diff options
author | U-Daniel-Laptop\Daniel <corrnondacqb@yahoo.com> | 2013-12-23 09:35:15 -0600 |
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committer | U-Daniel-Laptop\Daniel <corrnondacqb@yahoo.com> | 2013-12-23 09:35:15 -0600 |
commit | 7c9f98141db66a18b6fb50e1c7d330d45e4f01bf (patch) | |
tree | bdfd87cead5e669053a7698cb6ea04f76bbfde86 | |
parent | eedf04c24359128f9a6a455ba66847574226a4a7 (diff) | |
parent | d6bbdee236d4bc3da742347c9fb7410870ea1d23 (diff) |
Merge branch 'music' of https://github.com/dannye/pokered
Conflicts:
main.asm
-rwxr-xr-x | main.asm | 58 |
1 files changed, 37 insertions, 21 deletions
@@ -18282,31 +18282,37 @@ INCLUDE "music/sfx/sfx_02_12.asm" INCLUDE "music/sfx/sfx_02_13.asm" Music2_Channel3DutyPointers: ; 0x8361 + dw Music2_Channel3Duty0 dw Music2_Channel3Duty1 dw Music2_Channel3Duty2 dw Music2_Channel3Duty3 dw Music2_Channel3Duty4 - dw Music2_Channel3Duty5 - dw SFX_02_3f_Ch1 ; unused + dw Music2_Channel3Duty5 ; used in the Lavender Town theme dw SFX_02_3f_Ch1 ; unused dw SFX_02_3f_Ch1 ; unused dw SFX_02_3f_Ch1 ; unused -Music2_Channel3Duty1: ; 0x8373 +; these are the definitions for the channel 3 instruments +; each instrument definition is made up of 32 points (nibbles) that form +; the graph of the wave +; the current instrument is copied to $FF30 +Music2_Channel3Duty0: ; 0x8373 db $02,$46,$8A,$CE,$FF,$FE,$ED,$DC,$CB,$A9,$87,$65,$44,$33,$22,$11 -Music2_Channel3Duty2: ; 0x8383 +Music2_Channel3Duty1: ; 0x8383 db $02,$46,$8A,$CE,$EF,$FF,$FE,$EE,$DD,$CB,$A9,$87,$65,$43,$22,$11 -Music2_Channel3Duty3: ; 0x8393 +Music2_Channel3Duty2: ; 0x8393 db $13,$69,$BD,$EE,$EE,$FF,$FF,$ED,$DE,$FF,$FF,$EE,$EE,$DB,$96,$31 -Music2_Channel3Duty4: ; 0x83a3 +Music2_Channel3Duty3: ; 0x83a3 db $02,$46,$8A,$CD,$EF,$FE,$DE,$FF,$EE,$DC,$BA,$98,$76,$54,$32,$10 -Music2_Channel3Duty5: ; 0x83b3 +Music2_Channel3Duty4: ; 0x83b3 db $01,$23,$45,$67,$8A,$CD,$EE,$F7,$7F,$EE,$DC,$A8,$76,$54,$32,$10 +; duty 5 reads from sfx data +Music2_Channel3Duty5: ; 0x83c3 INCLUDE "music/sfx/sfx_02_3f.asm" INCLUDE "music/sfx/sfx_02_5e.asm" INCLUDE "music/sfx/sfx_02_56.asm" @@ -44457,30 +44463,34 @@ INCLUDE "music/sfx/sfx_08_11.asm" INCLUDE "music/sfx/sfx_08_12.asm" INCLUDE "music/sfx/sfx_08_13.asm" -Music8_Channel3DutyPointers: ; 20361 (1f:4361) +Music8_Channel3DutyPointers: ; 20361 (8:4361) + dw Music8_Channel3Duty0 dw Music8_Channel3Duty1 dw Music8_Channel3Duty2 dw Music8_Channel3Duty3 dw Music8_Channel3Duty4 - dw Music8_Channel3Duty5 dw SFX_08_40_Ch1 ; unused dw SFX_08_40_Ch1 ; unused dw SFX_08_40_Ch1 ; unused dw SFX_08_40_Ch1 ; unused -Music8_Channel3Duty1: ; 20373 (8:4373) +; these are the definitions for the channel 3 instruments +; each instrument definition is made up of 32 points (nibbles) that form +; the graph of the wave +; the current instrument is copied to $FF30 +Music8_Channel3Duty0: ; 20373 (8:4373) db $02,$46,$8A,$CE,$FF,$FE,$ED,$DC,$CB,$A9,$87,$65,$44,$33,$22,$11 -Music8_Channel3Duty2: ; 20383 (8:4383) +Music8_Channel3Duty1: ; 20383 (8:4383) db $02,$46,$8A,$CE,$EF,$FF,$FE,$EE,$DD,$CB,$A9,$87,$65,$43,$22,$11 -Music8_Channel3Duty3: ; 20393 (8:4393) +Music8_Channel3Duty2: ; 20393 (8:4393) db $13,$69,$BD,$EE,$EE,$FF,$FF,$ED,$DE,$FF,$FF,$EE,$EE,$DB,$96,$31 -Music8_Channel3Duty4: ; 203a3 (8:43a3) +Music8_Channel3Duty3: ; 203a3 (8:43a3) db $02,$46,$8A,$CD,$EF,$FE,$DE,$FF,$EE,$DC,$BA,$98,$76,$54,$32,$10 -Music8_Channel3Duty5: ; 203b3 (8:43b3) +Music8_Channel3Duty4: ; 203b3 (8:43b3) db $01,$23,$45,$67,$8A,$CD,$EE,$F7,$7F,$EE,$DC,$A8,$76,$54,$32,$10 INCLUDE "music/sfx/sfx_08_40.asm" @@ -119783,31 +119793,37 @@ INCLUDE "music/sfx/sfx_1f_12.asm" INCLUDE "music/sfx/sfx_1f_13.asm" Music1f_Channel3DutyPointers: ; 7c361 (1f:4361) + dw Music1f_Channel3Duty0 dw Music1f_Channel3Duty1 dw Music1f_Channel3Duty2 dw Music1f_Channel3Duty3 dw Music1f_Channel3Duty4 - dw Music1f_Channel3Duty5 - dw SFX_1f_3f_Ch1 ; unused + dw Music1f_Channel3Duty5 ; used in the Pokemon Tower theme dw SFX_1f_3f_Ch1 ; unused dw SFX_1f_3f_Ch1 ; unused dw SFX_1f_3f_Ch1 ; unused -Music1f_Channel3Duty1: ; 7c373 (1f:4373) +; these are the definitions for the channel 3 instruments +; each instrument definition is made up of 32 points (nibbles) that form +; the graph of the wave +; the current instrument is copied to $FF30 +Music1f_Channel3Duty0: ; 7c373 (1f:4373) db $02,$46,$8A,$CE,$FF,$FE,$ED,$DC,$CB,$A9,$87,$65,$44,$33,$22,$11 -Music1f_Channel3Duty2: ; 7c383 (1f:4383) +Music1f_Channel3Duty1: ; 7c383 (1f:4383) db $02,$46,$8A,$CE,$EF,$FF,$FE,$EE,$DD,$CB,$A9,$87,$65,$43,$22,$11 -Music1f_Channel3Duty3: ; 7c393 (1f:4393) +Music1f_Channel3Duty2: ; 7c393 (1f:4393) db $13,$69,$BD,$EE,$EE,$FF,$FF,$ED,$DE,$FF,$FF,$EE,$EE,$DB,$96,$31 -Music1f_Channel3Duty4: ; 7c3a3 (1f:43a3) +Music1f_Channel3Duty3: ; 7c3a3 (1f:43a3) db $02,$46,$8A,$CD,$EF,$FE,$DE,$FF,$EE,$DC,$BA,$98,$76,$54,$32,$10 -Music1f_Channel3Duty5: ; 7c3b3 (1f:43b3) +Music1f_Channel3Duty4: ; 7c3b3 (1f:43b3) db $01,$23,$45,$67,$8A,$CD,$EE,$F7,$7F,$EE,$DC,$A8,$76,$54,$32,$10 +; duty 5 reads from sfx data +Music1f_Channel3Duty5: ; 7c3c3 (1f:43c3) INCLUDE "music/sfx/sfx_1f_3f.asm" INCLUDE "music/sfx/sfx_1f_56.asm" INCLUDE "music/sfx/sfx_1f_57.asm" |