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author | stag019 <stag019@gmail.com> | 2012-03-30 03:12:18 -0400 |
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committer | stag019 <stag019@gmail.com> | 2012-03-30 03:12:18 -0400 |
commit | a0791b38bed2b3600fb9cc298973dfbe8fec3b79 (patch) | |
tree | 826cac43a2a0fcd3e304f36ae407a3af76771891 | |
parent | 1ec756040cfd76bd3808d24bee573e1b005ac6f5 (diff) |
Some random label(s) somewhere...
hg-commit-id: 66036833f01f
-rw-r--r-- | main.asm | 8 |
1 files changed, 4 insertions, 4 deletions
@@ -69877,20 +69877,20 @@ Unnamed_ASM_74872: ; 0x74872 ; code similar to this appears in a lot of banks; this particular ; one is called after you beat the Rocket that gives you TM28 DIG. ; the screen then fades out, he disappears, and fades back in - call $20EF + call GBFadeIn1 ld a, $07 ld [$CC4D], a ld a, $15 - call $3E6D + call Predef ld a, $09 ld [$CC4D], a ld a, $11 - call $3E6D + call Predef ld a, $06 ld [$CC4D], a ld a, $11 call Predef - call $20D1 + call GBFadeOut1 ret ViridianGym_h: ; 0x74897 to 0x748a3 (12 bytes) (id=45) |