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authoreinstein95 <einstein95@users.noreply.github.com>2017-08-10 18:35:24 +1200
committereinstein95 <einstein95@users.noreply.github.com>2017-08-10 18:35:24 +1200
commitbfff18f882b325827fbfc892ba4ce5b9e1a51604 (patch)
treed8db8dc0caa7d42b493d820fd5a0975f5331092a /engine/battle/moveEffects
parent834fa28551f3f0df9668be8d344c8affaf94c62a (diff)
Update to latest pokered
Diffstat (limited to 'engine/battle/moveEffects')
-rw-r--r--engine/battle/moveEffects/haze_effect.asm2
-rw-r--r--engine/battle/moveEffects/heal_effect.asm2
-rw-r--r--engine/battle/moveEffects/recoil_effect.asm2
-rw-r--r--engine/battle/moveEffects/substitute_effect.asm4
4 files changed, 5 insertions, 5 deletions
diff --git a/engine/battle/moveEffects/haze_effect.asm b/engine/battle/moveEffects/haze_effect.asm
index bd20f231..06907bcc 100644
--- a/engine/battle/moveEffects/haze_effect.asm
+++ b/engine/battle/moveEffects/haze_effect.asm
@@ -12,6 +12,7 @@ HazeEffect_:
ld hl, wEnemyMonUnmodifiedAttack
ld de, wEnemyMonAttack
call ResetStats
+; cure non-volatile status, but only for the target
ld hl, wEnemyMonStatus
ld de, wEnemySelectedMove
ld a, [H_WHOSETURN]
@@ -46,7 +47,6 @@ HazeEffect_:
jp PrintText
CureVolatileStatuses:
-; only cures statuses of the Pokemon not using Haze
res Confused, [hl]
inc hl ; BATTSTATUS2
ld a, [hl]
diff --git a/engine/battle/moveEffects/heal_effect.asm b/engine/battle/moveEffects/heal_effect.asm
index b7d8283f..2e68acc0 100644
--- a/engine/battle/moveEffects/heal_effect.asm
+++ b/engine/battle/moveEffects/heal_effect.asm
@@ -76,7 +76,7 @@ HealEffect_:
ld a, [de]
sbc [hl]
jr c, .playAnim
-; copy max HP to current HP if an overflow ocurred
+; copy max HP to current HP if an overflow occurred
ld a, [hli]
ld [de], a
ld [wHPBarNewHP+1], a
diff --git a/engine/battle/moveEffects/recoil_effect.asm b/engine/battle/moveEffects/recoil_effect.asm
index 7fc90c44..0f2f087b 100644
--- a/engine/battle/moveEffects/recoil_effect.asm
+++ b/engine/battle/moveEffects/recoil_effect.asm
@@ -25,7 +25,7 @@ RecoilEffect_:
jr nz, .updateHP
inc c ; minimum recoil damage is 1
.updateHP
-; substract HP from user due to the recoil damage
+; subtract HP from user due to the recoil damage
ld a, [hli]
ld [wHPBarMaxHP+1], a
ld a, [hl]
diff --git a/engine/battle/moveEffects/substitute_effect.asm b/engine/battle/moveEffects/substitute_effect.asm
index 03314ebf..6cca3eae 100644
--- a/engine/battle/moveEffects/substitute_effect.asm
+++ b/engine/battle/moveEffects/substitute_effect.asm
@@ -37,9 +37,9 @@ SubstituteEffect_:
sbc 0
pop bc
jr c, .notEnoughHP ; underflow means user would be left with negative health
- ; bug: since it only brances on carry, it will possibly leave user with 0 HP
+ ; bug: since it only branches on carry, it will possibly leave user with 0 HP
.userHasZeroOrMoreHP
- ldi [hl], a ; save resulting HP after substraction into current HP
+ ldi [hl], a ; save resulting HP after subtraction into current HP
ld [hl], d
ld h, b
ld l, c