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author | Daniel Harding <33dannye@gmail.com> | 2020-02-05 17:59:01 -0600 |
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committer | GitHub <noreply@github.com> | 2020-02-05 17:59:01 -0600 |
commit | 5048f24816e95fc38a708b967648deb86c62a689 (patch) | |
tree | c6b15116aefe09c91c3047d506fc7bbf677f8001 /home/overworld.asm | |
parent | 6348ed24fedcae15cd4629bdcddea542d6c44712 (diff) | |
parent | 362bba7642431d87371cb86c9442e7636fcd287b (diff) |
Merge pull request #223 from pret/audio-macros
Audio macros
Diffstat (limited to 'home/overworld.asm')
-rw-r--r-- | home/overworld.asm | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/home/overworld.asm b/home/overworld.asm index 9404a713..b96efcb4 100644 --- a/home/overworld.asm +++ b/home/overworld.asm @@ -1244,7 +1244,7 @@ CollisionCheckOnLand:: call CheckTilePassable jr nc, .noCollision .collision - ld a, [wChannelSoundIDs + Ch4] + ld a, [wChannelSoundIDs + Ch5] cp SFX_COLLISION ; check if collision sound is already playing jr z, .setCarry ld a, SFX_COLLISION @@ -1948,7 +1948,7 @@ CollisionCheckOnWater:: jr z, .stopSurfing ; stop surfing if the tile is passable jr .loop .collision - ld a, [wChannelSoundIDs + Ch4] + ld a, [wChannelSoundIDs + Ch5] cp SFX_COLLISION ; check if collision sound is already playing jr z, .setCarry ld a, SFX_COLLISION |