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add_predef: MACRO
\1Predef::
IF _NARG == 1
dba \1
ELSE
dbw \2, \1
ENDC
ENDM
PredefPointers::
; these are pointers to ASM routines.
; they appear to be used in overworld map scripts.
add_predef DrawPlayerHUDAndHPBar
add_predef CopyUncompressedPicToTilemap
add_predef AnimateSendingOutMon
add_predef ScaleSpriteByTwo
add_predef LoadMonBackPic
add_predef CopyDownscaledMonTiles
add_predef JumpMoveEffect, $03 ; wrong bank
add_predef HealParty
add_predef MoveAnimation
add_predef DivideBCDPredef
add_predef DivideBCDPredef2
add_predef AddBCDPredef
add_predef SubBCDPredef
add_predef DivideBCDPredef3
add_predef DivideBCDPredef4
add_predef InitPlayerData
add_predef FlagActionPredef
add_predef HideObject
add_predef IsObjectHidden
add_predef ApplyOutOfBattlePoisonDamage
add_predef AnyPartyAlive
add_predef ShowObject
add_predef ShowObject2
add_predef ReplaceTileBlock
add_predef InitPlayerData2
add_predef LoadTilesetHeader
add_predef LearnMoveFromLevelUp
add_predef LearnMove
add_predef GetQuantityOfItemInBag
add_predef CheckForHiddenObjectOrBookshelfOrCardKeyDoor, $03 ; home bank
add_predef GiveItem, $03 ; home bank
add_predef ChangeBGPalColor0_4Frames
add_predef FindPathToPlayer
add_predef PredefShakeScreenVertically
add_predef CalcPositionOfPlayerRelativeToNPC
add_predef ConvertNPCMovementDirectionsToJoypadMasks
add_predef PredefShakeScreenHorizontally
add_predef UpdateHPBar
add_predef HPBarLength
add_predef Diploma_TextBoxBorder
add_predef DoubleOrHalveSelectedStats
add_predef ShowPokedexMenu
add_predef EvolutionAfterBattle
add_predef SaveSAVtoSRAM0
add_predef InitOpponent
add_predef CableClub_Run
add_predef DrawBadges
add_predef ExternalClockTradeAnim
add_predef BattleTransition
add_predef CopyTileIDsFromList
add_predef PlayIntro
add_predef GetMoveSoundB
add_predef FlashScreen
add_predef GetTileAndCoordsInFrontOfPlayer
add_predef StatusScreen
add_predef StatusScreen2
add_predef InternalClockTradeAnim
add_predef TrainerEngage
add_predef IndexToPokedex
add_predef DisplayPicCenteredOrUpperRight
add_predef UsedCut
add_predef ShowPokedexData
add_predef WriteMonMoves
add_predef SaveSAV
add_predef LoadSGB
add_predef MarkTownVisitedAndLoadMissableObjects
add_predef SetPartyMonTypes
add_predef CanLearnTM
add_predef TMToMove
add_predef _RunPaletteCommand
add_predef StarterDex
add_predef _AddPartyMon
add_predef UpdateHPBar2
add_predef DrawEnemyHUDAndHPBar
add_predef LoadTownMap_Nest
add_predef PrintMonType
add_predef EmotionBubble
add_predef EmptyFunc ; return immediately
add_predef AskName
add_predef PewterGuys
add_predef SaveSAVtoSRAM2
add_predef LoadSAV2
add_predef LoadSAV
add_predef SaveSAVtoSRAM1
add_predef DoInGameTradeDialogue
add_predef HallOfFamePC
add_predef DisplayDexRating
add_predef _LeaveMapAnim, $1E ; wrong bank
add_predef EnterMapAnim, $1E ; wrong bank
add_predef GetTileTwoStepsInFrontOfPlayer
add_predef CheckForCollisionWhenPushingBoulder
add_predef PrintStrengthTxt
add_predef PickUpItem
add_predef PrintMoveType
add_predef LoadMovePPs
add_predef DrawHP
add_predef DrawHP2
add_predef DisplayElevatorFloorMenu
add_predef OaksAideScript
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