track->flags |= MPT_FLG_VOLCHG;
- }
- }
-
- i--;
- track++;
- bit <<= 1;
- }
-
- mplayInfo->ident = ID_NUMBER;
-}
-
-void m4aMPlayPitchControl(struct MusicPlayerInfo *mplayInfo, u16 trackBits, s16 pitch)
-{
- s32 i;
- u32 bit;
- struct MusicPlayerTrack *track;
-
- if (mplayInfo->ident != ID_NUMBER)
- return;
-
- mplayInfo->ident++;
-
- i = mplayInfo->trackCount;
- track = mplayInfo->tracks;
- bit = 1;
-
- while (i > 0)
- {
- if (trackBits & bit)
- {
- if (track->flags & MPT_FLG_EXIST)
- {
- track->keyShiftX = pitch >> 8;
- track->pitX = pitch;
- track->flags |= MPT_FLG_PITCHG;
- }
- }
-
- i--;
- track++;
- bit <<= 1;
- }
-
- mplayInfo->ident = ID_NUMBER;
-}
-
-void m4aMPlayPanpotControl(struct MusicPlayerInfo *mplayInfo, u16 trackBits, s8 pan)
-{
- s32 i;
- u32 bit;
- struct MusicPlayerTrack *track;
-
- if (mplayInfo->ident != ID_NUMBER)
- return;
-
- mplayInfo->ident++;
-
- i = mplayInfo->trackCount;
- track = mplayInfo->tracks;
- bit = 1;
-
- while (i > 0)
- {
- if (trackBits & bit)
- {
- if (track->flags & MPT_FLG_EXIST)
- {
- track->panX = pan;
- track->flags |= MPT_FLG_VOLCHG;
- }
- }
-
- i--;
- track++;
- bit <<= 1;
- }
-
- mplayInfo->ident = ID_NUMBER;
-}
-
-void ClearModM(struct MusicPlayerTrack *track)
-{
- track->lfoSpeedC = 0;
- track->modM = 0;
-
- if (track->modT == 0)
- track->flags |= MPT_FLG_PITCHG;
- else
- track->flags |= MPT_FLG_VOLCHG;
-}
-
-void m4aMPlayModDepthSet(struct MusicPlayerInfo *mplayInfo, u16 trackBits, u8 modDepth)
-{
- s32 i;
- u32 bit;
- struct MusicPlayerTrack *track;
-
- if (mplayInfo->ident != ID_NUMBER)
- return;
-
- mplayInfo->ident++;
-
- i = mplayInfo->trackCount;
- track = mplayInfo->tracks;
- bit = 1;
-
- while (i > 0)
- {
- if (trackBits & bit)
- {
- if (track->flags & MPT_FLG_EXIST)
- {
- track->mod = modDepth;
-
- if (!track->mod)
- ClearModM(track);
- }
- }
-
- i--;
- track++;
- bit <<= 1;
- }
-
- mplayInfo->ident = ID_NUMBER;
-}
-
-void m4aMPlayLFOSpeedSet(struct MusicPlayerInfo *mplayInfo, u16 trackBits, u8 lfoSpeed)
-{
- s32 i;
- u32 bit;
- struct MusicPlayerTrack *track;
-
- if (mplayInfo->ident != ID_NUMBER)
- return;
-
- mplayInfo->ident++;
-
- i = mplayInfo->trackCount;
- track = mplayInfo->tracks;
- bit = 1;
-
- while (i > 0)
- {
- if (trackBits & bit)
- {
- if (track->flags & MPT_FLG_EXIST)
- {
- track->lfoSpeed = lfoSpeed;
-
- if (!track->lfoSpeed)
- ClearModM(track);
- }
- }
-
- i--;
- track++;
- bit <<= 1;
- }
-
- mplayInfo->ident = ID_NUMBER;
-}
-
-#define MEMACC_COND_JUMP(cond) \
-if (cond) \
- goto cond_true; \
-else \
- goto cond_false; \
-
-void ply_memacc(struct MusicPlayerInfo *mplayInfo, struct MusicPlayerTrack *track)
-{
- u32 op;
- u8 *addr;
- u8 data;
-
- op = *track->cmdPtr;
- track->cmdPtr++;
-
- addr = mplayInfo->memAccArea + *track->cmdPtr;
- track->cmdPtr++;
-
- data = *track->cmdPtr;
- track->cmdPtr++;
-
- switch (op)
- {
- case 0:
- *addr = data;
- return;
- case 1:
- *addr += data;
- return;
- case 2:
- *addr -= data;
- return;
- case 3:
- *addr = mplayInfo->memAccArea[data];
- return;
- case 4:
- *addr += mplayInfo->memAccArea[data];
- return;
- case 5:
- *addr -= mplayInfo->memAccArea[data];
- return;
- case 6:
- MEMACC_COND_JUMP(*addr == data)
- return;
- case 7:
- MEMACC_COND_JUMP(*addr != data)
- return;
- case 8:
- MEMACC_COND_JUMP(*addr > data)
- return;
- case 9:
- MEMACC_COND_JUMP(*addr >= data)
- return;
- case 10:
- MEMACC_COND_JUMP(*addr <= data)
- return;
- case 11:
- MEMACC_COND_JUMP(*addr < data)
- return;
- case 12:
- MEMACC_COND_JUMP(*addr == mplayInfo->memAccArea[data])
- return;
- case 13:
- MEMACC_COND_JUMP(*addr != mplayInfo->memAccArea[data])
- return;
- case 14:
- MEMACC_COND_JUMP(*addr > mplayInfo->memAccArea[data])
- return;
- case 15:
- MEMACC_COND_JUMP(*addr >= mplayInfo->memAccArea[data])
- return;
- case 16:
- MEMACC_COND_JUMP(*addr <= mplayInfo->memAccArea[data])
- return;
- case 17:
- MEMACC_COND_JUMP(*addr < mplayInfo->memAccArea[data])
- return;
- default:
- return;
- }
-
-cond_true:
- {
- void (*func)(struct MusicPlayerInfo *, struct MusicPlayerTrack *) = *(&gMPlayJumpTable[1]);
- func(mplayInfo, track);
- return;
- }
-
-cond_false:
- track->cmdPtr += 4;
-}
-
-void ply_xcmd(struct MusicPlayerInfo *mplayInfo, struct MusicPlayerTrack *track)
-{
- u32 n = *track->cmdPtr;
- track->cmdPtr++;
-
- gXcmdTable[n](mplayInfo, track);
-}
-
-void ply_xxx(struct MusicPlayerInfo *mplayInfo, struct MusicPlayerTrack *track)
-{
- void (*func)(struct MusicPlayerInfo *, struct MusicPlayerTrack *) = *(&gMPlayJumpTable[0]);
- func(mplayInfo, track);
-}
-
-#define READ_XCMD_BYTE(var, n) \
-{ \
- u32 byte = track->cmdPtr[(n)]; \
- byte <<= n * 8; \
- (var) &= ~(0xFF << (n * 8)); \
- (var) |= byte; \
-}
-
-void ply_xwave(struct MusicPlayerInfo *mplayInfo, struct MusicPlayerTrack *track)
-{
- u32 wav;
-
- READ_XCMD_BYTE(wav, 0) // UB: uninitialized variable
- READ_XCMD_BYTE(wav, 1)
- READ_XCMD_BYTE(wav, 2)
- READ_XCMD_BYTE(wav, 3)
-
- track->tone.wav = (struct WaveData *)wav;
- track->cmdPtr += 4;
-}
-
-void ply_xtype(struct MusicPlayerInfo *mplayInfo, struct MusicPlayerTrack *track)
-{
- track->tone.type = *track->cmdPtr;
- track->cmdPtr++;
-}
-
-void ply_xatta(struct MusicPlayerInfo *mplayInfo, struct MusicPlayerTrack *track)
-{
- track->tone.attack = *track->cmdPtr;
- track->cmdPtr++;
-}
-
-void ply_xdeca(struct MusicPlayerInfo *mplayInfo, struct MusicPlayerTrack *track)
-{
- track->tone.decay = *track->cmdPtr;
- track->cmdPtr++;
-}
-
-void ply_xsust(struct MusicPlayerInfo *mplayInfo, struct MusicPlayerTrack *track)
-{
- track->tone.sustain = *track->cmdPtr;
- track->cmdPtr++;
-}
-
-void ply_xrele(struct MusicPlayerInfo *mplayInfo, struct MusicPlayerTrack *track)
-{
- track->tone.release = *track->cmdPtr;
- track->cmdPtr++;
-}
-
-void ply_xiecv(struct MusicPlayerInfo *mplayInfo, struct MusicPlayerTrack *track)
-{
- track->echoVolume = *track->cmdPtr;
- track->cmdPtr++;
-}
-
-void ply_xiecl(struct MusicPlayerInfo *mplayInfo, struct MusicPlayerTrack *track)
-{
- track->echoLength = *track->cmdPtr;
- track->cmdPtr++;
-}
-
-void ply_xleng(struct MusicPlayerInfo *mplayInfo, struct MusicPlayerTrack *track)
-{
- track->tone.length = *track->cmdPtr;
- track->cmdPtr++;
-}
-
-void ply_xswee(struct MusicPlayerInfo *mplayInfo, struct MusicPlayerTrack *track)
-{
- track->tone.pan_sweep = *track->cmdPtr;
- track->cmdPtr++;
-}
-
-void ply_xcmd_0C(struct MusicPlayerInfo *mplayInfo, struct MusicPlayerTrack *track)
-{
- u32 unk;
-
- READ_XCMD_BYTE(unk, 0) // UB: uninitialized variable
- READ_XCMD_BYTE(unk, 1)
-
- if (track->unk_3A < (u16)unk)
- {
- track->unk_3A++;
- track->cmdPtr -= 2;
- track->wait = 1;
- }
- else
- {
- track->unk_3A = 0;
- track->cmdPtr += 2;
- }
-}
-
-void ply_xcmd_0D(struct MusicPlayerInfo *mplayInfo, struct MusicPlayerTrack *track)
-{
- u32 unk;
-
- READ_XCMD_BYTE(unk, 0) // UB: uninitialized variable
- READ_XCMD_BYTE(unk, 1)
- READ_XCMD_BYTE(unk, 2)
- READ_XCMD_BYTE(unk, 3)
-
- track->unk_3C = unk;
- track->cmdPtr += 4;
-}
-
-void DummyFunc(void)
-{
-}
-
-struct MusicPlayerInfo *SetPokemonCryTone(struct ToneData *tone)
-{
- u32 maxClock = 0;
- s32 maxClockIndex = 0;
- s32 i;
- struct MusicPlayerInfo *mplayInfo;
-
- for (i = 0; i < MAX_POKEMON_CRIES; i++)
- {
- struct MusicPlayerTrack *track = &gPokemonCryTracks[i * 2];
-
- if (!track->flags && (!track->chan || track->chan->track != track))
- goto start_song;
-
- if (maxClock < gPokemonCryMusicPlayers[i].clock)
- {
- maxClock = gPokemonCryMusicPlayers[i].clock;
- maxClockIndex = i;
- }
- }
-
- i = maxClockIndex;
-
-start_song:
- mplayInfo = &gPokemonCryMusicPlayers[i];
- mplayInfo->ident++;
-
-#define CRY ((s32)&gPokemonCrySongs + i * sizeof(struct PokemonCrySong))
-#define CRY_OFS(field) offsetof(struct PokemonCrySong, field)
-
- memcpy((void *)CRY, &gPokemonCrySong, sizeof(struct PokemonCrySong));
-
- *(u32 *)(CRY + CRY_OFS(tone)) = (u32)tone;
- *(u32 *)(CRY + CRY_OFS(part)) = CRY + CRY_OFS(part0);
- *(u32 *)(CRY + CRY_OFS(part) + 4) = CRY + CRY_OFS(part1);
- *(u32 *)(CRY + CRY_OFS(gotoTarget)) = CRY + CRY_OFS(cont);
-
-#undef CRY_OFS
-#undef CRY
-
- mplayInfo->ident = ID_NUMBER;
-
- MPlayStart(mplayInfo, (struct SongHeader *)(&gPokemonCrySongs[i]));
-
- return mplayInfo;
-}
-
-void SetPokemonCryVolume(u8 val)
-{
- gPokemonCrySong.volumeValue = val & 0x7F;
-}
-
-void SetPokemonCryPanpot(s8 val)
-{
- gPokemonCrySong.panValue = (val + C_V) & 0x7F;
-}
-
-void SetPokemonCryPitch(s16 val)
-{
- s16 b = val + 0x80;
- u8 a = gPokemonCrySong.tuneValue2 - gPokemonCrySong.tuneValue;
- gPokemonCrySong.tieKeyValue = (b >> 8) & 0x7F;
- gPokemonCrySong.tuneValue = (b >> 1) & 0x7F;
- gPokemonCrySong.tuneValue2 = (a + ((b >> 1) & 0x7F)) & 0x7F;
-}
-
-void SetPokemonCryLength(u16 val)
-{
- gPokemonCrySong.unkCmd0CParam = val;
-}
-
-void SetPokemonCryRelease(u8 val)
-{
- gPokemonCrySong.releaseValue = val;
-}
-
-void SetPokemonCryProgress(u32 val)
-{
- gPokemonCrySong.unkCmd0DParam = val;
-}
-
-int IsPokemonCryPlaying(struct MusicPlayerInfo *mplayInfo)
-{
- struct MusicPlayerTrack *track = mplayInfo->tracks;
-
- if (track->chan && track->chan->track == track)
- return 1;
- else
- return 0;
-}
-
-void SetPokemonCryChorus(s8 val)
-{
- if (val)
- {
- gPokemonCrySong.trackCount = 2;
- gPokemonCrySong.tuneValue2 = (val + gPokemonCrySong.tuneValue) & 0x7F;
- }
- else
- {
- gPokemonCrySong.trackCount = 1;
- }
-}
-
-void SetPokemonCryStereo(u32 val)
-{
- struct SoundInfo *soundInfo = SOUND_INFO_PTR;
-
- if (val)
- {
- REG_SOUNDCNT_H = SOUND_B_TIMER_0 | SOUND_B_LEFT_OUTPUT
- | SOUND_A_TIMER_0 | SOUND_A_RIGHT_OUTPUT
- | SOUND_ALL_MIX_FULL;
- soundInfo->mode &= ~1;
- }
- else
- {
- REG_SOUNDCNT_H = SOUND_B_TIMER_0 | SOUND_B_LEFT_OUTPUT | SOUND_B_RIGHT_OUTPUT
- | SOUND_A_TIMER_0 | SOUND_A_LEFT_OUTPUT | SOUND_A_RIGHT_OUTPUT
- | SOUND_B_MIX_HALF | SOUND_A_MIX_HALF | SOUND_CGB_MIX_FULL;
- soundInfo->mode |= 1;
- }
-}
-
-void SetPokemonCryPriority(u8 val)
-{
- gPokemonCrySong.priority = val;
-}
diff --git a/src/main.c b/src/main.c
index 62b6b14..de8d269 100755
--- a/src/main.c
+++ b/src/main.c
@@ -3,23 +3,11 @@
#include "gbplayer.h"
#include "m4a.h"
-extern void sub_438(void);
-extern void sub_8BC(void);
-extern void sub_8FC(void);
-extern void sub_940(void);
-extern void sub_1F4C(void);
-extern void sub_1F5C(void);
-extern void sub_1090C(void);
-extern void sub_52A18(void);
-
static void sub_B54(void);
static void sub_B8C(void);
static void InitIntrHandlers(void);
static void ReadKeys(void);
-extern const IntrFunc gIntrTableTemplate[14];
-extern const s16 gUnknown_08055C44[];
-
void AgbMain(void)
{
RegisterRamReset(0xFF);
diff --git a/src/rom_850.c b/src/rom_850.c
index 97fed1f..56a4914 100755
--- a/src/rom_850.c
+++ b/src/rom_850.c
@@ -1,16 +1,6 @@
#include "global.h"
#include "main.h"
-extern IntrFunc *gUnknown_0200FB98;
-extern IntrFunc *gUnknown_02019BE0;
-extern void (*gUnknown_0200FB9C)(void);
-extern void (*gUnknown_0200FBA0)(void);
-extern void (*gUnknown_02017BD0)(void);
-extern void (*gUnknown_02017BD4)(void);
-extern void HBlankIntr(void);
-extern void VCountIntr(void);
-extern void sub_DC4(void);
-
u16 sub_850(void)
{
if (REG_IME & INTR_FLAG_VBLANK
diff --git a/src/titlescreen.c b/src/titlescreen.c
index 315c3e6..b013c2f 100755
--- a/src/titlescreen.c
+++ b/src/titlescreen.c
@@ -3,48 +3,9 @@
#include "m4a.h"
#include "main.h"
-extern u8 gUnknown_03000000[];
-
-
-extern StateFunc gTitlescreenStateFuncs[];
-extern const u8 gTitlescreenBg_Gfx[];
-extern const u16 gTitlescreenBg_Pals[];
-extern const u8 gTitlescreenBgTilemap[];
-extern const u16 gTitlescreenSprites_Pals[];
-extern const u8 gTitlescreenSpritesSavedGame_Gfx[];
-extern const u8 gTitlescreenSpritesNoSavedGame_Gfx[];
-extern const u8 gGBAButtonIcons_Pals[];
-extern const u8 gOptionsSprites_Gfx[];
-extern const u8 *const gUnknown_086A975C[7];
-extern const u8 *const gUnknown_086A96F8[7];
-extern const s16 gUnknown_086A964C[];
-extern const s8 gUnknown_086A9662[];
-extern const s8 gUnknown_086A9666[6][2];
-extern const s8 gUnknown_086A9748[];
-extern const u8 *const gUnknown_086A9714[];
-extern const u8 *const gUnknown_086A9778[];
-extern const s8 gUnknown_086A9672[9][2];
-extern const u16 gUnknown_086A96A4[];
-extern const u16 gUnknown_086A96D4[];
-extern const s16 gEReaderAccessButtonSequence[];
-extern const struct SpriteSet *const gUnknown_086A96E4[];
-
-extern void sub_438(void);
-extern void sub_CBC(void);
-extern void sub_D10(void);
-extern void sub_FE04(void (*func)(void));
-extern void sub_FD5C(void (*func)(void));
-extern void sub_10708(void*, void*, u16, s16);
-extern void sub_52C44(void);
-
-extern void sub_10AC0(void);
-extern void sub_1175C(void);
-extern void sub_11968(void);
-extern void sub_11B74(void);
-
static void sub_114FC(void);
static void sub_1157C(void);
-extern void sub_11640(void);
+/*static*/ extern void sub_11640(void);
// If the user doesn't press any buttons at the title screen,
// it will transition to a demo gameplay experience.
@@ -208,7 +169,7 @@ void sub_10BB8(void)
if (gTitlescreen.idleFramesCounter % 10 == 0)
{
gTitlescreen.idleFadeoutCounter++;
- m4aMPlayVolumeControl(&gMPlayInfo_02032EE0, 0xFFFF, 0x100 / gTitlescreen.idleFadeoutCounter);
+ m4aMPlayVolumeControl(&gMPlayInfo_BGM, 0xFFFF, 0x100 / gTitlescreen.idleFadeoutCounter);
}
if (gTitlescreen.idleFadeoutCounter > 9)
diff --git a/src/util.c b/src/util.c
index b1af27b..f0d0b05 100755
--- a/src/util.c
+++ b/src/util.c
@@ -1,9 +1,6 @@
#include "global.h"
#include "main.h"
-extern const struct OamData gEmptyOamData[128];
-extern int sub_55A24(u8*); // Rumble Pak?
-
static u8 *sub_734(u32, u8*, u32);
static int sub_780(int, int);