diff options
author | YamaArashi <shadow962@live.com> | 2012-02-01 21:47:44 -0800 |
---|---|---|
committer | YamaArashi <shadow962@live.com> | 2012-02-01 21:47:44 -0800 |
commit | 3cf0197493c2e30a109a8aabc171fa62e3891fcc (patch) | |
tree | 2908480bda1b9348034350f4faf14fd3920a88db /constants.asm | |
parent | 2e67759f9daf0d833d21bac3aea38444d0578974 (diff) |
disasm of more battle animation code
hg-commit-id: ddca5fa6dbad
Diffstat (limited to 'constants.asm')
-rw-r--r-- | constants.asm | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/constants.asm b/constants.asm index 32f0b9b4..fa2c6eda 100644 --- a/constants.asm +++ b/constants.asm @@ -281,7 +281,7 @@ W_FBTILECOUNTER EQU $D084 ; counts how many tiles of the current frame block hav W_SUBANIMFRAMEDELAY EQU $D086 ; duration of each frame of the current subanimation in terms of screen refreshes -W_SUBANIMSIZE EQU $D087 ; number of frame blocks in the current subanimation +W_SUBANIMCOUNTER EQU $D087 ; counts the number of subentries left in the current subanimation W_NUMFBTILES EQU $D089 ; number of tiles in current battle animation frame block @@ -1618,6 +1618,7 @@ SHOWPIC_ANIM EQU $A6 ; redraw monster pic SLP_ANIM EQU $BD ; sleeping monster CONF_ANIM EQU $BF ; confused monster TOSS_ANIM EQU $C1 ; toss Poké Ball +SHAKE_ANIM EQU $C2 ; shaking Poké Ball when catching monster POOF_ANIM EQU $C3 ; puff of smoke BLOCKBALL_ANIM EQU $C4 ; trainer knocks away Poké Ball GREATTOSS_ANIM EQU $C5 ; toss Great Ball |