diff options
| -rwxr-xr-x | audio/headers/musicheaders1.asm | 158 | ||||
| -rwxr-xr-x | audio/headers/musicheaders2.asm | 49 | ||||
| -rwxr-xr-x | audio/headers/musicheaders3.asm | 138 | ||||
| -rw-r--r-- | audio/headers/sfxheaders1.asm | 462 | ||||
| -rw-r--r-- | audio/headers/sfxheaders2.asm | 585 | ||||
| -rw-r--r-- | audio/headers/sfxheaders3.asm | 491 | ||||
| -rw-r--r-- | macros.asm | 47 | 
7 files changed, 408 insertions, 1522 deletions
| diff --git a/audio/headers/musicheaders1.asm b/audio/headers/musicheaders1.asm index 68807104..703c5746 100755 --- a/audio/headers/musicheaders1.asm +++ b/audio/headers/musicheaders1.asm @@ -1,184 +1,66 @@  Music_PalletTown:: -	db ( $80 | CH0 ) -	dw Music_PalletTown_Ch0 -	db CH1 -	dw Music_PalletTown_Ch1 -	db CH2 -	dw Music_PalletTown_Ch2 +	music Music_PalletTown, CH0_ | CH1_ | CH2_  Music_Pokecenter:: -	db ( $80 | CH0 ) -	dw Music_Pokecenter_Ch0 -	db CH1 -	dw Music_Pokecenter_Ch1 -	db CH2 -	dw Music_Pokecenter_Ch2 +	music Music_Pokecenter, CH0_ | CH1_ | CH2_  Music_Gym:: -	db ( $80 | CH0 ) -	dw Music_Gym_Ch0 -	db CH1 -	dw Music_Gym_Ch1 -	db CH2 -	dw Music_Gym_Ch2 +	music Music_Gym, CH0_ | CH1_ | CH2_  ; Viridian City, Pewter City, Saffron City  Music_Cities1:: -	db ( $C0 | CH0 ) -	dw Music_Cities1_Ch0 -	db CH1 -	dw Music_Cities1_Ch1 -	db CH2 -	dw Music_Cities1_Ch2 -	db CH3 -	dw Music_Cities1_Ch3 +	music Music_Cities1, CH0_ | CH1_ | CH2_ | CH3_  ; Cerulean City, Fuchsia City  Music_Cities2:: -	db ( $80 | CH0 ) -	dw Music_Cities2_Ch0 -	db CH1 -	dw Music_Cities2_Ch1 -	db CH2 -	dw Music_Cities2_Ch2 +	music Music_Cities2, CH0_ | CH1_ | CH2_  Music_Celadon:: -	db ( $80 | CH0 ) -	dw Music_Celadon_Ch0 -	db CH1 -	dw Music_Celadon_Ch1 -	db CH2 -	dw Music_Celadon_Ch2 +	music Music_Celadon, CH0_ | CH1_ | CH2_  Music_Cinnabar:: -	db ( $80 | CH0 ) -	dw Music_Cinnabar_Ch0 -	db CH1 -	dw Music_Cinnabar_Ch1 -	db CH2 -	dw Music_Cinnabar_Ch2 +	music Music_Cinnabar, CH0_ | CH1_ | CH2_  Music_Vermilion:: -	db ( $C0 | CH0 ) -	dw Music_Vermilion_Ch0 -	db CH1 -	dw Music_Vermilion_Ch1 -	db CH2 -	dw Music_Vermilion_Ch2 -	db CH3 -	dw Music_Vermilion_Ch3 +	music Music_Vermilion, CH0_ | CH1_ | CH2_ | CH3_  Music_Lavender:: -	db ( $C0 | CH0 ) -	dw Music_Lavender_Ch0 -	db CH1 -	dw Music_Lavender_Ch1 -	db CH2 -	dw Music_Lavender_Ch2 -	db CH3 -	dw Music_Lavender_Ch3 +	music Music_Lavender, CH0_ | CH1_ | CH2_ | CH3_  Music_SSAnne:: -	db ( $80 | CH0 ) -	dw Music_SSAnne_Ch0 -	db CH1 -	dw Music_SSAnne_Ch1 -	db CH2 -	dw Music_SSAnne_Ch2 +	music Music_SSAnne, CH0_ | CH1_ | CH2_  Music_MeetProfOak:: -	db ( $80 | CH0 ) -	dw Music_MeetProfOak_Ch0 -	db CH1 -	dw Music_MeetProfOak_Ch1 -	db CH2 -	dw Music_MeetProfOak_Ch2 +	music Music_MeetProfOak, CH0_ | CH1_ | CH2_  Music_MeetRival:: -	db ( $80 | CH0 ) -	dw Music_MeetRival_Ch0 -	db CH1 -	dw Music_MeetRival_Ch1 -	db CH2 -	dw Music_MeetRival_Ch2 +	music Music_MeetRival, CH0_ | CH1_ | CH2_  Music_MuseumGuy:: -	db ( $C0 | CH0 ) -	dw Music_MuseumGuy_Ch0 -	db CH1 -	dw Music_MuseumGuy_Ch1 -	db CH2 -	dw Music_MuseumGuy_Ch2 -	db CH3 -	dw Music_MuseumGuy_Ch3 +	music Music_MuseumGuy, CH0_ | CH1_ | CH2_ | CH3_  Music_SafariZone:: -	db ( $80 | CH0 ) -	dw Music_SafariZone_Ch0 -	db CH1 -	dw Music_SafariZone_Ch1 -	db CH2 -	dw Music_SafariZone_Ch2 +	music Music_SafariZone, CH0_ | CH1_ | CH2_  Music_PkmnHealed:: -	db ( $80 | CH0 ) -	dw Music_PkmnHealed_Ch0 -	db CH1 -	dw Music_PkmnHealed_Ch1 -	db CH2 -	dw Music_PkmnHealed_Ch2 +	music Music_PkmnHealed, CH0_ | CH1_ | CH2_  ; Routes 1 and 2  Music_Routes1:: -	db ( $C0 | CH0 ) -	dw Music_Routes1_Ch0 -	db CH1 -	dw Music_Routes1_Ch1 -	db CH2 -	dw Music_Routes1_Ch2 -	db CH3 -	dw Music_Routes1_Ch3 +	music Music_Routes1, CH0_ | CH1_ | CH2_ | CH3_  ; Routes 24 and 25  Music_Routes2:: -	db ( $C0 | CH0 ) -	dw Music_Routes2_Ch0 -	db CH1 -	dw Music_Routes2_Ch1 -	db CH2 -	dw Music_Routes2_Ch2 -	db CH3 -	dw Music_Routes2_Ch3 +	music Music_Routes2, CH0_ | CH1_ | CH2_ | CH3_  ; Routes 3, 4, 5, 6, 7, 8, 9, 10, 16, 17, 18, 19, 20, 21, 22  Music_Routes3:: -	db ( $C0 | CH0 ) -	dw Music_Routes3_Ch0 -	db CH1 -	dw Music_Routes3_Ch1 -	db CH2 -	dw Music_Routes3_Ch2 -	db CH3 -	dw Music_Routes3_Ch3 +	music Music_Routes3, CH0_ | CH1_ | CH2_ | CH3_  ; Routes 11, 12, 13, 14, 15  Music_Routes4:: -	db ( $C0 | CH0 ) -	dw Music_Routes4_Ch0 -	db CH1 -	dw Music_Routes4_Ch1 -	db CH2 -	dw Music_Routes4_Ch2 -	db CH3 -	dw Music_Routes4_Ch3 +	music Music_Routes4, CH0_ | CH1_ | CH2_ | CH3_  ; Route 23, Indigo Plateau  Music_IndigoPlateau:: -	db ( $C0 | CH0 ) -	dw Music_IndigoPlateau_Ch0 -	db CH1 -	dw Music_IndigoPlateau_Ch1 -	db CH2 -	dw Music_IndigoPlateau_Ch2 -	db CH3 -	dw Music_IndigoPlateau_Ch3 +	music Music_IndigoPlateau, CH0_ | CH1_ | CH2_ | CH3_ diff --git a/audio/headers/musicheaders2.asm b/audio/headers/musicheaders2.asm index 9e2be3ec..c03c7dc9 100755 --- a/audio/headers/musicheaders2.asm +++ b/audio/headers/musicheaders2.asm @@ -1,55 +1,20 @@  Music_GymLeaderBattle:: -	db ( $80 | CH0 ) -	dw Music_GymLeaderBattle_Ch0 -	db CH1 -	dw Music_GymLeaderBattle_Ch1 -	db CH2 -	dw Music_GymLeaderBattle_Ch2 +	music Music_GymLeaderBattle, CH0_ | CH1_ | CH2_  Music_TrainerBattle:: -	db ( $80 | CH0 ) -	dw Music_TrainerBattle_Ch0 -	db CH1 -	dw Music_TrainerBattle_Ch1 -	db CH2 -	dw Music_TrainerBattle_Ch2 +	music Music_TrainerBattle, CH0_ | CH1_ | CH2_  Music_WildBattle:: -	db ( $80 | CH0 ) -	dw Music_WildBattle_Ch0 -	db CH1 -	dw Music_WildBattle_Ch1 -	db CH2 -	dw Music_WildBattle_Ch2 +	music Music_WildBattle, CH0_ | CH1_ | CH2_  Music_FinalBattle:: -	db ( $80 | CH0 ) -	dw Music_FinalBattle_Ch0 -	db CH1 -	dw Music_FinalBattle_Ch1 -	db CH2 -	dw Music_FinalBattle_Ch2 +	music Music_FinalBattle, CH0_ | CH1_ | CH2_  Music_DefeatedTrainer:: -	db ( $80 | CH0 ) -	dw Music_DefeatedTrainer_Ch0 -	db CH1 -	dw Music_DefeatedTrainer_Ch1 -	db CH2 -	dw Music_DefeatedTrainer_Ch2 +	music Music_DefeatedTrainer, CH0_ | CH1_ | CH2_  Music_DefeatedWildMon:: -	db ( $80 | CH0 ) -	dw Music_DefeatedWildMon_Ch0 -	db CH1 -	dw Music_DefeatedWildMon_Ch1 -	db CH2 -	dw Music_DefeatedWildMon_Ch2 +	music Music_DefeatedWildMon, CH0_ | CH1_ | CH2_  Music_DefeatedGymLeader:: -	db ( $80 | CH0 ) -	dw Music_DefeatedGymLeader_Ch0 -	db CH1 -	dw Music_DefeatedGymLeader_Ch1 -	db CH2 -	dw Music_DefeatedGymLeader_Ch2 +	music Music_DefeatedGymLeader, CH0_ | CH1_ | CH2_ diff --git a/audio/headers/musicheaders3.asm b/audio/headers/musicheaders3.asm index 09404e2d..350a1618 100755 --- a/audio/headers/musicheaders3.asm +++ b/audio/headers/musicheaders3.asm @@ -1,158 +1,56 @@  Music_TitleScreen:: -	db ( $C0 | CH0 ) -	dw Music_TitleScreen_Ch0 -	db CH1 -	dw Music_TitleScreen_Ch1 -	db CH2 -	dw Music_TitleScreen_Ch2 -	db CH3 -	dw Music_TitleScreen_Ch3 +	music Music_TitleScreen, CH0_ | CH1_ | CH2_ | CH3_  Music_Credits:: -	db ( $80 | CH0 ) -	dw Music_Credits_Ch0 -	db CH1 -	dw Music_Credits_Ch1 -	db CH2 -	dw Music_Credits_Ch2 +	music Music_Credits, CH0_ | CH1_ | CH2_  Music_HallOfFame:: -	db ( $80 | CH0 ) -	dw Music_HallOfFame_Ch0 -	db CH1 -	dw Music_HallOfFame_Ch1 -	db CH2 -	dw Music_HallOfFame_Ch2 +	music Music_HallOfFame, CH0_ | CH1_ | CH2_  Music_OaksLab:: -	db ( $80 | CH0 ) -	dw Music_OaksLab_Ch0 -	db CH1 -	dw Music_OaksLab_Ch1 -	db CH2 -	dw Music_OaksLab_Ch2 +	music Music_OaksLab, CH0_ | CH1_ | CH2_  Music_JigglypuffSong:: -	db $40 -	dw Music_JigglypuffSong_Ch0 -	db CH1 -	dw Music_JigglypuffSong_Ch1 +	music Music_JigglypuffSong, CH0_ | CH1_  Music_BikeRiding:: -	db ( $C0 | CH0 ) -	dw Music_BikeRiding_Ch0 -	db CH1 -	dw Music_BikeRiding_Ch1 -	db CH2 -	dw Music_BikeRiding_Ch2 -	db CH3 -	dw Music_BikeRiding_Ch3 +	music Music_BikeRiding, CH0_ | CH1_ | CH2_ | CH3_  Music_Surfing:: -	db ( $80 | CH0 ) -	dw Music_Surfing_Ch0 -	db CH1 -	dw Music_Surfing_Ch1 -	db CH2 -	dw Music_Surfing_Ch2 +	music Music_Surfing, CH0_ | CH1_ | CH2_  Music_GameCorner:: -	db ( $80 | CH0 ) -	dw Music_GameCorner_Ch0 -	db CH1 -	dw Music_GameCorner_Ch1 -	db CH2 -	dw Music_GameCorner_Ch2 +	music Music_GameCorner, CH0_ | CH1_ | CH2_  Music_IntroBattle:: -	db ( $C0 | CH0 ) -	dw Music_IntroBattle_Ch0 -	db CH1 -	dw Music_IntroBattle_Ch1 -	db CH2 -	dw Music_IntroBattle_Ch2 -	db CH3 -	dw Music_IntroBattle_Ch3 +	music Music_IntroBattle, CH0_ | CH1_ | CH2_ | CH3_  ; Power Plant, Unknown Dungeon, Rocket HQ  Music_Dungeon1:: -	db ( $C0 | CH0 ) -	dw Music_Dungeon1_Ch0 -	db CH1 -	dw Music_Dungeon1_Ch1 -	db CH2 -	dw Music_Dungeon1_Ch2 -	db CH3 -	dw Music_Dungeon1_Ch3 +	music Music_Dungeon1, CH0_ | CH1_ | CH2_ | CH3_  ; Viridian Forest, Seafoam Islands  Music_Dungeon2:: -	db ( $C0 | CH0 ) -	dw Music_Dungeon2_Ch0 -	db CH1 -	dw Music_Dungeon2_Ch1 -	db CH2 -	dw Music_Dungeon2_Ch2 -	db CH3 -	dw Music_Dungeon2_Ch3 +	music Music_Dungeon2, CH0_ | CH1_ | CH2_ | CH3_  ; Mt. Moon, Rock Tunnel, Victory Road  Music_Dungeon3:: -	db ( $C0 | CH0 ) -	dw Music_Dungeon3_Ch0 -	db CH1 -	dw Music_Dungeon3_Ch1 -	db CH2 -	dw Music_Dungeon3_Ch2 -	db CH3 -	dw Music_Dungeon3_Ch3 +	music Music_Dungeon3, CH0_ | CH1_ | CH2_ | CH3_  Music_CinnabarMansion:: -	db ( $C0 | CH0 ) -	dw Music_CinnabarMansion_Ch0 -	db CH1 -	dw Music_CinnabarMansion_Ch1 -	db CH2 -	dw Music_CinnabarMansion_Ch2 -	db CH3 -	dw Music_CinnabarMansion_Ch3 +	music Music_CinnabarMansion, CH0_ | CH1_ | CH2_ | CH3_  Music_PokemonTower:: -	db ( $80 | CH0 ) -	dw Music_PokemonTower_Ch0 -	db CH1 -	dw Music_PokemonTower_Ch1 -	db CH2 -	dw Music_PokemonTower_Ch2 +	music Music_PokemonTower, CH0_ | CH1_ | CH2_  Music_SilphCo:: -	db ( $80 | CH0 ) -	dw Music_SilphCo_Ch0 -	db CH1 -	dw Music_SilphCo_Ch1 -	db CH2 -	dw Music_SilphCo_Ch2 +	music Music_SilphCo, CH0_ | CH1_ | CH2_  Music_MeetEvilTrainer:: -	db ( $80 | CH0 ) -	dw Music_MeetEvilTrainer_Ch0 -	db CH1 -	dw Music_MeetEvilTrainer_Ch1 -	db CH2 -	dw Music_MeetEvilTrainer_Ch2 +	music Music_MeetEvilTrainer, CH0_ | CH1_ | CH2_  Music_MeetFemaleTrainer:: -	db ( $80 | CH0 ) -	dw Music_MeetFemaleTrainer_Ch0 -	db CH1 -	dw Music_MeetFemaleTrainer_Ch1 -	db CH2 -	dw Music_MeetFemaleTrainer_Ch2 +	music Music_MeetFemaleTrainer, CH0_ | CH1_ | CH2_  Music_MeetMaleTrainer:: -	db ( $80 | CH0 ) -	dw Music_MeetMaleTrainer_Ch0 -	db CH1 -	dw Music_MeetMaleTrainer_Ch1 -	db CH2 -	dw Music_MeetMaleTrainer_Ch2 +	music Music_MeetMaleTrainer, CH0_ | CH1_ | CH2_ diff --git a/audio/headers/sfxheaders1.asm b/audio/headers/sfxheaders1.asm index 9234211a..c06370ca 100644 --- a/audio/headers/sfxheaders1.asm +++ b/audio/headers/sfxheaders1.asm @@ -2,561 +2,287 @@ SFX_Headers_1::  	db $ff, $ff, $ff ; padding  SFX_Snare1_1:: -	db CH7 -	dw SFX_Snare1_1_Ch7 +	sfx SFX_Snare1_1, CH7_  SFX_Snare2_1:: -	db CH7 -	dw SFX_Snare2_1_Ch7 +	sfx SFX_Snare2_1, CH7_  SFX_Snare3_1:: -	db CH7 -	dw SFX_Snare3_1_Ch7 +	sfx SFX_Snare3_1, CH7_  SFX_Snare4_1:: -	db CH7 -	dw SFX_Snare4_1_Ch7 +	sfx SFX_Snare4_1, CH7_  SFX_Snare5_1:: -	db CH7 -	dw SFX_Snare5_1_Ch7 +	sfx SFX_Snare5_1, CH7_  SFX_Triangle1_1:: -	db CH7 -	dw SFX_Triangle1_1_Ch7 +	sfx SFX_Triangle1_1, CH7_  SFX_Triangle2_1:: -	db CH7 -	dw SFX_Triangle2_1_Ch7 +	sfx SFX_Triangle2_1, CH7_  SFX_Snare6_1:: -	db CH7 -	dw SFX_Snare6_1_Ch7 +	sfx SFX_Snare6_1, CH7_  SFX_Snare7_1:: -	db CH7 -	dw SFX_Snare7_1_Ch7 +	sfx SFX_Snare7_1, CH7_  SFX_Snare8_1:: -	db CH7 -	dw SFX_Snare8_1_Ch7 +	sfx SFX_Snare8_1, CH7_  SFX_Snare9_1:: -	db CH7 -	dw SFX_Snare9_1_Ch7 +	sfx SFX_Snare9_1, CH7_  SFX_Cymbal1_1:: -	db CH7 -	dw SFX_Cymbal1_1_Ch7 +	sfx SFX_Cymbal1_1, CH7_  SFX_Cymbal2_1:: -	db CH7 -	dw SFX_Cymbal2_1_Ch7 +	sfx SFX_Cymbal2_1, CH7_  SFX_Cymbal3_1:: -	db CH7 -	dw SFX_Cymbal3_1_Ch7 +	sfx SFX_Cymbal3_1, CH7_  SFX_Muted_Snare1_1:: -	db CH7 -	dw SFX_Muted_Snare1_1_Ch7 +	sfx SFX_Muted_Snare1_1, CH7_  SFX_Triangle3_1:: -	db CH7 -	dw SFX_Triangle3_1_Ch7 +	sfx SFX_Triangle3_1, CH7_  SFX_Muted_Snare2_1:: -	db CH7 -	dw SFX_Muted_Snare2_1_Ch7 +	sfx SFX_Muted_Snare2_1, CH7_  SFX_Muted_Snare3_1:: -	db CH7 -	dw SFX_Muted_Snare3_1_Ch7 +	sfx SFX_Muted_Snare3_1, CH7_  SFX_Muted_Snare4_1:: -	db CH7 -	dw SFX_Muted_Snare4_1_Ch7 +	sfx SFX_Muted_Snare4_1, CH7_  SFX_Cry00_1:: -	db ( $80 | CH4 ) -	dw SFX_Cry00_1_Ch4 -	db CH5 -	dw SFX_Cry00_1_Ch5 -	db CH7 -	dw SFX_Cry00_1_Ch7 +	sfx SFX_Cry00_1, CH4_ | CH5_ | CH7_  SFX_Cry01_1:: -	db ( $80 | CH4 ) -	dw SFX_Cry01_1_Ch4 -	db CH5 -	dw SFX_Cry01_1_Ch5 -	db CH7 -	dw SFX_Cry01_1_Ch7 +	sfx SFX_Cry01_1, CH4_ | CH5_ | CH7_  SFX_Cry02_1:: -	db ( $80 | CH4 ) -	dw SFX_Cry02_1_Ch4 -	db CH5 -	dw SFX_Cry02_1_Ch5 -	db CH7 -	dw SFX_Cry02_1_Ch7 +	sfx SFX_Cry02_1, CH4_ | CH5_ | CH7_  SFX_Cry03_1:: -	db ( $80 | CH4 ) -	dw SFX_Cry03_1_Ch4 -	db CH5 -	dw SFX_Cry03_1_Ch5 -	db CH7 -	dw SFX_Cry03_1_Ch7 +	sfx SFX_Cry03_1, CH4_ | CH5_ | CH7_  SFX_Cry04_1:: -	db ( $80 | CH4 ) -	dw SFX_Cry04_1_Ch4 -	db CH5 -	dw SFX_Cry04_1_Ch5 -	db CH7 -	dw SFX_Cry04_1_Ch7 +	sfx SFX_Cry04_1, CH4_ | CH5_ | CH7_  SFX_Cry05_1:: -	db ( $80 | CH4 ) -	dw SFX_Cry05_1_Ch4 -	db CH5 -	dw SFX_Cry05_1_Ch5 -	db CH7 -	dw SFX_Cry05_1_Ch7 +	sfx SFX_Cry05_1, CH4_ | CH5_ | CH7_  SFX_Cry06_1:: -	db ( $80 | CH4 ) -	dw SFX_Cry06_1_Ch4 -	db CH5 -	dw SFX_Cry06_1_Ch5 -	db CH7 -	dw SFX_Cry06_1_Ch7 +	sfx SFX_Cry06_1, CH4_ | CH5_ | CH7_  SFX_Cry07_1:: -	db ( $80 | CH4 ) -	dw SFX_Cry07_1_Ch4 -	db CH5 -	dw SFX_Cry07_1_Ch5 -	db CH7 -	dw SFX_Cry07_1_Ch7 +	sfx SFX_Cry07_1, CH4_ | CH5_ | CH7_  SFX_Cry08_1:: -	db ( $80 | CH4 ) -	dw SFX_Cry08_1_Ch4 -	db CH5 -	dw SFX_Cry08_1_Ch5 -	db CH7 -	dw SFX_Cry08_1_Ch7 +	sfx SFX_Cry08_1, CH4_ | CH5_ | CH7_  SFX_Cry09_1:: -	db ( $80 | CH4 ) -	dw SFX_Cry09_1_Ch4 -	db CH5 -	dw SFX_Cry09_1_Ch5 -	db CH7 -	dw SFX_Cry09_1_Ch7 +	sfx SFX_Cry09_1, CH4_ | CH5_ | CH7_  SFX_Cry0A_1:: -	db ( $80 | CH4 ) -	dw SFX_Cry0A_1_Ch4 -	db CH5 -	dw SFX_Cry0A_1_Ch5 -	db CH7 -	dw SFX_Cry0A_1_Ch7 +	sfx SFX_Cry0A_1, CH4_ | CH5_ | CH7_  SFX_Cry0B_1:: -	db ( $80 | CH4 ) -	dw SFX_Cry0B_1_Ch4 -	db CH5 -	dw SFX_Cry0B_1_Ch5 -	db CH7 -	dw SFX_Cry0B_1_Ch7 +	sfx SFX_Cry0B_1, CH4_ | CH5_ | CH7_  SFX_Cry0C_1:: -	db ( $80 | CH4 ) -	dw SFX_Cry0C_1_Ch4 -	db CH5 -	dw SFX_Cry0C_1_Ch5 -	db CH7 -	dw SFX_Cry0C_1_Ch7 +	sfx SFX_Cry0C_1, CH4_ | CH5_ | CH7_  SFX_Cry0D_1:: -	db ( $80 | CH4 ) -	dw SFX_Cry0D_1_Ch4 -	db CH5 -	dw SFX_Cry0D_1_Ch5 -	db CH7 -	dw SFX_Cry0D_1_Ch7 +	sfx SFX_Cry0D_1, CH4_ | CH5_ | CH7_  SFX_Cry0E_1:: -	db ( $80 | CH4 ) -	dw SFX_Cry0E_1_Ch4 -	db CH5 -	dw SFX_Cry0E_1_Ch5 -	db CH7 -	dw SFX_Cry0E_1_Ch7 +	sfx SFX_Cry0E_1, CH4_ | CH5_ | CH7_  SFX_Cry0F_1:: -	db ( $80 | CH4 ) -	dw SFX_Cry0F_1_Ch4 -	db CH5 -	dw SFX_Cry0F_1_Ch5 -	db CH7 -	dw SFX_Cry0F_1_Ch7 +	sfx SFX_Cry0F_1, CH4_ | CH5_ | CH7_  SFX_Cry10_1:: -	db ( $80 | CH4 ) -	dw SFX_Cry10_1_Ch4 -	db CH5 -	dw SFX_Cry10_1_Ch5 -	db CH7 -	dw SFX_Cry10_1_Ch7 +	sfx SFX_Cry10_1, CH4_ | CH5_ | CH7_  SFX_Cry11_1:: -	db ( $80 | CH4 ) -	dw SFX_Cry11_1_Ch4 -	db CH5 -	dw SFX_Cry11_1_Ch5 -	db CH7 -	dw SFX_Cry11_1_Ch7 +	sfx SFX_Cry11_1, CH4_ | CH5_ | CH7_  SFX_Cry12_1:: -	db ( $80 | CH4 ) -	dw SFX_Cry12_1_Ch4 -	db CH5 -	dw SFX_Cry12_1_Ch5 -	db CH7 -	dw SFX_Cry12_1_Ch7 +	sfx SFX_Cry12_1, CH4_ | CH5_ | CH7_  SFX_Cry13_1:: -	db ( $80 | CH4 ) -	dw SFX_Cry13_1_Ch4 -	db CH5 -	dw SFX_Cry13_1_Ch5 -	db CH7 -	dw SFX_Cry13_1_Ch7 +	sfx SFX_Cry13_1, CH4_ | CH5_ | CH7_  SFX_Cry14_1:: -	db ( $80 | CH4 ) -	dw SFX_Cry14_1_Ch4 -	db CH5 -	dw SFX_Cry14_1_Ch5 -	db CH7 -	dw SFX_Cry14_1_Ch7 +	sfx SFX_Cry14_1, CH4_ | CH5_ | CH7_  SFX_Cry15_1:: -	db ( $80 | CH4 ) -	dw SFX_Cry15_1_Ch4 -	db CH5 -	dw SFX_Cry15_1_Ch5 -	db CH7 -	dw SFX_Cry15_1_Ch7 +	sfx SFX_Cry15_1, CH4_ | CH5_ | CH7_  SFX_Cry16_1:: -	db ( $80 | CH4 ) -	dw SFX_Cry16_1_Ch4 -	db CH5 -	dw SFX_Cry16_1_Ch5 -	db CH7 -	dw SFX_Cry16_1_Ch7 +	sfx SFX_Cry16_1, CH4_ | CH5_ | CH7_  SFX_Cry17_1:: -	db ( $80 | CH4 ) -	dw SFX_Cry17_1_Ch4 -	db CH5 -	dw SFX_Cry17_1_Ch5 -	db CH7 -	dw SFX_Cry17_1_Ch7 +	sfx SFX_Cry17_1, CH4_ | CH5_ | CH7_  SFX_Cry18_1:: -	db ( $80 | CH4 ) -	dw SFX_Cry18_1_Ch4 -	db CH5 -	dw SFX_Cry18_1_Ch5 -	db CH7 -	dw SFX_Cry18_1_Ch7 +	sfx SFX_Cry18_1, CH4_ | CH5_ | CH7_  SFX_Cry19_1:: -	db ( $80 | CH4 ) -	dw SFX_Cry19_1_Ch4 -	db CH5 -	dw SFX_Cry19_1_Ch5 -	db CH7 -	dw SFX_Cry19_1_Ch7 +	sfx SFX_Cry19_1, CH4_ | CH5_ | CH7_  SFX_Cry1A_1:: -	db ( $80 | CH4 ) -	dw SFX_Cry1A_1_Ch4 -	db CH5 -	dw SFX_Cry1A_1_Ch5 -	db CH7 -	dw SFX_Cry1A_1_Ch7 +	sfx SFX_Cry1A_1, CH4_ | CH5_ | CH7_  SFX_Cry1B_1:: -	db ( $80 | CH4 ) -	dw SFX_Cry1B_1_Ch4 -	db CH5 -	dw SFX_Cry1B_1_Ch5 -	db CH7 -	dw SFX_Cry1B_1_Ch7 +	sfx SFX_Cry1B_1, CH4_ | CH5_ | CH7_  SFX_Cry1C_1:: -	db ( $80 | CH4 ) -	dw SFX_Cry1C_1_Ch4 -	db CH5 -	dw SFX_Cry1C_1_Ch5 -	db CH7 -	dw SFX_Cry1C_1_Ch7 +	sfx SFX_Cry1C_1, CH4_ | CH5_ | CH7_  SFX_Cry1D_1:: -	db ( $80 | CH4 ) -	dw SFX_Cry1D_1_Ch4 -	db CH5 -	dw SFX_Cry1D_1_Ch5 -	db CH7 -	dw SFX_Cry1D_1_Ch7 +	sfx SFX_Cry1D_1, CH4_ | CH5_ | CH7_  SFX_Cry1E_1:: -	db ( $80 | CH4 ) -	dw SFX_Cry1E_1_Ch4 -	db CH5 -	dw SFX_Cry1E_1_Ch5 -	db CH7 -	dw SFX_Cry1E_1_Ch7 +	sfx SFX_Cry1E_1, CH4_ | CH5_ | CH7_  SFX_Cry1F_1:: -	db ( $80 | CH4 ) -	dw SFX_Cry1F_1_Ch4 -	db CH5 -	dw SFX_Cry1F_1_Ch5 -	db CH7 -	dw SFX_Cry1F_1_Ch7 +	sfx SFX_Cry1F_1, CH4_ | CH5_ | CH7_  SFX_Cry20_1:: -	db ( $80 | CH4 ) -	dw SFX_Cry20_1_Ch4 -	db CH5 -	dw SFX_Cry20_1_Ch5 -	db CH7 -	dw SFX_Cry20_1_Ch7 +	sfx SFX_Cry20_1, CH4_ | CH5_ | CH7_  SFX_Cry21_1:: -	db ( $80 | CH4 ) -	dw SFX_Cry21_1_Ch4 -	db CH5 -	dw SFX_Cry21_1_Ch5 -	db CH7 -	dw SFX_Cry21_1_Ch7 +	sfx SFX_Cry21_1, CH4_ | CH5_ | CH7_  SFX_Cry22_1:: -	db ( $80 | CH4 ) -	dw SFX_Cry22_1_Ch4 -	db CH5 -	dw SFX_Cry22_1_Ch5 -	db CH7 -	dw SFX_Cry22_1_Ch7 +	sfx SFX_Cry22_1, CH4_ | CH5_ | CH7_  SFX_Cry23_1:: -	db ( $80 | CH4 ) -	dw SFX_Cry23_1_Ch4 -	db CH5 -	dw SFX_Cry23_1_Ch5 -	db CH7 -	dw SFX_Cry23_1_Ch7 +	sfx SFX_Cry23_1, CH4_ | CH5_ | CH7_  SFX_Cry24_1:: -	db ( $80 | CH4 ) -	dw SFX_Cry24_1_Ch4 -	db CH5 -	dw SFX_Cry24_1_Ch5 -	db CH7 -	dw SFX_Cry24_1_Ch7 +	sfx SFX_Cry24_1, CH4_ | CH5_ | CH7_  SFX_Cry25_1:: -	db ( $80 | CH4 ) -	dw SFX_Cry25_1_Ch4 -	db CH5 -	dw SFX_Cry25_1_Ch5 -	db CH7 -	dw SFX_Cry25_1_Ch7 +	sfx SFX_Cry25_1, CH4_ | CH5_ | CH7_  SFX_Get_Item1_1:: -	db ( $80 | CH4 ) -	dw SFX_Get_Item1_1_Ch4 -	db CH5 -	dw SFX_Get_Item1_1_Ch5 -	db CH6 -	dw SFX_Get_Item1_1_Ch6 +	sfx SFX_Get_Item1_1, CH4_ | CH5_ | CH6_  SFX_Get_Item2_1:: -	db ( $80 | CH4 ) -	dw SFX_Get_Item2_1_Ch4 -	db CH5 -	dw SFX_Get_Item2_1_Ch5 -	db CH6 -	dw SFX_Get_Item2_1_Ch6 +	sfx SFX_Get_Item2_1, CH4_ | CH5_ | CH6_  SFX_Tink_1:: -	db CH4 -	dw SFX_Tink_1_Ch4 +	sfx SFX_Tink_1, CH4_  SFX_Heal_HP_1:: -	db CH4 -	dw SFX_Heal_HP_1_Ch4 +	sfx SFX_Heal_HP_1, CH4_  SFX_Heal_Ailment_1:: -	db CH4 -	dw SFX_Heal_Ailment_1_Ch4 +	sfx SFX_Heal_Ailment_1, CH4_  SFX_Start_Menu_1:: -	db CH7 -	dw SFX_Start_Menu_1_Ch7 +	sfx SFX_Start_Menu_1, CH7_  SFX_Press_AB_1:: -	db CH4 -	dw SFX_Press_AB_1_Ch4 +	sfx SFX_Press_AB_1, CH4_  SFX_Pokedex_Rating_1:: -	db ( $80 | CH4 ) -	dw SFX_Pokedex_Rating_1_Ch4 -	db CH5 -	dw SFX_Pokedex_Rating_1_Ch5 -	db CH6 -	dw SFX_Pokedex_Rating_1_Ch6 +	sfx SFX_Pokedex_Rating_1, CH4_ | CH5_ | CH6_  SFX_Get_Key_Item_1:: -	db ( $80 | CH4 ) -	dw SFX_Get_Key_Item_1_Ch4 -	db CH5 -	dw SFX_Get_Key_Item_1_Ch5 -	db CH6 -	dw SFX_Get_Key_Item_1_Ch6 +	sfx SFX_Get_Key_Item_1, CH4_ | CH5_ | CH6_  SFX_Poisoned_1:: -	db CH4 -	dw SFX_Poisoned_1_Ch4 +	sfx SFX_Poisoned_1, CH4_  SFX_Trade_Machine_1:: -	db CH4 -	dw SFX_Trade_Machine_1_Ch4 +	sfx SFX_Trade_Machine_1, CH4_  SFX_Turn_On_PC_1:: -	db CH4 -	dw SFX_Turn_On_PC_1_Ch4 +	sfx SFX_Turn_On_PC_1, CH4_  SFX_Turn_Off_PC_1:: -	db CH4 -	dw SFX_Turn_Off_PC_1_Ch4 +	sfx SFX_Turn_Off_PC_1, CH4_  SFX_Enter_PC_1:: -	db CH4 -	dw SFX_Enter_PC_1_Ch4 +	sfx SFX_Enter_PC_1, CH4_  SFX_Shrink_1:: -	db CH4 -	dw SFX_Shrink_1_Ch4 +	sfx SFX_Shrink_1, CH4_  SFX_Switch_1:: -	db CH4 -	dw SFX_Switch_1_Ch4 +	sfx SFX_Switch_1, CH4_  SFX_Healing_Machine_1:: -	db CH4 -	dw SFX_Healing_Machine_1_Ch4 +	sfx SFX_Healing_Machine_1, CH4_  SFX_Teleport_Exit1_1:: -	db CH4 -	dw SFX_Teleport_Exit1_1_Ch4 +	sfx SFX_Teleport_Exit1_1, CH4_  SFX_Teleport_Enter1_1:: -	db CH4 -	dw SFX_Teleport_Enter1_1_Ch4 +	sfx SFX_Teleport_Enter1_1, CH4_  SFX_Teleport_Exit2_1:: -	db CH4 -	dw SFX_Teleport_Exit2_1_Ch4 +	sfx SFX_Teleport_Exit2_1, CH4_  SFX_Ledge_1:: -	db CH4 -	dw SFX_Ledge_1_Ch4 +	sfx SFX_Ledge_1, CH4_  SFX_Teleport_Enter2_1:: -	db CH7 -	dw SFX_Teleport_Enter2_1_Ch7 +	sfx SFX_Teleport_Enter2_1, CH7_  SFX_Fly_1:: -	db CH7 -	dw SFX_Fly_1_Ch7 +	sfx SFX_Fly_1, CH7_  SFX_Denied_1:: -	db ( $40 | CH4 ) -	dw SFX_Denied_1_Ch4 -	db CH5 -	dw SFX_Denied_1_Ch5 +	sfx SFX_Denied_1, CH4_ | CH5_  SFX_Arrow_Tiles_1:: -	db CH4 -	dw SFX_Arrow_Tiles_1_Ch4 +	sfx SFX_Arrow_Tiles_1, CH4_  SFX_Push_Boulder_1:: -	db CH7 -	dw SFX_Push_Boulder_1_Ch7 +	sfx SFX_Push_Boulder_1, CH7_  SFX_SS_Anne_Horn_1:: -	db ( $40 | CH4 ) -	dw SFX_SS_Anne_Horn_1_Ch4 -	db CH5 -	dw SFX_SS_Anne_Horn_1_Ch5 +	sfx SFX_SS_Anne_Horn_1, CH4_ | CH5_  SFX_Withdraw_Deposit_1:: -	db CH4 -	dw SFX_Withdraw_Deposit_1_Ch4 +	sfx SFX_Withdraw_Deposit_1, CH4_  SFX_Cut_1:: -	db CH7 -	dw SFX_Cut_1_Ch7 +	sfx SFX_Cut_1, CH7_  SFX_Go_Inside_1:: -	db CH7 -	dw SFX_Go_Inside_1_Ch7 +	sfx SFX_Go_Inside_1, CH7_  SFX_Swap_1:: -	db ( $40 | CH4 ) -	dw SFX_Swap_1_Ch4 -	db CH5 -	dw SFX_Swap_1_Ch5 +	sfx SFX_Swap_1, CH4_ | CH5_  SFX_59_1:: -	db ( $40 | CH4 ) -	dw SFX_59_1_Ch4 -	db CH5 -	dw SFX_59_1_Ch5 +	sfx SFX_59_1, CH4_ | CH5_  SFX_Purchase_1:: -	db ( $40 | CH4 ) -	dw SFX_Purchase_1_Ch4 -	db CH5 -	dw SFX_Purchase_1_Ch5 +	sfx SFX_Purchase_1, CH4_ | CH5_  SFX_Collision_1:: -	db CH4 -	dw SFX_Collision_1_Ch4 +	sfx SFX_Collision_1, CH4_  SFX_Go_Outside_1:: -	db CH7 -	dw SFX_Go_Outside_1_Ch7 +	sfx SFX_Go_Outside_1, CH7_  SFX_Save_1:: -	db ( $40 | CH4 ) -	dw SFX_Save_1_Ch4 -	db CH5 -	dw SFX_Save_1_Ch5 +	sfx SFX_Save_1, CH4_ | CH5_  SFX_Pokeflute::  	db CH2  	dw SFX_Pokeflute_Ch2  SFX_Safari_Zone_PA:: -	db CH4 -	dw SFX_Safari_Zone_PA_Ch4 +	sfx SFX_Safari_Zone_PA, CH4_ diff --git a/audio/headers/sfxheaders2.asm b/audio/headers/sfxheaders2.asm index f54f37f8..825f9405 100644 --- a/audio/headers/sfxheaders2.asm +++ b/audio/headers/sfxheaders2.asm @@ -2,705 +2,358 @@ SFX_Headers_2::  	db $ff, $ff, $ff ; padding  SFX_Snare1_2:: -	db CH7 -	dw SFX_Snare1_2_Ch7 +	sfx SFX_Snare1_2, CH7_  SFX_Snare2_2:: -	db CH7 -	dw SFX_Snare2_2_Ch7 +	sfx SFX_Snare2_2, CH7_  SFX_Snare3_2:: -	db CH7 -	dw SFX_Snare3_2_Ch7 +	sfx SFX_Snare3_2, CH7_  SFX_Snare4_2:: -	db CH7 -	dw SFX_Snare4_2_Ch7 +	sfx SFX_Snare4_2, CH7_  SFX_Snare5_2:: -	db CH7 -	dw SFX_Snare5_2_Ch7 +	sfx SFX_Snare5_2, CH7_  SFX_Triangle1_2:: -	db CH7 -	dw SFX_Triangle1_2_Ch7 +	sfx SFX_Triangle1_2, CH7_  SFX_Triangle2_2:: -	db CH7 -	dw SFX_Triangle2_2_Ch7 +	sfx SFX_Triangle2_2, CH7_  SFX_Snare6_2:: -	db CH7 -	dw SFX_Snare6_2_Ch7 +	sfx SFX_Snare6_2, CH7_  SFX_Snare7_2:: -	db CH7 -	dw SFX_Snare7_2_Ch7 +	sfx SFX_Snare7_2, CH7_  SFX_Snare8_2:: -	db CH7 -	dw SFX_Snare8_2_Ch7 +	sfx SFX_Snare8_2, CH7_  SFX_Snare9_2:: -	db CH7 -	dw SFX_Snare9_2_Ch7 +	sfx SFX_Snare9_2, CH7_  SFX_Cymbal1_2:: -	db CH7 -	dw SFX_Cymbal1_2_Ch7 +	sfx SFX_Cymbal1_2, CH7_  SFX_Cymbal2_2:: -	db CH7 -	dw SFX_Cymbal2_2_Ch7 +	sfx SFX_Cymbal2_2, CH7_  SFX_Cymbal3_2:: -	db CH7 -	dw SFX_Cymbal3_2_Ch7 +	sfx SFX_Cymbal3_2, CH7_  SFX_Muted_Snare1_2:: -	db CH7 -	dw SFX_Muted_Snare1_2_Ch7 +	sfx SFX_Muted_Snare1_2, CH7_  SFX_Triangle3_2:: -	db CH7 -	dw SFX_Triangle3_2_Ch7 +	sfx SFX_Triangle3_2, CH7_  SFX_Muted_Snare2_2:: -	db CH7 -	dw SFX_Muted_Snare2_2_Ch7 +	sfx SFX_Muted_Snare2_2, CH7_  SFX_Muted_Snare3_2:: -	db CH7 -	dw SFX_Muted_Snare3_2_Ch7 +	sfx SFX_Muted_Snare3_2, CH7_  SFX_Muted_Snare4_2:: -	db CH7 -	dw SFX_Muted_Snare4_2_Ch7 +	sfx SFX_Muted_Snare4_2, CH7_  SFX_Cry00_2:: -	db ( $80 | CH4 ) -	dw SFX_Cry00_2_Ch4 -	db CH5 -	dw SFX_Cry00_2_Ch5 -	db CH7 -	dw SFX_Cry00_2_Ch7 +	sfx SFX_Cry00_2, CH4_ | CH5_ | CH7_  SFX_Cry01_2:: -	db ( $80 | CH4 ) -	dw SFX_Cry01_2_Ch4 -	db CH5 -	dw SFX_Cry01_2_Ch5 -	db CH7 -	dw SFX_Cry01_2_Ch7 +	sfx SFX_Cry01_2, CH4_ | CH5_ | CH7_  SFX_Cry02_2:: -	db ( $80 | CH4 ) -	dw SFX_Cry02_2_Ch4 -	db CH5 -	dw SFX_Cry02_2_Ch5 -	db CH7 -	dw SFX_Cry02_2_Ch7 +	sfx SFX_Cry02_2, CH4_ | CH5_ | CH7_  SFX_Cry03_2:: -	db ( $80 | CH4 ) -	dw SFX_Cry03_2_Ch4 -	db CH5 -	dw SFX_Cry03_2_Ch5 -	db CH7 -	dw SFX_Cry03_2_Ch7 +	sfx SFX_Cry03_2, CH4_ | CH5_ | CH7_  SFX_Cry04_2:: -	db ( $80 | CH4 ) -	dw SFX_Cry04_2_Ch4 -	db CH5 -	dw SFX_Cry04_2_Ch5 -	db CH7 -	dw SFX_Cry04_2_Ch7 +	sfx SFX_Cry04_2, CH4_ | CH5_ | CH7_  SFX_Cry05_2:: -	db ( $80 | CH4 ) -	dw SFX_Cry05_2_Ch4 -	db CH5 -	dw SFX_Cry05_2_Ch5 -	db CH7 -	dw SFX_Cry05_2_Ch7 +	sfx SFX_Cry05_2, CH4_ | CH5_ | CH7_  SFX_Cry06_2:: -	db ( $80 | CH4 ) -	dw SFX_Cry06_2_Ch4 -	db CH5 -	dw SFX_Cry06_2_Ch5 -	db CH7 -	dw SFX_Cry06_2_Ch7 +	sfx SFX_Cry06_2, CH4_ | CH5_ | CH7_  SFX_Cry07_2:: -	db ( $80 | CH4 ) -	dw SFX_Cry07_2_Ch4 -	db CH5 -	dw SFX_Cry07_2_Ch5 -	db CH7 -	dw SFX_Cry07_2_Ch7 +	sfx SFX_Cry07_2, CH4_ | CH5_ | CH7_  SFX_Cry08_2:: -	db ( $80 | CH4 ) -	dw SFX_Cry08_2_Ch4 -	db CH5 -	dw SFX_Cry08_2_Ch5 -	db CH7 -	dw SFX_Cry08_2_Ch7 +	sfx SFX_Cry08_2, CH4_ | CH5_ | CH7_  SFX_Cry09_2:: -	db ( $80 | CH4 ) -	dw SFX_Cry09_2_Ch4 -	db CH5 -	dw SFX_Cry09_2_Ch5 -	db CH7 -	dw SFX_Cry09_2_Ch7 +	sfx SFX_Cry09_2, CH4_ | CH5_ | CH7_  SFX_Cry0A_2:: -	db ( $80 | CH4 ) -	dw SFX_Cry0A_2_Ch4 -	db CH5 -	dw SFX_Cry0A_2_Ch5 -	db CH7 -	dw SFX_Cry0A_2_Ch7 +	sfx SFX_Cry0A_2, CH4_ | CH5_ | CH7_  SFX_Cry0B_2:: -	db ( $80 | CH4 ) -	dw SFX_Cry0B_2_Ch4 -	db CH5 -	dw SFX_Cry0B_2_Ch5 -	db CH7 -	dw SFX_Cry0B_2_Ch7 +	sfx SFX_Cry0B_2, CH4_ | CH5_ | CH7_  SFX_Cry0C_2:: -	db ( $80 | CH4 ) -	dw SFX_Cry0C_2_Ch4 -	db CH5 -	dw SFX_Cry0C_2_Ch5 -	db CH7 -	dw SFX_Cry0C_2_Ch7 +	sfx SFX_Cry0C_2, CH4_ | CH5_ | CH7_  SFX_Cry0D_2:: -	db ( $80 | CH4 ) -	dw SFX_Cry0D_2_Ch4 -	db CH5 -	dw SFX_Cry0D_2_Ch5 -	db CH7 -	dw SFX_Cry0D_2_Ch7 +	sfx SFX_Cry0D_2, CH4_ | CH5_ | CH7_  SFX_Cry0E_2:: -	db ( $80 | CH4 ) -	dw SFX_Cry0E_2_Ch4 -	db CH5 -	dw SFX_Cry0E_2_Ch5 -	db CH7 -	dw SFX_Cry0E_2_Ch7 +	sfx SFX_Cry0E_2, CH4_ | CH5_ | CH7_  SFX_Cry0F_2:: -	db ( $80 | CH4 ) -	dw SFX_Cry0F_2_Ch4 -	db CH5 -	dw SFX_Cry0F_2_Ch5 -	db CH7 -	dw SFX_Cry0F_2_Ch7 +	sfx SFX_Cry0F_2, CH4_ | CH5_ | CH7_  SFX_Cry10_2:: -	db ( $80 | CH4 ) -	dw SFX_Cry10_2_Ch4 -	db CH5 -	dw SFX_Cry10_2_Ch5 -	db CH7 -	dw SFX_Cry10_2_Ch7 +	sfx SFX_Cry10_2, CH4_ | CH5_ | CH7_  SFX_Cry11_2:: -	db ( $80 | CH4 ) -	dw SFX_Cry11_2_Ch4 -	db CH5 -	dw SFX_Cry11_2_Ch5 -	db CH7 -	dw SFX_Cry11_2_Ch7 +	sfx SFX_Cry11_2, CH4_ | CH5_ | CH7_  SFX_Cry12_2:: -	db ( $80 | CH4 ) -	dw SFX_Cry12_2_Ch4 -	db CH5 -	dw SFX_Cry12_2_Ch5 -	db CH7 -	dw SFX_Cry12_2_Ch7 +	sfx SFX_Cry12_2, CH4_ | CH5_ | CH7_  SFX_Cry13_2:: -	db ( $80 | CH4 ) -	dw SFX_Cry13_2_Ch4 -	db CH5 -	dw SFX_Cry13_2_Ch5 -	db CH7 -	dw SFX_Cry13_2_Ch7 +	sfx SFX_Cry13_2, CH4_ | CH5_ | CH7_  SFX_Cry14_2:: -	db ( $80 | CH4 ) -	dw SFX_Cry14_2_Ch4 -	db CH5 -	dw SFX_Cry14_2_Ch5 -	db CH7 -	dw SFX_Cry14_2_Ch7 +	sfx SFX_Cry14_2, CH4_ | CH5_ | CH7_  SFX_Cry15_2:: -	db ( $80 | CH4 ) -	dw SFX_Cry15_2_Ch4 -	db CH5 -	dw SFX_Cry15_2_Ch5 -	db CH7 -	dw SFX_Cry15_2_Ch7 +	sfx SFX_Cry15_2, CH4_ | CH5_ | CH7_  SFX_Cry16_2:: -	db ( $80 | CH4 ) -	dw SFX_Cry16_2_Ch4 -	db CH5 -	dw SFX_Cry16_2_Ch5 -	db CH7 -	dw SFX_Cry16_2_Ch7 +	sfx SFX_Cry16_2, CH4_ | CH5_ | CH7_  SFX_Cry17_2:: -	db ( $80 | CH4 ) -	dw SFX_Cry17_2_Ch4 -	db CH5 -	dw SFX_Cry17_2_Ch5 -	db CH7 -	dw SFX_Cry17_2_Ch7 +	sfx SFX_Cry17_2, CH4_ | CH5_ | CH7_  SFX_Cry18_2:: -	db ( $80 | CH4 ) -	dw SFX_Cry18_2_Ch4 -	db CH5 -	dw SFX_Cry18_2_Ch5 -	db CH7 -	dw SFX_Cry18_2_Ch7 +	sfx SFX_Cry18_2, CH4_ | CH5_ | CH7_  SFX_Cry19_2:: -	db ( $80 | CH4 ) -	dw SFX_Cry19_2_Ch4 -	db CH5 -	dw SFX_Cry19_2_Ch5 -	db CH7 -	dw SFX_Cry19_2_Ch7 +	sfx SFX_Cry19_2, CH4_ | CH5_ | CH7_  SFX_Cry1A_2:: -	db ( $80 | CH4 ) -	dw SFX_Cry1A_2_Ch4 -	db CH5 -	dw SFX_Cry1A_2_Ch5 -	db CH7 -	dw SFX_Cry1A_2_Ch7 +	sfx SFX_Cry1A_2, CH4_ | CH5_ | CH7_  SFX_Cry1B_2:: -	db ( $80 | CH4 ) -	dw SFX_Cry1B_2_Ch4 -	db CH5 -	dw SFX_Cry1B_2_Ch5 -	db CH7 -	dw SFX_Cry1B_2_Ch7 +	sfx SFX_Cry1B_2, CH4_ | CH5_ | CH7_  SFX_Cry1C_2:: -	db ( $80 | CH4 ) -	dw SFX_Cry1C_2_Ch4 -	db CH5 -	dw SFX_Cry1C_2_Ch5 -	db CH7 -	dw SFX_Cry1C_2_Ch7 +	sfx SFX_Cry1C_2, CH4_ | CH5_ | CH7_  SFX_Cry1D_2:: -	db ( $80 | CH4 ) -	dw SFX_Cry1D_2_Ch4 -	db CH5 -	dw SFX_Cry1D_2_Ch5 -	db CH7 -	dw SFX_Cry1D_2_Ch7 +	sfx SFX_Cry1D_2, CH4_ | CH5_ | CH7_  SFX_Cry1E_2:: -	db ( $80 | CH4 ) -	dw SFX_Cry1E_2_Ch4 -	db CH5 -	dw SFX_Cry1E_2_Ch5 -	db CH7 -	dw SFX_Cry1E_2_Ch7 +	sfx SFX_Cry1E_2, CH4_ | CH5_ | CH7_  SFX_Cry1F_2:: -	db ( $80 | CH4 ) -	dw SFX_Cry1F_2_Ch4 -	db CH5 -	dw SFX_Cry1F_2_Ch5 -	db CH7 -	dw SFX_Cry1F_2_Ch7 +	sfx SFX_Cry1F_2, CH4_ | CH5_ | CH7_  SFX_Cry20_2:: -	db ( $80 | CH4 ) -	dw SFX_Cry20_2_Ch4 -	db CH5 -	dw SFX_Cry20_2_Ch5 -	db CH7 -	dw SFX_Cry20_2_Ch7 +	sfx SFX_Cry20_2, CH4_ | CH5_ | CH7_  SFX_Cry21_2:: -	db ( $80 | CH4 ) -	dw SFX_Cry21_2_Ch4 -	db CH5 -	dw SFX_Cry21_2_Ch5 -	db CH7 -	dw SFX_Cry21_2_Ch7 +	sfx SFX_Cry21_2, CH4_ | CH5_ | CH7_  SFX_Cry22_2:: -	db ( $80 | CH4 ) -	dw SFX_Cry22_2_Ch4 -	db CH5 -	dw SFX_Cry22_2_Ch5 -	db CH7 -	dw SFX_Cry22_2_Ch7 +	sfx SFX_Cry22_2, CH4_ | CH5_ | CH7_  SFX_Cry23_2:: -	db ( $80 | CH4 ) -	dw SFX_Cry23_2_Ch4 -	db CH5 -	dw SFX_Cry23_2_Ch5 -	db CH7 -	dw SFX_Cry23_2_Ch7 +	sfx SFX_Cry23_2, CH4_ | CH5_ | CH7_  SFX_Cry24_2:: -	db ( $80 | CH4 ) -	dw SFX_Cry24_2_Ch4 -	db CH5 -	dw SFX_Cry24_2_Ch5 -	db CH7 -	dw SFX_Cry24_2_Ch7 +	sfx SFX_Cry24_2, CH4_ | CH5_ | CH7_  SFX_Cry25_2:: -	db ( $80 | CH4 ) -	dw SFX_Cry25_2_Ch4 -	db CH5 -	dw SFX_Cry25_2_Ch5 -	db CH7 -	dw SFX_Cry25_2_Ch7 +	sfx SFX_Cry25_2, CH4_ | CH5_ | CH7_  SFX_Level_Up:: -	db ( $80 | CH4 ) -	dw SFX_Level_Up_Ch4 -	db CH5 -	dw SFX_Level_Up_Ch5 -	db CH6 -	dw SFX_Level_Up_Ch6 +	sfx SFX_Level_Up, CH4_ | CH5_ | CH6_  SFX_Get_Item2_2:: -	db ( $80 | CH4 ) -	dw SFX_Get_Item2_2_Ch4 -	db CH5 -	dw SFX_Get_Item2_2_Ch5 -	db CH6 -	dw SFX_Get_Item2_2_Ch6 +	sfx SFX_Get_Item2_2, CH4_ | CH5_ | CH6_  SFX_Tink_2:: -	db CH4 -	dw SFX_Tink_2_Ch4 +	sfx SFX_Tink_2, CH4_  SFX_Heal_HP_2:: -	db CH4 -	dw SFX_Heal_HP_2_Ch4 +	sfx SFX_Heal_HP_2, CH4_  SFX_Heal_Ailment_2:: -	db CH4 -	dw SFX_Heal_Ailment_2_Ch4 +	sfx SFX_Heal_Ailment_2, CH4_  SFX_Start_Menu_2:: -	db CH7 -	dw SFX_Start_Menu_2_Ch7 +	sfx SFX_Start_Menu_2, CH7_  SFX_Press_AB_2:: -	db CH4 -	dw SFX_Press_AB_2_Ch4 +	sfx SFX_Press_AB_2, CH4_  SFX_Ball_Toss:: -	db ( $40 | CH4 ) -	dw SFX_Ball_Toss_Ch4 -	db CH5 -	dw SFX_Ball_Toss_Ch5 +	sfx SFX_Ball_Toss, CH4_ | CH5_  SFX_Ball_Poof:: -	db ( $40 | CH4 ) -	dw SFX_Ball_Poof_Ch4 -	db CH7 -	dw SFX_Ball_Poof_Ch7 +	sfx SFX_Ball_Poof, CH4_ | CH7_  SFX_Faint_Thud:: -	db ( $40 | CH4 ) -	dw SFX_Faint_Thud_Ch4 -	db CH7 -	dw SFX_Faint_Thud_Ch7 +	sfx SFX_Faint_Thud, CH4_ | CH7_  SFX_Run:: -	db CH7 -	dw SFX_Run_Ch7 +	sfx SFX_Run, CH7_  SFX_Dex_Page_Added:: -	db ( $40 | CH4 ) -	dw SFX_Dex_Page_Added_Ch4 -	db CH5 -	dw SFX_Dex_Page_Added_Ch5 +	sfx SFX_Dex_Page_Added, CH4_ | CH5_  SFX_Caught_Mon:: -	db ( $80 | CH4 ) -	dw SFX_Caught_Mon_Ch4 -	db CH5 -	dw SFX_Caught_Mon_Ch5 -	db CH6 -	dw SFX_Caught_Mon_Ch6 +	sfx SFX_Caught_Mon, CH4_ | CH5_ | CH6_  SFX_Peck:: -	db CH7 -	dw SFX_Peck_Ch7 +	sfx SFX_Peck, CH7_  SFX_Faint_Fall:: -	db CH4 -	dw SFX_Faint_Fall_Ch4 +	sfx SFX_Faint_Fall, CH4_  SFX_Battle_09:: -	db CH4 -	dw SFX_Battle_09_Ch4 +	sfx SFX_Battle_09, CH4_  SFX_Pound:: -	db CH7 -	dw SFX_Pound_Ch7 +	sfx SFX_Pound, CH7_  SFX_Battle_0B:: -	db CH7 -	dw SFX_Battle_0B_Ch7 +	sfx SFX_Battle_0B, CH7_  SFX_Battle_0C:: -	db CH7 -	dw SFX_Battle_0C_Ch7 +	sfx SFX_Battle_0C, CH7_  SFX_Battle_0D:: -	db CH7 -	dw SFX_Battle_0D_Ch7 +	sfx SFX_Battle_0D, CH7_  SFX_Battle_0E:: -	db CH7 -	dw SFX_Battle_0E_Ch7 +	sfx SFX_Battle_0E, CH7_  SFX_Battle_0F:: -	db CH7 -	dw SFX_Battle_0F_Ch7 +	sfx SFX_Battle_0F, CH7_  SFX_Damage:: -	db CH7 -	dw SFX_Damage_Ch7 +	sfx SFX_Damage, CH7_  SFX_Not_Very_Effective:: -	db CH7 -	dw SFX_Not_Very_Effective_Ch7 +	sfx SFX_Not_Very_Effective, CH7_  SFX_Battle_12:: -	db CH7 -	dw SFX_Battle_12_Ch7 +	sfx SFX_Battle_12, CH7_  SFX_Battle_13:: -	db CH7 -	dw SFX_Battle_13_Ch7 +	sfx SFX_Battle_13, CH7_  SFX_Battle_14:: -	db CH7 -	dw SFX_Battle_14_Ch7 +	sfx SFX_Battle_14, CH7_  SFX_Vine_Whip:: -	db CH7 -	dw SFX_Vine_Whip_Ch7 +	sfx SFX_Vine_Whip, CH7_  SFX_Battle_16:: -	db CH7 -	dw SFX_Battle_16_Ch7 +	sfx SFX_Battle_16, CH7_  SFX_Battle_17:: -	db CH7 -	dw SFX_Battle_17_Ch7 +	sfx SFX_Battle_17, CH7_  SFX_Battle_18:: -	db CH7 -	dw SFX_Battle_18_Ch7 +	sfx SFX_Battle_18, CH7_  SFX_Battle_19:: -	db CH7 -	dw SFX_Battle_19_Ch7 +	sfx SFX_Battle_19, CH7_  SFX_Super_Effective:: -	db CH7 -	dw SFX_Super_Effective_Ch7 +	sfx SFX_Super_Effective, CH7_  SFX_Battle_1B:: -	db CH7 -	dw SFX_Battle_1B_Ch7 +	sfx SFX_Battle_1B, CH7_  SFX_Battle_1C:: -	db CH7 -	dw SFX_Battle_1C_Ch7 +	sfx SFX_Battle_1C, CH7_  SFX_Doubleslap:: -	db CH7 -	dw SFX_Doubleslap_Ch7 +	sfx SFX_Doubleslap, CH7_  SFX_Battle_1E:: -	db ( $40 | CH4 ) -	dw SFX_Battle_1E_Ch4 -	db CH7 -	dw SFX_Battle_1E_Ch7 +	sfx SFX_Battle_1E, CH4_ | CH7_  SFX_Horn_Drill:: -	db CH7 -	dw SFX_Horn_Drill_Ch7 +	sfx SFX_Horn_Drill, CH7_  SFX_Battle_20:: -	db CH7 -	dw SFX_Battle_20_Ch7 +	sfx SFX_Battle_20, CH7_  SFX_Battle_21:: -	db CH7 -	dw SFX_Battle_21_Ch7 +	sfx SFX_Battle_21, CH7_  SFX_Battle_22:: -	db CH7 -	dw SFX_Battle_22_Ch7 +	sfx SFX_Battle_22, CH7_  SFX_Battle_23:: -	db CH7 -	dw SFX_Battle_23_Ch7 +	sfx SFX_Battle_23, CH7_  SFX_Battle_24:: -	db ( $40 | CH4 ) -	dw SFX_Battle_24_Ch4 -	db CH7 -	dw SFX_Battle_24_Ch7 +	sfx SFX_Battle_24, CH4_ | CH7_  SFX_Battle_25:: -	db CH7 -	dw SFX_Battle_25_Ch7 +	sfx SFX_Battle_25, CH7_  SFX_Battle_26:: -	db CH7 -	dw SFX_Battle_26_Ch7 +	sfx SFX_Battle_26, CH7_  SFX_Battle_27:: -	db ( $80 | CH4 ) -	dw SFX_Battle_27_Ch4 -	db CH5 -	dw SFX_Battle_27_Ch5 -	db CH7 -	dw SFX_Battle_27_Ch7 +	sfx SFX_Battle_27, CH4_ | CH5_ | CH7_  SFX_Battle_28:: -	db ( $80 | CH4 ) -	dw SFX_Battle_28_Ch4 -	db CH5 -	dw SFX_Battle_28_Ch5 -	db CH7 -	dw SFX_Battle_28_Ch7 +	sfx SFX_Battle_28, CH4_ | CH5_ | CH7_  SFX_Battle_29:: -	db ( $40 | CH4 ) -	dw SFX_Battle_29_Ch4 -	db CH7 -	dw SFX_Battle_29_Ch7 +	sfx SFX_Battle_29, CH4_ | CH7_  SFX_Battle_2A:: -	db ( $80 | CH4 ) -	dw SFX_Battle_2A_Ch4 -	db CH5 -	dw SFX_Battle_2A_Ch5 -	db CH7 -	dw SFX_Battle_2A_Ch7 +	sfx SFX_Battle_2A, CH4_ | CH5_ | CH7_  SFX_Battle_2B:: -	db ( $40 | CH4 ) -	dw SFX_Battle_2B_Ch4 -	db CH7 -	dw SFX_Battle_2B_Ch7 +	sfx SFX_Battle_2B, CH4_ | CH7_  SFX_Battle_2C:: -	db ( $80 | CH4 ) -	dw SFX_Battle_2C_Ch4 -	db CH5 -	dw SFX_Battle_2C_Ch5 -	db CH7 -	dw SFX_Battle_2C_Ch7 +	sfx SFX_Battle_2C, CH4_ | CH5_ | CH7_  SFX_Psybeam:: -	db ( $80 | CH4 ) -	dw SFX_Psybeam_Ch4 -	db CH5 -	dw SFX_Psybeam_Ch5 -	db CH7 -	dw SFX_Psybeam_Ch7 +	sfx SFX_Psybeam, CH4_ | CH5_ | CH7_  SFX_Battle_2E:: -	db ( $80 | CH4 ) -	dw SFX_Battle_2E_Ch4 -	db CH5 -	dw SFX_Battle_2E_Ch5 -	db CH7 -	dw SFX_Battle_2E_Ch7 +	sfx SFX_Battle_2E, CH4_ | CH5_ | CH7_  SFX_Battle_2F:: -	db ( $80 | CH4 ) -	dw SFX_Battle_2F_Ch4 -	db CH5 -	dw SFX_Battle_2F_Ch5 -	db CH7 -	dw SFX_Battle_2F_Ch7 +	sfx SFX_Battle_2F, CH4_ | CH5_ | CH7_  SFX_Psychic_M:: -	db ( $80 | CH4 ) -	dw SFX_Psychic_M_Ch4 -	db CH5 -	dw SFX_Psychic_M_Ch5 -	db CH7 -	dw SFX_Psychic_M_Ch7 +	sfx SFX_Psychic_M, CH4_ | CH5_ | CH7_  SFX_Battle_31:: -	db ( $40 | CH4 ) -	dw SFX_Battle_31_Ch4 -	db CH5 -	dw SFX_Battle_31_Ch5 +	sfx SFX_Battle_31, CH4_ | CH5_  SFX_Battle_32:: -	db ( $40 | CH4 ) -	dw SFX_Battle_32_Ch4 -	db CH5 -	dw SFX_Battle_32_Ch5 +	sfx SFX_Battle_32, CH4_ | CH5_  SFX_Battle_33:: -	db ( $40 | CH4 ) -	dw SFX_Battle_33_Ch4 -	db CH5 -	dw SFX_Battle_33_Ch5 +	sfx SFX_Battle_33, CH4_ | CH5_  SFX_Battle_34:: -	db ( $80 | CH4 ) -	dw SFX_Battle_34_Ch4 -	db CH5 -	dw SFX_Battle_34_Ch5 -	db CH7 -	dw SFX_Battle_34_Ch7 +	sfx SFX_Battle_34, CH4_ | CH5_ | CH7_  SFX_Battle_35:: -	db ( $40 | CH4 ) -	dw SFX_Battle_35_Ch4 -	db CH5 -	dw SFX_Battle_35_Ch5 +	sfx SFX_Battle_35, CH4_ | CH5_  SFX_Battle_36:: -	db ( $80 | CH4 ) -	dw SFX_Battle_36_Ch4 -	db CH5 -	dw SFX_Battle_36_Ch5 -	db CH7 -	dw SFX_Battle_36_Ch7 +	sfx SFX_Battle_36, CH4_ | CH5_ | CH7_  SFX_Silph_Scope:: -	db CH4 -	dw SFX_Silph_Scope_Ch4 +	sfx SFX_Silph_Scope, CH4_ diff --git a/audio/headers/sfxheaders3.asm b/audio/headers/sfxheaders3.asm index a49a6728..0a713cc6 100644 --- a/audio/headers/sfxheaders3.asm +++ b/audio/headers/sfxheaders3.asm @@ -2,595 +2,310 @@ SFX_Headers_3::  	db $ff, $ff, $ff ; padding  SFX_Snare1_3:: -	db CH7 -	dw SFX_Snare1_3_Ch7 +	sfx SFX_Snare1_3, CH7_  SFX_Snare2_3:: -	db CH7 -	dw SFX_Snare2_3_Ch7 +	sfx SFX_Snare2_3, CH7_  SFX_Snare3_3:: -	db CH7 -	dw SFX_Snare3_3_Ch7 +	sfx SFX_Snare3_3, CH7_  SFX_Snare4_3:: -	db CH7 -	dw SFX_Snare4_3_Ch7 +	sfx SFX_Snare4_3, CH7_  SFX_Snare5_3:: -	db CH7 -	dw SFX_Snare5_3_Ch7 +	sfx SFX_Snare5_3, CH7_  SFX_Triangle1_3:: -	db CH7 -	dw SFX_Triangle1_3_Ch7 +	sfx SFX_Triangle1_3, CH7_  SFX_Triangle2_3:: -	db CH7 -	dw SFX_Triangle2_3_Ch7 +	sfx SFX_Triangle2_3, CH7_  SFX_Snare6_3:: -	db CH7 -	dw SFX_Snare6_3_Ch7 +	sfx SFX_Snare6_3, CH7_  SFX_Snare7_3:: -	db CH7 -	dw SFX_Snare7_3_Ch7 +	sfx SFX_Snare7_3, CH7_  SFX_Snare8_3:: -	db CH7 -	dw SFX_Snare8_3_Ch7 +	sfx SFX_Snare8_3, CH7_  SFX_Snare9_3:: -	db CH7 -	dw SFX_Snare9_3_Ch7 +	sfx SFX_Snare9_3, CH7_  SFX_Cymbal1_3:: -	db CH7 -	dw SFX_Cymbal1_3_Ch7 +	sfx SFX_Cymbal1_3, CH7_  SFX_Cymbal2_3:: -	db CH7 -	dw SFX_Cymbal2_3_Ch7 +	sfx SFX_Cymbal2_3, CH7_  SFX_Cymbal3_3:: -	db CH7 -	dw SFX_Cymbal3_3_Ch7 +	sfx SFX_Cymbal3_3, CH7_  SFX_Muted_Snare1_3:: -	db CH7 -	dw SFX_Muted_Snare1_3_Ch7 +	sfx SFX_Muted_Snare1_3, CH7_  SFX_Triangle3_3:: -	db CH7 -	dw SFX_Triangle3_3_Ch7 +	sfx SFX_Triangle3_3, CH7_  SFX_Muted_Snare2_3:: -	db CH7 -	dw SFX_Muted_Snare2_3_Ch7 +	sfx SFX_Muted_Snare2_3, CH7_  SFX_Muted_Snare3_3:: -	db CH7 -	dw SFX_Muted_Snare3_3_Ch7 +	sfx SFX_Muted_Snare3_3, CH7_  SFX_Muted_Snare4_3:: -	db CH7 -	dw SFX_Muted_Snare4_3_Ch7 +	sfx SFX_Muted_Snare4_3, CH7_  SFX_Cry00_3:: -	db ( $80 | CH4 ) -	dw SFX_Cry00_3_Ch4 -	db CH5 -	dw SFX_Cry00_3_Ch5 -	db CH7 -	dw SFX_Cry00_3_Ch7 +	sfx SFX_Cry00_3, CH4_ | CH5_ | CH7_  SFX_Cry01_3:: -	db ( $80 | CH4 ) -	dw SFX_Cry01_3_Ch4 -	db CH5 -	dw SFX_Cry01_3_Ch5 -	db CH7 -	dw SFX_Cry01_3_Ch7 +	sfx SFX_Cry01_3, CH4_ | CH5_ | CH7_  SFX_Cry02_3:: -	db ( $80 | CH4 ) -	dw SFX_Cry02_3_Ch4 -	db CH5 -	dw SFX_Cry02_3_Ch5 -	db CH7 -	dw SFX_Cry02_3_Ch7 +	sfx SFX_Cry02_3, CH4_ | CH5_ | CH7_  SFX_Cry03_3:: -	db ( $80 | CH4 ) -	dw SFX_Cry03_3_Ch4 -	db CH5 -	dw SFX_Cry03_3_Ch5 -	db CH7 -	dw SFX_Cry03_3_Ch7 +	sfx SFX_Cry03_3, CH4_ | CH5_ | CH7_  SFX_Cry04_3:: -	db ( $80 | CH4 ) -	dw SFX_Cry04_3_Ch4 -	db CH5 -	dw SFX_Cry04_3_Ch5 -	db CH7 -	dw SFX_Cry04_3_Ch7 +	sfx SFX_Cry04_3, CH4_ | CH5_ | CH7_  SFX_Cry05_3:: -	db ( $80 | CH4 ) -	dw SFX_Cry05_3_Ch4 -	db CH5 -	dw SFX_Cry05_3_Ch5 -	db CH7 -	dw SFX_Cry05_3_Ch7 +	sfx SFX_Cry05_3, CH4_ | CH5_ | CH7_  SFX_Cry06_3:: -	db ( $80 | CH4 ) -	dw SFX_Cry06_3_Ch4 -	db CH5 -	dw SFX_Cry06_3_Ch5 -	db CH7 -	dw SFX_Cry06_3_Ch7 +	sfx SFX_Cry06_3, CH4_ | CH5_ | CH7_  SFX_Cry07_3:: -	db ( $80 | CH4 ) -	dw SFX_Cry07_3_Ch4 -	db CH5 -	dw SFX_Cry07_3_Ch5 -	db CH7 -	dw SFX_Cry07_3_Ch7 +	sfx SFX_Cry07_3, CH4_ | CH5_ | CH7_  SFX_Cry08_3:: -	db ( $80 | CH4 ) -	dw SFX_Cry08_3_Ch4 -	db CH5 -	dw SFX_Cry08_3_Ch5 -	db CH7 -	dw SFX_Cry08_3_Ch7 +	sfx SFX_Cry08_3, CH4_ | CH5_ | CH7_  SFX_Cry09_3:: -	db ( $80 | CH4 ) -	dw SFX_Cry09_3_Ch4 -	db CH5 -	dw SFX_Cry09_3_Ch5 -	db CH7 -	dw SFX_Cry09_3_Ch7 +	sfx SFX_Cry09_3, CH4_ | CH5_ | CH7_  SFX_Cry0A_3:: -	db ( $80 | CH4 ) -	dw SFX_Cry0A_3_Ch4 -	db CH5 -	dw SFX_Cry0A_3_Ch5 -	db CH7 -	dw SFX_Cry0A_3_Ch7 +	sfx SFX_Cry0A_3, CH4_ | CH5_ | CH7_  SFX_Cry0B_3:: -	db ( $80 | CH4 ) -	dw SFX_Cry0B_3_Ch4 -	db CH5 -	dw SFX_Cry0B_3_Ch5 -	db CH7 -	dw SFX_Cry0B_3_Ch7 +	sfx SFX_Cry0B_3, CH4_ | CH5_ | CH7_  SFX_Cry0C_3:: -	db ( $80 | CH4 ) -	dw SFX_Cry0C_3_Ch4 -	db CH5 -	dw SFX_Cry0C_3_Ch5 -	db CH7 -	dw SFX_Cry0C_3_Ch7 +	sfx SFX_Cry0C_3, CH4_ | CH5_ | CH7_  SFX_Cry0D_3:: -	db ( $80 | CH4 ) -	dw SFX_Cry0D_3_Ch4 -	db CH5 -	dw SFX_Cry0D_3_Ch5 -	db CH7 -	dw SFX_Cry0D_3_Ch7 +	sfx SFX_Cry0D_3, CH4_ | CH5_ | CH7_  SFX_Cry0E_3:: -	db ( $80 | CH4 ) -	dw SFX_Cry0E_3_Ch4 -	db CH5 -	dw SFX_Cry0E_3_Ch5 -	db CH7 -	dw SFX_Cry0E_3_Ch7 +	sfx SFX_Cry0E_3, CH4_ | CH5_ | CH7_  SFX_Cry0F_3:: -	db ( $80 | CH4 ) -	dw SFX_Cry0F_3_Ch4 -	db CH5 -	dw SFX_Cry0F_3_Ch5 -	db CH7 -	dw SFX_Cry0F_3_Ch7 +	sfx SFX_Cry0F_3, CH4_ | CH5_ | CH7_  SFX_Cry10_3:: -	db ( $80 | CH4 ) -	dw SFX_Cry10_3_Ch4 -	db CH5 -	dw SFX_Cry10_3_Ch5 -	db CH7 -	dw SFX_Cry10_3_Ch7 +	sfx SFX_Cry10_3, CH4_ | CH5_ | CH7_  SFX_Cry11_3:: -	db ( $80 | CH4 ) -	dw SFX_Cry11_3_Ch4 -	db CH5 -	dw SFX_Cry11_3_Ch5 -	db CH7 -	dw SFX_Cry11_3_Ch7 +	sfx SFX_Cry11_3, CH4_ | CH5_ | CH7_  SFX_Cry12_3:: -	db ( $80 | CH4 ) -	dw SFX_Cry12_3_Ch4 -	db CH5 -	dw SFX_Cry12_3_Ch5 -	db CH7 -	dw SFX_Cry12_3_Ch7 +	sfx SFX_Cry12_3, CH4_ | CH5_ | CH7_  SFX_Cry13_3:: -	db ( $80 | CH4 ) -	dw SFX_Cry13_3_Ch4 -	db CH5 -	dw SFX_Cry13_3_Ch5 -	db CH7 -	dw SFX_Cry13_3_Ch7 +	sfx SFX_Cry13_3, CH4_ | CH5_ | CH7_  SFX_Cry14_3:: -	db ( $80 | CH4 ) -	dw SFX_Cry14_3_Ch4 -	db CH5 -	dw SFX_Cry14_3_Ch5 -	db CH7 -	dw SFX_Cry14_3_Ch7 +	sfx SFX_Cry14_3, CH4_ | CH5_ | CH7_  SFX_Cry15_3:: -	db ( $80 | CH4 ) -	dw SFX_Cry15_3_Ch4 -	db CH5 -	dw SFX_Cry15_3_Ch5 -	db CH7 -	dw SFX_Cry15_3_Ch7 +	sfx SFX_Cry15_3, CH4_ | CH5_ | CH7_  SFX_Cry16_3:: -	db ( $80 | CH4 ) -	dw SFX_Cry16_3_Ch4 -	db CH5 -	dw SFX_Cry16_3_Ch5 -	db CH7 -	dw SFX_Cry16_3_Ch7 +	sfx SFX_Cry16_3, CH4_ | CH5_ | CH7_  SFX_Cry17_3:: -	db ( $80 | CH4 ) -	dw SFX_Cry17_3_Ch4 -	db CH5 -	dw SFX_Cry17_3_Ch5 -	db CH7 -	dw SFX_Cry17_3_Ch7 +	sfx SFX_Cry17_3, CH4_ | CH5_ | CH7_  SFX_Cry18_3:: -	db ( $80 | CH4 ) -	dw SFX_Cry18_3_Ch4 -	db CH5 -	dw SFX_Cry18_3_Ch5 -	db CH7 -	dw SFX_Cry18_3_Ch7 +	sfx SFX_Cry18_3, CH4_ | CH5_ | CH7_  SFX_Cry19_3:: -	db ( $80 | CH4 ) -	dw SFX_Cry19_3_Ch4 -	db CH5 -	dw SFX_Cry19_3_Ch5 -	db CH7 -	dw SFX_Cry19_3_Ch7 +	sfx SFX_Cry19_3, CH4_ | CH5_ | CH7_  SFX_Cry1A_3:: -	db ( $80 | CH4 ) -	dw SFX_Cry1A_3_Ch4 -	db CH5 -	dw SFX_Cry1A_3_Ch5 -	db CH7 -	dw SFX_Cry1A_3_Ch7 +	sfx SFX_Cry1A_3, CH4_ | CH5_ | CH7_  SFX_Cry1B_3:: -	db ( $80 | CH4 ) -	dw SFX_Cry1B_3_Ch4 -	db CH5 -	dw SFX_Cry1B_3_Ch5 -	db CH7 -	dw SFX_Cry1B_3_Ch7 +	sfx SFX_Cry1B_3, CH4_ | CH5_ | CH7_  SFX_Cry1C_3:: -	db ( $80 | CH4 ) -	dw SFX_Cry1C_3_Ch4 -	db CH5 -	dw SFX_Cry1C_3_Ch5 -	db CH7 -	dw SFX_Cry1C_3_Ch7 +	sfx SFX_Cry1C_3, CH4_ | CH5_ | CH7_  SFX_Cry1D_3:: -	db ( $80 | CH4 ) -	dw SFX_Cry1D_3_Ch4 -	db CH5 -	dw SFX_Cry1D_3_Ch5 -	db CH7 -	dw SFX_Cry1D_3_Ch7 +	sfx SFX_Cry1D_3, CH4_ | CH5_ | CH7_  SFX_Cry1E_3:: -	db ( $80 | CH4 ) -	dw SFX_Cry1E_3_Ch4 -	db CH5 -	dw SFX_Cry1E_3_Ch5 -	db CH7 -	dw SFX_Cry1E_3_Ch7 +	sfx SFX_Cry1E_3, CH4_ | CH5_ | CH7_  SFX_Cry1F_3:: -	db ( $80 | CH4 ) -	dw SFX_Cry1F_3_Ch4 -	db CH5 -	dw SFX_Cry1F_3_Ch5 -	db CH7 -	dw SFX_Cry1F_3_Ch7 +	sfx SFX_Cry1F_3, CH4_ | CH5_ | CH7_  SFX_Cry20_3:: -	db ( $80 | CH4 ) -	dw SFX_Cry20_3_Ch4 -	db CH5 -	dw SFX_Cry20_3_Ch5 -	db CH7 -	dw SFX_Cry20_3_Ch7 +	sfx SFX_Cry20_3, CH4_ | CH5_ | CH7_  SFX_Cry21_3:: -	db ( $80 | CH4 ) -	dw SFX_Cry21_3_Ch4 -	db CH5 -	dw SFX_Cry21_3_Ch5 -	db CH7 -	dw SFX_Cry21_3_Ch7 +	sfx SFX_Cry21_3, CH4_ | CH5_ | CH7_  SFX_Cry22_3:: -	db ( $80 | CH4 ) -	dw SFX_Cry22_3_Ch4 -	db CH5 -	dw SFX_Cry22_3_Ch5 -	db CH7 -	dw SFX_Cry22_3_Ch7 +	sfx SFX_Cry22_3, CH4_ | CH5_ | CH7_  SFX_Cry23_3:: -	db ( $80 | CH4 ) -	dw SFX_Cry23_3_Ch4 -	db CH5 -	dw SFX_Cry23_3_Ch5 -	db CH7 -	dw SFX_Cry23_3_Ch7 +	sfx SFX_Cry23_3, CH4_ | CH5_ | CH7_  SFX_Cry24_3:: -	db ( $80 | CH4 ) -	dw SFX_Cry24_3_Ch4 -	db CH5 -	dw SFX_Cry24_3_Ch5 -	db CH7 -	dw SFX_Cry24_3_Ch7 +	sfx SFX_Cry24_3, CH4_ | CH5_ | CH7_  SFX_Cry25_3:: -	db ( $80 | CH4 ) -	dw SFX_Cry25_3_Ch4 -	db CH5 -	dw SFX_Cry25_3_Ch5 -	db CH7 -	dw SFX_Cry25_3_Ch7 +	sfx SFX_Cry25_3, CH4_ | CH5_ | CH7_  SFX_Get_Item1_3:: -	db ( $80 | CH4 ) -	dw SFX_Get_Item1_3_Ch4 -	db CH5 -	dw SFX_Get_Item1_3_Ch5 -	db CH6 -	dw SFX_Get_Item1_3_Ch6 +	sfx SFX_Get_Item1_3, CH4_ | CH5_ | CH6_  SFX_Get_Item2_3:: -	db ( $80 | CH4 ) -	dw SFX_Get_Item2_3_Ch4 -	db CH5 -	dw SFX_Get_Item2_3_Ch5 -	db CH6 -	dw SFX_Get_Item2_3_Ch6 +	sfx SFX_Get_Item2_3, CH4_ | CH5_ | CH6_  SFX_Tink_3:: -	db CH4 -	dw SFX_Tink_3_Ch4 +	sfx SFX_Tink_3, CH4_  SFX_Heal_HP_3:: -	db CH4 -	dw SFX_Heal_HP_3_Ch4 +	sfx SFX_Heal_HP_3, CH4_  SFX_Heal_Ailment_3:: -	db CH4 -	dw SFX_Heal_Ailment_3_Ch4 +	sfx SFX_Heal_Ailment_3, CH4_  SFX_Start_Menu_3:: -	db CH7 -	dw SFX_Start_Menu_3_Ch7 +	sfx SFX_Start_Menu_3, CH7_  SFX_Press_AB_3:: -	db CH4 -	dw SFX_Press_AB_3_Ch4 +	sfx SFX_Press_AB_3, CH4_  SFX_Pokedex_Rating_3:: -	db ( $80 | CH4 ) -	dw SFX_Pokedex_Rating_3_Ch4 -	db CH5 -	dw SFX_Pokedex_Rating_3_Ch5 -	db CH6 -	dw SFX_Pokedex_Rating_3_Ch6 +	sfx SFX_Pokedex_Rating_3, CH4_ | CH5_ | CH6_  SFX_Get_Key_Item_3:: -	db ( $80 | CH4 ) -	dw SFX_Get_Key_Item_3_Ch4 -	db CH5 -	dw SFX_Get_Key_Item_3_Ch5 -	db CH6 -	dw SFX_Get_Key_Item_3_Ch6 +	sfx SFX_Get_Key_Item_3, CH4_ | CH5_ | CH6_  SFX_Poisoned_3:: -	db CH4 -	dw SFX_Poisoned_3_Ch4 +	sfx SFX_Poisoned_3, CH4_  SFX_Trade_Machine_3:: -	db CH4 -	dw SFX_Trade_Machine_3_Ch4 +	sfx SFX_Trade_Machine_3, CH4_  SFX_Turn_On_PC_3:: -	db CH4 -	dw SFX_Turn_On_PC_3_Ch4 +	sfx SFX_Turn_On_PC_3, CH4_  SFX_Turn_Off_PC_3:: -	db CH4 -	dw SFX_Turn_Off_PC_3_Ch4 +	sfx SFX_Turn_Off_PC_3, CH4_  SFX_Enter_PC_3:: -	db CH4 -	dw SFX_Enter_PC_3_Ch4 +	sfx SFX_Enter_PC_3, CH4_  SFX_Shrink_3:: -	db CH4 -	dw SFX_Shrink_3_Ch4 +	sfx SFX_Shrink_3, CH4_  SFX_Switch_3:: -	db CH4 -	dw SFX_Switch_3_Ch4 +	sfx SFX_Switch_3, CH4_  SFX_Healing_Machine_3:: -	db CH4 -	dw SFX_Healing_Machine_3_Ch4 +	sfx SFX_Healing_Machine_3, CH4_  SFX_Teleport_Exit1_3:: -	db CH4 -	dw SFX_Teleport_Exit1_3_Ch4 +	sfx SFX_Teleport_Exit1_3, CH4_  SFX_Teleport_Enter1_3:: -	db CH4 -	dw SFX_Teleport_Enter1_3_Ch4 +	sfx SFX_Teleport_Enter1_3, CH4_  SFX_Teleport_Exit2_3:: -	db CH4 -	dw SFX_Teleport_Exit2_3_Ch4 +	sfx SFX_Teleport_Exit2_3, CH4_  SFX_Ledge_3:: -	db CH4 -	dw SFX_Ledge_3_Ch4 +	sfx SFX_Ledge_3, CH4_  SFX_Teleport_Enter2_3:: -	db CH7 -	dw SFX_Teleport_Enter2_3_Ch7 +	sfx SFX_Teleport_Enter2_3, CH7_  SFX_Fly_3:: -	db CH7 -	dw SFX_Fly_3_Ch7 +	sfx SFX_Fly_3, CH7_  SFX_Denied_3:: -	db ( $40 | CH4 ) -	dw SFX_Denied_3_Ch4 -	db CH5 -	dw SFX_Denied_3_Ch5 +	sfx SFX_Denied_3, CH4_ | CH5_  SFX_Arrow_Tiles_3:: -	db CH4 -	dw SFX_Arrow_Tiles_3_Ch4 +	sfx SFX_Arrow_Tiles_3, CH4_  SFX_Push_Boulder_3:: -	db CH7 -	dw SFX_Push_Boulder_3_Ch7 +	sfx SFX_Push_Boulder_3, CH7_  SFX_SS_Anne_Horn_3:: -	db ( $40 | CH4 ) -	dw SFX_SS_Anne_Horn_3_Ch4 -	db CH5 -	dw SFX_SS_Anne_Horn_3_Ch5 +	sfx SFX_SS_Anne_Horn_3, CH4_ | CH5_  SFX_Withdraw_Deposit_3:: -	db CH4 -	dw SFX_Withdraw_Deposit_3_Ch4 +	sfx SFX_Withdraw_Deposit_3, CH4_  SFX_Cut_3:: -	db CH7 -	dw SFX_Cut_3_Ch7 +	sfx SFX_Cut_3, CH7_  SFX_Go_Inside_3:: -	db CH7 -	dw SFX_Go_Inside_3_Ch7 +	sfx SFX_Go_Inside_3, CH7_  SFX_Swap_3:: -	db ( $40 | CH4 ) -	dw SFX_Swap_3_Ch4 -	db CH5 -	dw SFX_Swap_3_Ch5 +	sfx SFX_Swap_3, CH4_ | CH5_  SFX_59_3:: -	db ( $40 | CH4 ) -	dw SFX_59_3_Ch4 -	db CH5 -	dw SFX_59_3_Ch5 +	sfx SFX_59_3, CH4_ | CH5_  SFX_Purchase_3:: -	db ( $40 | CH4 ) -	dw SFX_Purchase_3_Ch4 -	db CH5 -	dw SFX_Purchase_3_Ch5 +	sfx SFX_Purchase_3, CH4_ | CH5_  SFX_Collision_3:: -	db CH4 -	dw SFX_Collision_3_Ch4 +	sfx SFX_Collision_3, CH4_  SFX_Go_Outside_3:: -	db CH7 -	dw SFX_Go_Outside_3_Ch7 +	sfx SFX_Go_Outside_3, CH7_  SFX_Save_3:: -	db ( $40 | CH4 ) -	dw SFX_Save_3_Ch4 -	db CH5 -	dw SFX_Save_3_Ch5 +	sfx SFX_Save_3, CH4_ | CH5_  SFX_Intro_Lunge:: -	db CH7 -	dw SFX_Intro_Lunge_Ch7 +	sfx SFX_Intro_Lunge, CH7_  SFX_Intro_Hip:: -	db CH4 -	dw SFX_Intro_Hip_Ch4 +	sfx SFX_Intro_Hip, CH4_  SFX_Intro_Hop:: -	db CH4 -	dw SFX_Intro_Hop_Ch4 +	sfx SFX_Intro_Hop, CH4_  SFX_Intro_Raise:: -	db CH7 -	dw SFX_Intro_Raise_Ch7 +	sfx SFX_Intro_Raise, CH7_  SFX_Intro_Crash:: -	db CH7 -	dw SFX_Intro_Crash_Ch7 +	sfx SFX_Intro_Crash, CH7_  SFX_Intro_Whoosh:: -	db CH7 -	dw SFX_Intro_Whoosh_Ch7 +	sfx SFX_Intro_Whoosh, CH7_  SFX_Slots_Stop_Wheel:: -	db CH4 -	dw SFX_Slots_Stop_Wheel_Ch4 +	sfx SFX_Slots_Stop_Wheel, CH4_  SFX_Slots_Reward:: -	db CH4 -	dw SFX_Slots_Reward_Ch4 +	sfx SFX_Slots_Reward, CH4_  SFX_Slots_New_Spin:: -	db ( $40 | CH4 ) -	dw SFX_Slots_New_Spin_Ch4 -	db CH5 -	dw SFX_Slots_New_Spin_Ch5 +	sfx SFX_Slots_New_Spin, CH4_ | CH5_  SFX_Shooting_Star:: -	db CH4 -	dw SFX_Shooting_Star_Ch4 +	sfx SFX_Shooting_Star, CH4_ @@ -406,6 +406,53 @@ CH5		EQU 5  CH6		EQU 6  CH7		EQU 7 +CH0_ EQU 1 << CH0 +CH1_ EQU 1 << CH1 +CH2_ EQU 1 << CH2 +CH3_ EQU 1 << CH3 +CH4_ EQU 1 << CH4 +CH5_ EQU 1 << CH5 +CH6_ EQU 1 << CH6 +CH7_ EQU 1 << CH7 + +music: MACRO +	db ((((\2 & CH0_) >> CH0) + ((\2 & CH1_) >> CH1) + ((\2 & CH2_) >> CH2) + ((\2 & CH3_) >> CH3)) - 1) << 6 | CH0 +	IF \2 & CH0_ +		dw \1_Ch0 +	ENDC +	IF \2 & CH1_ +		db CH1 +		dw \1_Ch1 +	ENDC +	IF \2 & CH2_ +		db CH2 +		dw \1_Ch2 +	ENDC +	IF \2 & CH3_ +		db CH3 +		dw \1_Ch3 +	ENDC +ENDM + +sfx: MACRO +	IF \2 & CH4_ +		db ((((\2 & CH4_) >> CH4) + ((\2 & CH5_) >> CH5) + ((\2 & CH6_) >> CH6) + ((\2 & CH7_) >> CH7)) - 1) << 6 | CH4 +		dw \1_Ch4 +	ENDC +	IF \2 & CH5_ +		db CH5 +		dw \1_Ch5 +	ENDC +	IF \2 & CH6_ +		db CH6 +		dw \1_Ch6 +	ENDC +	IF \2 & CH7_ +		db CH7 +		dw \1_Ch7 +	ENDC +ENDM +  unknownsfx0x10: MACRO  	db $10  	db \1 | 
