1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
|
; reloads text box tile patterns, current map view, and tileset tile patterns
ReloadMapData::
ldh a, [hLoadedROMBank]
push af
ld a, [wCurMap]
call SwitchToMapRomBank
call DisableLCD
call LoadTextBoxTilePatterns
call LoadCurrentMapView
call LoadTilesetTilePatternData
call EnableLCD
pop af
ldh [hLoadedROMBank], a
ld [MBC1RomBank], a
ret
; reloads tileset tile patterns
ReloadTilesetTilePatterns::
ldh a, [hLoadedROMBank]
push af
ld a, [wCurMap]
call SwitchToMapRomBank
call DisableLCD
call LoadTilesetTilePatternData
call EnableLCD
pop af
ldh [hLoadedROMBank], a
ld [MBC1RomBank], a
ret
; shows the town map and lets the player choose a destination to fly to
ChooseFlyDestination::
ld hl, wd72e
res 4, [hl]
farjp LoadTownMap_Fly
; causes the text box to close without waiting for a button press after displaying text
DisableWaitingAfterTextDisplay::
ld a, $01
ld [wDoNotWaitForButtonPressAfterDisplayingText], a
ret
|