diff options
author | dannye <corrnondacqb@yahoo.com> | 2015-07-18 22:36:22 -0500 |
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committer | dannye <corrnondacqb@yahoo.com> | 2015-07-18 22:36:22 -0500 |
commit | 4452acb021873affd95c92f096d0b1b9e8b50e7a (patch) | |
tree | e905b665cfa1ef2eb7c62e475620bc40a9edb10d /data/mapObjects/celadonmart3.asm | |
parent | 0e48333fb864b0c8b6914fe1b5e57929d5258080 (diff) |
Fix object constant names
swap LEFT and RIGHT
FACE is better named STAY because sprites that have no range do not
necessarily face any direction
STAY has been renamed to NONE because sprites that use this will
spin randomly, except for the item/voltorb/electrode sprite
I never should have listened to https://github.com/iimarckus/pokered/issues/89
Diffstat (limited to 'data/mapObjects/celadonmart3.asm')
-rwxr-xr-x | data/mapObjects/celadonmart3.asm | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/data/mapObjects/celadonmart3.asm b/data/mapObjects/celadonmart3.asm index 2f17cbb5..5e11a62c 100755 --- a/data/mapObjects/celadonmart3.asm +++ b/data/mapObjects/celadonmart3.asm @@ -21,11 +21,11 @@ CeladonMart3Object: ; 0x482c4 (size=94) db $1, $a, $11 ; CeladonMart3Text17 db $5 ; objects - object SPRITE_MART_GUY, $10, $5, FACE, STAY, $1 ; person - object SPRITE_GAMEBOY_KID_COPY, $b, $6, FACE, LEFT, $2 ; person - object SPRITE_GAMEBOY_KID_COPY, $7, $2, FACE, DOWN, $3 ; person - object SPRITE_GAMEBOY_KID_COPY, $8, $2, FACE, DOWN, $4 ; person - object SPRITE_YOUNG_BOY, $2, $5, FACE, UP, $5 ; person + object SPRITE_MART_GUY, $10, $5, STAY, NONE, $1 ; person + object SPRITE_GAMEBOY_KID_COPY, $b, $6, STAY, RIGHT, $2 ; person + object SPRITE_GAMEBOY_KID_COPY, $7, $2, STAY, DOWN, $3 ; person + object SPRITE_GAMEBOY_KID_COPY, $8, $2, STAY, DOWN, $4 ; person + object SPRITE_YOUNG_BOY, $2, $5, STAY, UP, $5 ; person ; warp-to EVENT_DISP CELADON_MART_3_WIDTH, $1, $c ; CELADON_MART_4 |