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authorMarcus Huderle <huderlem@gmail.com>2013-12-23 23:16:20 -0600
committerMarcus Huderle <huderlem@gmail.com>2013-12-23 23:16:20 -0600
commit962d9fc39970afac29395125132f94c8ada4284d (patch)
tree006e69f49190fad47f562e404299ba3dbc5b119b
parentc8ad87c4581ceee50ebd01168043e53fd69b548c (diff)
Player spinning direction list for the teleporting away animation INCBIN.
-rwxr-xr-xmain.asm8
1 files changed, 5 insertions, 3 deletions
diff --git a/main.asm b/main.asm
index ea0d4fb7..a169862a 100755
--- a/main.asm
+++ b/main.asm
@@ -103448,7 +103448,7 @@ Func_706ef: ; 706ef (1c:46ef)
ld [$cd50], a
ld a, [$c104]
ld [$cd4f], a
- ld hl, Unknown_70713 ; $4713
+ ld hl, PlayerSpinningFacingOrder ; $4713
ld de, $cd48
ld bc, $4
call CopyData
@@ -103461,8 +103461,10 @@ Func_706ef: ; 706ef (1c:46ef)
dec hl
ret
-Unknown_70713: ; 70713 (1c:4713)
-INCBIN "baserom.gbc",$70713,$70717 - $70713
+PlayerSpinningFacingOrder: ; 70713 (1c:4713)
+; The order of the direction the player's sprite is facing when teleporting
+; away. Creates a spinning effect.
+ db $00, $08, $04, $0C ; down, left, up, right
Func_70717: ; 70717 (1c:4717)
ld a, [hl]