diff options
Diffstat (limited to 'include/functions.h')
-rw-r--r-- | include/functions.h | 52 |
1 files changed, 26 insertions, 26 deletions
diff --git a/include/functions.h b/include/functions.h index 0606057..9179ff2 100644 --- a/include/functions.h +++ b/include/functions.h @@ -20,7 +20,7 @@ void sub_1340(void); void AgbMain(void); void sub_9BC_Main(void); -void HBlankIntr(void); +void VBlankIntr(void); void VCountIntr(void); void SerialIntr(void); void Timer3Intr(void); @@ -31,8 +31,8 @@ s16 sub_C24(u16 arg0); s16 sub_C74(u16 arg0); void sub_CBC(void); void sub_D10(void); -void sub_D74(void); -void sub_DC4(void); +void MainLoopIter(void); +void DefaultMainCallback(void); // src/rom_3219C.c @@ -41,13 +41,13 @@ void sub_3219C(void); // src/rom_850.c -u16 sub_850(void); -void sub_898(void (*func)(void)); -void sub_8BC(void); -void sub_8D4(void (*func)(void)); -void sub_8FC(void); -void sub_918(void (*func)(void)); -void sub_940(void); +u16 IsInVblank(void); +void SetMainCallback(void (*func)(void)); +void ResetMainCallback(void); +void SetVBlankIntrFunc(void (*func)(void)); +void ResetVBlankIntrFunc(void); +void SetVCountIntrFunc(void (*func)(void)); +void ResetVCountIntrFunc(void); // src/titlescreen.c @@ -72,10 +72,10 @@ void SetMainGameState(u16 mainState); void sub_24C(void); void sub_2B4(void); s16 LoadSpriteSets(const struct SpriteSet *const *spriteSets, u16 numSpriteSets, struct SpriteGroup *spriteGroups); -void sub_438(void); -void sub_490(void); +void ResetSomeGraphicsRelatedStuff(void); +void ClearGraphicsMemory(void); void sub_518(void); -void sub_578(void); +void ClearSprites(void); void sub_678(u8 *arg0, s16 arg1, s16 arg2); void SetMatrixScale(s16 xScale, s16 yScale, s16 matrixNum); @@ -330,14 +330,14 @@ extern void sub_1050C(void); //extern ? OptionsMain(); //extern ? sub_51240(); -//extern ? sub_513B8(); +extern void sub_513B8(void); //extern ? sub_514B8(); //extern ? sub_51C3C(); //extern ? sub_51C60(); -//extern ? sub_51C9C(); -//extern ? sub_524BC(); -//extern ? sub_52528(); -//extern ? sub_525CC(); +extern void sub_51C9C(void); +extern void sub_524BC(void); +extern void sub_52528(void); +extern void sub_525CC(s8); // asm/pokedex.s @@ -388,12 +388,12 @@ extern void sub_8ABC(void); // asm/rom_1068C.s -//extern ? sub_1068C(); +void sub_1068C(int, int, int, int, u16); extern void sub_10708(void *volatile, void *volatile, s16, s16); //extern ? sub_10750(); //extern ? sub_10798(); //extern ? sub_10860(); -extern void sub_1090C(void); +extern void ClearSomeArray(void); // asm/rom_11B9C.s @@ -775,11 +775,11 @@ extern void sub_1090C(void); //extern ? sub_528DC(); //extern ? sub_5291C(); //extern ? sub_52940(); -extern void sub_52A18(void); -//extern ? sub_52A68(); -extern void sub_52B30(void); -//extern ? sub_52BB0(); -extern void sub_52C44(void); +extern void SaveFile_LoadGameData(void); +//extern ? LoadSaveDataFromSram(); +extern void SaveFile_WriteToSram(void); +//extern ? SaveFile_SetPokedexFlags(); +extern void SaveFile_ReadSavedGamePresent(void); extern void sub_52C64(void); // asm/rom_9BC.s @@ -830,4 +830,4 @@ extern void sub_1175C(void); extern void sub_11968(void); extern void sub_11B74(void); -#endif // GUARD_FUNCTIONS_H
\ No newline at end of file +#endif // GUARD_FUNCTIONS_H |