diff options
Diffstat (limited to 'include/functions.h')
-rw-r--r-- | include/functions.h | 26 |
1 files changed, 13 insertions, 13 deletions
diff --git a/include/functions.h b/include/functions.h index c84637b..fb19977 100644 --- a/include/functions.h +++ b/include/functions.h @@ -20,7 +20,7 @@ void sub_1340(void); void AgbMain(void); void sub_9BC_Main(void); -void HBlankIntr(void); +void VBlankIntr(void); void VCountIntr(void); void SerialIntr(void); void Timer3Intr(void); @@ -32,7 +32,7 @@ s16 sub_C74(u16 arg0); void sub_CBC(void); void sub_D10(void); void sub_D74(void); -void sub_DC4(void); +void DefaultMainCallback(void); // src/rom_3219C.c @@ -41,13 +41,13 @@ void sub_3219C(void); // src/rom_850.c -u16 sub_850(void); -void sub_898(void (*func)(void)); -void sub_8BC(void); -void sub_8D4(void (*func)(void)); -void sub_8FC(void); -void sub_918(void (*func)(void)); -void sub_940(void); +u16 IsInVblank(void); +void SetMainCallback(void (*func)(void)); +void ResetMainCallback(void); +void SetVBlankIntrFunc(void (*func)(void)); +void ResetVBlankIntrFunc(void); +void SetVCountIntrFunc(void (*func)(void)); +void ResetVCountIntrFunc(void); // src/titlescreen.c @@ -72,10 +72,10 @@ void SetMainGameState(u16 mainState); void sub_24C(void); void sub_2B4(void); s16 LoadSpriteSets(const struct SpriteSet *const *spriteSets, u16 numSpriteSets, struct SpriteGroup *spriteGroups); -void sub_438(void); +void ResetSomeGraphicsRelatedStuff(void); void ClearGraphicsMemory(void); void sub_518(void); -void sub_578(void); +void ClearSprites(void); void sub_678(u8 *arg0, s16 arg1, s16 arg2); void SetMatrixScale(s16 xScale, s16 yScale, s16 matrixNum); @@ -393,7 +393,7 @@ extern void sub_10708(void *volatile, void *volatile, s16, s16); //extern ? sub_10750(); //extern ? sub_10798(); //extern ? sub_10860(); -extern void sub_1090C(void); +extern void ClearSomeArray(void); // asm/rom_11B9C.s @@ -775,7 +775,7 @@ extern void sub_1090C(void); //extern ? sub_528DC(); //extern ? sub_5291C(); //extern ? sub_52940(); -extern void sub_52A18(void); +extern void SaveFile_LoadGameData(void); //extern ? LoadSaveDataFromSram(); extern void SaveFile_WriteToSram(void); //extern ? SaveFile_SetPokedexFlags(); |