diff options
Diffstat (limited to 'constants')
-rw-r--r-- | constants/audio_constants.asm | 13 | ||||
-rw-r--r-- | constants/music_constants.asm | 12 |
2 files changed, 11 insertions, 14 deletions
diff --git a/constants/audio_constants.asm b/constants/audio_constants.asm index 434bb4a3..bb2bb7f2 100644 --- a/constants/audio_constants.asm +++ b/constants/audio_constants.asm @@ -20,19 +20,6 @@ REG_DUTY_SOUND_LEN EQU 1 REG_VOLUME_ENVELOPE EQU 2 REG_FREQUENCY_LO EQU 3 -MAX_SFX_ID_1 EQUS "SFX_SAFARI_ZONE_PA" -MAX_SFX_ID_2 EQUS "SFX_SILPH_SCOPE" -MAX_SFX_ID_3 EQUS "SFX_SHOOTING_STAR" - -NOISE_INSTRUMENTS_START EQUS "SFX_NOISE_INSTRUMENT01" -NOISE_INSTRUMENTS_END EQUS "SFX_NOISE_INSTRUMENT19 + 1" - -CRY_SFX_START EQUS "SFX_CRY_00" -CRY_SFX_END EQUS "SFX_CRY_25 + 3" - -BATTLE_SFX_START EQUS "SFX_PECK" -BATTLE_SFX_END EQUS "SFX_SILPH_SCOPE + 1" - ; wChannelFlags1 constants BIT_PERFECT_PITCH EQU 0 ; controlled by toggle_perfect_pitch command BIT_SOUND_CALL EQU 1 ; if in sound call diff --git a/constants/music_constants.asm b/constants/music_constants.asm index 9459c0a4..9f726fb7 100644 --- a/constants/music_constants.asm +++ b/constants/music_constants.asm @@ -56,6 +56,7 @@ ENDM music_const MUSIC_MEET_MALE_TRAINER, Music_MeetMaleTrainer ; AUDIO_1 AUDIO_2 AUDIO_3 +NOISE_INSTRUMENTS_START EQUS "SFX_NOISE_INSTRUMENT01" music_const SFX_NOISE_INSTRUMENT01, SFX_Noise_Instrument01_1 music_const SFX_NOISE_INSTRUMENT02, SFX_Noise_Instrument02_1 music_const SFX_NOISE_INSTRUMENT03, SFX_Noise_Instrument03_1 @@ -75,6 +76,9 @@ ENDM music_const SFX_NOISE_INSTRUMENT17, SFX_Noise_Instrument17_1 music_const SFX_NOISE_INSTRUMENT18, SFX_Noise_Instrument18_1 music_const SFX_NOISE_INSTRUMENT19, SFX_Noise_Instrument19_1 +NOISE_INSTRUMENTS_END EQUS "SFX_NOISE_INSTRUMENT19 + 1" + +CRY_SFX_START EQUS "SFX_CRY_00" music_const SFX_CRY_00, SFX_Cry00_1 music_const SFX_CRY_01, SFX_Cry01_1 music_const SFX_CRY_02, SFX_Cry02_1 @@ -113,6 +117,7 @@ ENDM music_const SFX_CRY_23, SFX_Cry23_1 music_const SFX_CRY_24, SFX_Cry24_1 music_const SFX_CRY_25, SFX_Cry25_1 +CRY_SFX_END EQUS "SFX_CRY_25 + 3" music_const SFX_GET_ITEM_2, SFX_Get_Item2_1 music_const SFX_TINK, SFX_Tink_1 @@ -157,16 +162,18 @@ ENDM ; AUDIO_1 music_const SFX_POKEFLUTE, SFX_Pokeflute music_const SFX_SAFARI_ZONE_PA, SFX_Safari_Zone_PA +MAX_SFX_ID_1 EQUS "SFX_SAFARI_ZONE_PA" ; AUDIO_2 music_const SFX_LEVEL_UP, SFX_Level_Up - music_const SFX_BALL_TOSS, SFX_Ball_Toss music_const SFX_BALL_POOF, SFX_Ball_Poof music_const SFX_FAINT_THUD, SFX_Faint_Thud music_const SFX_RUN, SFX_Run music_const SFX_DEX_PAGE_ADDED, SFX_Dex_Page_Added music_const SFX_CAUGHT_MON, SFX_Caught_Mon + +BATTLE_SFX_START EQUS "SFX_PECK" music_const SFX_PECK, SFX_Peck music_const SFX_FAINT_FALL, SFX_Faint_Fall music_const SFX_BATTLE_09, SFX_Battle_09 @@ -216,6 +223,8 @@ ENDM music_const SFX_BATTLE_35, SFX_Battle_35 music_const SFX_BATTLE_36, SFX_Battle_36 music_const SFX_SILPH_SCOPE, SFX_Silph_Scope +BATTLE_SFX_END EQUS "SFX_SILPH_SCOPE + 1" +MAX_SFX_ID_2 EQUS "SFX_SILPH_SCOPE" ; AUDIO_3 music_const SFX_INTRO_LUNGE, SFX_Intro_Lunge @@ -228,3 +237,4 @@ ENDM music_const SFX_SLOTS_REWARD, SFX_Slots_Reward music_const SFX_SLOTS_NEW_SPIN, SFX_Slots_New_Spin music_const SFX_SHOOTING_STAR, SFX_Shooting_Star +MAX_SFX_ID_3 EQUS "SFX_SHOOTING_STAR" |