diff options
author | IIMarckus <iimarckus@gmail.com> | 2011-11-14 00:25:15 -0700 |
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committer | IIMarckus <iimarckus@gmail.com> | 2011-11-14 00:25:15 -0700 |
commit | 3fbbc239acb537459c33fe302e09e75e56d336f2 (patch) | |
tree | 58472bd75a837bb99cc2d9bef389b5a2b241eb8e | |
parent | 31e251af3ae6f32d0eb548172199d6b18eb4bf85 (diff) |
Add Blue’s house map.
hg-commit-id: 4f46a3ac0e71
-rw-r--r-- | constants.asm | 4 | ||||
-rw-r--r-- | maps/blueshouse.blk | 1 | ||||
-rw-r--r-- | pokered.asm | 111 |
3 files changed, 115 insertions, 1 deletions
diff --git a/constants.asm b/constants.asm index ad6e1d54..09e97a9a 100644 --- a/constants.asm +++ b/constants.asm @@ -887,3 +887,7 @@ EAST EQU 1 WEST EQU 2 SOUTH EQU 4 NORTH EQU 8 + +; different kinds of people events +ITEM EQU $80 +TRAINER EQU $40 diff --git a/maps/blueshouse.blk b/maps/blueshouse.blk new file mode 100644 index 00000000..823e6053 --- /dev/null +++ b/maps/blueshouse.blk @@ -0,0 +1 @@ +
\ No newline at end of file diff --git a/pokered.asm b/pokered.asm index 16cf2cfd..01f46f83 100644 --- a/pokered.asm +++ b/pokered.asm @@ -4002,7 +4002,116 @@ PalletTownText6: ; sign by Red’s house PalletTownText7: ; sign by Blue’s house db $17,$C1,$43,$29,$50 ; “Blue’s House” -INCBIN "baserom.gbc",$18FF1,$4000-$FF1 +INCBIN "baserom.gbc",$18FF1,$1B2F-$FF1 + +; 5B2F +BluesHouse_h: + db $08 ; tileset + db $04,$04 ; dimensions + dw BluesHouseBlocks,BluesHouseTexts,BluesHouseScript + db 0 + dw BluesHouseObject + +BluesHouseScript: + call $3C3C + ld hl,BluesHouseScriptPointers + ld a,[$D5F3] + jp $3D97 + +BluesHouseScriptPointers: + dw BluesHouseScript1,BluesHouseScript2 + +BluesHouseScript1: + ld hl,$D74A + set 1,[hl] + + ; trigger the next script + ld a,1 + ld [$D5F3],a + ret + +BluesHouseScript2: + ret + +BluesHouseTexts: + dw BluesHouseText1,BluesHouseText2,BluesHouseText3 + +BluesHouseText1: + db 8 + ld a,[$D74A] + bit 0,a + jr nz,.GotMap\@ + ld a,[$D74B] + bit 5,a + jr nz,.GiveMap\@ + ld hl,DaisyInitialText + call PrintText + jr .done\@ +.GiveMap\@ + ld hl,DaisyOfferMapText + call PrintText + ld bc,(TOWN_MAP << 8) | 1 + call $3E2E + jr nc,.BagFull\@ + ld a,$29 + ld [$CC4D],a + ld a,$11 + call Predef ; hide table map object + ld hl,GotMapText + call PrintText + ld hl,$D74A + set 0,[hl] + jr .done\@ +.GotMap\@ + ld hl,DaisyUseMapText + call PrintText + jr .done\@ +.BagFull\@ + ld hl,DaisyBagFullText + call PrintText +.done\@ + jp $24D7 + +DaisyInitialText: + db $17,$3C,$4C,$25,$50 ; “Hi! Blue is out…” +DaisyOfferMapText: ; 5BAF + db $17,$5D,$4C,$25,$50 ; “Grandpa asked you to run an errand?…” +GotMapText: ; 5BB4 + db $17,$9C,$4C,$25,$11,$50 ; “Red got a Town Map!” +DaisyBagFullText: ; 5BBA + db $17,$AD,$4C,$25,$50 ; “You have too much stuff with you.” +DaisyUseMapText: ; 5BBF + db $17,$D0,$4C,$25,$50 ; “Use the Town Map to…” +BluesHouseText2: ; 5BC4 + db $17,$FD,$4C,$25,$50 ; “Pokémon are living things!…” +BluesHouseText3: ; the map on the table, which Daisy gives the player + db $17,$3B,$4D,$25,$50 ; “It’s a big map!…” + +BluesHouseObject: + db $0A ; border tile + + db 2 ; warps + db 7,2,1,$FF + db 7,3,1,$FF + + db 0 ; signs + + db 3 ; people + db $11,4+3,4+2,$FF,$D3,1 ; Daisy, sitting by map + db $11,4+4,4+6,$FE,1,ITEM|2,0 ; map on table + db $41,4+3,4+3,$FF,$FF,ITEM|3,0 ; Daisy, walking around + + ; warp-to + dw $C712 + db 7,2 + + dw $C712 + db 7,3 + +BluesHouseBlocks: + INCBIN "maps/blueshouse.blk" + +INCBIN "baserom.gbc",$19C06,$4000-$1C06 SECTION "bank7",DATA,BANK[$7] INCBIN "baserom.gbc",$1C000,$4000 |