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authorU-Daniel-PC\Daniel <corrnondacqb@yahoo.com>2014-09-25 19:21:49 -0400
committerU-Daniel-PC\Daniel <corrnondacqb@yahoo.com>2014-09-25 19:21:49 -0400
commitde39851f4a06da54856b1da36edf92e3ab9fb9cc (patch)
tree407034e78decc6bd2f2848dd8a1c46a0020b8d35 /scripts/pewtergym.asm
parent070c9649645f564c081bfaedbe07b64191868e2d (diff)
Make Hide/Show objects more dynamic
be on the look out for more static ids in the wild unused constants are still included because a script could be written to check whether the player has picked up an item/fought a legendary etc.
Diffstat (limited to 'scripts/pewtergym.asm')
-rwxr-xr-xscripts/pewtergym.asm4
1 files changed, 2 insertions, 2 deletions
diff --git a/scripts/pewtergym.asm b/scripts/pewtergym.asm
index 21d3fe74..9f9c7c3b 100755
--- a/scripts/pewtergym.asm
+++ b/scripts/pewtergym.asm
@@ -67,10 +67,10 @@ PewterGymScript_5c3df: ; 5c3df (17:43df)
ld hl, wd72a
set 0, [hl]
- ld a, $4
+ ld a, HS_GYM_GUY
ld [wcc4d], a
predef HideObject
- ld a, $22
+ ld a, HS_ROUTE_22_RIVAL_1
ld [wcc4d], a
predef HideObject