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; [wd0b5] = pokemon ID
; hl = dest addr
PrintMonType: ; 27d6b (9:7d6b)
call GetPredefRegisters
push hl
call GetMonHeader
pop hl
push hl
ld a, [wMonHType1]
call PrintType
ld a, [wMonHType1]
ld b, a
ld a, [wMonHType2]
cp b
pop hl
jr z, EraseType2Text
ld bc, SCREEN_WIDTH * 2
add hl, bc
; a = type
; hl = dest addr
PrintType: ; 27d89 (9:7d89)
push hl
jr PrintType_
; erase "TYPE2/" if the mon only has 1 type
EraseType2Text: ; 27d8c (9:7d8c)
ld a, " "
ld bc, $13
add hl, bc
ld bc, $6
jp FillMemory
PrintMoveType: ; 27d98 (9:7d98)
call GetPredefRegisters
push hl
ld a, [wPlayerMoveType]
; fall through
PrintType_: ; 27d9f (9:7d9f)
add a
ld hl, TypeNames
ld e, a
ld d, $0
add hl, de
ld a, [hli]
ld e, a
ld d, [hl]
pop hl
jp PlaceString
INCLUDE "text/type_names.asm"
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