diff options
Diffstat (limited to 'engine/menu')
-rwxr-xr-x | engine/menu/league_pc.asm | 8 | ||||
-rwxr-xr-x | engine/menu/main_menu.asm | 120 | ||||
-rwxr-xr-x | engine/menu/pokedex.asm | 18 | ||||
-rwxr-xr-x | engine/menu/prize_menu.asm | 10 | ||||
-rwxr-xr-x | engine/menu/status_screen.asm | 43 |
5 files changed, 105 insertions, 94 deletions
diff --git a/engine/menu/league_pc.asm b/engine/menu/league_pc.asm index 560ed421..06a7894c 100755 --- a/engine/menu/league_pc.asm +++ b/engine/menu/league_pc.asm @@ -12,7 +12,7 @@ PKMNLeaguePC: ; 0x7657e ld [hTilesetType], a ld [W_SPRITEFLIPPED], a ld [wUpdateSpritesEnabled], a - ld [wTrainerScreenX], a + ld [wHoFTeamIndex2], a ld [wHoFTeamNo], a ld a, [wNumHoFTeams] ld b, a @@ -27,13 +27,13 @@ PKMNLeaguePC: ; 0x7657e ld hl, wHoFTeamNo inc [hl] push bc - ld a, [wTrainerScreenX] - ld [wHoFMonSpecies], a + ld a, [wHoFTeamIndex2] + ld [wHoFTeamIndex], a callba LoadHallOfFameTeams call LeaguePCShowTeam pop bc jr c, .doneShowingTeams - ld hl, wTrainerScreenX + ld hl, wHoFTeamIndex2 inc [hl] ld a, [hl] cp b diff --git a/engine/menu/main_menu.asm b/engine/menu/main_menu.asm index dc936c97..eeaa4594 100755 --- a/engine/menu/main_menu.asm +++ b/engine/menu/main_menu.asm @@ -1,17 +1,16 @@ MainMenu: ; 5af2 (1:5af2) ; Check save file - call Func_5bff + call InitOptions xor a - ld [wd08a],a + ld [wOptionsInitialized],a inc a - ld [wd088],a - call Func_609e - jr nc,.next0 + ld [wSaveFileStatus],a + call CheckForPlayerNameInSRAM + jr nc,.mainMenuLoop - ; Predef 52 loads the save from SRAM to RAM predef LoadSAV -.next0 +.mainMenuLoop ld c,20 call DelayFrames xor a ; LINK_STATE_NONE @@ -30,9 +29,10 @@ MainMenu: ; 5af2 (1:5af2) call LoadFontTilePatterns ld hl,wd730 set 6,[hl] - ld a,[wd088] + ld a,[wSaveFileStatus] cp a,1 - jr z,.next1 + jr z,.noSaveFile +; there's a save file coord hl, 0, 0 ld b,6 ld c,13 @@ -41,7 +41,7 @@ MainMenu: ; 5af2 (1:5af2) ld de,ContinueText call PlaceString jr .next2 -.next1 +.noSaveFile coord hl, 0, 0 ld b,4 ld c,13 @@ -63,31 +63,33 @@ MainMenu: ; 5af2 (1:5af2) ld [wTopMenuItemY],a ld a,$B ld [wMenuWatchedKeys],a - ld a,[wd088] + ld a,[wSaveFileStatus] ld [wMaxMenuItem],a call HandleMenuInput - bit 1,a - jp nz,LoadTitlescreenGraphics ; load title screen (gfx and arrangement) + bit 1,a ; pressed B? + jp nz,DisplayTitleScreen ; if so, go back to the title screen ld c,20 call DelayFrames ld a,[wCurrentMenuItem] ld b,a - ld a,[wd088] + ld a,[wSaveFileStatus] cp a,2 - jp z,.next3 - inc b ; adjust MenuArrow_Counter -.next3 + jp z,.skipInc +; If there's no save file, increment the current menu item so that the numbers +; are the same whether or not there's a save file. + inc b +.skipInc ld a,b and a - jr z,.next4 ; if press_A on Continue + jr z,.choseContinue cp a,1 - jp z,Func_5d52 ; if press_A on NewGame - call DisplayOptionMenu ; if press_a on Options + jp z,StartNewGame + call DisplayOptionMenu ld a,1 - ld [wd08a],a - jp .next0 -.next4 - call ContinueGame + ld [wOptionsInitialized],a + jp .mainMenuLoop +.choseContinue + call DisplayContinueGameInfo ld hl,wd126 set 5,[hl] .inputLoop @@ -100,7 +102,7 @@ MainMenu: ; 5af2 (1:5af2) bit 0,a jr nz,.pressedA bit 1,a - jp nz,.next0 ; pressedB + jp nz,.mainMenuLoop ; pressed B jr .inputLoop .pressedA call GBPalWhiteOutWithDelay3 @@ -122,10 +124,10 @@ MainMenu: ; 5af2 (1:5af2) call SpecialWarpIn jp SpecialEnterMap -Func_5bff: ; 5bff (1:5bff) - ld a,1 +InitOptions: ; 5bff (1:5bff) + ld a,1 ; no delay ld [wLetterPrintingDelayFlags],a - ld a,3 + ld a,3 ; medium speed ld [W_OPTIONS],a ret @@ -301,7 +303,7 @@ LinkCanceledText: ; 5d4d (1:5d4d) TX_FAR _LinkCanceledText db "@" -Func_5d52: ; 5d52 (1:5d52) +StartNewGame: ; 5d52 (1:5d52) ld hl, wd732 res 1, [hl] call OakSpeech @@ -337,12 +339,12 @@ CableClubOptionsText: ; 5d97 (1:5d97) db "COLOSSEUM", $4e db "CANCEL@" -ContinueGame: ; 5db5 (1:5db5) +DisplayContinueGameInfo: ; 5db5 (1:5db5) xor a ld [H_AUTOBGTRANSFERENABLED], a coord hl, 4, 7 - ld b, $8 - ld c, $e + ld b, 8 + ld c, 14 call TextBoxBorder coord hl, 5, 9 ld de, SaveScreenInfoText @@ -351,12 +353,12 @@ ContinueGame: ; 5db5 (1:5db5) ld de, wPlayerName call PlaceString coord hl, 17, 11 - call Func_5e2f + call PrintNumBadges coord hl, 16, 13 - call Func_5e42 + call PrintNumOwnedMons coord hl, 13, 15 - call Func_5e55 - ld a, $1 + call PrintPlayTime + ld a, 1 ld [H_AUTOBGTRANSFERENABLED], a ld c, 30 jp DelayFrames @@ -377,17 +379,17 @@ PrintSaveScreenText: ; 5def (1:5def) ld de, wPlayerName call PlaceString coord hl, 17, 4 - call Func_5e2f + call PrintNumBadges coord hl, 16, 6 - call Func_5e42 + call PrintNumOwnedMons coord hl, 13, 8 - call Func_5e55 + call PrintPlayTime ld a, $1 ld [H_AUTOBGTRANSFERENABLED], a ld c, 30 jp DelayFrames -Func_5e2f: ; 5e2f (1:5e2f) +PrintNumBadges: ; 5e2f (1:5e2f) push hl ld hl, W_OBTAINEDBADGES ld b, $1 @@ -397,7 +399,7 @@ Func_5e2f: ; 5e2f (1:5e2f) ld bc, $102 jp PrintNumber -Func_5e42: ; 5e42 (1:5e42) +PrintNumOwnedMons: ; 5e42 (1:5e42) push hl ld hl, wPokedexOwned ld b, wPokedexOwnedEnd - wPokedexOwned @@ -407,7 +409,7 @@ Func_5e42: ; 5e42 (1:5e42) ld bc, $103 jp PrintNumber -Func_5e55: ; 5e55 (1:5e55) +PrintPlayTime: ; 5e55 (1:5e55) ld de, W_PLAYTIMEHOURS + 1 ld bc, $103 call PrintNumber @@ -678,28 +680,32 @@ TextSpeedOptionData: ; 6096 (1:6096) db 7 ; default X coordinate (Medium) db $ff ; terminator -Func_609e: ; 609e (1:609e) - ld a, $a - ld [$0], a +CheckForPlayerNameInSRAM: ; 609e (1:609e) +; Check if the player name data in SRAM has a string terminator character +; (indicating that a name may have been saved there) and return whether it does +; in carry. + ld a, SRAM_ENABLE + ld [MBC1SRamEnable], a ld a, $1 - ld [$6000], a - ld [$4000], a + ld [MBC1SRamBankingMode], a + ld [MBC1SRamBank], a ld b, $b - ld hl, $a598 -.asm_60b0 + ld hl, sPlayerName +.loop ld a, [hli] - cp $50 - jr z, .asm_60c1 + cp "@" + jr z, .found dec b - jr nz, .asm_60b0 + jr nz, .loop +; not found xor a - ld [$0], a - ld [$6000], a + ld [MBC1SRamEnable], a + ld [MBC1SRamBankingMode], a and a ret -.asm_60c1 +.found xor a - ld [$0], a - ld [$6000], a + ld [MBC1SRamEnable], a + ld [MBC1SRamBankingMode], a scf ret diff --git a/engine/menu/pokedex.asm b/engine/menu/pokedex.asm index 08ce0da9..4e173bc0 100755 --- a/engine/menu/pokedex.asm +++ b/engine/menu/pokedex.asm @@ -71,8 +71,8 @@ HandlePokedexSideMenu: ; 4006d (10:406d) ld [wd11e],a ld a,[wd11e] push af - ld a,[wWhichTrade] - push af + ld a,[wDexMaxSeenMon] + push af ; this doesn't need to be preserved ld hl,wPokedexSeen call IsPokemonBitSet ld b,2 @@ -108,7 +108,7 @@ HandlePokedexSideMenu: ; 4006d (10:406d) ld b,1 .exitSideMenu pop af - ld [wWhichTrade],a + ld [wDexMaxSeenMon],a pop af ld [wd11e],a pop af @@ -207,7 +207,7 @@ HandlePokedexListMenu: ; 40111 (10:4111) jr .maxSeenPokemonLoop .storeMaxSeenPokemon ld a,b - ld [wWhichTrade],a ; max seen pokemon + ld [wDexMaxSeenMon],a .loop xor a ld [H_AUTOBGTRANSFERENABLED],a @@ -218,7 +218,7 @@ HandlePokedexListMenu: ; 40111 (10:4111) ld a,[wListScrollOffset] ld [wd11e],a ld d,7 - ld a,[wWhichTrade] + ld a,[wDexMaxSeenMon] cp a,7 jr nc,.printPokemonLoop ld d,a @@ -294,9 +294,9 @@ HandlePokedexListMenu: ; 40111 (10:4111) bit 7,a ; was Down pressed? jr z,.checkIfRightPressed .downPressed ; scroll down one row - ld a,[wWhichTrade] + ld a,[wDexMaxSeenMon] cp a,7 - jp c,.loop + jp c,.loop ; can't if the list is shorter than 7 sub a,7 ld b,a ld a,[wListScrollOffset] @@ -309,9 +309,9 @@ HandlePokedexListMenu: ; 40111 (10:4111) bit 4,a ; was Right pressed? jr z,.checkIfLeftPressed .rightPressed ; scroll down 7 rows - ld a,[wWhichTrade] + ld a,[wDexMaxSeenMon] cp a,7 - jp c,.loop + jp c,.loop ; can't if the list is shorter than 7 sub a,6 ld b,a ld a,[wListScrollOffset] diff --git a/engine/menu/prize_menu.asm b/engine/menu/prize_menu.asm index d1fa0c72..b1b751b9 100755 --- a/engine/menu/prize_menu.asm +++ b/engine/menu/prize_menu.asm @@ -231,18 +231,24 @@ HandlePrizeChoice: ; 528c6 (14:68c6) pop af ld b,a call GivePokemon + +; If either the party or box was full, wait after displaying message. push af - ld a,[wccd3] ; XXX is there room? + ld a,[wAddedToParty] and a call z,WaitForTextScrollButtonPress pop af + +; If the mon couldn't be given to the player (because both the party and box +; were full), return without subtracting coins. ret nc + .SubtractCoins call LoadCoinsToSubtract ld hl,hCoins + 1 ld de,wPlayerCoins + 1 ld c,$02 ; how many bytes - predef SubBCDPredef ; subtract coins (BCD daa operations) + predef SubBCDPredef jp PrintPrizePrice .BagFull ld hl,PrizeRoomBagIsFullTextPtr diff --git a/engine/menu/status_screen.asm b/engine/menu/status_screen.asm index 75de182b..3bf3464a 100755 --- a/engine/menu/status_screen.asm +++ b/engine/menu/status_screen.asm @@ -297,8 +297,8 @@ StatusScreen2: ; 12b57 (4:6b57) push af xor a ld [hTilesetType], a - ld [$ffba], a - ld bc, $0005 + ld [H_AUTOBGTRANSFERENABLED], a + ld bc, NUM_MOVES + 1 ld hl, wMoves call FillMemory ld hl, wLoadedMonMoves @@ -307,13 +307,13 @@ StatusScreen2: ; 12b57 (4:6b57) call CopyData callab FormatMovesString coord hl, 9, 2 - ld bc, $050a + lb bc, 5, 10 call ClearScreenArea ; Clear under name coord hl, 19, 3 ld [hl], $78 coord hl, 0, 8 - ld b, $8 - ld c, $12 + ld b, 8 + ld c, 18 call TextBoxBorder ; Draw move container coord hl, 2, 9 ld de, wMovesString @@ -387,9 +387,9 @@ StatusScreen2: ; 12b57 (4:6b57) jr nz, .PrintPP .PPDone coord hl, 9, 3 - ld de, EXPPointsText + ld de, StatusScreenExpText call PlaceString - ld a, [wLoadedMonLevel] ; level + ld a, [wLoadedMonLevel] push af cp MAX_LEVEL jr z, .Level100 @@ -407,11 +407,11 @@ StatusScreen2: ; 12b57 (4:6b57) coord hl, 12, 4 ld bc, $0307 call PrintNumber ; exp - call .asm_12c86 + call CalcExpToLevelUp ld de, wLoadedMonExp coord hl, 7, 6 ld bc, $0307 - call PrintNumber + call PrintNumber ; exp needed to level up coord hl, 9, 0 call StatusScreen_ClearName coord hl, 9, 1 @@ -422,7 +422,7 @@ StatusScreen2: ; 12b57 (4:6b57) coord hl, 9, 1 call PlaceString ld a, $1 - ld [$ffba], a + ld [H_AUTOBGTRANSFERENABLED], a call Delay3 call WaitForTextScrollButtonPress ; wait for button pop af @@ -433,25 +433,26 @@ StatusScreen2: ; 12b57 (4:6b57) ld [$ff24], a call GBPalWhiteOut jp ClearScreen -.asm_12c86 ; This does some magic with lvl/exp? - ld a, [wLoadedMonLevel] ; Load level + +CalcExpToLevelUp: ; 12c86 (4:6c86) + ld a, [wLoadedMonLevel] cp MAX_LEVEL - jr z, .asm_12ca7 ; If 100 + jr z, .atMaxLevel inc a ld d, a callab CalcExperience ld hl, wLoadedMonExp + 2 - ld a, [$ff98] + ld a, [hExperience + 2] sub [hl] ld [hld], a - ld a, [$ff97] + ld a, [hExperience + 1] sbc [hl] ld [hld], a - ld a, [$ff96] + ld a, [hExperience] sbc [hl] ld [hld], a ret -.asm_12ca7 +.atMaxLevel ld hl, wLoadedMonExp xor a ld [hli], a @@ -459,11 +460,9 @@ StatusScreen2: ; 12b57 (4:6b57) ld [hl], a ret -EXPPointsText: ; 12caf (4:6caf) - db "EXP POINTS", $4e - -LevelUpText: ; 12cba (4:6cba) - db "LEVEL UP@" +StatusScreenExpText: ; 12caf (4:6caf) + db "EXP POINTS" + next "LEVEL UP@" StatusScreen_ClearName: ; 12cc3 (4:6cc3) ld bc, 10 |