diff options
-rw-r--r-- | audio.asm | 12 | ||||
-rwxr-xr-x | main.asm | 2 |
2 files changed, 7 insertions, 7 deletions
@@ -127,7 +127,7 @@ INCLUDE "audio/sfx/cry21_1.asm" INCLUDE "audio/sfx/cry22_1.asm" -SECTION "Sound Effects 2", ROMX[$42FD], BANK[AUDIO_2] +SECTION "Sound Effects 2", ROMX, BANK[AUDIO_2] INCLUDE "audio/sfx/snare1_2.asm" INCLUDE "audio/sfx/snare2_2.asm" @@ -252,7 +252,7 @@ INCLUDE "audio/sfx/cry21_2.asm" INCLUDE "audio/sfx/cry22_2.asm" -SECTION "Sound Effects 3", ROMX[$42FD], BANK[AUDIO_3] +SECTION "Sound Effects 3", ROMX, BANK[AUDIO_3] INCLUDE "audio/sfx/snare1_3.asm" INCLUDE "audio/sfx/snare2_3.asm" @@ -360,7 +360,7 @@ INCLUDE "audio/sfx/cry22_3.asm" -SECTION "Audio Engine 1", ROMX[$50C6], BANK[AUDIO_1] +SECTION "Audio Engine 1", ROMX, BANK[AUDIO_1] PlayBattleMusic:: xor a @@ -453,7 +453,7 @@ Music_Cities1AlternateTempo:: jp Audio1_OverwriteChannelPointer -SECTION "Audio Engine 2", ROMX[$536E], BANK[AUDIO_2] +SECTION "Audio Engine 2", ROMX, BANK[AUDIO_2] Music_DoLowHealthAlarm:: ld a, [wLowHealthAlarm] @@ -557,7 +557,7 @@ Audio2_OverwriteChannelPointer: ret -SECTION "Audio Engine 3", ROMX[$513B], BANK[AUDIO_3] +SECTION "Audio Engine 3", ROMX, BANK[AUDIO_3] PlayPokedexRatingSfx:: ld a, [$ffdc] @@ -601,7 +601,7 @@ INCLUDE "audio/engine_3.asm" -SECTION "Music 1", ROMX[$5BA3], BANK[AUDIO_1] +SECTION "Music 1", ROMX, BANK[AUDIO_1] INCLUDE "audio/music/pkmnhealed.asm" INCLUDE "audio/music/routes1.asm" @@ -86,7 +86,7 @@ INCLUDE "engine/remove_pokemon.asm" INCLUDE "engine/display_pokedex.asm" -SECTION "bank3",ROMX[$4000],BANK[$3] +SECTION "bank3",ROMX,BANK[$3] INCLUDE "engine/joypad.asm" |