diff options
author | dannye <corrnondacqb@yahoo.com> | 2015-07-18 22:36:22 -0500 |
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committer | dannye <corrnondacqb@yahoo.com> | 2015-07-18 22:36:22 -0500 |
commit | 4452acb021873affd95c92f096d0b1b9e8b50e7a (patch) | |
tree | e905b665cfa1ef2eb7c62e475620bc40a9edb10d /data/mapObjects/celadondiner.asm | |
parent | 0e48333fb864b0c8b6914fe1b5e57929d5258080 (diff) |
Fix object constant names
swap LEFT and RIGHT
FACE is better named STAY because sprites that have no range do not
necessarily face any direction
STAY has been renamed to NONE because sprites that use this will
spin randomly, except for the item/voltorb/electrode sprite
I never should have listened to https://github.com/iimarckus/pokered/issues/89
Diffstat (limited to 'data/mapObjects/celadondiner.asm')
-rwxr-xr-x | data/mapObjects/celadondiner.asm | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/data/mapObjects/celadondiner.asm b/data/mapObjects/celadondiner.asm index c06de73c..74141df9 100755 --- a/data/mapObjects/celadondiner.asm +++ b/data/mapObjects/celadondiner.asm @@ -9,10 +9,10 @@ CeladonDinerObject: ; 0x491bc (size=50) db $5 ; objects object SPRITE_COOK, $8, $5, WALK, $2, $1 ; person - object SPRITE_MOM_GEISHA, $7, $2, FACE, STAY, $2 ; person - object SPRITE_FAT_BALD_GUY, $1, $4, FACE, DOWN, $3 ; person - object SPRITE_FISHER2, $5, $3, FACE, LEFT, $4 ; person - object SPRITE_GYM_HELPER, $0, $1, FACE, DOWN, $5 ; person + object SPRITE_MOM_GEISHA, $7, $2, STAY, NONE, $2 ; person + object SPRITE_FAT_BALD_GUY, $1, $4, STAY, DOWN, $3 ; person + object SPRITE_FISHER2, $5, $3, STAY, RIGHT, $4 ; person + object SPRITE_GYM_HELPER, $0, $1, STAY, DOWN, $5 ; person ; warp-to EVENT_DISP CELADON_DINER_WIDTH, $7, $3 |