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authordannye <corrnondacqb@yahoo.com>2016-07-27 19:30:57 -0500
committerdannye <corrnondacqb@yahoo.com>2016-07-27 19:30:57 -0500
commit84c7985e67b0838fce04e49a0916aa5a873131b3 (patch)
tree491367de9c6a0039cf73ad359bb58b640e509084 /audio/sfx/battle_2e.asm
parent70dde9d96b0e3025c72ae29783e94c56fa5cbe1c (diff)
Fix sound effect channel numbering
mostly so that sound effects that only use the noise channel are labelled 'Ch7' instead of 'Ch1'
Diffstat (limited to 'audio/sfx/battle_2e.asm')
-rw-r--r--audio/sfx/battle_2e.asm12
1 files changed, 6 insertions, 6 deletions
diff --git a/audio/sfx/battle_2e.asm b/audio/sfx/battle_2e.asm
index a0841ccf..20c86033 100644
--- a/audio/sfx/battle_2e.asm
+++ b/audio/sfx/battle_2e.asm
@@ -1,27 +1,27 @@
-SFX_Battle_2E_Ch1:
+SFX_Battle_2E_Ch4:
duty 0
unknownsfx0x20 2, 241, 0, 2
unknownsfx0x20 3, 241, 0, 7
unknownsfx0x20 4, 241, 0, 5
unknownsfx0x20 5, 241, 240, 7
- loopchannel 8, SFX_Battle_2E_Ch1
+ loopchannel 8, SFX_Battle_2E_Ch4
endchannel
-SFX_Battle_2E_Ch2:
+SFX_Battle_2E_Ch5:
dutycycle 179
unknownsfx0x20 2, 225, 2, 3
unknownsfx0x20 3, 225, 242, 7
unknownsfx0x20 4, 225, 2, 6
unknownsfx0x20 5, 225, 2, 7
- loopchannel 8, SFX_Battle_2E_Ch2
+ loopchannel 8, SFX_Battle_2E_Ch5
endchannel
-SFX_Battle_2E_Ch3:
+SFX_Battle_2E_Ch7:
unknownnoise0x20 2, 211, 16
unknownnoise0x20 3, 211, 17
unknownnoise0x20 2, 210, 16
unknownnoise0x20 5, 210, 18
- loopchannel 9, SFX_Battle_2E_Ch3
+ loopchannel 9, SFX_Battle_2E_Ch7
endchannel