diff options
author | yenatch <yenatch@gmail.com> | 2014-07-11 11:02:04 -0700 |
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committer | yenatch <yenatch@gmail.com> | 2014-07-11 11:08:03 -0700 |
commit | 8396935a07863484d1ce8a620511fbe645980fde (patch) | |
tree | e38b54d75d21abf2260b31d8cc3c5de4db94e87a /Makefile | |
parent | 9f29f21d9d43baa7124991dcf3b093fc6c615706 (diff) |
Comment the makefile.
Diffstat (limited to 'Makefile')
-rw-r--r-- | Makefile | 48 |
1 files changed, 31 insertions, 17 deletions
@@ -1,12 +1,22 @@ +# If your default python is 3, you may want to change this to python27. PYTHON := python + +# md5sum -c is used to compare rom hashes. The options may vary across platforms. MD5 := md5sum -c --quiet +# Clear the default suffixes. .SUFFIXES: .SUFFIXES: .asm .tx .o .gbc + .PHONY: all clean red blue yellow compare -.PRECIOUS: %.2bpp + +# Secondary expansion is required for dependency variables in object rules. .SECONDEXPANSION: +# Suppress annoying intermediate file deletion messages. +.PRECIOUS: %.2bpp + +# Filepath shortcuts to avoid overly long recipes. poketools := extras/pokemontools gfx := $(PYTHON) $(poketools)/gfx.py pic := $(PYTHON) $(poketools)/pic.py @@ -16,6 +26,8 @@ pre := $(PYTHON) prequeue.py versions := red blue yellow +# Collect file dependencies for objects in red/, blue/ and yellow/. +# These aren't provided by rgbds by default, so we have to look for file includes ourselves. $(foreach ver, $(versions), \ $(eval $(ver)_asm := $(shell find $(ver) -iname '*.asm')) \ $(eval $(ver)_obj := $($(ver)_asm:.asm=.o)) \ @@ -26,6 +38,7 @@ $(foreach obj, $(all_obj), \ ) +# Build Red/Blue. Yellow is WIP. roms := pokered.gbc pokeblue.gbc all: $(roms) @@ -40,22 +53,34 @@ clean: find . \( -iname '*.tx' -o -iname '*.1bpp' -o -iname '*.2bpp' -o -iname '*.pic' \) -exec rm {} + +# Image files are added to a queue to reduce build time. They're converted when building parent objects. +%.2bpp: %.png ; $(eval 2bppq += $<) @rm -f $@ +%.1bpp: %.png ; $(eval 1bppq += $<) @rm -f $@ +%.pic: %.2bpp ; $(eval picq += $<) @rm -f $@ + +# Source files are not fed directly into rgbasm. +# A python preprocessor runs over them first, replacing ascii strings with correct character codes. +# It spits out the new file with extension .tx. +# The text preprocessor also uses a queue. %.asm: ; -%.tx: %.asm - $(eval txq += $<) - @rm -f $@ +%.tx: %.asm ; $(eval txq += $<) @rm -f $@ $(all_obj): $$*.tx $$(patsubst %.asm, %.tx, $$($$*_dep)) + @# The queue payloads are here. + @# These are made silent since there may be hundreds of targets. @$(pre) $(txq); $(eval txq :=) @$(gfx) 2bpp $(2bppq); $(eval 2bppq :=) @$(gfx) 1bpp $(1bppq); $(eval 1bppq :=) @$(pic) compress $(picq); $(eval picq :=) + @# rgbasm -h for manual halt-nops. rgbasm -h -o $@ $*.tx +# Link objects together to build a rom. +# Make a symfile for debugging. rgblink will segfault if a mapfile isn't made too. link = rgblink -n $*.sym -m $*.map -dmg_opt := -jsv -k 01 -l 0x33 -m 0x13 -p 0 -r 03 -cgb_opt := -cjsv -k 01 -l 0x33 -m 0x1b -p 0 -r 03 +dmg_opt = -jsv -k 01 -l 0x33 -m 0x13 -p 0 -r 03 +cgb_opt = -cjsv -k 01 -l 0x33 -m 0x1b -p 0 -r 03 pokered.gbc: $(red_obj) $(link) -o $@ $^ @@ -68,14 +93,3 @@ pokeblue.gbc: $(blue_obj) pokeyellow.gbc: $(yellow_obj) $(link) -o $@ $^ rgbfix $(cgb_opt) -t "POKEMON YELLOW" $@ - - -%.2bpp: %.png - $(eval 2bppq += $<) - @rm -f $@ -%.1bpp: %.png - $(eval 1bppq += $<) - @rm -f $@ -%.pic: %.2bpp - $(eval picq += $<) - @rm -f $@ |