diff options
author | dannye <corrnondacqb@yahoo.com> | 2016-01-12 18:45:02 -0600 |
---|---|---|
committer | dannye <corrnondacqb@yahoo.com> | 2016-01-12 18:45:02 -0600 |
commit | 5914540ba780d7936fd6624d6fde2d67a9f7a773 (patch) | |
tree | a1ce27018f39d98f49d89468df426d0291e18560 /audio/engine_1.asm | |
parent | ccf4fe54a8e444aaf966fac7b38bc9452c494222 (diff) | |
parent | 8a5a7d8e68538b727e0c166488265f395603366e (diff) |
Merge branch 'master' of https://github.com/pret/pokered into rgbgfxrgbgfx
Diffstat (limited to 'audio/engine_1.asm')
-rw-r--r-- | audio/engine_1.asm | 1277 |
1 files changed, 661 insertions, 616 deletions
diff --git a/audio/engine_1.asm b/audio/engine_1.asm index 9a302ef3..c729fa7e 100644 --- a/audio/engine_1.asm +++ b/audio/engine_1.asm @@ -3,29 +3,29 @@ Audio1_UpdateMusic:: ; 0x9103 ld c, CH0 .loop - ld b, $0 - ld hl, wc026 + ld b, 0 + ld hl, wChannelSoundIDs add hl, bc ld a, [hl] and a jr z, .nextChannel ld a, c cp CH4 - jr nc, .asm_912e ; if sfx channel - ld a, [wc002] + jr nc, .applyAffects ; if sfx channel + ld a, [wMuteAudioAndPauseMusic] and a - jr z, .asm_912e + jr z, .applyAffects bit 7, a jr nz, .nextChannel set 7, a - ld [wc002], a - xor a - ld [$ff25], a - ld [$ff1a], a + ld [wMuteAudioAndPauseMusic], a + xor a ; disable all channels' output + ld [rNR51], a + ld [rNR30], a ld a, $80 - ld [$ff1a], a + ld [rNR30], a jr .nextChannel -.asm_912e +.applyAffects call Audio1_ApplyMusicAffects .nextChannel ld a, c @@ -36,15 +36,9 @@ Audio1_UpdateMusic:: ; 0x9103 ; this routine checks flags for music effects currently applied ; to the channel and calls certain functions based on flags. -; known flags for wc02e: -; 0: toggleperfectpitch has been used -; 1: call has been used -; 3: a toggle used only by this routine for vibrato -; 4: pitchbend flag -; 6: dutycycle flag Audio1_ApplyMusicAffects: ; 0x9138 ld b, $0 - ld hl, wc0b6 ; delay until next note + ld hl, wChannelNoteDelayCounters ; delay until next note add hl, bc ld a, [hl] cp $1 ; if the delay is 1, play next note @@ -54,45 +48,45 @@ Audio1_ApplyMusicAffects: ; 0x9138 ld a, c cp CH4 jr nc, .startChecks ; if a sfx channel - ld hl, wc02a + ld hl, wChannelSoundIDs + CH4 add hl, bc ld a, [hl] and a jr z, .startChecks ret .startChecks - ld hl, wc02e + ld hl, wChannelFlags1 add hl, bc - bit 6, [hl] ; dutycycle + bit BIT_ROTATE_DUTY, [hl] jr z, .checkForExecuteMusic call Audio1_ApplyDutyCycle .checkForExecuteMusic - ld b, $0 - ld hl, wc036 + ld b, 0 + ld hl, wChannelFlags2 add hl, bc - bit 0, [hl] + bit BIT_EXECUTE_MUSIC, [hl] jr nz, .checkForPitchBend - ld hl, wc02e + ld hl, wChannelFlags1 add hl, bc - bit 2, [hl] - jr nz, .disablePitchBendVibrato + bit BIT_NOISE_OR_SFX, [hl] + jr nz, .skipPitchBendVibrato .checkForPitchBend - ld hl, wc02e + ld hl, wChannelFlags1 add hl, bc - bit 4, [hl] ; pitchbend + bit BIT_PITCH_BEND_ON, [hl] jr z, .checkVibratoDelay jp Audio1_ApplyPitchBend .checkVibratoDelay - ld hl, wc04e ; vibrato delay + ld hl, wChannelVibratoDelayCounters add hl, bc ld a, [hl] and a ; check if delay is over jr z, .checkForVibrato dec [hl] ; otherwise, dec delay -.disablePitchBendVibrato +.skipPitchBendVibrato ret .checkForVibrato - ld hl, wc056 ; vibrato rate + ld hl, wChannelVibratoExtents add hl, bc ld a, [hl] and a @@ -100,38 +94,40 @@ Audio1_ApplyMusicAffects: ; 0x9138 ret ; no vibrato .vibrato ld d, a - ld hl, wc05e + ld hl, wChannelVibratoRates add hl, bc ld a, [hl] and $f and a - jr z, .vibratoAlreadyDone - dec [hl] ; apply vibrato pitch change + jr z, .applyVibrato + dec [hl] ; decrement counter ret -.vibratoAlreadyDone +.applyVibrato ld a, [hl] swap [hl] or [hl] - ld [hl], a ; reset the vibrato value and start again - ld hl, wc066 + ld [hl], a ; reload the counter + ld hl, wChannelFrequencyLowBytes add hl, bc ld e, [hl] ; get note pitch - ld hl, wc02e + ld hl, wChannelFlags1 add hl, bc - bit 3, [hl] ; this is the only code that sets/resets bit three so - jr z, .unset ; it continuously alternates which path it takes - res 3, [hl] +; This is the only code that sets/resets the vibrato direction bit, so it +; continuously alternates which path it takes. + bit BIT_VIBRATO_DIRECTION, [hl] + jr z, .unset + res BIT_VIBRATO_DIRECTION, [hl] ld a, d and $f ld d, a ld a, e sub d jr nc, .noCarry - ld a, $0 + ld a, 0 .noCarry jr .done .unset - set 3, [hl] + set BIT_VIBRATO_DIRECTION, [hl] ld a, d and $f0 swap a @@ -140,8 +136,8 @@ Audio1_ApplyMusicAffects: ; 0x9138 ld a, $ff .done ld d, a - ld b, $3 - call Audio1_9838 + ld b, REG_FREQUENCY_LO + call Audio1_GetRegisterPointer ld [hl], d ret @@ -149,16 +145,18 @@ Audio1_ApplyMusicAffects: ; 0x9138 ; like tempo changes, duty changes etc. and doesn't return ; until the first note is reached Audio1_PlayNextNote: ; 0x91d0 - ld hl, wc06e +; reload the vibrato delay counter + ld hl, wChannelVibratoDelayCounterReloadValues add hl, bc ld a, [hl] - ld hl, wc04e + ld hl, wChannelVibratoDelayCounters add hl, bc ld [hl], a - ld hl, wc02e + + ld hl, wChannelFlags1 add hl, bc - res 4, [hl] - res 5, [hl] + res BIT_PITCH_BEND_ON, [hl] + res BIT_PITCH_BEND_DECREASING, [hl] call Audio1_endchannel ret @@ -167,34 +165,35 @@ Audio1_endchannel: ; 0x91e6 ld d, a cp $ff ; is this command an endchannel? jp nz, Audio1_callchannel ; no - ld b, $0 ; yes - ld hl, wc02e + ld b, 0 + ld hl, wChannelFlags1 add hl, bc - bit 1, [hl] + bit BIT_CHANNEL_CALL, [hl] jr nz, .returnFromCall ld a, c cp CH3 jr nc, .noiseOrSfxChannel - jr .asm_923f + jr .disableChannelOutput .noiseOrSfxChannel - res 2, [hl] - ld hl, wc036 + res BIT_NOISE_OR_SFX, [hl] + ld hl, wChannelFlags2 add hl, bc - res 0, [hl] + res BIT_EXECUTE_MUSIC, [hl] cp CH6 - jr nz, .notSfxChannel3 + jr nz, .skipSfxChannel3 +; restart hardware channel 3 (wave channel) output ld a, $0 - ld [$ff1a], a + ld [rNR30], a ld a, $80 - ld [$ff1a], a -.notSfxChannel3 + ld [rNR30], a +.skipSfxChannel3 jr nz, .asm_9222 - ld a, [wc003] + ld a, [wDisableChannelOutputWhenSfxEnds] and a jr z, .asm_9222 xor a - ld [wc003], a - jr .asm_923f + ld [wDisableChannelOutputWhenSfxEnds], a + jr .disableChannelOutput .asm_9222 jr .asm_9248 .returnFromCall @@ -203,10 +202,10 @@ Audio1_endchannel: ; 0x91e6 ld a, c add a ld e, a - ld hl, wc006 + ld hl, wChannelCommandPointers add hl, de push hl ; store current channel address - ld hl, wc016 + ld hl, wChannelReturnAddresses add hl, de ld e, l ld d, h @@ -217,36 +216,36 @@ Audio1_endchannel: ; 0x91e6 ld a, [de] ld [hl], a ; loads channel address to return to jp Audio1_endchannel -.asm_923f - ld hl, Unknown_9b1f +.disableChannelOutput + ld hl, Audio1_HWChannelDisableMasks add hl, bc - ld a, [$ff25] + ld a, [rNR51] and [hl] - ld [$ff25], a + ld [rNR51], a .asm_9248 - ld a, [wc02a] - cp $14 + ld a, [wChannelSoundIDs + CH4] + cp CRY_SFX_START jr nc, .asm_9251 - jr .asm_926e + jr .skipCry .asm_9251 - ld a, [wc02a] - cp $86 - jr z, .asm_926e - jr c, .asm_925c - jr .asm_926e -.asm_925c + ld a, [wChannelSoundIDs + CH4] + cp CRY_SFX_END + jr z, .skipCry + jr c, .cry + jr .skipCry +.cry ld a, c cp CH4 jr z, .asm_9265 - call Audio1_96c7 + call Audio1_GoBackOneCommandIfCry ret c .asm_9265 - ld a, [wc005] - ld [$ff24], a + ld a, [wSavedVolume] + ld [rNR50], a xor a - ld [wc005], a -.asm_926e - ld hl, wc026 + ld [wSavedVolume], a +.skipCry + ld hl, wChannelSoundIDs add hl, bc ld [hl], b ret @@ -254,7 +253,7 @@ Audio1_endchannel: ; 0x91e6 Audio1_callchannel: ; 0x9274 cp $fd ; is this command a callchannel? jp nz, Audio1_loopchannel ; no - call Audio1_GetNextMusicByte ; yes + call Audio1_GetNextMusicByte push af call Audio1_GetNextMusicByte ld d, a @@ -265,10 +264,10 @@ Audio1_callchannel: ; 0x9274 ld a, c add a ld e, a - ld hl, wc006 + ld hl, wChannelCommandPointers add hl, de push hl - ld hl, wc016 + ld hl, wChannelReturnAddresses add hl, de ld e, l ld d, h @@ -283,20 +282,20 @@ Audio1_callchannel: ; 0x9274 inc hl ld [hl], d ; overwrite current address with pointer ld b, $0 - ld hl, wc02e + ld hl, wChannelFlags1 add hl, bc - set 1, [hl] ; set the call flag + set BIT_CHANNEL_CALL, [hl] ; set the call flag jp Audio1_endchannel Audio1_loopchannel: ; 0x92a9 cp $fe ; is this command a loopchannel? jp nz, Audio1_notetype ; no - call Audio1_GetNextMusicByte ; yes + call Audio1_GetNextMusicByte ld e, a and a jr z, .infiniteLoop - ld b, $0 - ld hl, wc0be + ld b, 0 + ld hl, wChannelLoopCounters add hl, bc ld a, [hl] cp e @@ -319,7 +318,7 @@ Audio1_loopchannel: ; 0x92a9 ld a, c add a ld e, a - ld hl, wc006 + ld hl, wChannelCommandPointers add hl, de pop af ld [hli], a @@ -330,10 +329,10 @@ Audio1_notetype: ; 0x92e4 and $f0 cp $d0 ; is this command a notetype? jp nz, Audio1_toggleperfectpitch ; no - ld a, d ; yes + ld a, d and $f ld b, $0 - ld hl, wc0c6 + ld hl, wChannelNoteSpeeds add hl, bc ld [hl], a ; store low nibble as speed ld a, c @@ -345,15 +344,15 @@ Audio1_notetype: ; 0x92e4 cp CH2 jr z, .musicChannel3 cp CH6 - jr nz, .notChannel3 - ld hl, wc0e7 - jr .sfxChannel3 + jr nz, .skipChannel3 + ld hl, wSfxWaveInstrument + jr .channel3 .musicChannel3 - ld hl, wc0e6 -.sfxChannel3 + ld hl, wMusicWaveInstrument +.channel3 ld a, d and $f - ld [hl], a ; store low nibble of param as duty + ld [hl], a ; store low nibble of param as wave instrument ld a, d and $30 sla a @@ -362,9 +361,9 @@ Audio1_notetype: ; 0x92e4 ; if channel 3, store high nibble as volume ; else, store volume (high nibble) and fade (low nibble) -.notChannel3 - ld b, $0 - ld hl, wc0de +.skipChannel3 + ld b, 0 + ld hl, wChannelVolumes add hl, bc ld [hl], d .noiseChannel @@ -374,56 +373,70 @@ Audio1_toggleperfectpitch: ; 0x9323 ld a, d cp $e8 ; is this command a toggleperfectpitch? jr nz, Audio1_vibrato ; no - ld b, $0 ; yes - ld hl, wc02e + ld b, 0 + ld hl, wChannelFlags1 add hl, bc ld a, [hl] xor $1 - ld [hl], a ; flip bit 0 of wc02e + ld [hl], a ; flip bit 0 of wChannelFlags1 jp Audio1_endchannel Audio1_vibrato: ; 0x9335 cp $ea ; is this command a vibrato? jr nz, Audio1_pitchbend ; no - call Audio1_GetNextMusicByte ; yes - ld b, $0 - ld hl, wc04e + call Audio1_GetNextMusicByte + ld b, 0 + ld hl, wChannelVibratoDelayCounters add hl, bc ld [hl], a ; store delay - ld hl, wc06e + ld hl, wChannelVibratoDelayCounterReloadValues add hl, bc ld [hl], a ; store delay call Audio1_GetNextMusicByte ld d, a + +; The high nybble of the command byte is the extent of the vibrato. +; Let n be the extent. +; The upper nybble of the channel's byte in the wChannelVibratoExtents +; array will store the extent above the note: (n / 2) + (n % 2). +; The lower nybble will store the extent below the note: (n / 2). +; These two values add to the total extent, n. and $f0 swap a - ld b, $0 - ld hl, wc056 + ld b, 0 + ld hl, wChannelVibratoExtents add hl, bc srl a ld e, a adc b swap a or e - ld [hl], a ; store rate as both high and low nibbles + ld [hl], a + +; The low nybble of the command byte is the rate of the vibrato. +; The high and low nybbles of the channel's byte in the wChannelVibratoRates +; array are both initialised to this value because the high nybble is the +; counter reload value and the low nybble is the counter itself, which should +; start at its value upon reload. ld a, d and $f ld d, a - ld hl, wc05e + ld hl, wChannelVibratoRates add hl, bc swap a or d - ld [hl], a ; store depth as both high and low nibbles + ld [hl], a + jp Audio1_endchannel Audio1_pitchbend: ; 0x936d cp $eb ; is this command a pitchbend? jr nz, Audio1_duty ; no - call Audio1_GetNextMusicByte ; yes - ld b, $0 - ld hl, wc076 + call Audio1_GetNextMusicByte + ld b, 0 + ld hl, wChannelPitchBendLengthModifiers add hl, bc - ld [hl], a ; store first param + ld [hl], a call Audio1_GetNextMusicByte ld d, a and $f0 @@ -431,18 +444,18 @@ Audio1_pitchbend: ; 0x936d ld b, a ld a, d and $f - call Audio1_9858 - ld b, $0 - ld hl, wc0a6 + call Audio1_CalculateFrequency + ld b, 0 + ld hl, wChannelPitchBendTargetFrequencyHighBytes add hl, bc - ld [hl], d ; store unknown part of second param - ld hl, wc0ae + ld [hl], d + ld hl, wChannelPitchBendTargetFrequencyLowBytes add hl, bc - ld [hl], e ; store unknown part of second param - ld b, $0 - ld hl, wc02e + ld [hl], e + ld b, 0 + ld hl, wChannelFlags1 add hl, bc - set 4, [hl] ; set pitchbend flag + set BIT_PITCH_BEND_ON, [hl] call Audio1_GetNextMusicByte ld d, a jp Audio1_notelength @@ -450,12 +463,12 @@ Audio1_pitchbend: ; 0x936d Audio1_duty: ; 0x93a5 cp $ec ; is this command a duty? jr nz, Audio1_tempo ; no - call Audio1_GetNextMusicByte ; yes + call Audio1_GetNextMusicByte rrca rrca and $c0 - ld b, $0 - ld hl, wc03e + ld b, 0 + ld hl, wChannelDuties add hl, bc ld [hl], a ; store duty jp Audio1_endchannel @@ -463,96 +476,96 @@ Audio1_duty: ; 0x93a5 Audio1_tempo: ; 0x93ba cp $ed ; is this command a tempo? jr nz, Audio1_stereopanning ; no - ld a, c ; yes + ld a, c cp CH4 jr nc, .sfxChannel call Audio1_GetNextMusicByte - ld [wc0e8], a ; store first param + ld [wMusicTempo], a ; store first param call Audio1_GetNextMusicByte - ld [wc0e9], a ; store second param + ld [wMusicTempo + 1], a ; store second param xor a - ld [wc0ce], a ; clear RAM - ld [wc0cf], a - ld [wc0d0], a - ld [wc0d1], a + ld [wChannelNoteDelayCountersFractionalPart], a ; clear RAM + ld [wChannelNoteDelayCountersFractionalPart + 1], a + ld [wChannelNoteDelayCountersFractionalPart + 2], a + ld [wChannelNoteDelayCountersFractionalPart + 3], a jr .musicChannelDone .sfxChannel call Audio1_GetNextMusicByte - ld [wc0ea], a ; store first param + ld [wSfxTempo], a ; store first param call Audio1_GetNextMusicByte - ld [wc0eb], a ; store second param + ld [wSfxTempo + 1], a ; store second param xor a - ld [wc0d2], a ; clear RAM - ld [wc0d3], a - ld [wc0d4], a - ld [wc0d5], a + ld [wChannelNoteDelayCountersFractionalPart + 4], a ; clear RAM + ld [wChannelNoteDelayCountersFractionalPart + 5], a + ld [wChannelNoteDelayCountersFractionalPart + 6], a + ld [wChannelNoteDelayCountersFractionalPart + 7], a .musicChannelDone jp Audio1_endchannel Audio1_stereopanning: ; 0x93fa cp $ee ; is this command a stereopanning? jr nz, Audio1_unknownmusic0xef ; no - call Audio1_GetNextMusicByte ; yes - ld [wc004], a ; store panning + call Audio1_GetNextMusicByte + ld [wStereoPanning], a ; store panning jp Audio1_endchannel ; this appears to never be used Audio1_unknownmusic0xef: ; 0x9407 cp $ef ; is this command an unknownmusic0xef? jr nz, Audio1_dutycycle ; no - call Audio1_GetNextMusicByte ; yes + call Audio1_GetNextMusicByte push bc - call Audio1_9876 + call Audio1_PlaySound pop bc - ld a, [wc003] + ld a, [wDisableChannelOutputWhenSfxEnds] and a jr nz, .skip - ld a, [wc02d] - ld [wc003], a + ld a, [wChannelSoundIDs + CH7] + ld [wDisableChannelOutputWhenSfxEnds], a xor a - ld [wc02d], a + ld [wChannelSoundIDs + CH7], a .skip jp Audio1_endchannel Audio1_dutycycle: ; 0x9426 cp $fc ; is this command a dutycycle? jr nz, Audio1_volume ; no - call Audio1_GetNextMusicByte ; yes - ld b, $0 - ld hl, wc046 + call Audio1_GetNextMusicByte + ld b, 0 + ld hl, wChannelDutyCycles add hl, bc ld [hl], a ; store full cycle and $c0 - ld hl, wc03e + ld hl, wChannelDuties add hl, bc ld [hl], a ; store first duty - ld hl, wc02e + ld hl, wChannelFlags1 add hl, bc - set 6, [hl] ; set dutycycle flag + set BIT_ROTATE_DUTY, [hl] jp Audio1_endchannel Audio1_volume: ; 0x9444 cp $f0 ; is this command a volume? jr nz, Audio1_executemusic ; no - call Audio1_GetNextMusicByte ; yes - ld [$ff24], a ; store volume + call Audio1_GetNextMusicByte + ld [rNR50], a ; store volume jp Audio1_endchannel Audio1_executemusic: ; 0x9450 cp $f8 ; is this command an executemusic? jr nz, Audio1_octave ; no - ld b, $0 ; yes - ld hl, wc036 + ld b, $0 + ld hl, wChannelFlags2 add hl, bc - set 0, [hl] + set BIT_EXECUTE_MUSIC, [hl] jp Audio1_endchannel Audio1_octave: ; 0x945f and $f0 cp $e0 ; is this command an octave? jr nz, Audio1_unknownsfx0x20 ; no - ld hl, wc0d6 ; yes - ld b, $0 + ld hl, wChannelOctaves + ld b, 0 add hl, bc ld a, d and $f @@ -561,47 +574,54 @@ Audio1_octave: ; 0x945f Audio1_unknownsfx0x20: ; 0x9472 cp $20 ; is this command an unknownsfx0x20? - jr nz, Audio1_unknownsfx0x10 ; no + jr nz, Audio1_unknownsfx0x10 ld a, c cp CH3 ; is this a noise or sfx channel? jr c, Audio1_unknownsfx0x10 ; no - ld b, $0 - ld hl, wc036 + ld b, 0 + ld hl, wChannelFlags2 add hl, bc - bit 0, [hl] - jr nz, Audio1_unknownsfx0x10 ; no - call Audio1_notelength ; yes + bit BIT_EXECUTE_MUSIC, [hl] ; is executemusic being used? + jr nz, Audio1_unknownsfx0x10 ; yes + call Audio1_notelength + +; This code seems to do the same thing as what Audio1_ApplyDutyAndSoundLength +; does below. ld d, a - ld b, $0 - ld hl, wc03e + ld b, 0 + ld hl, wChannelDuties add hl, bc ld a, [hl] or d ld d, a - ld b, $1 - call Audio1_9838 + ld b, REG_DUTY_SOUND_LEN + call Audio1_GetRegisterPointer ld [hl], d + call Audio1_GetNextMusicByte ld d, a - ld b, $2 - call Audio1_9838 + ld b, REG_VOLUME_ENVELOPE + call Audio1_GetRegisterPointer ld [hl], d call Audio1_GetNextMusicByte ld e, a ld a, c cp CH7 - ld a, $0 - jr z, .sfxNoiseChannel ; only two params for noise channel + ld a, 0 + jr z, .skip +; Channels 1 through 3 have 2 registers that control frequency, but the noise +; channel a single register (the polynomial counter) that controls frequency, +; so this command has one less byte on the noise channel. push de call Audio1_GetNextMusicByte pop de -.sfxNoiseChannel +.skip ld d, a push de - call Audio1_9629 - call Audio1_95f8 + call Audio1_ApplyDutyAndSoundLength + call Audio1_EnableChannelOutput pop de - call Audio1_964b + call Audio1_ApplyWavePatternAndFrequency ret Audio1_unknownsfx0x10: @@ -612,12 +632,12 @@ Audio1_unknownsfx0x10: cp $10 ; is this command a unknownsfx0x10? jr nz, Audio1_note ; no ld b, $0 - ld hl, wc036 + ld hl, wChannelFlags2 add hl, bc - bit 0, [hl] + bit BIT_EXECUTE_MUSIC, [hl] jr nz, Audio1_note ; no - call Audio1_GetNextMusicByte ; yes - ld [$ff10], a + call Audio1_GetNextMusicByte + ld [rNR10], a jp Audio1_endchannel Audio1_note: @@ -627,7 +647,7 @@ Audio1_note: ld a, d and $f0 cp $b0 ; is this command a dnote? - jr z, Audio1_dnote ; yes + jr z, Audio1_dnote jr nc, Audio1_notelength ; no swap a ld b, a @@ -647,11 +667,11 @@ Audio1_dnote: call Audio1_GetNextMusicByte ; get dnote instrument asm_94fd ld d, a - ld a, [wc003] + ld a, [wDisableChannelOutputWhenSfxEnds] and a jr nz, .asm_9508 ld a, d - call Audio1_9876 + call Audio1_PlaySound .asm_9508 pop bc pop de @@ -661,20 +681,20 @@ Audio1_notelength: ; 0x950a push af and $f inc a - ld b, $0 + ld b, 0 ld e, a ; store note length (in 16ths) ld d, b - ld hl, wc0c6 + ld hl, wChannelNoteSpeeds add hl, bc ld a, [hl] ld l, b - call Audio1_9847 + call Audio1_MultiplyAdd ld a, c cp CH4 jr nc, .sfxChannel - ld a, [wc0e8] + ld a, [wMusicTempo] ld d, a - ld a, [wc0e9] + ld a, [wMusicTempo + 1] ld e, a jr .skip .sfxChannel @@ -682,34 +702,34 @@ Audio1_notelength: ; 0x950a ld e, $0 cp CH7 jr z, .skip ; if noise channel - call Audio1_9693 - ld a, [wc0ea] + call Audio1_SetSfxTempo + ld a, [wSfxTempo] ld d, a - ld a, [wc0eb] + ld a, [wSfxTempo + 1] ld e, a .skip - ld a, l - ld b, $0 - ld hl, wc0ce + ld a, l ; a = note_length * note_speed + ld b, 0 + ld hl, wChannelNoteDelayCountersFractionalPart add hl, bc ld l, [hl] - call Audio1_9847 + call Audio1_MultiplyAdd ld e, l - ld d, h - ld hl, wc0ce + ld d, h ; de = note_delay_frac_part + (note_length * note_speed * tempo) + ld hl, wChannelNoteDelayCountersFractionalPart add hl, bc ld [hl], e ld a, d - ld hl, wc0b6 + ld hl, wChannelNoteDelayCounters add hl, bc ld [hl], a - ld hl, wc036 + ld hl, wChannelFlags2 add hl, bc - bit 0, [hl] + bit BIT_EXECUTE_MUSIC, [hl] jr nz, Audio1_notepitch - ld hl, wc02e + ld hl, wChannelFlags1 add hl, bc - bit 2, [hl] + bit BIT_NOISE_OR_SFX, [hl] jr z, Audio1_notepitch pop hl ret @@ -721,177 +741,183 @@ Audio1_notepitch: ; 0x9568 jr nz, .notRest ld a, c cp CH4 - jr nc, .sfxChannel - ld hl, wc02a + jr nc, .next +; If this isn't an SFX channel, try the corresponding SFX channel. + ld hl, wChannelSoundIDs + CH4 add hl, bc ld a, [hl] and a jr nz, .done ; fall through -.sfxChannel +.next ld a, c cp CH2 - jr z, .musicChannel3 + jr z, .channel3 cp CH6 - jr nz, .notSfxChannel3 -.musicChannel3 - ld b, $0 - ld hl, Unknown_9b1f + jr nz, .notChannel3 +.channel3 + ld b, 0 + ld hl, Audio1_HWChannelDisableMasks add hl, bc - ld a, [$ff25] + ld a, [rNR51] and [hl] - ld [$ff25], a + ld [rNR51], a ; disable hardware channel 3's output jr .done -.notSfxChannel3 - ld b, $2 - call Audio1_9838 - ld a, $8 +.notChannel3 + ld b, REG_VOLUME_ENVELOPE + call Audio1_GetRegisterPointer + ld a, $8 ; fade in sound ld [hli], a inc hl - ld a, $80 + ld a, $80 ; restart sound ld [hl], a .done ret .notRest swap a - ld b, $0 - ld hl, wc0d6 + ld b, 0 + ld hl, wChannelOctaves add hl, bc ld b, [hl] - call Audio1_9858 - ld b, $0 - ld hl, wc02e - add hl, bc - bit 4, [hl] - jr z, .asm_95b8 - call Audio1_978f -.asm_95b8 + call Audio1_CalculateFrequency + ld b, 0 + ld hl, wChannelFlags1 + add hl, bc + bit BIT_PITCH_BEND_ON, [hl] + jr z, .skipPitchBend + call Audio1_InitPitchBendVars +.skipPitchBend push de ld a, c cp CH4 - jr nc, .skip ; if sfx channel - ld hl, wc02a - ld d, $0 + jr nc, .sfxChannel ; if sfx channel +; If this isn't an SFX channel, try the corresponding SFX channel. + ld hl, wChannelSoundIDs + CH4 + ld d, 0 ld e, a add hl, de ld a, [hl] and a - jr nz, .asm_95cb - jr .skip -.asm_95cb + jr nz, .noSfx + jr .sfxChannel +.noSfx pop de ret -.skip - ld b, $0 - ld hl, wc0de +.sfxChannel + ld b, 0 + ld hl, wChannelVolumes add hl, bc ld d, [hl] - ld b, $2 - call Audio1_9838 + ld b, REG_VOLUME_ENVELOPE + call Audio1_GetRegisterPointer ld [hl], d - call Audio1_9629 - call Audio1_95f8 + call Audio1_ApplyDutyAndSoundLength + call Audio1_EnableChannelOutput pop de ld b, $0 - ld hl, wc02e + ld hl, wChannelFlags1 add hl, bc - bit 0, [hl] ; has toggleperfectpitch been used? - jr z, .skip2 - inc e ; if yes, increment the pitch by 1 - jr nc, .skip2 + bit BIT_PERFECT_PITCH, [hl] ; has toggleperfectpitch been used? + jr z, .skipFrequencyInc + inc e ; if yes, increment the frequency by 1 + jr nc, .skipFrequencyInc inc d -.skip2 - ld hl, wc066 +.skipFrequencyInc + ld hl, wChannelFrequencyLowBytes add hl, bc ld [hl], e - call Audio1_964b + call Audio1_ApplyWavePatternAndFrequency ret -Audio1_95f8: ; 0x95f8 - ld b, $0 - ld hl, Unknown_9b27 +Audio1_EnableChannelOutput: ; 0x95f8 + ld b, 0 + ld hl, Audio1_HWChannelEnableMasks add hl, bc - ld a, [$ff25] - or [hl] + ld a, [rNR51] + or [hl] ; set this channel's bits ld d, a ld a, c cp CH7 - jr z, .sfxNoiseChannel + jr z, .noiseChannelOrNoSfx cp CH4 jr nc, .skip ; if sfx channel - ld hl, wc02a +; If this isn't an SFX channel, try the corresponding SFX channel. + ld hl, wChannelSoundIDs + CH4 add hl, bc ld a, [hl] and a jr nz, .skip -.sfxNoiseChannel - ld a, [wc004] - ld hl, Unknown_9b27 +.noiseChannelOrNoSfx +; If this is the SFX noise channel or a music channel whose corresponding +; SFX channel is off, apply stereo panning. + ld a, [wStereoPanning] + ld hl, Audio1_HWChannelEnableMasks add hl, bc and [hl] ld d, a - ld a, [$ff25] - ld hl, Unknown_9b1f + ld a, [rNR51] + ld hl, Audio1_HWChannelDisableMasks add hl, bc - and [hl] - or d + and [hl] ; reset this channel's output bits + or d ; set this channel's output bits that enabled in [wStereoPanning] ld d, a .skip ld a, d - ld [$ff25], a + ld [rNR51], a ret -Audio1_9629: ; 0x9629 - ld b, $0 - ld hl, wc0b6 +Audio1_ApplyDutyAndSoundLength: ; 0x9629 + ld b, 0 + ld hl, wChannelNoteDelayCounters ; use the note delay as sound length add hl, bc ld d, [hl] ld a, c cp CH2 - jr z, .channel3 ; if music channel 3 + jr z, .skipDuty ; if music channel 3 cp CH6 - jr z, .channel3 ; if sfx channel 3 + jr z, .skipDuty ; if sfx channel 3 +; include duty (except on channel 3 which doesn't have it) ld a, d and $3f ld d, a - ld hl, wc03e + ld hl, wChannelDuties add hl, bc ld a, [hl] or d ld d, a -.channel3 - ld b, $1 - call Audio1_9838 +.skipDuty + ld b, REG_DUTY_SOUND_LEN + call Audio1_GetRegisterPointer ld [hl], d ret -Audio1_964b: ; 0x964b +Audio1_ApplyWavePatternAndFrequency: ; 0x964b ld a, c cp CH2 jr z, .channel3 cp CH6 - jr nz, .notSfxChannel3 + jr nz, .notChannel3 ; fall through .channel3 push de - ld de, wc0e6 + ld de, wMusicWaveInstrument cp CH2 - jr z, .musicChannel3 - ld de, wc0e7 -.musicChannel3 + jr z, .next + ld de, wSfxWaveInstrument +.next ld a, [de] add a - ld d, $0 + ld d, 0 ld e, a ld hl, Audio1_WavePointers add hl, de ld e, [hl] inc hl ld d, [hl] - ld hl, $ff30 + ld hl, $ff30 ; wave pattern RAM ld b, $f - ld a, $0 - ld [$ff1a], a + ld a, $0 ; stop hardware channel 3 + ld [rNR30], a .loop ld a, [de] inc de @@ -900,152 +926,155 @@ Audio1_964b: ; 0x964b dec b and a jr nz, .loop - ld a, $80 - ld [$ff1a], a + ld a, $80 ; start hardware channel 3 + ld [rNR30], a pop de -.notSfxChannel3 +.notChannel3 ld a, d - or $80 - and $c7 + or $80 ; use counter mode (i.e. disable output when the counter reaches 0) + and $c7 ; zero the unused bits in the register ld d, a - ld b, $3 - call Audio1_9838 - ld [hl], e + ld b, REG_FREQUENCY_LO + call Audio1_GetRegisterPointer + ld [hl], e ; store frequency low byte inc hl - ld [hl], d - call Audio1_96b5 + ld [hl], d ; store frequency high byte + call Audio1_ApplyFrequencyModifier ret -Audio1_9693: ; 0x9693 - call Audio1_96e5 - jr nc, .asm_96ab - ld d, $0 - ld a, [wc0f2] +Audio1_SetSfxTempo: ; 0x9693 + call Audio1_IsCry + jr nc, .notCry + ld d, 0 + ld a, [wTempoModifier] add $80 - jr nc, .asm_96a2 + jr nc, .next inc d -.asm_96a2 - ld [wc0eb], a +.next + ld [wSfxTempo + 1], a ld a, d - ld [wc0ea], a - jr .asm_96b4 -.asm_96ab + ld [wSfxTempo], a + jr .done +.notCry xor a - ld [wc0eb], a + ld [wSfxTempo + 1], a ld a, $1 - ld [wc0ea], a -.asm_96b4 + ld [wSfxTempo], a +.done ret -Audio1_96b5: ; 0x96b5 - call Audio1_96e5 - jr nc, .asm_96c6 - ld a, [wc0f1] +Audio1_ApplyFrequencyModifier: ; 0x96b5 + call Audio1_IsCry + jr nc, .done +; if playing a cry, add the cry's frequency modifier + ld a, [wFrequencyModifier] add e - jr nc, .asm_96c1 + jr nc, .noCarry inc d -.asm_96c1 +.noCarry dec hl ld e, a ld [hl], e inc hl ld [hl], d -.asm_96c6 +.done ret -Audio1_96c7: ; 0x96c7 - call Audio1_96e5 - jr nc, .asm_96e2 - ld hl, wc006 +Audio1_GoBackOneCommandIfCry: ; 0x96c7 + call Audio1_IsCry + jr nc, .done + ld hl, wChannelCommandPointers ld e, c - ld d, $0 + ld d, 0 sla e rl d add hl, de ld a, [hl] - sub $1 + sub 1 ld [hl], a inc hl ld a, [hl] - sbc $0 + sbc 0 ld [hl], a scf ret -.asm_96e2 +.done scf ccf ret -Audio1_96e5: ; 0x96e5 - ld a, [wc02a] - cp $14 - jr nc, .asm_96ee - jr .asm_96f4 -.asm_96ee - cp $86 - jr z, .asm_96f4 - jr c, .asm_96f7 -.asm_96f4 +Audio1_IsCry: ; 0x96e5 +; Returns whether the currently playing audio is a cry in carry. + ld a, [wChannelSoundIDs + CH4] + cp CRY_SFX_START + jr nc, .next + jr .no +.next + cp CRY_SFX_END + jr z, .no + jr c, .yes +.no scf ccf ret -.asm_96f7 +.yes scf ret Audio1_ApplyPitchBend: ; 0x96f9 - ld hl, wc02e + ld hl, wChannelFlags1 add hl, bc - bit 5, [hl] - jp nz, .asm_9740 - ld hl, wc09e + bit BIT_PITCH_BEND_DECREASING, [hl] + jp nz, .frequencyDecreasing +; frequency increasing + ld hl, wChannelPitchBendCurrentFrequencyLowBytes add hl, bc ld e, [hl] - ld hl, wc096 + ld hl, wChannelPitchBendCurrentFrequencyHighBytes add hl, bc ld d, [hl] - ld hl, wc07e + ld hl, wChannelPitchBendFrequencySteps add hl, bc ld l, [hl] ld h, b add hl, de ld d, h ld e, l - ld hl, wc08e + ld hl, wChannelPitchBendCurrentFrequencyFractionalPart add hl, bc push hl - ld hl, wc086 + ld hl, wChannelPitchBendFrequencyStepsFractionalPart add hl, bc ld a, [hl] pop hl add [hl] ld [hl], a - ld a, $0 + ld a, 0 adc e ld e, a - ld a, $0 + ld a, 0 adc d ld d, a - ld hl, wc0a6 + ld hl, wChannelPitchBendTargetFrequencyHighBytes add hl, bc ld a, [hl] cp d - jp c, .asm_9786 - jr nz, .asm_9773 - ld hl, wc0ae + jp c, .reachedTargetFrequency + jr nz, .applyUpdatedFrequency + ld hl, wChannelPitchBendTargetFrequencyLowBytes add hl, bc ld a, [hl] cp e - jp c, .asm_9786 - jr .asm_9773 -.asm_9740 - ld hl, wc09e + jp c, .reachedTargetFrequency + jr .applyUpdatedFrequency +.frequencyDecreasing + ld hl, wChannelPitchBendCurrentFrequencyLowBytes add hl, bc ld a, [hl] - ld hl, wc096 + ld hl, wChannelPitchBendCurrentFrequencyHighBytes add hl, bc ld d, [hl] - ld hl, wc07e + ld hl, wChannelPitchBendFrequencySteps add hl, bc ld e, [hl] sub e @@ -1053,7 +1082,7 @@ Audio1_ApplyPitchBend: ; 0x96f9 ld a, d sbc b ld d, a - ld hl, wc086 + ld hl, wChannelPitchBendFrequencyStepsFractionalPart add hl, bc ld a, [hl] add a @@ -1064,129 +1093,140 @@ Audio1_ApplyPitchBend: ; 0x96f9 ld a, d sbc b ld d, a - ld hl, wc0a6 + ld hl, wChannelPitchBendTargetFrequencyHighBytes add hl, bc ld a, d cp [hl] - jr c, .asm_9786 - jr nz, .asm_9773 - ld hl, wc0ae + jr c, .reachedTargetFrequency + jr nz, .applyUpdatedFrequency + ld hl, wChannelPitchBendTargetFrequencyLowBytes add hl, bc ld a, e cp [hl] - jr c, .asm_9786 -.asm_9773 - ld hl, wc09e + jr c, .reachedTargetFrequency +.applyUpdatedFrequency + ld hl, wChannelPitchBendCurrentFrequencyLowBytes add hl, bc ld [hl], e - ld hl, wc096 + ld hl, wChannelPitchBendCurrentFrequencyHighBytes add hl, bc ld [hl], d - ld b, $3 - call Audio1_9838 + ld b, REG_FREQUENCY_LO + call Audio1_GetRegisterPointer ld a, e ld [hli], a ld [hl], d ret -.asm_9786 - ld hl, wc02e +.reachedTargetFrequency +; Turn off pitch bend when the target frequency has been reached. + ld hl, wChannelFlags1 add hl, bc - res 4, [hl] - res 5, [hl] + res BIT_PITCH_BEND_ON, [hl] + res BIT_PITCH_BEND_DECREASING, [hl] ret -Audio1_978f: ; 0x978f - ld hl, wc096 +Audio1_InitPitchBendVars: ; 0x978f + ld hl, wChannelPitchBendCurrentFrequencyHighBytes add hl, bc ld [hl], d - ld hl, wc09e + ld hl, wChannelPitchBendCurrentFrequencyLowBytes add hl, bc ld [hl], e - ld hl, wc0b6 + ld hl, wChannelNoteDelayCounters add hl, bc ld a, [hl] - ld hl, wc076 + ld hl, wChannelPitchBendLengthModifiers add hl, bc sub [hl] - jr nc, .asm_97a7 - ld a, $1 -.asm_97a7 + jr nc, .next + ld a, 1 +.next ld [hl], a - ld hl, wc0ae + ld hl, wChannelPitchBendTargetFrequencyLowBytes add hl, bc ld a, e sub [hl] ld e, a ld a, d sbc b - ld hl, wc0a6 + ld hl, wChannelPitchBendTargetFrequencyHighBytes add hl, bc sub [hl] - jr c, .asm_97c3 + jr c, .targetFrequencyGreater ld d, a - ld b, $0 - ld hl, wc02e + ld b, 0 + ld hl, wChannelFlags1 add hl, bc - set 5, [hl] - jr .asm_97e6 -.asm_97c3 - ld hl, wc096 + set BIT_PITCH_BEND_DECREASING, [hl] + jr .next2 +.targetFrequencyGreater +; If the target frequency is greater, subtract the current frequency from +; the target frequency to get the absolute difference. + ld hl, wChannelPitchBendCurrentFrequencyHighBytes add hl, bc ld d, [hl] - ld hl, wc09e + ld hl, wChannelPitchBendCurrentFrequencyLowBytes add hl, bc ld e, [hl] - ld hl, wc0ae + ld hl, wChannelPitchBendTargetFrequencyLowBytes add hl, bc ld a, [hl] sub e ld e, a + +; Bug. Instead of borrowing from the high byte of the target frequency as it +; should, it borrows from the high byte of the current frequency instead. +; This means that the result will be 0x200 greater than it should be if the +; low byte of the current frequency is greater than the low byte of the +; target frequency. ld a, d sbc b ld d, a - ld hl, wc0a6 + + ld hl, wChannelPitchBendTargetFrequencyHighBytes add hl, bc ld a, [hl] sub d ld d, a - ld b, $0 - ld hl, wc02e + ld b, 0 + ld hl, wChannelFlags1 add hl, bc - res 5, [hl] -.asm_97e6 - ld hl, wc076 + res BIT_PITCH_BEND_DECREASING, [hl] + +.next2 + ld hl, wChannelPitchBendLengthModifiers add hl, bc -.asm_97ea +.divideLoop inc b ld a, e sub [hl] ld e, a - jr nc, .asm_97ea + jr nc, .divideLoop ld a, d and a - jr z, .asm_97f8 + jr z, .doneDividing dec a ld d, a - jr .asm_97ea -.asm_97f8 - ld a, e + jr .divideLoop +.doneDividing + ld a, e ; a = remainder - dividend add [hl] - ld d, b - ld b, $0 - ld hl, wc07e + ld d, b ; d = quotient + 1 + ld b, 0 + ld hl, wChannelPitchBendFrequencySteps add hl, bc - ld [hl], d - ld hl, wc086 + ld [hl], d ; store quotient + 1 + ld hl, wChannelPitchBendFrequencyStepsFractionalPart add hl, bc - ld [hl], a - ld hl, wc08e + ld [hl], a ; store remainder - dividend + ld hl, wChannelPitchBendCurrentFrequencyFractionalPart add hl, bc - ld [hl], a + ld [hl], a ; store remainder - dividend ret Audio1_ApplyDutyCycle: ; 0x980d - ld b, $0 - ld hl, wc046 + ld b, 0 + ld hl, wChannelDutyCycles add hl, bc ld a, [hl] rlca @@ -1194,8 +1234,8 @@ Audio1_ApplyDutyCycle: ; 0x980d ld [hl], a and $c0 ld d, a - ld b, $1 - call Audio1_9838 + ld b, REG_DUTY_SOUND_LEN + call Audio1_GetRegisterPointer ld a, [hl] and $3f or d @@ -1203,11 +1243,11 @@ Audio1_ApplyDutyCycle: ; 0x980d ret Audio1_GetNextMusicByte: ; 0x9825 - ld d, $0 + ld d, 0 ld a, c add a ld e, a - ld hl, wc006 + ld hl, wChannelCommandPointers add hl, de ld a, [hli] ld e, a @@ -1220,9 +1260,10 @@ Audio1_GetNextMusicByte: ; 0x9825 ld [hl], d ret -Audio1_9838: ; 0x9838 +Audio1_GetRegisterPointer: ; 0x9838 +; hl = address of hardware sound register b for software channel c ld a, c - ld hl, Unknown_9b17 + ld hl, Audio1_HWChannelBaseAddresses add l jr nc, .noCarry inc h @@ -1234,13 +1275,14 @@ Audio1_9838: ; 0x9838 ld h, $ff ret -Audio1_9847: ; 0x9847 - ld h, $0 +Audio1_MultiplyAdd: ; 0x9847 +; hl = l + (a * de) + ld h, 0 .loop srl a - jr nc, .noCarry + jr nc, .skipAdd add hl, de -.noCarry +.skipAdd sla e rl d and a @@ -1249,8 +1291,9 @@ Audio1_9847: ; 0x9847 .done ret -Audio1_9858: ; 0x9858 - ld h, $0 +Audio1_CalculateFrequency: ; 0x9858 +; return the frequency for note a, octave b in de + ld h, 0 ld l, a add hl, hl ld d, h @@ -1262,137 +1305,138 @@ Audio1_9858: ; 0x9858 ld d, [hl] ld a, b .loop - cp $7 + cp 7 jr z, .done sra d rr e inc a jr .loop .done - ld a, $8 + ld a, 8 add d ld d, a ret -Audio1_9876:: ; 0x9876 - ld [wc001], a +Audio1_PlaySound:: ; 0x9876 + ld [wSoundID], a cp $ff - jp z, Audio1_9a34 - cp $b9 - jp z, Audio1_994e - jp c, Audio1_994e + jp z, .stopAllAudio + cp MAX_SFX_ID + jp z, .playSfx + jp c, .playSfx cp $fe - jr z, .asm_988d - jp nc, Audio1_994e -.asm_988d + jr z, .playMusic + jp nc, .playSfx + +.playMusic xor a - ld [wc000], a - ld [wc003], a - ld [wc0e9], a - ld [wc0e6], a - ld [wc0e7], a + ld [wUnusedC000], a + ld [wDisableChannelOutputWhenSfxEnds], a + ld [wMusicTempo + 1], a + ld [wMusicWaveInstrument], a + ld [wSfxWaveInstrument], a ld d, $8 - ld hl, wc016 - call FillAudioRAM1 - ld hl, wc006 - call FillAudioRAM1 + ld hl, wChannelReturnAddresses + call .FillMem + ld hl, wChannelCommandPointers + call .FillMem ld d, $4 - ld hl, wc026 - call FillAudioRAM1 - ld hl, wc02e - call FillAudioRAM1 - ld hl, wc03e - call FillAudioRAM1 - ld hl, wc046 - call FillAudioRAM1 - ld hl, wc04e - call FillAudioRAM1 - ld hl, wc056 - call FillAudioRAM1 - ld hl, wc05e - call FillAudioRAM1 - ld hl, wc066 - call FillAudioRAM1 - ld hl, wc06e - call FillAudioRAM1 - ld hl, wc036 - call FillAudioRAM1 - ld hl, wc076 - call FillAudioRAM1 - ld hl, wc07e - call FillAudioRAM1 - ld hl, wc086 - call FillAudioRAM1 - ld hl, wc08e - call FillAudioRAM1 - ld hl, wc096 - call FillAudioRAM1 - ld hl, wc09e - call FillAudioRAM1 - ld hl, wc0a6 - call FillAudioRAM1 - ld hl, wc0ae - call FillAudioRAM1 + ld hl, wChannelSoundIDs + call .FillMem + ld hl, wChannelFlags1 + call .FillMem + ld hl, wChannelDuties + call .FillMem + ld hl, wChannelDutyCycles + call .FillMem + ld hl, wChannelVibratoDelayCounters + call .FillMem + ld hl, wChannelVibratoExtents + call .FillMem + ld hl, wChannelVibratoRates + call .FillMem + ld hl, wChannelFrequencyLowBytes + call .FillMem + ld hl, wChannelVibratoDelayCounterReloadValues + call .FillMem + ld hl, wChannelFlags2 + call .FillMem + ld hl, wChannelPitchBendLengthModifiers + call .FillMem + ld hl, wChannelPitchBendFrequencySteps + call .FillMem + ld hl, wChannelPitchBendFrequencyStepsFractionalPart + call .FillMem + ld hl, wChannelPitchBendCurrentFrequencyFractionalPart + call .FillMem + ld hl, wChannelPitchBendCurrentFrequencyHighBytes + call .FillMem + ld hl, wChannelPitchBendCurrentFrequencyLowBytes + call .FillMem + ld hl, wChannelPitchBendTargetFrequencyHighBytes + call .FillMem + ld hl, wChannelPitchBendTargetFrequencyLowBytes + call .FillMem ld a, $1 - ld hl, wc0be - call FillAudioRAM1 - ld hl, wc0b6 - call FillAudioRAM1 - ld hl, wc0c6 - call FillAudioRAM1 - ld [wc0e8], a + ld hl, wChannelLoopCounters + call .FillMem + ld hl, wChannelNoteDelayCounters + call .FillMem + ld hl, wChannelNoteSpeeds + call .FillMem + ld [wMusicTempo], a ld a, $ff - ld [wc004], a + ld [wStereoPanning], a xor a - ld [$ff24], a + ld [rNR50], a ld a, $8 - ld [$ff10], a - ld a, $0 - ld [$ff25], a + ld [rNR10], a + ld a, 0 + ld [rNR51], a xor a - ld [$ff1a], a + ld [rNR30], a ld a, $80 - ld [$ff1a], a + ld [rNR30], a ld a, $77 - ld [$ff24], a - jp Audio1_9a8f + ld [rNR50], a + jp .playSoundCommon -Audio1_994e: ; 0x994e +.playSfx ld l, a ld e, a - ld h, $0 + ld h, 0 ld d, h add hl, hl add hl, de ld de, SFX_Headers_1 add hl, de ld a, h - ld [wc0ec], a + ld [wSfxHeaderPointer], a ld a, l - ld [wc0ed], a + ld [wSfxHeaderPointer + 1], a ld a, [hl] and $c0 rlca rlca ld c, a -.asm_9967 +.sfxChannelLoop ld d, c ld a, c add a add c ld c, a - ld b, $0 - ld a, [wc0ec] + ld b, 0 + ld a, [wSfxHeaderPointer] ld h, a - ld a, [wc0ed] + ld a, [wSfxHeaderPointer + 1] ld l, a add hl, bc ld c, d ld a, [hl] and $f - ld e, a - ld d, $0 - ld hl, wc026 + ld e, a ; software channel ID + ld d, 0 + ld hl, wChannelSoundIDs add hl, de ld a, [hl] and a @@ -1400,7 +1444,7 @@ Audio1_994e: ; 0x994e ld a, e cp $7 jr nz, .asm_999a - ld a, [wc001] + ld a, [wSoundID] cp $14 jr nc, .asm_9993 ret @@ -1410,7 +1454,7 @@ Audio1_994e: ; 0x994e jr z, .asm_99a3 jr c, .asm_99a3 .asm_999a - ld a, [wc001] + ld a, [wSoundID] cp [hl] jr z, .asm_99a3 jr c, .asm_99a3 @@ -1423,132 +1467,132 @@ Audio1_994e: ; 0x994e add hl, hl ld d, h ld e, l - ld hl, wc016 + ld hl, wChannelReturnAddresses add hl, de ld [hli], a ld [hl], a - ld hl, wc006 + ld hl, wChannelCommandPointers add hl, de ld [hli], a ld [hl], a pop de - ld hl, wc026 + ld hl, wChannelSoundIDs add hl, de ld [hl], a - ld hl, wc02e + ld hl, wChannelFlags1 add hl, de ld [hl], a - ld hl, wc03e + ld hl, wChannelDuties add hl, de ld [hl], a - ld hl, wc046 + ld hl, wChannelDutyCycles add hl, de ld [hl], a - ld hl, wc04e + ld hl, wChannelVibratoDelayCounters add hl, de ld [hl], a - ld hl, wc056 + ld hl, wChannelVibratoExtents add hl, de ld [hl], a - ld hl, wc05e + ld hl, wChannelVibratoRates add hl, de ld [hl], a - ld hl, wc066 + ld hl, wChannelFrequencyLowBytes add hl, de ld [hl], a - ld hl, wc06e + ld hl, wChannelVibratoDelayCounterReloadValues add hl, de ld [hl], a - ld hl, wc076 + ld hl, wChannelPitchBendLengthModifiers add hl, de ld [hl], a - ld hl, wc07e + ld hl, wChannelPitchBendFrequencySteps add hl, de ld [hl], a - ld hl, wc086 + ld hl, wChannelPitchBendFrequencyStepsFractionalPart add hl, de ld [hl], a - ld hl, wc08e + ld hl, wChannelPitchBendCurrentFrequencyFractionalPart add hl, de ld [hl], a - ld hl, wc096 + ld hl, wChannelPitchBendCurrentFrequencyHighBytes add hl, de ld [hl], a - ld hl, wc09e + ld hl, wChannelPitchBendCurrentFrequencyLowBytes add hl, de ld [hl], a - ld hl, wc0a6 + ld hl, wChannelPitchBendTargetFrequencyHighBytes add hl, de ld [hl], a - ld hl, wc0ae + ld hl, wChannelPitchBendTargetFrequencyLowBytes add hl, de ld [hl], a - ld hl, wc036 + ld hl, wChannelFlags2 add hl, de ld [hl], a ld a, $1 - ld hl, wc0be + ld hl, wChannelLoopCounters add hl, de ld [hl], a - ld hl, wc0b6 + ld hl, wChannelNoteDelayCounters add hl, de ld [hl], a - ld hl, wc0c6 + ld hl, wChannelNoteSpeeds add hl, de ld [hl], a ld a, e - cp $4 + cp CH4 jr nz, .asm_9a2b ld a, $8 - ld [$ff10], a + ld [rNR10], a ; sweep off .asm_9a2b ld a, c and a - jp z, Audio1_9a8f + jp z, .playSoundCommon dec c - jp .asm_9967 + jp .sfxChannelLoop -Audio1_9a34: ; 0x9a34 +.stopAllAudio ld a, $80 - ld [$ff26], a - ld [$ff1a], a + ld [rNR52], a ; sound hardware on + ld [rNR30], a ; wave playback on xor a - ld [$ff25], a - ld [$ff1c], a + ld [rNR51], a ; no sound output + ld [rNR32], a ; mute channel 3 (wave channel) ld a, $8 - ld [$ff10], a - ld [$ff12], a - ld [$ff17], a - ld [$ff21], a + ld [rNR10], a ; sweep off + ld [rNR12], a ; mute channel 1 (pulse channel 1) + ld [rNR22], a ; mute channel 2 (pulse channel 2) + ld [rNR42], a ; mute channel 4 (noise channel) ld a, $40 - ld [$ff14], a - ld [$ff19], a - ld [$ff23], a + ld [rNR14], a ; counter mode + ld [rNR24], a + ld [rNR44], a ld a, $77 - ld [$ff24], a + ld [rNR50], a ; full volume xor a - ld [wc000], a - ld [wc003], a - ld [wc002], a - ld [wc0e9], a - ld [wc0eb], a - ld [wc0e6], a - ld [wc0e7], a + ld [wUnusedC000], a + ld [wDisableChannelOutputWhenSfxEnds], a + ld [wMuteAudioAndPauseMusic], a + ld [wMusicTempo + 1], a + ld [wSfxTempo + 1], a + ld [wMusicWaveInstrument], a + ld [wSfxWaveInstrument], a ld d, $a0 - ld hl, wc006 - call FillAudioRAM1 + ld hl, wChannelCommandPointers + call .FillMem ld a, $1 ld d, $18 - ld hl, wc0b6 - call FillAudioRAM1 - ld [wc0e8], a - ld [wc0ea], a + ld hl, wChannelNoteDelayCounters + call .FillMem + ld [wMusicTempo], a + ld [wSfxTempo], a ld a, $ff - ld [wc004], a + ld [wStereoPanning], a ret ; fills d bytes at hl with a -FillAudioRAM1: ; 0x9a89 +.FillMem ld b, d .loop ld [hli], a @@ -1556,11 +1600,11 @@ FillAudioRAM1: ; 0x9a89 jr nz, .loop ret -Audio1_9a8f: ; 0x9a8f - ld a, [wc001] +.playSoundCommon + ld a, [wSoundID] ld l, a ld e, a - ld h, $0 + ld h, 0 ld d, h add hl, hl add hl, de @@ -1568,7 +1612,7 @@ Audio1_9a8f: ; 0x9a8f add hl, de ld e, l ld d, h - ld hl, wc006 + ld hl, wChannelCommandPointers ld a, [de] ; get channel number ld b, a rlca @@ -1580,31 +1624,31 @@ Audio1_9a8f: ; 0x9a8f ld b, c inc b inc de - ld c, $0 -.asm_9ab1 + ld c, 0 +.commandPointerLoop cp c - jr z, .asm_9ab9 + jr z, .next inc c inc hl inc hl - jr .asm_9ab1 -.asm_9ab9 + jr .commandPointerLoop +.next push hl push bc push af - ld b, $0 + ld b, 0 ld c, a - ld hl, wc026 + ld hl, wChannelSoundIDs add hl, bc - ld a, [wc001] + ld a, [wSoundID] ld [hl], a pop af - cp $3 - jr c, .asm_9ad2 - ld hl, wc02e + cp CH3 + jr c, .skipSettingFlag + ld hl, wChannelFlags1 add hl, bc - set 2, [hl] -.asm_9ad2 + set BIT_NOISE_OR_SFX, [hl] +.skipSettingFlag pop bc pop hl ld a, [de] ; get channel pointer @@ -1619,52 +1663,53 @@ Audio1_9a8f: ; 0x9a8f and a ld a, [de] inc de - jr nz, .asm_9ab1 - ld a, [wc001] - cp $14 + jr nz, .commandPointerLoop + ld a, [wSoundID] + cp CRY_SFX_START jr nc, .asm_9aeb - jr .asm_9b15 + jr .done .asm_9aeb - ld a, [wc001] - cp $86 - jr z, .asm_9b15 - jr c, .asm_9af6 - jr .asm_9b15 -.asm_9af6 - ld hl, wc02a + ld a, [wSoundID] + cp CRY_SFX_END + jr z, .done + jr c, .cry + jr .done +.cry + ld hl, wChannelSoundIDs + CH4 ld [hli], a ld [hli], a ld [hli], a ld [hl], a - ld hl, wc012 ; sfx noise channel pointer - ld de, Noise1_endchannel + ld hl, wChannelCommandPointers + CH6 * 2 ; sfx wave channel pointer + ld de, Audio1_CryEndchannel ld [hl], e inc hl ld [hl], d ; overwrite pointer to point to endchannel - ld a, [wc005] + ld a, [wSavedVolume] and a - jr nz, .asm_9b15 - ld a, [$ff24] - ld [wc005], a + jr nz, .done + ld a, [rNR50] + ld [wSavedVolume], a ld a, $77 - ld [$ff24], a -.asm_9b15 + ld [rNR50], a ; full volume +.done ret -Noise1_endchannel: ; 0x9b16 +Audio1_CryEndchannel: ; 0x9b16 endchannel -Unknown_9b17: ; 0x9b17 - db $10, $15, $1A, $1F ; channels 0-3 - db $10, $15, $1A, $1F ; channels 4-7 +Audio1_HWChannelBaseAddresses: ; 0x9b17 +; the low bytes of each HW channel's base address + db HW_CH1_BASE, HW_CH2_BASE, HW_CH3_BASE, HW_CH4_BASE ; channels 0-3 + db HW_CH1_BASE, HW_CH2_BASE, HW_CH3_BASE, HW_CH4_BASE ; channels 4-7 -Unknown_9b1f: ; 0x9b1f - db $EE, $DD, $BB, $77 ; channels 0-3 - db $EE, $DD, $BB, $77 ; channels 4-7 +Audio1_HWChannelDisableMasks: ; 0x9b1f + db HW_CH1_DISABLE_MASK, HW_CH2_DISABLE_MASK, HW_CH3_DISABLE_MASK, HW_CH4_DISABLE_MASK ; channels 0-3 + db HW_CH1_DISABLE_MASK, HW_CH2_DISABLE_MASK, HW_CH3_DISABLE_MASK, HW_CH4_DISABLE_MASK ; channels 4-7 -Unknown_9b27: ; 0x9b27 - db $11, $22, $44, $88 ; channels 0-3 - db $11, $22, $44, $88 ; channels 4-7 +Audio1_HWChannelEnableMasks: ; 0x9b27 + db HW_CH1_ENABLE_MASK, HW_CH2_ENABLE_MASK, HW_CH3_ENABLE_MASK, HW_CH4_ENABLE_MASK ; channels 0-3 + db HW_CH1_ENABLE_MASK, HW_CH2_ENABLE_MASK, HW_CH3_ENABLE_MASK, HW_CH4_ENABLE_MASK ; channels 4-7 Audio1_Pitches: ; 0x9b2f dw $F82C ; C_ |