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authorklektron <klektron@users.noreply.github.com>2020-11-15 20:26:14 +0100
committerklektron <klektron@users.noreply.github.com>2020-11-15 20:26:14 +0100
commit3fd228a27a24cf8ca5cf637024fb8556c6c78da1 (patch)
tree4458055293dc22f3cf5f673ac57ec47d0e47def8
parent2e5cc09186b588ae24e7646556397869facad1d2 (diff)
more translations coming
-rwxr-xr-xengine/menus/naming_screen.asm18
-rwxr-xr-xengine/movie/oak_speech/oak_speech2.asm2
-rw-r--r--text/BikeShop.asm72
-rw-r--r--text/BillsHouse.asm111
-rw-r--r--text/BluesHouse.asm40
-rw-r--r--text/BrunosRoom.asm45
-rw-r--r--text/CeladonChiefHouse.asm26
-rw-r--r--text/CeladonHotel.asm23
-rw-r--r--text/CeladonMansion1F.asm25
-rw-r--r--text/CeladonMansion2F.asm2
-rw-r--r--text/CeladonMansionRoof.asm2
-rw-r--r--text/CeladonMansionRoofHouse.asm14
-rw-r--r--text/CeladonMart1F.asm38
-rw-r--r--text/CeladonMart2F.asm26
-rw-r--r--text/CeladonMart4F.asm33
15 files changed, 247 insertions, 230 deletions
diff --git a/engine/menus/naming_screen.asm b/engine/menus/naming_screen.asm
index 9347212e..f0cfe01e 100755
--- a/engine/menus/naming_screen.asm
+++ b/engine/menus/naming_screen.asm
@@ -454,10 +454,10 @@ PrintNamingText:
ld a, [wNamingScreenType]
ld de, YourTextString
and a
- jr z, .notNickname
+ jr z, .placeString
ld de, RivalsTextString
dec a
- jr z, .notNickname
+ jr z, .placeString
ld a, [wcf91]
ld [wMonPartySpriteSpecies], a
push af
@@ -473,22 +473,18 @@ PrintNamingText:
hlcoord 1, 3
ld de, NicknameTextString
jr .placeString
-.notNickname
- call PlaceString
- ld l, c
- ld h, b
- ld de, NameTextString
+
.placeString
jp PlaceString
YourTextString:
- db "YOUR @"
+ db "¿TU NOMBRE?@"
RivalsTextString:
- db "RIVAL's @"
+ db "¿NOMBRE RIVAL?@"
NameTextString:
- db "NAME?@"
+ db "¿NOMBRE?@"
NicknameTextString:
- db "NICKNAME?@"
+ db "¿APODO?@"
diff --git a/engine/movie/oak_speech/oak_speech2.asm b/engine/movie/oak_speech/oak_speech2.asm
index 28208ddc..5371ae76 100755
--- a/engine/movie/oak_speech/oak_speech2.asm
+++ b/engine/movie/oak_speech/oak_speech2.asm
@@ -185,7 +185,7 @@ DisplayIntroNameTextBox:
jp HandleMenuInput
.namestring
- db "NAME@"
+ db "NOMBRE@"
INCLUDE "data/player_names.asm"
diff --git a/text/BikeShop.asm b/text/BikeShop.asm
index 5d71133c..08118d68 100644
--- a/text/BikeShop.asm
+++ b/text/BikeShop.asm
@@ -1,71 +1,75 @@
_BikeShopText_1d810::
- text "Hi! Welcome to"
- line "our BIKE SHOP."
+ text "¡Bienvenido a la"
+ line "TIENDA de BICIS!"
- para "Have we got just"
- line "the BIKE for you!"
+ para "¡Tenemos la BICI"
+ line "que buscabas!"
prompt
_BikeShopText_1d815::
- text "It's a cool BIKE!"
- line "Do you want it?"
+ text "¡Esta BICICLETA"
+ line "es estupenda!"
+ cont "¿La quieres?"
done
_BikeShopCantAffordText::
- text "Sorry! You can't"
- line "afford it!"
+ text "¡Lo siento! ¡No"
+ line "puedes pagarla!"
prompt
_BikeShopText_1d81f::
- text "Oh, that's..."
+ text "¡Oh! Eso es..."
- para "A BIKE VOUCHER!"
+ para "¡Un BONO para"
+ line "una BICICLETA!"
- para "OK! Here you go!"
+ para "¡Muy bien!"
+ line "¡Toda tuya!"
prompt
_BikeShopText_1d824::
- text "<PLAYER> exchanged"
- line "the BIKE VOUCHER"
- cont "for a BICYCLE.@"
+ text "<PLAYER> cambió"
+ line "el BONO por una"
+ cont "BICICLETA.@"
text_end
_BikeShopComeAgainText::
- text "Come back again"
- line "some time!"
+ text "¡Vuelve cuando"
+ line "quieras!"
done
_BikeShopText_1d82f::
- text "How do you like"
- line "your new BICYCLE?"
+ text "¿Te gusta tu"
+ line "nueva BICICLETA?"
- para "You can take it"
- line "on CYCLING ROAD"
- cont "and in caves!"
+ para "¡Puedes usarla"
+ line "por el CAMINO de"
+ cont "las BICIS y por"
+ cont "las cuevas!"
done
_BikeShopText_1d834::
- text "You better make"
- line "room for this!"
+ text "¡No tienes sitio"
+ line "para esto!"
done
_BikeShopText_1d843::
- text "A plain city BIKE"
- line "is good enough"
- cont "for me!"
+ text "¡Sólo necesito"
+ line "una BICICLETA"
+ cont "normal!"
- para "You can't put a"
- line "shopping basket"
- cont "on an MTB!"
+ para "¡No puedes poner"
+ line "una cesta en una"
+ cont "MOTOCICLETA!"
done
_BikeShopText_1d85c::
- text "These BIKEs are"
- line "cool, but they're"
- cont "way expensive!"
+ text "¡Estas BICIS son"
+ line "geniales, pero"
+ cont "muy caras!"
done
_BikeShopText_1d861::
- text "Wow. Your BIKE is"
- line "really cool!"
+ text "¡Uauu! ¡Vaya"
+ line "BICI tan chula!"
done
diff --git a/text/BillsHouse.asm b/text/BillsHouse.asm
index 11bb3200..e482eebe 100644
--- a/text/BillsHouse.asm
+++ b/text/BillsHouse.asm
@@ -1,88 +1,87 @@
_BillsHouseText_1e865::
- text "Hiya! I'm a"
- line "#MON..."
- cont "...No I'm not!"
+ text "¡Hola! Yo soy"
+ line "un #MON..."
+ cont "...¡No lo soy!"
- para "Call me BILL!"
- line "I'm a true blue"
- cont "#MANIAC! Hey!"
- cont "What's with that"
- cont "skeptical look?"
+ para "¡Llámame BILL!"
+ line "¡Soy un auténtico"
+ cont "#MANÍACO!"
+ cont "¿Acaso no me"
+ cont "crees?"
- para "I'm not joshing"
- line "you, I screwed up"
- cont "an experiment and"
- cont "got combined with"
- cont "a #MON!"
+ para "¡No bromeo!"
+ line "¡Arruiné un"
+ cont "experimento y me"
+ cont "mezclé con un"
+ cont "#MON!"
- para "So, how about it?"
- line "Help me out here!"
+ para "¿Qué me dices?"
+ line "¡Ayúdame a salir!"
done
_BillsHouseText_1e86a::
- text "When I'm in the"
- line "TELEPORTER, go to"
- cont "my PC and run the"
- cont "Cell Separation"
- cont "System!"
+ text "¡Cuando esté en"
+ line "el TELETRANSPORTE"
+ cont "vete a mi PC y"
+ cont "ejecuta la"
+ cont "Separación"
+ cont "Celular!"
done
_BillsHouseText_1e86f::
- text "No!? Come on, you"
- line "gotta help a guy"
- cont "in deep trouble!"
+ text "¿¡No!? ¡Debes"
+ line "ayudarme! ¡Tengo"
+ cont "graves problemas!"
- para "What do you say,"
- line "chief? Please?"
- cont "OK? All right!"
+ para "¿Qué dices, jefe?"
+ line "¿Por favor? ¿OK?"
+ cont "¡Muy bien!"
prompt
_BillThankYouText::
- text "BILL: Yeehah!"
- line "Thanks, bud! I"
- cont "owe you one!"
+ text "BILL: ¡Yuuju!"
+ line "¡Gracias chaval!"
+ cont "¡Te debo una!"
- para "So, did you come"
- line "to see my #MON"
- cont "collection?"
- cont "You didn't?"
- cont "That's a bummer."
+ para "Viniste a ver"
+ line "mi colección de"
+ cont "#MON, ¿no?"
+ cont "¡Bien hecho!"
- para "I've got to thank"
- line "you... Oh here,"
- cont "maybe this'll do."
+ para "Te lo agradeceré"
+ line "... ¡Toma esto"
+ cont "como recompensa!"
prompt
_SSTicketReceivedText::
- text "<PLAYER> received"
- line "an @"
+ text "¡<PLAYER> obtuvo"
+ line "@"
text_ram wcf4b
text "!@"
text_end
_SSTicketNoRoomText::
- text "You've got too"
- line "much stuff, bud!"
+ text "Llevas demasiadas"
+ line "cosas, chico."
done
_BillsHouseText_1e8cb::
- text "That cruise ship,"
- line "S.S.ANNE, is in"
- cont "VERMILION CITY."
- cont "Its passengers"
- cont "are all trainers!"
+ text "Ese crucero, el"
+ line "S.S.ANNE, está en"
+ cont "la CIUDAD CARMÍN."
+ cont "¡Sus pasajeros"
+ cont "son entrenadores!"
- para "They invited me"
- line "to their party,"
- cont "but I can't stand"
- cont "fancy do's. Why"
- cont "don't you go"
- cont "instead of me?"
+ para "Me invitaron a su"
+ line "fiesta, pero yo"
+ cont "las odio. ¿Por"
+ cont "qué no vas tú"
+ cont "en mi lugar? " ; This space might be off
done
_BillsHouseText_1e8da::
- text "BILL: Look, bud,"
- line "just check out"
- cont "some of my rare"
- cont "#MON on my PC!"
+ text "BILL: Mira, tengo"
+ line "algunos #MON"
+ cont "muy raros en"
+ cont "mi PC."
done
diff --git a/text/BluesHouse.asm b/text/BluesHouse.asm
index 6e57cb21..21e3e7a8 100644
--- a/text/BluesHouse.asm
+++ b/text/BluesHouse.asm
@@ -1,42 +1,44 @@
_DaisyInitialText::
- text "Hi <PLAYER>!"
- line "<RIVAL> is out at"
- cont "Grandpa's lab."
+ text "¡Hola <PLAYER>!"
+ line "¡<RIVAL> está"
+ cont "en el laboratorio"
+ cont "del abuelo!"
done
_DaisyOfferMapText::
- text "Grandpa asked you"
- line "to run an errand?"
- cont "Here, this will"
- cont "help you!"
+ text "¿Te encargó algo"
+ line "el abuelo?"
+ cont "¡Toma esto!"
+ cont "¡Te ayudará!"
prompt
_GotMapText::
- text "<PLAYER> got a"
+ text "¡<PLAYER> obtuvo:"
line "@"
text_ram wcf4b
text "!@"
text_end
_DaisyBagFullText::
- text "You have too much"
- line "stuff with you."
+ text "Llevas demasiadas"
+ line "cosas."
done
_DaisyUseMapText::
- text "Use the TOWN MAP"
- line "to find out where"
- cont "you are."
+ text "Usa el MAPA de"
+ line "PUEBLOS para"
+ cont "saber dónde"
+ cont "te encuentras."
done
_BluesHouseDaisyWalkingText::
- text "#MON are living"
- line "things! If they"
- cont "get tired, give"
- cont "them a rest!"
+ text "¡Los #MON"
+ line "son seres vivos!"
+ cont "¡Si se cansan,"
+ cont "déjalos reposar!"
done
_BluesHouseTownMapText::
- text "It's a big map!"
- line "This is useful!"
+ text "¡Es un gran mapa!"
+ line "¡Es muy útil!"
done
diff --git a/text/BrunosRoom.asm b/text/BrunosRoom.asm
index 9c493c4a..a4828439 100644
--- a/text/BrunosRoom.asm
+++ b/text/BrunosRoom.asm
@@ -1,37 +1,40 @@
_BrunoBeforeBattleText::
- text "I am BRUNO of"
- line "the ELITE FOUR!"
+ text "¡Yo soy BRUNO"
+ line "del ALTO MANDO!"
- para "Through rigorous"
- line "training, people"
- cont "and #MON can"
- cont "become stronger!"
+ para "¡Con un riguroso"
+ line "entrenamiento,"
+ cont "la gente y los"
+ cont "#MON pueden"
+ cont "fortalecerse!"
- para "I've weight"
- line "trained with"
- cont "my #MON!"
+ para "¡Yo he entrenado"
+ line "a mis #MON"
+ cont "con pesas!"
- para "<PLAYER>!"
+ para "¡<PLAYER>!"
- para "We will grind you"
- line "down with our"
- cont "superior power!"
+ para "¡Os machacaremos"
+ line "con nuestra"
+ cont "gran fuerza!"
- para "Hoo hah!"
+ para "¡Ja ja ja!"
done
_BrunoEndBattleText::
- text "Why?"
- line "How could I lose?"
+ text "¿Qué?"
+ line "¿Cómo he"
+ cont "podido perder?"
prompt
_BrunoAfterBattleText::
- text "My job is done!"
- line "Go face your next"
- cont "challenge!"
+ text "¡Yo ya he hecho"
+ line "mi trabajo! ¡Te"
+ cont "está esperando tu"
+ cont "próximo desafío!"
done
_BrunoDontRunAwayText::
- text "Someone's voice:"
- line "Don't run away!"
+ text "Voz de alguien:"
+ line "¡No huyas!"
done
diff --git a/text/CeladonChiefHouse.asm b/text/CeladonChiefHouse.asm
index 19e59bd6..e6a12b8f 100644
--- a/text/CeladonChiefHouse.asm
+++ b/text/CeladonChiefHouse.asm
@@ -1,22 +1,24 @@
_CeladonHouseText1::
- text "Hehehe! The slots"
- line "just reel in the"
- cont "dough, big time!"
+ text "¡Jejeje! ¡He"
+ line "ganado una pasta!"
+ cont "¡Bravo!"
done
_CeladonHouseText2::
- text "CHIEF!"
+ text "¡JEFE!"
- para "We just shipped"
- line "2000 #MON as"
- cont "slot prizes!"
+ para "¡2000 #MON"
+ line "fueron enviados"
+ cont "como premios"
+ cont "del casino!"
done
_CeladonHouseText3::
- text "Don't touch the"
- line "poster at the"
- cont "GAME CORNER!"
+ text "¡No toques el"
+ line "cartel del"
+ cont "CASINO!"
- para "There's no secret"
- line "switch behind it!"
+ para "¡No hay ningún"
+ line "botón secreto"
+ cont "detrás!"
done
diff --git a/text/CeladonHotel.asm b/text/CeladonHotel.asm
index f2eb059e..0ebf2a96 100644
--- a/text/CeladonHotel.asm
+++ b/text/CeladonHotel.asm
@@ -1,21 +1,22 @@
_CeladonHotelText1::
- text "#MON? No, this"
- line "is a hotel for"
- cont "people."
+ text "¿#MON?"
+ line "No, éste es un"
+ cont "hotel para gente."
- para "We're full up."
+ para "¡Está completo!"
done
_CeladonHotelText2::
- text "I'm on vacation"
- line "with my brother"
- cont "and boy friend."
+ text "Estoy de"
+ line "vacaciones con mi"
+ cont "hermano y con "
+ cont "mi novio."
- para "CELADON is such a"
- line "pretty city!"
+ para "¡AZULONA es una"
+ line "bonita ciudad!"
done
_CeladonHotelText3::
- text "Why did she bring"
- line "her brother?"
+ text "¿Por qué trajo"
+ line "a su hermano?"
done
diff --git a/text/CeladonMansion1F.asm b/text/CeladonMansion1F.asm
index 14a48a81..1ff2e81b 100644
--- a/text/CeladonMansion1F.asm
+++ b/text/CeladonMansion1F.asm
@@ -1,26 +1,29 @@
_CeladonMansion1Text1::
- text "MEOWTH: Meow!@"
+ text "MEOWTH: ¡Meow!@"
text_end
_CeladonMansion1Text2::
- text "My dear #MON"
- line "keep me company."
+ text "¡Mis queridos"
+ line "#MON me"
+ cont "acompañan!"
- para "MEOWTH even brings"
- line "money home!"
+ para "¡Y MEOWTH hasta"
+ line "trae dinero"
+ cont "a casa!"
done
_CeladonMansion1Text3::
- text "CLEFAIRY: Pi"
- line "pippippi!@"
+ text "CLEFAIRY: ¡Iry!"
+ line "¡Cleclecle!@"
text_end
_CeladonMansion1Text4::
- text "NIDORAN: Kya"
- line "kyaoo!@"
+ text "NIDORAN: ¡Nidor!"
+ line "¡Nidoorr!@"
text_end
_CeladonMansion1Text5::
- text "CELADON MANSION"
- line "Manager's Suite"
+ text "MANSIÓN AZULONA"
+ line "Suite"
+ cont "Presidencial"
done
diff --git a/text/CeladonMansion2F.asm b/text/CeladonMansion2F.asm
index b2ecb4fa..f63ee09b 100644
--- a/text/CeladonMansion2F.asm
+++ b/text/CeladonMansion2F.asm
@@ -1,4 +1,4 @@
_CeladonMansion2Text1::
text "GAME FREAK"
- line "Meeting Room"
+ line "Sala Desarrollo"
done
diff --git a/text/CeladonMansionRoof.asm b/text/CeladonMansionRoof.asm
index c8fd7ec8..dcb0cd0e 100644
--- a/text/CeladonMansionRoof.asm
+++ b/text/CeladonMansionRoof.asm
@@ -1,3 +1,3 @@
_CeladonMansion4Text1::
- text "I KNOW EVERYTHING!"
+ text "¡LO SÉ TODO!"
done
diff --git a/text/CeladonMansionRoofHouse.asm b/text/CeladonMansionRoofHouse.asm
index dab81a8d..53fadd85 100644
--- a/text/CeladonMansionRoofHouse.asm
+++ b/text/CeladonMansionRoofHouse.asm
@@ -1,10 +1,10 @@
_CeladonMansion5Text1::
- text "I know everything"
- line "about the world"
- cont "of #MON in"
- cont "your GAME BOY!"
+ text "¡Yo lo sé todo"
+ line "sobre el mundo de"
+ cont "los #MON de"
+ cont "tu GAME BOY!"
- para "Get together with"
- line "your friends and"
- cont "trade #MON!"
+ para "¡Reúnete con tus"
+ line "amigos y cambia"
+ cont "#MON!"
done
diff --git a/text/CeladonMart1F.asm b/text/CeladonMart1F.asm
index 8d805edc..ee24f6ae 100644
--- a/text/CeladonMart1F.asm
+++ b/text/CeladonMart1F.asm
@@ -1,31 +1,33 @@
_CeladonMart1Text1::
- text "Hello! Welcome to"
- line "CELADON DEPT."
- cont "STORE."
-
- para "The board on the"
- line "right describes"
- cont "the store layout."
+ text "¡Hola! Bienvenido"
+ line "al CENTRO"
+ cont "COMERCIAL de la"
+ cont "CIUDAD AZULONA."
+
+ para "El tablero de la"
+ line "derecha es un"
+ cont "plano de las"
+ cont "tiendas."
done
_CeladonMart1Text2::
- text "1F: SERVICE"
- line " COUNTER"
+ text "PB: PUESTO DE"
+ line "INFORMACIÓN"
- para "2F: TRAINER'S"
- line " MARKET"
+ para "P1: TIENDA DE"
+ line "ENTRENADORES"
- para "3F: TV GAME SHOP"
+ para "P2: VIDEOJUEGOS"
- para "4F: WISEMAN GIFTS"
+ para "P3: REGALOS"
- para "5F: DRUG STORE"
+ para "P4: FARMACIA"
- para "ROOFTOP SQUARE:"
- line "VENDING MACHINES"
+ para "ÚLTIMO PISO:"
+ line "DISTRIBUIDORES"
done
_CeladonMart1Text3::
- text "1F: SERVICE"
- line " COUNTER"
+ text "PB: PUESTO DE"
+ line "INFORMACIÓN"
done
diff --git a/text/CeladonMart2F.asm b/text/CeladonMart2F.asm
index 74869902..706bac31 100644
--- a/text/CeladonMart2F.asm
+++ b/text/CeladonMart2F.asm
@@ -1,22 +1,24 @@
_CeladonMart2Text3::
- text "SUPER REPEL keeps"
- line "weak #MON at"
- cont "bay..."
+ text "El SÚPER REPEL"
+ line "mantiene a raya"
+ cont "a los #MON"
+ cont "débiles..."
- para "Hmm, it's a more"
- line "powerful REPEL!"
+ para "¡Es un REPELENTE"
+ line "más fuerte!"
done
_CeladonMart2Text4::
- text "For long outings,"
- line "you should buy"
- cont "REVIVE."
+ text "Para viajes"
+ line "largos deberías"
+ cont "comprar REVIVIR."
done
_CeladonMart2Text5::
- text "Top Grade Items"
- line "for Trainers!"
+ text "Objetos de máxima"
+ line "calidad para los"
+ cont "entrenadores."
- para "2F: TRAINER'S"
- line " MARKET"
+ para "P1: TIENDA DE LOS"
+ line "ENTRENADORES"
done
diff --git a/text/CeladonMart4F.asm b/text/CeladonMart4F.asm
index 78fa0b66..d43ed9c2 100644
--- a/text/CeladonMart4F.asm
+++ b/text/CeladonMart4F.asm
@@ -1,26 +1,29 @@
_CeladonMart4Text2::
- text "I'm getting a"
- line "# DOLL for my"
- cont "girl friend!"
+ text "¡Compraré una"
+ line "# MUÑECA"
+ cont "para mi novia!"
done
_CeladonMart4Text3::
- text "I heard something"
- line "useful."
+ text "¡Me dijeron una"
+ line "cosa!"
- para "You can run from"
- line "wild #MON by"
- cont "distracting them"
- cont "with a # DOLL!"
+ para "¡Puedes huir de"
+ line "un #MON"
+ cont "salvaje si le"
+ cont "distraes con una"
+ cont "# MUÑECA!"
done
_CeladonMart4Text4::
- text "Express yourself"
- line "with gifts!"
+ text "¡Dilo con un"
+ line "regalo!"
- para "4F: WISEMAN GIFTS"
+ para "P3: REGALOS"
- para "Evolution Special!"
- line "Element STONEs on"
- cont "sale now!"
+ para "¡Evolución"
+ line "Especial!"
+ cont "¡Diversas PIEDRAS"
+ cont "Elementales en"
+ cont "venta!"
done