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This is how tutorials show changes made to files:

```diff
 this is some code
-delete red - lines
+add green + lines
```

There's not too much stuff here right now, but more may be added soon.

Here's all we have so far:
## Contents
- [Miscellaneous](#miscellaneous)
- [How to add a new…](#how-to-add-a-new)
- [How to edit the…](#how-to-edit-the)
- [Upgrades to existing features](#upgrades-to-existing-features)
- [Removing features](#removing-features)
- [Features from different generations](#features-from-different-generations)
- [Assembly programming](#assembly-programming)
- [To do](#to-do)

## Miscellaneous
- [Build pokered with BLUEMONS.gbc's debugging features](Add-debug-mode-to-red)

## How to add a new...
- [Type (Dark)](Add-a-new-Type)
- [Move (Heart Stamp)](Add-a-new-move)
- [Wild encounter slots](Wild-encounter-slots)
- [Add a New Map to the Game](Add-a-New-Map-to-the-Game)
- [Attack animation tiles](Attack-animation-tiles)

## How to edit the...
- [Town Map](Edit-the-Town-Map)
- [Wild encounters](Edit-the-wild-encounters)

## Upgrades to existing features

## Removing features
- [Remove Artificial Save Delay](Remove-Artificial-Save-Delay)

## Features from different generations
- [Running Shoes](Running-Shoes)
- [Turn to face enemy trainers when "Seen" by them](Turn-to-face-enemy-trainers-when-seen-by-them)

## Assembly programming

## To do
Feel free to contribute one of these!
- Effectively everything. We need to add tutorials.