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2015-02-26Label typoU-Daniel-PC\Daniel
closes https://github.com/iimarckus/pokered/issues/81
2015-02-20Remove hard-coded wPokedexOwned/wPokedexSeen array sizeU-Daniel-PC\Daniel
2015-02-13Merge remote-tracking branch 'origin/master'yenatch
2015-02-08Rename some labelsYamaArashi
2015-02-08named misc functionsYamaArashi
2015-02-08move-related thingsYamaArashi
2015-02-07fixed hp bar wram label and miscYamaArashi
2015-02-07Named wram symbolsYamaArashi
2015-02-07commented battle stuffYamaArashi
2015-02-07comment drain HP effectYamaArashi
2015-02-07commented menu stuffYamaArashi
2015-02-07rename hJoyHeldLast -> hJoyLastyenatch
2015-02-07Pick off some more static map ids.yenatch
2015-02-07documented bide bugYamaArashi
2015-02-07Fix typo in nameYamaArashi
2015-02-07serial/trade/miscYamaArashi
2015-02-04add constants for volatile statuses and more battle labels/commentary/constantsxCrystal
2015-02-04More battle commentary/labels/constans and fix some spacing issuesxCrystal
Conflicts: engine/battle/core.asm
2015-02-04Merge branch 'master' of /tmp/a/pokeredIIMarckus
2015-02-04Use money macro for TrainerPicAndMoneyPointers.Marcus Huderle
2015-01-27More battle sfx idsU-Daniel-PC\Daniel
2015-01-27Fix some sfx idsU-Daniel-PC\Daniel
2015-01-24Clean up prizes data.Marcus Huderle
2015-01-24Better documenting for GetMachinePrice and TechnicalMachinePrices.Marcus Huderle
2015-01-22Clean up white space, fix label typoU-Daniel-PC\Daniel
2015-01-21fix duplicate labelsxCrystal
2015-01-20some constants in stat up/down effectsxCrystal
2015-01-20rename some labelsxCrystal
2015-01-20add commentary to move effectsxCrystal
2015-01-04add commentaryxCrystal
2014-12-10Clean up type names.yenatch
2014-10-22Fix typo introduced in last commit.IIMarckus
2014-10-21Add Yellow’s slot machine graphics.IIMarckus
2014-10-17Kill version.asm.IIMarckus
2014-10-16Minor comment/label improvements in Cinnabar Lab.IIMarckus
2014-10-10Better document the “can encounter Pokémon outside grass” code.IIMarckus
Pointed out by Lin.
2014-10-10Add a lot of Yellow text changes.IIMarckus
2014-10-09Add Yellow player/rival names.IIMarckus
2014-09-23Accidentally committed .orig files from merge dff0cdeb.yenatch
2014-09-23Rename hVBlank* constants to h*.yenatch
2014-09-20Merge remote-tracking branch 'YamaArashi/master'yenatch
Conflicts: constants/misc_constants.asm engine/battle/core.asm engine/menu/pokedex.asm engine/town_map.asm home.asm hram.asm
2014-09-17Use move animation constants instead of static values.yenatch
This allows new moves and animations to be added without overlap.
2014-09-14Commented/labelled misc functionsYamaArashi
2014-09-13Commented more sprite and map codeYamaArashi
2014-09-09Labelled and commented mostly sprite-related thingsYamaArashi
2014-09-08Add comments regarding menus and spritesYamaArashi
2014-08-30Use hram constants for remaining joypad variables.yenatch
2014-08-22Use PARTY_LENGTH and related constants in menu and hud code.yenatch
This should allow reducing PARTY_LENGTH to work as intended. Increasing it also works provided space is provided in wram, but breaks pc/saving.
2014-08-08Labelled many functions/variablesYamaArashi
2014-08-07Fix static banks passed into GetName.yenatch
This appears to be the only other use of wPredefBank. Chances are there are more uncaught banks. Known cases are marked as "hardcoded" or similar.