diff options
Diffstat (limited to 'engine/items/items.asm')
-rwxr-xr-x | engine/items/items.asm | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/engine/items/items.asm b/engine/items/items.asm index 159f3a45..5c919e50 100755 --- a/engine/items/items.asm +++ b/engine/items/items.asm @@ -863,7 +863,7 @@ ItemUseMedicine: jp nc,.useVitamin ; if it's a vitamin or Rare Candy cp a,FULL_RESTORE jr nc,.healHP ; if it's a Full Restore or one of the potions -; fall through if it's one of the status-specifc healing items +; fall through if it's one of the status-specific healing items .cureStatusAilment ld bc,wPartyMon1Status - wPartyMon1 add hl,bc ; hl now points to status @@ -1846,11 +1846,11 @@ PlayedFluteHadEffectText: ; play out-of-battle pokeflute music ld a,$ff call PlaySound ; turn off music - ld a, SFX_POKEFLUE + ld a, SFX_POKEFLUTE ld c, BANK(SFX_Pokeflute) call PlayMusic .musicWaitLoop ; wait for music to finish playing - ld a,[wChannelSoundIDs + Ch2] + ld a,[wChannelSoundIDs + CH2] cp a, SFX_POKEFLUE jr z,.musicWaitLoop call PlayDefaultMusic ; start playing normal music again |