diff options
| -rwxr-xr-x | engine/battle/animations.asm | 14 | ||||
| -rwxr-xr-x | engine/battle/core.asm | 24 | ||||
| -rwxr-xr-x | engine/trade.asm | 12 | 
3 files changed, 25 insertions, 25 deletions
| diff --git a/engine/battle/animations.asm b/engine/battle/animations.asm index cc598de4..a8ed3865 100755 --- a/engine/battle/animations.asm +++ b/engine/battle/animations.asm @@ -525,9 +525,9 @@ Func_78e23: ; 78e23 (1e:4e23)  	ld [wcc79], a  	ld b, $e4  	ld a, [W_ANIMATIONID] ; W_ANIMATIONID -	cp $aa +	cp ANIM_AA  	jr c, .asm_78e3f -	cp $ae +	cp ANIM_AD + 1  	jr nc, .asm_78e3f  	ld b, $f0  .asm_78e3f @@ -697,13 +697,13 @@ AnimationIdSpecialEffects: ; 78ef5 (1e:4ef5)  	db ROCK_SLIDE  	dw DoRockSlideSpecialEffects -	db $AA +	db ANIM_AA  	dw Func_79041 -	db $AB +	db ANIM_AB  	dw Func_7904c -	db $AC +	db ANIM_AC  	dw Func_7907c  	db TOSS_ANIM @@ -2855,10 +2855,10 @@ TossBallAnimation: ; 79e16 (1e:5e16)  .PokeBallAnimations: ; 79e50 (1e:5e50)  ; sequence of animations that make up the Poké Ball toss -	db POOF_ANIM,HIDEPIC_ANIM,$C2,POOF_ANIM,SHOWPIC_ANIM +	db POOF_ANIM,HIDEPIC_ANIM,SHAKE_ANIM,POOF_ANIM,SHOWPIC_ANIM  .BlockBall ; 5E55 -	ld a,$C1 +	ld a,TOSS_ANIM  	ld [W_ANIMATIONID],a  	call PlayAnimation  	ld a,(SFX_08_43 - SFX_Headers_08) / 3 diff --git a/engine/battle/core.asm b/engine/battle/core.asm index 399a8ee7..4baa7a76 100755 --- a/engine/battle/core.asm +++ b/engine/battle/core.asm @@ -7062,16 +7062,16 @@ PoisonEffect: ; 3f24f (f:724f)  	dec de  	ld a, [H_WHOSETURN] ; $fff3  	and a -	ld b, $c7 +	ld b, ANIM_C7  	ld hl, W_PLAYERBATTSTATUS3 ; W_PLAYERBATTSTATUS3  	ld a, [de]  	ld de, W_PLAYERTOXICCOUNTER ; wd06c  	jr nz, .asm_3f2b0 -	ld b, $a9 +	ld b, ANIM_A9  	ld hl, W_ENEMYBATTSTATUS3 ; W_ENEMYBATTSTATUS3  	ld de, W_ENEMYTOXICCOUNTER ; wd071  .asm_3f2b0 -	cp $5c +	cp TOXIC  	jr nz, .asm_3f2bd  	set 0, [hl]  	xor a @@ -7173,14 +7173,14 @@ FreezeBurnParalyzeEffect: ; 3f30c (f:730c)  	ld a, 1 << PAR  	ld [wEnemyMonStatus], a  	call Func_3ed27  ;quarter speed of affected monster -	ld a, $a9 +	ld a, ANIM_A9  	call Func_3fbb9  ;animation  	jp PrintMayNotAttackText    ;print paralysis text  .burn  	ld a, 1 << BRN  	ld [wEnemyMonStatus], a  	call Func_3ed64 -	ld a, $a9 +	ld a, ANIM_A9  	call Func_3fbb9  ;animation  	ld hl, BurnedText  	jp PrintText @@ -7188,7 +7188,7 @@ FreezeBurnParalyzeEffect: ; 3f30c (f:730c)  	call Func_3f9cf  ;resets bit 5 of the D063/D068 flags  	ld a, 1 << FRZ  	ld [wEnemyMonStatus], a -	ld a, $a9 +	ld a, ANIM_A9  	call Func_3fbb9  ;animation  	ld hl, FrozenText  	jp PrintText @@ -7726,7 +7726,7 @@ BideEffect: ; 3f6e5 (f:76e5)  	inc a  	ld [bc], a  	ld a, [H_WHOSETURN] -	add $ae +	add XSTATITEM_ANIM  	jp Func_3fb96  ThrashPetalDanceEffect: ; 3f717 (f:7717) @@ -7745,7 +7745,7 @@ ThrashPetalDanceEffect: ; 3f717 (f:7717)  	inc a  	ld [de], a  	ld a, [H_WHOSETURN] ; $fff3 -	add $b0 +	add ANIM_B0  	jp Func_3fb96  SwitchAndTeleportEffect: ; 3f739 (f:7739) @@ -7941,11 +7941,11 @@ ChargeEffect: ; 3f88c (f:788c)  	ld de, W_PLAYERMOVEEFFECT ; wcfd3  	ld a, [H_WHOSETURN] ; $fff3  	and a -	ld b, $ae +	ld b, XSTATITEM_ANIM  	jr z, .asm_3f8a1  	ld hl, W_ENEMYBATTSTATUS1 ; W_ENEMYBATTSTATUS1  	ld de, W_ENEMYMOVEEFFECT ; W_ENEMYMOVEEFFECT -	ld b, $af +	ld b, ANIM_AF  .asm_3f8a1  	set 4, [hl]  	ld a, [de] @@ -7953,13 +7953,13 @@ ChargeEffect: ; 3f88c (f:788c)  	cp FLY_EFFECT  	jr nz, .asm_3f8ad  	set 6, [hl] ; mon is now invulnerable to typical attacks (fly/dig) -	ld b, $64 +	ld b, TELEPORT  .asm_3f8ad  	ld a, [de]  	cp DIG  	jr nz, .asm_3f8b6  	set 6, [hl] ; mon is now invulnerable to typical attacks (fly/dig) -	ld b, $c0 +	ld b, ANIM_C0  .asm_3f8b6  	xor a  	ld [wcc5b], a diff --git a/engine/trade.asm b/engine/trade.asm index 54abdab6..199513af 100755 --- a/engine/trade.asm +++ b/engine/trade.asm @@ -203,9 +203,9 @@ Func_41245: ; 41245 (10:5245)  	and a  	jr nz, .asm_41273  	call Delay50 -	ld a, $ad +	ld a, ANIM_AD  	call Func_41676 -	ld a, $aa +	ld a, ANIM_AA  	call Func_41676  	ld a, [wWhichTrade] ; wWhichTrade  	call PlayCry @@ -242,9 +242,9 @@ Func_41298: ; 41298 (10:5298)  	ret  Func_412d2: ; 412d2 (10:52d2) -	ld a, $ab +	ld a, ANIM_AB  	call Func_41676 -	ld c, $a +	ld c, 10  	call DelayFrames  	ld a, $e4  	ld [rOBP0], a ; $ff48 @@ -295,7 +295,7 @@ UnknownOAM_4132e: ; 4132e (10:532e)  	db $7E,$40,$7E,$60  Func_41336: ; 41336 (10:5336) -	ld a, $ac +	ld a, ANIM_AC  	call Func_41676  	call Func_415c8  	hlCoord 4, 10 @@ -308,7 +308,7 @@ Func_41336: ; 41336 (10:5336)  	ld [H_AUTOBGTRANSFERENABLED], a ; $ffba  	ld a, [wTrainerEngageDistance]  	call Func_415a4 -	ld a, $ad +	ld a, ANIM_AD  	call Func_41676  	ld a, $1  	ld [H_AUTOBGTRANSFERENABLED], a ; $ffba | 
