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authorAriaHiro64 <45049787+AriaHiro64@users.noreply.github.com>2020-12-22 23:29:25 -0500
committerAriaHiro64 <45049787+AriaHiro64@users.noreply.github.com>2020-12-22 23:29:25 -0500
commite4aeb17b2ec05917270cabfda1e6267a51fe01c8 (patch)
treedc7dc14b0c66438c9685f73c7c1dd2f039597b89 /Adding-BLUMON.GB-debugging-features-to-a-POKERED-build..md
parentb91bca9dee0ce1d94ba5fb324ca5f95d082425ad (diff)
Destroyed Adding BLUMON.GB debugging features to a POKERED build. (markdown)
Diffstat (limited to 'Adding-BLUMON.GB-debugging-features-to-a-POKERED-build..md')
-rw-r--r--Adding-BLUMON.GB-debugging-features-to-a-POKERED-build..md46
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diff --git a/Adding-BLUMON.GB-debugging-features-to-a-POKERED-build..md b/Adding-BLUMON.GB-debugging-features-to-a-POKERED-build..md
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--- a/Adding-BLUMON.GB-debugging-features-to-a-POKERED-build..md
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-This will create a pokemon red debug build to the build option. The reason this is not included in base pokered is because there is no Pokemon Red debug ROM to disassemble. Go to your Makefile and edit these lines.
-
-`- roms := pokered.gbc pokeblue.gbc pokeblue_debug.gbc`
-`+ roms := pokered.gbc pokeblue.gbc pokered_debug.gbc pokeblue_debug.gbc`
-
-...`
-
-` pokered_debug_obj := $(rom_obj:.o=_red_debug.o)`
-`+ pokered_debug_obj := $(rom_obj:.o=_red_debug.o)`
-` pokeblue_debug_obj := $(rom_obj:.o=_blue_debug.o)`
-
-`...`
-
-` blue: pokeblue.gbc`
-`+ red_debug: pokered_debug.gbc`
-` blue_debug: pokeblue_debug.gbc`
-
-`...`
-
-` tidy:`
-`- rm -f $(roms) $(pokered_obj) $(pokeblue_obj) $(pokeblue_debug_obj) $(roms:.gbc=.map) $(roms:.gbc=.sym) rgbdscheck.o`
-`+ rm -f $(roms) $(pokered_obj) $(pokeblue_obj) $(pokeblue_debug_obj) $(pokered_debug_obj) $(roms:.gbc=.map) $(roms:.gbc=.sym) rgbdscheck.o`
-` $(MAKE) clean -C tools/`
-
-`...`
-
-` $(pokeblue_obj): RGBASMFLAGS += -D _BLUE`
-`+ $(pokered_debug_obj): RGBASMFLAGS += -D _RED -D _DEBUG`
-` $(pokeblue_debug_obj): RGBASMFLAGS += -D _BLUE -D _DEBUG`
-
-`...`
-
-` $(foreach obj, $(pokeblue_obj), $(eval $(call DEP,$(obj),$(obj:_blue.o=.asm))))`
-`+ $(foreach obj, $(pokered_debug_obj), $(eval $(call DEP,$(obj),$(obj:_red_debug.o=.asm))))`
-` $(foreach obj, $(pokeblue_debug_obj), $(eval $(call DEP,$(obj),$(obj:_blue_debug.o=.asm))))`
-
-`...`
-
-` pokeblue_pad = 0x00`
-`+ pokered_debug_pad = 0xff`
-` pokeblue_debug_pad = 0xff`
-` `
-` pokered_opt = -jsv -n 0 -k 01 -l 0x33 -m 0x13 -r 03 -t "POKEMON RED"`
-` pokeblue_opt = -jsv -n 0 -k 01 -l 0x33 -m 0x13 -r 03 -t "POKEMON BLUE"`
-`+ pokered_debug_opt = -jsv -n 0 -k 01 -l 0x33 -m 0x13 -r 03 -t "POKEMON RED"`
-` pokeblue_debug_opt = -jsv -n 0 -k 01 -l 0x33 -m 0x13 -r 03 -t "POKEMON BLUE"`