diff options
author | dannye <corrnondacqb@yahoo.com> | 2015-07-18 22:36:22 -0500 |
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committer | dannye <corrnondacqb@yahoo.com> | 2015-07-18 22:36:22 -0500 |
commit | 4452acb021873affd95c92f096d0b1b9e8b50e7a (patch) | |
tree | e905b665cfa1ef2eb7c62e475620bc40a9edb10d /data/mapObjects/celadonmart5.asm | |
parent | 0e48333fb864b0c8b6914fe1b5e57929d5258080 (diff) |
Fix object constant names
swap LEFT and RIGHT
FACE is better named STAY because sprites that have no range do not
necessarily face any direction
STAY has been renamed to NONE because sprites that use this will
spin randomly, except for the item/voltorb/electrode sprite
I never should have listened to https://github.com/iimarckus/pokered/issues/89
Diffstat (limited to 'data/mapObjects/celadonmart5.asm')
-rwxr-xr-x | data/mapObjects/celadonmart5.asm | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/data/mapObjects/celadonmart5.asm b/data/mapObjects/celadonmart5.asm index 1834bb80..23b7cf4f 100755 --- a/data/mapObjects/celadonmart5.asm +++ b/data/mapObjects/celadonmart5.asm @@ -11,9 +11,9 @@ CeladonMart5Object: ; 0x49085 (size=55) db $4 ; objects object SPRITE_GENTLEMAN, $e, $5, WALK, $1, $1 ; person - object SPRITE_SAILOR, $2, $6, FACE, STAY, $2 ; person - object SPRITE_MART_GUY, $5, $3, FACE, DOWN, $3 ; person - object SPRITE_MART_GUY, $6, $3, FACE, DOWN, $4 ; person + object SPRITE_SAILOR, $2, $6, STAY, NONE, $2 ; person + object SPRITE_MART_GUY, $5, $3, STAY, DOWN, $3 ; person + object SPRITE_MART_GUY, $6, $3, STAY, DOWN, $4 ; person ; warp-to EVENT_DISP CELADON_MART_5_WIDTH, $1, $c ; CELADON_MART_ROOF |