diff options
author | yenatch <yenatch@gmail.com> | 2014-01-09 14:41:40 -0500 |
---|---|---|
committer | yenatch <yenatch@gmail.com> | 2014-01-09 15:01:49 -0500 |
commit | 2622824f1bde260c7206ac49461a26238e6271d9 (patch) | |
tree | a716beeaae108e7fbe9318f631647256cc58b2a4 | |
parent | 1107dff7c1dea4ff264388ef0f44072fb0d3d1ad (diff) |
rearrange audio.asm
-rw-r--r-- | audio.asm | 487 |
1 files changed, 239 insertions, 248 deletions
@@ -14,14 +14,26 @@ INCLUDE "constants/move_constants.asm" SECTION "Sound Effect Headers 1", ROMX, BANK[AUDIO_1] - INCLUDE "music/headers/sfxheaders02.asm" +SECTION "Sound Effect Headers 2", ROMX, BANK[AUDIO_2] +INCLUDE "music/headers/sfxheaders08.asm" + +SECTION "Sound Effect Headers 3", ROMX, BANK[AUDIO_3] +INCLUDE "music/headers/sfxheaders1f.asm" + -SECTION "Music Headers 1", ROMX, BANK[AUDIO_1] +SECTION "Music Headers 1", ROMX, BANK[AUDIO_1] INCLUDE "music/headers/musicheaders02.asm" +SECTION "Music Headers 2", ROMX, BANK[AUDIO_2] +INCLUDE "music/headers/musicheaders08.asm" + +SECTION "Music Headers 3", ROMX, BANK[AUDIO_3] +INCLUDE "music/headers/musicheaders1f.asm" + + SECTION "Sound Effects 1", ROMX, BANK[AUDIO_1] @@ -122,139 +134,6 @@ INCLUDE "music/sfx/sfx_02_35.asm" INCLUDE "music/sfx/sfx_02_36.asm" -SECTION "Audio Engine 1", ROMX, BANK[AUDIO_1] - -PlayBattleMusic:: ; 0x90c6 - xor a - ld [wMusicHeaderPointer], a - ld [$d083], a - dec a - ld [$c0ee], a - call PlaySound ; stop music - call DelayFrame - ld c, BANK(Music_GymLeaderBattle) - ld a, [W_GYMLEADERNO] - and a - jr z, .notGymLeaderBattle - ld a, (Music_GymLeaderBattle - $4000) / 3 - jr .playSong -.notGymLeaderBattle - ld a, [W_CUROPPONENT] - cp $c8 - jr c, .wildBattle - cp SONY3 + $c8 - jr z, .finalBattle - cp LANCE + $c8 - jr nz, .normalTrainerBattle - ld a, (Music_GymLeaderBattle - $4000) / 3 ; lance also plays gym leader theme - jr .playSong -.normalTrainerBattle - ld a, (Music_TrainerBattle - $4000) / 3 - jr .playSong -.finalBattle - ld a, (Music_FinalBattle - $4000) / 3 - jr .playSong -.wildBattle - ld a, (Music_WildBattle - $4000) / 3 -.playSong - jp PlayMusic - - -INCLUDE "audio/engine_1.asm" - - -; an alternate start for MeetRival which has a different first measure -Music_RivalAlternateStart:: ; 0x9b47 - ld c, BANK(Music_MeetRival) - ld a, (Music_MeetRival - $4000) / 3 - call PlayMusic - ld hl, $c006 - ld de, Music_MeetRival_branch_b1a2 - call Music2_OverwriteChannelPointer - ld de, Music_MeetRival_branch_b21d - call Music2_OverwriteChannelPointer - ld de, Music_MeetRival_branch_b2b5 - -Music2_OverwriteChannelPointer: ; 0x9b60 - ld a, e - ld [hli], a - ld a, d - ld [hli], a - ret - -; an alternate tempo for MeetRival which is slightly slower -Music_RivalAlternateTempo:: ; 0x9b65 - ld c, BANK(Music_MeetRival) - ld a, (Music_MeetRival - $4000) / 3 - call PlayMusic - ld hl, $c006 - ld de, Music_MeetRival_branch_b119 - jp Music2_OverwriteChannelPointer - -; applies both the alternate start and alternate tempo -Music_RivalAlternateStartAndTempo:: ; 0x9b75 - call Music_RivalAlternateStart - ld hl, $c006 - ld de, Music_MeetRival_branch_b19b - jp Music2_OverwriteChannelPointer - -; an alternate tempo for Cities1 which is used for the Hall of Fame room -Music_Cities1AlternateTempo:: ; 0x9b81 - ld a, $a - ld [$cfc8], a - ld [$cfc9], a - ld a, $ff - ld [wMusicHeaderPointer], a - ld c, $64 - call DelayFrames - ld c, BANK(Music_Cities1) - ld a, (Music_Cities1 - $4000) / 3 - call PlayMusic - ld hl, $c006 - ld de, Music_Cities1_branch_aa6f - jp Music2_OverwriteChannelPointer - - -SECTION "Music 1", ROMX, BANK[AUDIO_1] - -INCLUDE "music/pkmnhealed.asm" -INCLUDE "music/routes1.asm" -INCLUDE "music/routes2.asm" -INCLUDE "music/routes3.asm" -INCLUDE "music/routes4.asm" -INCLUDE "music/indigoplateau.asm" -INCLUDE "music/pallettown.asm" -INCLUDE "music/unusedsong.asm" -INCLUDE "music/cities1.asm" -INCLUDE "music/sfx/sfx_02_3a.asm" -INCLUDE "music/museumguy.asm" -INCLUDE "music/meetprofoak.asm" -INCLUDE "music/meetrival.asm" -INCLUDE "music/sfx/sfx_02_41.asm" -INCLUDE "music/sfx/sfx_02_3b.asm" -INCLUDE "music/sfx/sfx_02_42.asm" -INCLUDE "music/ssanne.asm" -INCLUDE "music/cities2.asm" -INCLUDE "music/celadon.asm" -INCLUDE "music/cinnabar.asm" -INCLUDE "music/vermilion.asm" -INCLUDE "music/lavender.asm" -INCLUDE "music/safarizone.asm" -INCLUDE "music/gym.asm" -INCLUDE "music/pokecenter.asm" - - - -SECTION "Sound Effect Headers 2", ROMX, BANK[AUDIO_2] - -INCLUDE "music/headers/sfxheaders08.asm" - - -SECTION "Music Headers 2", ROMX, BANK[AUDIO_2] - -INCLUDE "music/headers/musicheaders08.asm" - - SECTION "Sound Effects 2", ROMX, BANK[AUDIO_2] INCLUDE "music/sfx/sfx_08_01.asm" @@ -380,119 +259,6 @@ INCLUDE "music/sfx/sfx_08_35.asm" INCLUDE "music/sfx/sfx_08_36.asm" - -SECTION "Audio Engine 2", ROMX, BANK[AUDIO_2] - -Func_2136e: ; 2136e (8:536e) - ld a, [$d083] - cp $ff - jr z, .asm_2139b - bit 7, a - ret z - and $7f - jr nz, .asm_21383 - call Func_213a7 - ld a, $1e - jr .asm_21395 -.asm_21383 - cp $14 - jr nz, .asm_2138a - call Func_213ac -.asm_2138a - ld a, $86 - ld [$c02a], a - ld a, [$d083] - and $7f - dec a -.asm_21395 - set 7, a - ld [$d083], a - ret -.asm_2139b - xor a - ld [$d083], a - ld [$c02a], a - ld de, Unknown_213c4 ; $53c4 - jr asm_213af - -Func_213a7: ; 213a7 (8:53a7) - ld de, Unknown_213bc ; $53bc - jr asm_213af - -Func_213ac: ; 213ac (8:53ac) - ld de, Unknown_213c0 ; $53c0 -asm_213af: ; 213af (8:53af) - ld hl, $ff10 - ld c, $5 - xor a -.asm_213b5 - ld [hli], a - ld a, [de] - inc de - dec c - jr nz, .asm_213b5 - ret - -Unknown_213bc: ; 213bc (8:53bc) - db $A0,$E2,$50,$87 - -Unknown_213c0: ; 213c0 (8:53c0) - db $B0,$E2,$EE,$86 - -Unknown_213c4: ; 213c4 (8:53c4) - db $00,$00,$00,$80 - - -INCLUDE "menu/pc.asm" - -INCLUDE "audio/engine_2.asm" - - -Music_PokeFluteInBattle: ; 22306 (8:6306) - ld a, (SFX_08_46 - $4000) / 3 ; PokeFlute outside of battle - call PlaySoundWaitForCurrent - ld hl, $c00e - ld de, SFX_08_PokeFlute_Ch1 - call Music8_OverwriteChannelPointer - ld de, SFX_08_PokeFlute_Ch2 - call Music8_OverwriteChannelPointer - ld de, SFX_08_PokeFlute_Ch3 - -Music8_OverwriteChannelPointer: ; 2231d (8:631d) - ld a, e - ld [hli], a - ld a, d - ld [hli], a - ret - - -SECTION "Music 2", ROMX, BANK[AUDIO_2] - -INCLUDE "music/sfx/sfx_08_pokeflute.asm" -INCLUDE "music/sfx/sfx_08_unused2.asm" -INCLUDE "music/gymleaderbattle.asm" -INCLUDE "music/trainerbattle.asm" -INCLUDE "music/wildbattle.asm" -INCLUDE "music/finalbattle.asm" -INCLUDE "music/sfx/sfx_08_3a.asm" -INCLUDE "music/sfx/sfx_08_3b.asm" -INCLUDE "music/sfx/sfx_08_46.asm" -INCLUDE "music/defeatedtrainer.asm" -INCLUDE "music/defeatedwildmon.asm" -INCLUDE "music/defeatedgymleader.asm" - - - -SECTION "Sound Effect Headers 3", ROMX, BANK[AUDIO_3] - -INCLUDE "music/headers/sfxheaders1f.asm" - - -SECTION "Music Headers 3", ROMX, BANK[AUDIO_3] - -INCLUDE "music/headers/musicheaders1f.asm" - - SECTION "Sound Effects 3", ROMX, BANK[AUDIO_3] INCLUDE "music/sfx/sfx_1f_01.asm" @@ -600,6 +366,185 @@ INCLUDE "music/sfx/sfx_1f_35.asm" INCLUDE "music/sfx/sfx_1f_36.asm" + +SECTION "Audio Engine 1", ROMX, BANK[AUDIO_1] + +PlayBattleMusic:: ; 0x90c6 + xor a + ld [wMusicHeaderPointer], a + ld [$d083], a + dec a + ld [$c0ee], a + call PlaySound ; stop music + call DelayFrame + ld c, BANK(Music_GymLeaderBattle) + ld a, [W_GYMLEADERNO] + and a + jr z, .notGymLeaderBattle + ld a, (Music_GymLeaderBattle - $4000) / 3 + jr .playSong +.notGymLeaderBattle + ld a, [W_CUROPPONENT] + cp $c8 + jr c, .wildBattle + cp SONY3 + $c8 + jr z, .finalBattle + cp LANCE + $c8 + jr nz, .normalTrainerBattle + ld a, (Music_GymLeaderBattle - $4000) / 3 ; lance also plays gym leader theme + jr .playSong +.normalTrainerBattle + ld a, (Music_TrainerBattle - $4000) / 3 + jr .playSong +.finalBattle + ld a, (Music_FinalBattle - $4000) / 3 + jr .playSong +.wildBattle + ld a, (Music_WildBattle - $4000) / 3 +.playSong + jp PlayMusic + + +INCLUDE "audio/engine_1.asm" + + +; an alternate start for MeetRival which has a different first measure +Music_RivalAlternateStart:: ; 0x9b47 + ld c, BANK(Music_MeetRival) + ld a, (Music_MeetRival - $4000) / 3 + call PlayMusic + ld hl, $c006 + ld de, Music_MeetRival_branch_b1a2 + call Music2_OverwriteChannelPointer + ld de, Music_MeetRival_branch_b21d + call Music2_OverwriteChannelPointer + ld de, Music_MeetRival_branch_b2b5 + +Music2_OverwriteChannelPointer: ; 0x9b60 + ld a, e + ld [hli], a + ld a, d + ld [hli], a + ret + +; an alternate tempo for MeetRival which is slightly slower +Music_RivalAlternateTempo:: ; 0x9b65 + ld c, BANK(Music_MeetRival) + ld a, (Music_MeetRival - $4000) / 3 + call PlayMusic + ld hl, $c006 + ld de, Music_MeetRival_branch_b119 + jp Music2_OverwriteChannelPointer + +; applies both the alternate start and alternate tempo +Music_RivalAlternateStartAndTempo:: ; 0x9b75 + call Music_RivalAlternateStart + ld hl, $c006 + ld de, Music_MeetRival_branch_b19b + jp Music2_OverwriteChannelPointer + +; an alternate tempo for Cities1 which is used for the Hall of Fame room +Music_Cities1AlternateTempo:: ; 0x9b81 + ld a, $a + ld [$cfc8], a + ld [$cfc9], a + ld a, $ff + ld [wMusicHeaderPointer], a + ld c, $64 + call DelayFrames + ld c, BANK(Music_Cities1) + ld a, (Music_Cities1 - $4000) / 3 + call PlayMusic + ld hl, $c006 + ld de, Music_Cities1_branch_aa6f + jp Music2_OverwriteChannelPointer + + +SECTION "Audio Engine 2", ROMX, BANK[AUDIO_2] + +Func_2136e: ; 2136e (8:536e) + ld a, [$d083] + cp $ff + jr z, .asm_2139b + bit 7, a + ret z + and $7f + jr nz, .asm_21383 + call Func_213a7 + ld a, $1e + jr .asm_21395 +.asm_21383 + cp $14 + jr nz, .asm_2138a + call Func_213ac +.asm_2138a + ld a, $86 + ld [$c02a], a + ld a, [$d083] + and $7f + dec a +.asm_21395 + set 7, a + ld [$d083], a + ret +.asm_2139b + xor a + ld [$d083], a + ld [$c02a], a + ld de, Unknown_213c4 ; $53c4 + jr asm_213af + +Func_213a7: ; 213a7 (8:53a7) + ld de, Unknown_213bc ; $53bc + jr asm_213af + +Func_213ac: ; 213ac (8:53ac) + ld de, Unknown_213c0 ; $53c0 +asm_213af: ; 213af (8:53af) + ld hl, $ff10 + ld c, $5 + xor a +.asm_213b5 + ld [hli], a + ld a, [de] + inc de + dec c + jr nz, .asm_213b5 + ret + +Unknown_213bc: ; 213bc (8:53bc) + db $A0,$E2,$50,$87 + +Unknown_213c0: ; 213c0 (8:53c0) + db $B0,$E2,$EE,$86 + +Unknown_213c4: ; 213c4 (8:53c4) + db $00,$00,$00,$80 + + +INCLUDE "menu/pc.asm" + +INCLUDE "audio/engine_2.asm" + + +Music_PokeFluteInBattle: ; 22306 (8:6306) + ld a, (SFX_08_46 - $4000) / 3 ; PokeFlute outside of battle + call PlaySoundWaitForCurrent + ld hl, $c00e + ld de, SFX_08_PokeFlute_Ch1 + call Music8_OverwriteChannelPointer + ld de, SFX_08_PokeFlute_Ch2 + call Music8_OverwriteChannelPointer + ld de, SFX_08_PokeFlute_Ch3 + +Music8_OverwriteChannelPointer: ; 2231d (8:631d) + ld a, e + ld [hli], a + ld a, d + ld [hli], a + ret + + SECTION "Audio Engine 3", ROMX, BANK[AUDIO_3] Func_7d13b:: ; 7d13b (1f:513b) @@ -650,6 +595,52 @@ OwnedMonValues: ; 7d170 (1f:5170) INCLUDE "audio/engine_3.asm" + +SECTION "Music 1", ROMX, BANK[AUDIO_1] + +INCLUDE "music/pkmnhealed.asm" +INCLUDE "music/routes1.asm" +INCLUDE "music/routes2.asm" +INCLUDE "music/routes3.asm" +INCLUDE "music/routes4.asm" +INCLUDE "music/indigoplateau.asm" +INCLUDE "music/pallettown.asm" +INCLUDE "music/unusedsong.asm" +INCLUDE "music/cities1.asm" +INCLUDE "music/sfx/sfx_02_3a.asm" +INCLUDE "music/museumguy.asm" +INCLUDE "music/meetprofoak.asm" +INCLUDE "music/meetrival.asm" +INCLUDE "music/sfx/sfx_02_41.asm" +INCLUDE "music/sfx/sfx_02_3b.asm" +INCLUDE "music/sfx/sfx_02_42.asm" +INCLUDE "music/ssanne.asm" +INCLUDE "music/cities2.asm" +INCLUDE "music/celadon.asm" +INCLUDE "music/cinnabar.asm" +INCLUDE "music/vermilion.asm" +INCLUDE "music/lavender.asm" +INCLUDE "music/safarizone.asm" +INCLUDE "music/gym.asm" +INCLUDE "music/pokecenter.asm" + + +SECTION "Music 2", ROMX, BANK[AUDIO_2] + +INCLUDE "music/sfx/sfx_08_pokeflute.asm" +INCLUDE "music/sfx/sfx_08_unused2.asm" +INCLUDE "music/gymleaderbattle.asm" +INCLUDE "music/trainerbattle.asm" +INCLUDE "music/wildbattle.asm" +INCLUDE "music/finalbattle.asm" +INCLUDE "music/sfx/sfx_08_3a.asm" +INCLUDE "music/sfx/sfx_08_3b.asm" +INCLUDE "music/sfx/sfx_08_46.asm" +INCLUDE "music/defeatedtrainer.asm" +INCLUDE "music/defeatedwildmon.asm" +INCLUDE "music/defeatedgymleader.asm" + + SECTION "Music 3", ROMX, BANK[AUDIO_3] INCLUDE "music/bikeriding.asm" |