diff options
author | Rangi <remy.oukaour+rangi42@gmail.com> | 2020-07-16 22:40:48 -0400 |
---|---|---|
committer | Rangi <remy.oukaour+rangi42@gmail.com> | 2020-07-16 22:40:48 -0400 |
commit | 44b424353d42a24627055aff38d2cffa2eb0f17c (patch) | |
tree | 73abc65f3a1c1b113dcfb0651151421a53265dd9 | |
parent | 4cc4b175fcf55fde232796ac5668b4aff5903022 (diff) |
Factor our frame blocks' base coordinates
-rw-r--r-- | data/battle_anims/base_coords.asm | 178 | ||||
-rw-r--r-- | data/battle_anims/frame_blocks.asm | 179 |
2 files changed, 179 insertions, 178 deletions
diff --git a/data/battle_anims/base_coords.asm b/data/battle_anims/base_coords.asm new file mode 100644 index 00000000..944aed3b --- /dev/null +++ b/data/battle_anims/base_coords.asm @@ -0,0 +1,178 @@ +FrameBlockBaseCoords: + db $10, $68 + db $10, $70 + db $10, $78 + db $10, $80 + db $10, $88 + db $10, $90 + db $10, $98 + db $18, $68 + db $18, $70 + db $18, $78 + db $34, $28 + db $18, $80 + db $18, $88 + db $18, $98 + db $20, $68 + db $20, $70 + db $20, $78 + db $20, $80 + db $20, $88 + db $20, $90 + db $20, $98 + db $28, $68 + db $28, $70 + db $28, $78 + db $28, $80 + db $28, $88 + db $30, $68 + db $30, $70 + db $30, $78 + db $30, $80 + db $30, $90 + db $30, $98 + db $38, $68 + db $38, $78 + db $38, $80 + db $38, $88 + db $40, $68 + db $40, $70 + db $40, $78 + db $40, $80 + db $40, $88 + db $40, $98 + db $10, $60 + db $18, $60 + db $20, $60 + db $28, $60 + db $30, $60 + db $40, $60 + db $58, $28 + db $43, $38 + db $33, $48 + db $20, $58 + db $32, $78 + db $58, $58 + db $2C, $6C + db $34, $80 + db $48, $70 + db $42, $36 + db $38, $44 + db $40, $52 + db $48, $60 + db $3E, $6E + db $28, $7C + db $28, $8A + db $50, $3C + db $48, $50 + db $40, $64 + db $38, $38 + db $50, $30 + db $50, $38 + db $50, $40 + db $50, $48 + db $50, $50 + db $48, $58 + db $50, $44 + db $48, $48 + db $48, $4C + db $40, $50 + db $40, $54 + db $38, $58 + db $38, $5C + db $30, $64 + db $48, $40 + db $48, $39 + db $24, $88 + db $24, $70 + db $1C, $70 + db $1C, $88 + db $34, $68 + db $34, $88 + db $68, $50 + db $60, $50 + db $68, $60 + db $58, $50 + db $60, $60 + db $68, $40 + db $40, $40 + db $38, $40 + db $0B, $60 + db $44, $48 + db $40, $14 + db $48, $1C + db $50, $24 + db $4C, $24 + db $10, $62 + db $12, $62 + db $12, $60 + db $20, $72 + db $22, $72 + db $22, $70 + db $28, $62 + db $50, $0A + db $52, $0A + db $38, $30 + db $40, $48 + db $30, $48 + db $40, $30 + db $30, $40 + db $38, $48 + db $40, $4A + db $48, $4B + db $50, $4C + db $58, $4D + db $60, $4D + db $68, $4D + db $38, $10 + db $50, $10 + db $38, $28 + db $48, $18 + db $40, $20 + db $48, $20 + db $40, $3C + db $38, $50 + db $28, $64 + db $1C, $90 + db $24, $80 + db $2C, $70 + db $30, $38 + db $10, $50 + db $3C, $40 + db $40, $58 + db $30, $58 + db $58, $48 + db $50, $58 + db $48, $68 + db $40, $18 + db $28, $58 + db $40, $38 + db $48, $38 + db $08, $70 + db $44, $1C + db $3C, $58 + db $38, $60 + db $08, $60 + db $38, $70 + db $38, $6C + db $38, $64 + db $1C, $74 + db $2E, $74 + db $34, $50 + db $2F, $60 + db $31, $70 + db $4C, $30 + db $3B, $40 + db $2D, $50 + db $26, $60 + db $2D, $70 + db $28, $50 + db $1E, $60 + db $29, $70 + db $16, $60 + db $14, $58 + db $12, $54 + db $14, $50 + db $18, $4C + db $1C, $48 + db $48, $28 diff --git a/data/battle_anims/frame_blocks.asm b/data/battle_anims/frame_blocks.asm index dd127879..dd765ffe 100644 --- a/data/battle_anims/frame_blocks.asm +++ b/data/battle_anims/frame_blocks.asm @@ -1238,184 +1238,7 @@ FrameBlock79: db 1 ; # db $00, $00, $4e, $00 -FrameBlockBaseCoords: - db $10, $68 - db $10, $70 - db $10, $78 - db $10, $80 - db $10, $88 - db $10, $90 - db $10, $98 - db $18, $68 - db $18, $70 - db $18, $78 - db $34, $28 - db $18, $80 - db $18, $88 - db $18, $98 - db $20, $68 - db $20, $70 - db $20, $78 - db $20, $80 - db $20, $88 - db $20, $90 - db $20, $98 - db $28, $68 - db $28, $70 - db $28, $78 - db $28, $80 - db $28, $88 - db $30, $68 - db $30, $70 - db $30, $78 - db $30, $80 - db $30, $90 - db $30, $98 - db $38, $68 - db $38, $78 - db $38, $80 - db $38, $88 - db $40, $68 - db $40, $70 - db $40, $78 - db $40, $80 - db $40, $88 - db $40, $98 - db $10, $60 - db $18, $60 - db $20, $60 - db $28, $60 - db $30, $60 - db $40, $60 - db $58, $28 - db $43, $38 - db $33, $48 - db $20, $58 - db $32, $78 - db $58, $58 - db $2C, $6C - db $34, $80 - db $48, $70 - db $42, $36 - db $38, $44 - db $40, $52 - db $48, $60 - db $3E, $6E - db $28, $7C - db $28, $8A - db $50, $3C - db $48, $50 - db $40, $64 - db $38, $38 - db $50, $30 - db $50, $38 - db $50, $40 - db $50, $48 - db $50, $50 - db $48, $58 - db $50, $44 - db $48, $48 - db $48, $4C - db $40, $50 - db $40, $54 - db $38, $58 - db $38, $5C - db $30, $64 - db $48, $40 - db $48, $39 - db $24, $88 - db $24, $70 - db $1C, $70 - db $1C, $88 - db $34, $68 - db $34, $88 - db $68, $50 - db $60, $50 - db $68, $60 - db $58, $50 - db $60, $60 - db $68, $40 - db $40, $40 - db $38, $40 - db $0B, $60 - db $44, $48 - db $40, $14 - db $48, $1C - db $50, $24 - db $4C, $24 - db $10, $62 - db $12, $62 - db $12, $60 - db $20, $72 - db $22, $72 - db $22, $70 - db $28, $62 - db $50, $0A - db $52, $0A - db $38, $30 - db $40, $48 - db $30, $48 - db $40, $30 - db $30, $40 - db $38, $48 - db $40, $4A - db $48, $4B - db $50, $4C - db $58, $4D - db $60, $4D - db $68, $4D - db $38, $10 - db $50, $10 - db $38, $28 - db $48, $18 - db $40, $20 - db $48, $20 - db $40, $3C - db $38, $50 - db $28, $64 - db $1C, $90 - db $24, $80 - db $2C, $70 - db $30, $38 - db $10, $50 - db $3C, $40 - db $40, $58 - db $30, $58 - db $58, $48 - db $50, $58 - db $48, $68 - db $40, $18 - db $28, $58 - db $40, $38 - db $48, $38 - db $08, $70 - db $44, $1C - db $3C, $58 - db $38, $60 - db $08, $60 - db $38, $70 - db $38, $6C - db $38, $64 - db $1C, $74 - db $2E, $74 - db $34, $50 - db $2F, $60 - db $31, $70 - db $4C, $30 - db $3B, $40 - db $2D, $50 - db $26, $60 - db $2D, $70 - db $28, $50 - db $1E, $60 - db $29, $70 - db $16, $60 - db $14, $58 - db $12, $54 - db $14, $50 - db $18, $4C - db $1C, $48 - db $48, $28 +INCLUDE "data/battle_anims/base_coords.asm" FrameBlock00: db 0 ; # |