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authorU-Fish-PC\Daniel <corrnondacqb@yahoo.com>2014-05-19 10:38:20 -0400
committerU-Fish-PC\Daniel <corrnondacqb@yahoo.com>2014-05-19 16:05:19 -0400
commit1a0992a2f16ba2026c7fbf9fcfd1576a0f81c329 (patch)
tree0981af81f93d33b07cbfe47674d87ae4aa2d46b0 /constants/move_effect_constants.asm
parent82ffb336a975fe8cf9c3953fc380339feaae65b3 (diff)
parentd218d1972a9be5b9d0025a17842239e1fbf5b622 (diff)
Merge branch 'master' of https://github.com/huderlem/pokered into pull-data
Conflicts: main.asm text.asm text/maps/route_22.asm
Diffstat (limited to 'constants/move_effect_constants.asm')
-rw-r--r--constants/move_effect_constants.asm20
1 files changed, 19 insertions, 1 deletions
diff --git a/constants/move_effect_constants.asm b/constants/move_effect_constants.asm
index 088482dc..ff7ddc12 100644
--- a/constants/move_effect_constants.asm
+++ b/constants/move_effect_constants.asm
@@ -13,24 +13,30 @@ DREAM_EATER_EFFECT EQU $08
MIRROR_MOVE_EFFECT EQU $09
ATTACK_UP1_EFFECT EQU $0A
DEFENSE_UP1_EFFECT EQU $0B
+SPEED_UP1_EFFECT EQU $0C
SPECIAL_UP1_EFFECT EQU $0D
+ACCURACY_UP1_EFFECT EQU $0E
EVASION_UP1_EFFECT EQU $0F
PAY_DAY_EFFECT EQU $10
SWIFT_EFFECT EQU $11
ATTACK_DOWN1_EFFECT EQU $12
DEFENSE_DOWN1_EFFECT EQU $13
SPEED_DOWN1_EFFECT EQU $14
+SPECIAL_DOWN1_EFFECT EQU $15
ACCURACY_DOWN1_EFFECT EQU $16
+EVASION_DOWN1_EFFECT EQU $17
CONVERSION_EFFECT EQU $18
HAZE_EFFECT EQU $19
BIDE_EFFECT EQU $1A
THRASH_PETAL_DANCE_EFFECT EQU $1B
SWITCH_AND_TELEPORT_EFFECT EQU $1C
TWO_TO_FIVE_ATTACKS_EFFECT EQU $1D
+; unused effect EQU $1E
FLINCH_SIDE_EFFECT1 EQU $1F
SLEEP_EFFECT EQU $20
POISON_SIDE_EFFECT2 EQU $21
BURN_SIDE_EFFECT2 EQU $22
+; unused effect EQU $23
PARALYZE_SIDE_EFFECT2 EQU $24
FLINCH_SIDE_EFFECT2 EQU $25
OHKO_EFFECT EQU $26 ; moves like Horn Drill
@@ -49,9 +55,16 @@ ATTACK_UP2_EFFECT EQU $32
DEFENSE_UP2_EFFECT EQU $33
SPEED_UP2_EFFECT EQU $34
SPECIAL_UP2_EFFECT EQU $35
+ACCURACY_UP2_EFFECT EQU $36
+EVASION_UP2_EFFECT EQU $37
HEAL_EFFECT EQU $38 ; Recover, Softboiled, Rest
TRANSFORM_EFFECT EQU $39
+ATTACK_DOWN2_EFFECT EQU $3A
DEFENSE_DOWN2_EFFECT EQU $3B
+SPEED_DOWN2_EFFECT EQU $3C
+SPECIAL_DOWN2_EFFECT EQU $3D
+ACCURACY_DOWN2_EFFECT EQU $3E
+EVASION_DOWN2_EFFECT EQU $3F
LIGHT_SCREEN_EFFECT EQU $40
REFLECT_EFFECT EQU $41
POISON_EFFECT EQU $42
@@ -60,8 +73,13 @@ ATTACK_DOWN_SIDE_EFFECT EQU $44
DEFENSE_DOWN_SIDE_EFFECT EQU $45
SPEED_DOWN_SIDE_EFFECT EQU $46
SPECIAL_DOWN_SIDE_EFFECT EQU $47
+; unused effect EQU $48
+; unused effect EQU $49
+; unused effect EQU $4A
+; unused effect EQU $4B
CONFUSION_SIDE_EFFECT EQU $4C
TWINEEDLE_EFFECT EQU $4D
+; unused effect EQU $4E
SUBSTITUTE_EFFECT EQU $4F
HYPER_BEAM_EFFECT EQU $50
RAGE_EFFECT EQU $51
@@ -73,4 +91,4 @@ DISABLE_EFFECT EQU $56
; fixed damage constants
SONICBOOM_DAMAGE EQU 20
-DRAGON_RAGE_DAMAGE EQU 40 \ No newline at end of file
+DRAGON_RAGE_DAMAGE EQU 40