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authorU-Fish-PC\Daniel <corrnondacqb@yahoo.com>2013-08-19 23:44:36 -0400
committerU-Fish-PC\Daniel <corrnondacqb@yahoo.com>2013-08-19 23:44:36 -0400
commit802337067e3cea0570b250b81c2234b949a8fea9 (patch)
tree658aec928a90dd05db20f307bed97908c0aafa4c
parent9387e9ab15eb4f45878d4aeb856ed93acbf2c379 (diff)
Added trading wire transfer tiles to gfx
-rwxr-xr-xgfx/trade2.2bppbin0 -> 64 bytes
-rw-r--r--main.asm2
2 files changed, 1 insertions, 1 deletions
diff --git a/gfx/trade2.2bpp b/gfx/trade2.2bpp
new file mode 100755
index 00000000..975f4da0
--- /dev/null
+++ b/gfx/trade2.2bpp
Binary files differ
diff --git a/main.asm b/main.asm
index 4c3937f8..6bdb03f8 100644
--- a/main.asm
+++ b/main.asm
@@ -53897,7 +53897,7 @@ INCBIN "gfx/trade.2bpp"
; 4 tiles for actual wire transfer animation (pokeball wandering inside wire)
TradingAnimationGraphics2: ; 3acce (e:6cce)
-INCBIN "baserom.gbc",$3acce,$3ad0e - $3acce
+INCBIN "gfx/trade2.2bpp"
; known jump sources: df11 (3:5f11), 17da3 (5:7da3)
Func_3ad0e: ; 3ad0e (e:6d0e)