diff options
Diffstat (limited to 'audio.asm')
-rw-r--r-- | audio.asm | 16 |
1 files changed, 8 insertions, 8 deletions
@@ -162,7 +162,7 @@ INCLUDE "audio/sfx/ball_poof.asm" INCLUDE "audio/sfx/faint_thud.asm" INCLUDE "audio/sfx/run.asm" INCLUDE "audio/sfx/dex_page_added.asm" -INCLUDE "audio/sfx/pokeflute_ch3.asm" +INCLUDE "audio/sfx/pokeflute_ch6.asm" INCLUDE "audio/sfx/peck.asm" INCLUDE "audio/sfx/faint_fall.asm" INCLUDE "audio/sfx/battle_09.asm" @@ -477,7 +477,7 @@ Music_DoLowHealthAlarm:: .asm_2138a ld a, $86 - ld [wChannelSoundIDs + CH4], a ;disable sound channel? + ld [wChannelSoundIDs + Ch4], a ;disable sound channel? ld a, [wLowHealthAlarm] and $7f ;decrement alarm timer. dec a @@ -491,7 +491,7 @@ Music_DoLowHealthAlarm:: .disableAlarm xor a ld [wLowHealthAlarm], a ;disable alarm - ld [wChannelSoundIDs + CH4], a ;re-enable sound channel? + ld [wChannelSoundIDs + Ch4], a ;re-enable sound channel? ld de, .toneDataSilence jr .playTone @@ -542,12 +542,12 @@ Music_PokeFluteInBattle:: ld a, SFX_CAUGHT_MON call PlaySoundWaitForCurrent ; then immediately overwrtie the channel pointers - ld hl, wChannelCommandPointers + CH4 * 2 - ld de, SFX_08_PokeFlute_Ch1 + ld hl, wChannelCommandPointers + Ch4 * 2 + ld de, SFX_08_PokeFlute_Ch4 call Audio2_OverwriteChannelPointer - ld de, SFX_08_PokeFlute_Ch2 + ld de, SFX_08_PokeFlute_Ch5 call Audio2_OverwriteChannelPointer - ld de, SFX_08_PokeFlute_Ch3 + ld de, SFX_08_PokeFlute_Ch6 Audio2_OverwriteChannelPointer: ld a, e @@ -632,7 +632,7 @@ INCLUDE "audio/music/pokecenter.asm" SECTION "Music 2", ROMX, BANK[AUDIO_2] -INCLUDE "audio/sfx/pokeflute_ch1_ch2.asm" +INCLUDE "audio/sfx/pokeflute_ch4_ch5.asm" INCLUDE "audio/sfx/unused2_2.asm" INCLUDE "audio/music/gymleaderbattle.asm" INCLUDE "audio/music/trainerbattle.asm" |