| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2016-10-07 | Gettin closer | einstein95 | |
| 2016-07-20 | Merge branch 'master' of https://github.com/einstein95/pokered-fr | einstein95 | |
| 2016-07-18 | Clean up text commands | dannye | |
| 2016-06-11 | remove address comments | YamaArashi | |
| 2016-06-09 | Implement handy text macros from yellow | pikalaxalt | |
| 2016-06-01 | More disasm | Logan | |
| 2016-01-03 | Fix game time labels | PikalaxALT | |
| 2015-08-30 | No more W_ | dannye | |
| 2015-08-05 | Use more lb | dannye | |
| and other clean up | |||
| 2015-07-24 | more naming variables | YamaArashi | |
| 2015-07-24 | named animation functions/variables | YamaArashi | |
| 2015-07-21 | named most of the used events | YamaArashi | |
| 2015-07-20 | gym leader events | YamaArashi | |
| 2015-07-20 | enumerate events | YamaArashi | |
| 2015-07-19 | replace uses of minus one | YamaArashi | |
| 2015-07-19 | Name sound effects | dannye | |
| 2015-07-18 | Consolidate coord macros | dannye | |
| 2015-07-18 | fix variable naming | YamaArashi | |
| 2015-07-17 | money / coins hram constants | YamaArashi | |
| 2015-07-17 | More direction constants | dannye | |
| facing directions, npc movement, joypad | |||
| 2015-07-13 | comment slot machine | YamaArashi | |
| 2015-07-03 | No more ldh | U-Daniel-PC\Daniel | |
| 2015-07-03 | TX_ASM | U-Daniel-PC\Daniel | |
| 2015-07-03 | Rename/organize part 2 of 4 | U-Daniel-PC\Daniel | |
| rename functions, clean up address/wram comments, other misc only broken up so that all changes are viewable on github | |||
| 2015-02-07 | serial/trade/misc | YamaArashi | |
| 2014-09-25 | Make Hide/Show objects more dynamic | U-Daniel-PC\Daniel | |
| be on the look out for more static ids in the wild unused constants are still included because a script could be written to check whether the player has picked up an item/fought a legendary etc. | |||
| 2014-09-14 | Commented/labelled misc functions | YamaArashi | |
| 2014-09-13 | Commented more sprite and map code | YamaArashi | |
| 2014-06-25 | Use *Coord instead of FuncCoord | U-Fish-PC\Daniel | |
| Using 'Coord =' doesn't like using wTileMap So use hlCoord, deCoord, bcCoord, aCoord, Coorda, or dwCoord to avoid static addresses | |||
| 2014-06-16 | Use macros for predef calls/jumps instead of static ids. | yenatch | |
| 2014-06-16 | Rename predef functions so they aren't excessive in length. | yenatch | |
| This is mostly because of an rgbasm bug that prevents macro arguments from exceeding 16 characters, but the names were bad anyway. | |||
| 2014-05-26 | Remove most static wram addresses. Use labels instead. | yenatch | |
| For unknown addresses, use "w<address>". Label overleads are still an issue. | |||
| 2014-05-25 | Label BCD math predefs. | yenatch | |
| 2014-05-25 | Rename joypad registers. | yenatch | |
| 2014-05-24 | Rename random number function and hram labels. | yenatch | |
| GenRandom -> Random GenRandomInBattle -> BattleRandom H_RAND1 -> hRandomAdd H_RAND2 -> hRandomSub | |||
| 2014-05-18 | Pull map scripts out of main.asm | U-Fish-PC\Daniel | |
