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-rw-r--r-- | Restore-the-"PRESENTS"-subtitle-under-the-Game-Freak-logo-in-the-intro-animation..md | 33 |
1 files changed, 33 insertions, 0 deletions
diff --git a/Restore-the-"PRESENTS"-subtitle-under-the-Game-Freak-logo-in-the-intro-animation..md b/Restore-the-"PRESENTS"-subtitle-under-the-Game-Freak-logo-in-the-intro-animation..md new file mode 100644 index 0000000..24027b0 --- /dev/null +++ b/Restore-the-"PRESENTS"-subtitle-under-the-Game-Freak-logo-in-the-intro-animation..md @@ -0,0 +1,33 @@ +### This tutorial will restore the "PRESENTS" under the Game Freak logo in the intro, restoring it to how it was in the original Red and Green. + + +## Open engine/intro.asm: +Find this block of code. +```diff + callba AnimateShootingStar + push af + pop af + jr c, .next ; skip the delay if the user interrupted the animation + ld c, 40 + call DelayFrames +``` + +Change it to: +```diff + callba AnimateShootingStar + push af + pop af ++ jr c, .next ; skip the delay if the user interrupted the animation ++ coord hl, 7, 11 ; starting coordinate ++ ld a, $67 ; starting tile ID ++ ld c, $06 ; number of tiles ++ .loop ++ ld [hli], a ++ inc a ++ dec c ++ jr nz, .loop ++ + ld c, 40 + call DelayFrames +.next +``` |