diff options
Diffstat (limited to 'audio.asm')
-rw-r--r-- | audio.asm | 2 |
1 files changed, 1 insertions, 1 deletions
@@ -541,7 +541,7 @@ Music_PokeFluteInBattle:: ; begin playing the "caught mon" sound effect ld a, SFX_CAUGHT_MON call PlaySoundWaitForCurrent - ; then immediately overwrtie the channel pointers + ; then immediately overwrite the channel pointers ld hl, wChannelCommandPointers + Ch4 * 2 ld de, SFX_08_PokeFlute_Ch4 call Audio2_OverwriteChannelPointer |