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-rw-r--r--[-rwxr-xr-x]engine/battle/core.asm25
1 files changed, 13 insertions, 12 deletions
diff --git a/engine/battle/core.asm b/engine/battle/core.asm
index 1ca4fa43..8869b4ae 100755..100644
--- a/engine/battle/core.asm
+++ b/engine/battle/core.asm
@@ -51,7 +51,7 @@ SlidePlayerAndEnemySilhouettesOnScreen:
ldh [hWY], a
ldh [rWY], a
xor a
- ldh [hTilesetType], a
+ ldh [hTileAnimations], a
ldh [hSCY], a
dec a
ld [wUpdateSpritesEnabled], a
@@ -2013,18 +2013,19 @@ DisplayBattleMenu::
.menuselected
ld [wTextBoxID], a
call DisplayTextBoxID
+ ; handle menu input if it's not the old man tutorial
ld a, [wBattleType]
dec a
- jp nz, .handleBattleMenuInput ; handle menu input if it's not the old man tutorial
+ jp nz, .handleBattleMenuInput
; the following happens for the old man tutorial
- ; Temporarily save the player name in wGrassRate,
- ; which is supposed to get overwritten when entering a
- ; map with wild Pokémon.
- ; Due to an oversight, the data may not get
- ; overwritten (on Cinnabar and Route 21) and the infamous
- ; Missingno. glitch can show up.
+ ; Temporarily save the player name in wLinkEnemyTrainerName.
+ ; Since wLinkEnemyTrainerName == wGrassRate, this affects wild encounters.
+ ; The wGrassRate byte and following wGrassMons buffer are supposed
+ ; to get overwritten when entering a map with wild Pokémon,
+ ; but an oversight prevents this in Cinnabar and Route 21,
+ ; so the infamous MissingNo. glitch can show up.
ld hl, wPlayerName
- ld de, wGrassRate
+ ld de, wLinkEnemyTrainerName
ld bc, NAME_LENGTH
call CopyData
ld hl, .oldManName
@@ -6275,7 +6276,7 @@ DoBattleTransitionAndInitBattleVariables:
ldh [hAutoBGTransferEnabled], a
ldh [hWY], a
ldh [rWY], a
- ldh [hTilesetType], a
+ ldh [hTileAnimations], a
ld hl, wPlayerStatsToDouble
ld [hli], a
ld [hli], a
@@ -6865,8 +6866,8 @@ _InitBattleCommon:
ld [wLetterPrintingDelayFlags], a
pop af
ld [wMapPalOffset], a
- ld a, [wSavedTilesetType]
- ldh [hTilesetType], a
+ ld a, [wSavedTileAnimations]
+ ldh [hTileAnimations], a
scf
ret
.emptyString