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-rwxr-xr-xwram.asm2
1 files changed, 1 insertions, 1 deletions
diff --git a/wram.asm b/wram.asm
index 16388d65..ad9bb491 100755
--- a/wram.asm
+++ b/wram.asm
@@ -102,7 +102,7 @@ wSpriteStateData2:: ; c200
; holds info for 16 sprites with $10 bytes each
; player sprite is always sprite 0
; C2x0: walk animation counter (counting from $10 backwards when moving)
-; C2x1:
+; C2x1:
; C2x2: Y displacement (initialized at 8, supposed to keep moving sprites from moving too far, but bugged)
; C2x3: X displacement (initialized at 8, supposed to keep moving sprites from moving too far, but bugged)
; C2x4: Y position (in 2x2 tile grid steps, topmost 2x2 tile has value 4)