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authorstag019 <stag019@gmail.com>2012-03-30 03:12:18 -0400
committerstag019 <stag019@gmail.com>2012-03-30 03:12:18 -0400
commita0791b38bed2b3600fb9cc298973dfbe8fec3b79 (patch)
tree826cac43a2a0fcd3e304f36ae407a3af76771891
parent1ec756040cfd76bd3808d24bee573e1b005ac6f5 (diff)
Some random label(s) somewhere...
hg-commit-id: 66036833f01f
-rw-r--r--main.asm8
1 files changed, 4 insertions, 4 deletions
diff --git a/main.asm b/main.asm
index 92f55727..4f147467 100644
--- a/main.asm
+++ b/main.asm
@@ -69877,20 +69877,20 @@ Unnamed_ASM_74872: ; 0x74872
; code similar to this appears in a lot of banks; this particular
; one is called after you beat the Rocket that gives you TM28 DIG.
; the screen then fades out, he disappears, and fades back in
- call $20EF
+ call GBFadeIn1
ld a, $07
ld [$CC4D], a
ld a, $15
- call $3E6D
+ call Predef
ld a, $09
ld [$CC4D], a
ld a, $11
- call $3E6D
+ call Predef
ld a, $06
ld [$CC4D], a
ld a, $11
call Predef
- call $20D1
+ call GBFadeOut1
ret
ViridianGym_h: ; 0x74897 to 0x748a3 (12 bytes) (id=45)