diff options
-rw-r--r-- | common.asm | 2 |
1 files changed, 1 insertions, 1 deletions
@@ -24937,7 +24937,7 @@ ApplyDamageToEnemyPokemon: ; 60DF ld [W_ENEMYMONCURHP],a jr nc,.animateHpBar\@ ; if more damage was done than the current HP, zero the HP and set the damage -; equal to how HP the pokemon had before fainting +; equal to how much HP the pokemon had before fainting ld a,[$ceec] ld [hli],a ld a,[$ceeb] |